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Fix bone-attached entities (#10015)
[oweals/minetest.git]
/
client
/
shaders
/
nodes_shader
/ opengl_vertex.glsl
2020-04-18
SmallJoker
Shaders: Complete 478e753. OpenGL 4.3 compatiblity
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2020-02-16
SmallJoker
Shaders: Fix OpenGL < 4.3 compatibility
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2019-11-20
Lars Hofhansl
Waves generated with Perlin-type noise #8994
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2019-09-26
lhofhansl
Simple shader fixes. (#8991)
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2019-03-27
Paramat
Require 'waving = 3' in a nodedef to apply the liquid...
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2018-08-30
xzcx
Shaders: Fix comment line (#7668)
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2017-01-23
Dániel Juhász
Add hardware node coloring. Includes:
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2016-11-04
lhofhansl
Remove unused shader matrices. (#4723)
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2016-03-30
paramat
Nodes shader: Decrease amplitude of waving leaves and...
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2016-03-25
est31
Replace CRLF with LF in shader files
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2015-09-07
paramat
Shaders: use triple-frequency waving for leaves and...
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2015-08-20
RealBadAngel
Remove use of engine sent texture tiling flags - theyre...
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2015-07-16
RealBadAngel
Fix relief mapping issues
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2015-07-02
RealBadAngel
Shaders fixes and cleanup relief mapping code.
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2015-06-20
RealBadAngel
Remove textures vertical offset. Fix for area enabling...
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2015-06-14
est31
Automated whitespace error fix for last commit
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2015-06-14
RealBadAngel
Improved parallax mapping. Generate heightmaps on the...
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2015-01-16
Loic Blot
Optimize bumpmapping mathematics
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2015-01-15
Craig Robbins
Revert "Optimize bumpmapping mathematics"
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2015-01-15
Loic Blot
Optimize bumpmapping mathematics
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2014-12-07
RealBadAngel
Restore finalColorBlend implementation in shaders.
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2014-08-16
RealBadAngel
Let lighting be done only CPU side. Remove finalColorBl...
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2014-08-14
RealBadAngel
Make faces shading correct for all possible modes.
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2014-07-07
RealBadAngel
Faces shading fixes
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2014-06-16
RealBadAngel
Improved faces shading with and without shaders.
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2014-06-15
RealBadAngel
Unite nodes shaders.
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