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Add ItemStack key-value meta storage
[oweals/minetest.git]
/
src
/
game.cpp
2017-01-30
Dániel Juhász
Re-add halo highlight (#5130)
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2017-01-29
Ezhh
Add console height setting (#5136)
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2017-01-29
Zeno-
Rename height to scale for openConsole() (#5139)
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2017-01-23
Dániel Juhász
Add hardware node coloring. Includes:
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2017-01-09
Ner'zhul
Environment & IGameDef code refactoring (#4985)
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2017-01-04
Dániel Juhász
Improve getPointedThing() (#4346)
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2016-12-26
sfan5
Irrlicht 1.9 support
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2016-12-12
rubenwardy
Fix camera jumping on Android when panning past 0/360...
4893/head
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2016-12-12
Rogier
View range: Set maximum to 4000 nodes
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2016-12-11
Rogier-5
Fix computation of viewing range (in blocks) sent to...
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2016-12-07
Lars Hofhansl
Fog: Make fraction of visible distance at which fog...
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2016-11-26
TeTpaAka
Wieldhand: Allow overriding the hand
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2016-11-22
orwell96
Make supplying empty formspec strings close the formspe...
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2016-11-22
ShadowNinja
Fix superflous shader setting updates (#4800)
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2016-11-12
RealBadAngel
Halo: Highlight selected face
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2016-11-04
lhofhansl
Cycle directly to nothing shown instead of showing...
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2016-11-04
lhofhansl
Add debug priv, and allow player to display the scene...
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2016-10-30
Hugo Locurcio
Rename testsounds/ directory to sounds/ (#1984)
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2016-10-21
paramat
Damage flash: Reduce maximum alpha. Avoid fade overload
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2016-10-17
Lars Hofhansl
Revert changes to toggleNoClip and toggleFreeMove
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2016-10-17
Lars Hofhansl
Don't use day light sky unless noclip and free_move...
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2016-10-13
Lars Hofhansl
Use range-based fog instead of z-plane based.
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2016-10-12
sfan5
Don't use unordered maps for ProfilerGraph (fixes flick...
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2016-10-09
Rui
Remove unused parameter of GUIVolumeChange
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2016-10-08
Loic Blot
Player/LocalPlayer/RemotePlayer inheritance cleanup...
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2016-10-05
Loic Blot
Replace various std::map with UNORDERED_MAP + various...
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2016-08-22
est31
Client: disable pre v25 init sending by default
4461/head
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2016-08-10
Esteban I. Ruiz...
Add zoom, tweakable with zoom_fov, default key: Z ...
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2016-07-05
sfan5
Use mathematical function to determine yaw direction
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2016-07-03
est31
Remove top left minetest watermark
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2016-06-03
est31
Initial Gamepad support
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2016-06-03
est31
Input related generalisations
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2016-05-31
Ekdohibs
Add colored text (not only colored chat).
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2016-05-31
TriBlade9
Colored chat working as expected for both freetype...
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2016-05-26
est31
Tell irrlicht if we handle a key or not.
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2016-04-23
Ekdohibs
Escape more strings: formspecs, item descriptions,...
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2016-04-14
TriBlade9
Add option to disable entity selectionboxes. (#3992)
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2016-03-21
Auke Kok
Fix connected nodes' selection boxes.
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2016-03-12
Auke Kok
Nodebox: Allow nodeboxes to "connect"
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2016-03-03
ShadowNinja
Add Android chat form
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2016-03-03
ShadowNinja
Unlock cursor when opening console
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2016-03-03
Esteban I. Ruiz...
Use the console instead of a dedicated window when...
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2016-02-22
RealBadAngel
Fix getting pointed node
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2016-02-21
RealBadAngel
Camera: remove auto tune FPS, single view range setting
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2016-02-18
RealBadAngel
Move object nametags to camera
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2016-02-14
RealBadAngel
Use proper variable types for uniform sampler layers
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2016-02-08
RealBadAngel
Cleanup selection mesh code, add shaders for halo and...
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2016-01-18
RealBadAngel
Show infotext with description for item entities
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2016-01-09
Dalai Felinto
New 3D Mode: Pageflip
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2015-12-29
est31
Fix client crashing when connecting to server
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2015-12-28
est31
shutdown when requested from lua in singleplayer too
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2015-12-18
Sapier
Android: Implement Autohiding button bars to cleanup...
2132/head
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2015-12-17
Sapier
Android: Fix pressed buttons not beeing cleared on...
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2015-12-02
Alex Ford
Add on_secondary_use when right clicking an item in...
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2015-11-15
Amaz
Add a status text for autorun
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2015-11-07
BlockMen
Add support for audio feedback if placing node failed
3288/head
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2015-11-02
gregorycu
Speed up saving of profiling data by 27x
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2015-10-29
Duane Robertson
WoW-style Autorun
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2015-10-24
BlockMen
Fix on_rightclick() being called directly after placing...
3283/head
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2015-10-18
est31
Remove wstrgettext
3269/head
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2015-10-14
ShadowNinja
Refactor logging
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2015-09-01
est31
Hide minimap if it has been disabled by server
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2015-08-25
David Jones
Change i++ to ++i
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2015-08-13
kwolekr
minimap: Add ability to disable from server
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2015-08-13
est31
game.cpp: Update cached settings
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2015-07-23
est31
Optional reconnect functionality
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2015-07-16
RealBadAngel
Fix relief mapping issues
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2015-07-14
Kahrl
Make serialization error message translatable
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2015-07-09
est31
Settings: pass name to callbacks by reference
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2015-07-08
est31
Use UTF-8 instead of narrow
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2015-07-08
kwolekr
Clean-up Minimap code
2893/head
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2015-06-27
RealBadAngel
Add minimap feature
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2015-06-20
est31
Make attached objects visible in 3rd person view
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2015-06-13
Ilya Zhuravlev
Use utf-8 in formspecs
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2015-05-29
Craig Robbins
(Android) Only simulate holding down fast key if fast_m...
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2015-05-19
kwolekr
Replace instances of std::map<std::string, std::string...
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2015-05-15
Craig Robbins
ANDROID: Do not limit situations where fast is enabled
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2015-05-06
ShadowNinja
Fix connection speed unit names
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2015-04-27
sfan5
Revert the upper-case PROJECT_NAME nonsense that was...
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2015-04-26
Kevin Ott
Fix player pitch and yaw not being set properly
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2015-04-19
est31
Disable connection timeout for singleplayer and server...
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2015-04-17
SmallJoker
10s timeout when connecting to server
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2015-03-31
Aaron Suen
Move texture_min_size even further down the pipe. Now...
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2015-03-29
Craig Robbins
On Android enable always fast
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2015-03-28
ShadowNinja
Change error_message from wstring to string
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2015-03-27
ShadowNinja
Clean up and tweak build system
2402/head
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2015-03-17
Craig Robbins
Minor cleanup: game.cpp
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2015-03-15
est31
Finer progress bar updates when initializing nodes
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2015-03-07
Craig Robbins
For usages of assert() that are meant to persist in...
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2015-03-07
Craig Robbins
Fix Android text bug (no text displaying)
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2015-03-05
Loic Blot
ProfilerGraph: Use std::list instead of std::vector
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2015-03-05
Loic Blot
Replace std::list to std::vector into tile.cpp (m_textu...
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2015-02-25
rubenwardy
Add camera smoothing and cinematic mode (F8)
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2015-02-18
Perttu Ahola
Use fixed size for builtin menus on non-android platforms
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2015-02-16
Yaman
Add player direction to on-screen debug text
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2015-02-12
ngosang
Minor fixes in translations
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2015-02-11
Loic Blot
Don't permit to open inventory is playerCAO isn't prese...
2183/head
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2015-02-11
Loic Blot
Fix issue #2279. ok @zeno-
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2015-02-10
ngosang
Fix Exit to OS button focus in Pause Menu
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2015-02-07
gregorycu
Fix rebase bug, make render loop use cache setting
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