Improved parallax mapping. Generate heightmaps on the fly.
authorRealBadAngel <maciej.kasatkin@o2.pl>
Sun, 14 Jun 2015 19:13:36 +0000 (21:13 +0200)
committerRealBadAngel <maciej.kasatkin@o2.pl>
Sun, 14 Jun 2015 19:13:36 +0000 (21:13 +0200)
commit43fcfbfe05578d7471d40c8c087fd04e24b264b5
tree7b26cc3c87f3255d36bfdee21f1f65785d274bef
parentd105bf27dd9f570754f470c3bb6a46369c4aaaad
Improved parallax mapping. Generate heightmaps on the fly.
client/shaders/nodes_shader/opengl_fragment.glsl
client/shaders/nodes_shader/opengl_vertex.glsl
client/shaders/water_surface_shader/opengl_fragment.glsl
client/shaders/water_surface_shader/opengl_vertex.glsl
minetest.conf.example
src/clientmap.cpp
src/defaultsettings.cpp
src/mapblock_mesh.cpp
src/mapblock_mesh.h
src/mesh.cpp
src/shader.cpp