C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (...
[oweals/minetest.git] / src / client.h
2017-06-16 Loïc BlotC++11 patchset 9: move hardcoded init parameters to...
2017-06-10 Loïc BlotC++11 patchset 6: forbid object copy using assigment...
2017-06-08 red-001Have the server send the player list to the client...
2017-06-07 red-001[CSM] Add function to get player privileges (#5933)
2017-06-06 Loïc BlotUse C++11 mutexes only (remove compat code) (#5922)
2017-06-04 Loïc BlotC++11 patchset 2: remove util/cpp11.h and util/cpp11_co...
2017-05-21 Pierre-Adrien Lang... [CSM] Add send_chat_message and run_server_chatcommand...
2017-05-20 Loïc BlotVarious code cleanup & little performance improvement...
2017-05-04 red-001Add function to get server info.
2017-05-03 paramatSet sky API: Add bool for clouds in front of custom...
2017-05-03 BrandonSound API: Add fading sounds
2017-04-29 Ben DeutschAdd clouds API
2017-04-29 Loïc BlotClient & ClientEnvirnment: don't create fake events...
2017-04-29 Vincent Glize[CSM] add screenshot api lua (#5674)
2017-04-26 red-001Fix #5655 (#5658)
2017-04-23 Loïc BlotPlayer data to Database (#5475)
2017-04-22 red-001Network:Remove old opcodes and fix documentation. ...
2017-04-18 Loïc BlotFix various variables passed by copy instead of const...
2017-04-17 Perttu AholaMeshUpdateQueue: Add a MapBlock cache that minimizes...
2017-04-01 red-001[CSM] Add function and chat command to disconnect from...
2017-03-26 Loic BlotFix mismatch struct/class for GameUIFlags
2017-03-26 number ZeroAdd mesh generation delay
2017-03-19 Loïc BlotRefactor Game class (part 2) (#5422)
2017-03-17 Loïc Blot[CSM] Fix minimap problems (#5405)
2017-03-16 Loïc Blot[CSM] Add minimap API modifiers (#5399)
2017-03-16 Loïc BlotAdd ModStorageAPI to client side modding (#5396)
2017-03-13 nerzhul[CSM] Add enable_client_modding param (default: false)
2017-03-13 red-001[CSM] Add `get_node` and `get_node_or_nil`
2017-03-13 Loïc Blot[CSM] implement client side mod loading (#5123)
2017-03-13 red-001[CSM] Add local formspecs. (#5094)
2017-03-13 Loïc Blot[CSM] sound_play & sound_stop support + client_lua_api...
2017-03-13 Loïc Blot[CSM] Add on_death, on_hp_modification & oh_damage_take...
2017-03-13 red-001[CSM] Add method that display chat to client-sided...
2017-03-13 Loic Blot[CSM] Client side modding
2017-01-18 sfan5Add particle animation, glow
2017-01-11 Loic BlotCleanup some header inclusions to improve compilation...
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2017-01-08 Loic BlotMove ClientEnvironment to dedicated cpp/header files
2017-01-04 Dániel JuhászImprove getPointedThing() (#4346)
2016-11-14 sfan5Revert "Adding particle blend, glow and animation ...
2016-11-14 Foghrye4Adding particle blend, glow and animation (#4705)
2016-10-13 raymooAttached particle spawners
2016-10-09 Loic BlotEnvironment cleanup
2016-10-08 Loic BlotMore code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
2016-10-06 Loic BlotUse more unordered_maps to improve performance in c...
2016-10-05 Loic BlotReplace various std::map with UNORDERED_MAP + various...
2016-08-22 est31Client: disable pre v25 init sending by default 4461/head
2016-05-28 Auke KokParticles: Add option to remove particles on collision
2016-02-18 RealBadAngelMove object nametags to camera
2016-02-15 RealBadAngelUse vertices with tangents only when its needed.
2016-02-08 RealBadAngelCleanup selection mesh code, add shaders for halo and...
2015-10-28 kwolekrAdd DISABLE_CLASS_COPY macro (and use it)
2015-09-01 est31Hide minimap if it has been disabled by server
2015-08-24 ShadowNinjaClean up threading 2613/head
2015-07-23 est31Optional reconnect functionality
2015-07-07 est31Client: better m_proto_ver initialisation
2015-06-29 est31Add UpdateThread and use it for minimap and mesh threads
2015-06-27 RealBadAngelAdd minimap feature
2015-06-23 est31Add MoveSomewhere inventory action
2015-05-19 kwolekrReplace instances of std::map<std::string, std::string...
2015-05-11 est31Make early protocol auth mechanism generic, and add SRP
2015-04-24 nerzhulRemove unused variable Client::m_active_blocks
2015-04-17 est31Refactor around translatePassword
2015-03-31 Loic BlotConnection::Receive(): receive Network Packet instead...
2015-03-28 ShadowNinjaChange error_message from wstring to string
2015-03-16 Loic BlotMove client packet generators to dedicated functions...
2015-03-15 est31Finer progress bar updates when initializing nodes
2015-03-13 Loic BlotPrepare Protocol v25 init & authentication.
2015-03-13 Loic BlotHandle the newly added TOCLIENT_ACCESS_DENIED and TOCLI...
2015-03-13 Loic BlotRename some packet and handlers to <packet>_Legacy...
2015-03-06 ShadowNinjaClean up database API and save the local map on an...
2015-03-05 Loic BlotPerformance improvement: Use std::list instead of std...
2015-03-05 Loic BlotRemove Queue class which uses std::list and use native...
2015-02-16 Loic Blot[Patch 2/4] Network rework: packet writing, sending...
2015-02-11 Craig RobbinsRemove workaround in itemdef.cpp to enable/disable...
2015-02-11 Craig RobbinsRevert "Remove workaround in itemdef.cpp to enable...
2015-02-11 Craig RobbinsRemove workaround in itemdef.cpp to enable/disable...
2015-02-10 Loic BlotNetwork Layer 7 rework (Packet handling)
2015-01-30 Craig RobbinsFix local map saving when joining a local server from...
2015-01-19 kwolekrFix all warnings and remove -Wno-unused-but-set cflag
2015-01-09 sapierFix memory leaks due to messed up memory handling for...
2014-12-06 Craig RobbinsPerformance of main client loop up to 2x faster In...
2014-12-01 Craig RobbinsFix node 0,0,0 being highlighted when enable_node_highl...
2014-11-25 Craig RobbinsFix client "double saving" simple singleplayer local...
2014-11-19 sfan5Add (optional) client-side saving of server map to...
2014-10-21 RealBadAngelRecalculate normals for cached meshes.
2014-09-21 BlockMenAllow taking screenshots of formspecs and move message... 1672/head
2014-09-17 RealBadAngelNode highlighting.
2014-05-07 sapierFix heart + bubble bar size on different texture packs 1265/head
2014-04-29 sapierAdd download rate to media progress bar (non http mode... 1254/head
2014-04-19 sapierBunch of small fixes (coding style, very unlikely error... 1201/head
2014-04-08 sapierCleanup client init states by bumping protocol version 1143/head
2014-03-12 SelatPass arguments by reference
2014-03-04 NovatuxFix rendering glitches when far from the center of...
2014-02-07 sapierRemove lots of dead code 1135/head
2014-02-01 Perttu AholaAdd player:override_day_night_ratio() for arbitrarily...
2014-02-01 Perttu AholaAdd player:set_sky() with simple skybox support
2014-01-26 RealBadAngelNew HUD element - waypoint.
2014-01-13 khonkhortisanAllow vertical axis particle rotation constraint
2014-01-10 sapierMake MutexQueue use jsemaphore for signaling
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