v2d & aabbox3d<f32> & sky cleanups
[oweals/minetest.git] / src / client.cpp
2016-02-11 nerzhulv2d & aabbox3d<f32> & sky cleanups
2016-02-08 RealBadAngelCleanup selection mesh code, add shaders for halo and...
2015-12-02 Alex FordAdd on_secondary_use when right clicking an item in...
2015-10-14 ShadowNinjaRename macros with two leading underscores
2015-09-30 est31Fix some SRP issues
2015-09-01 est31Hide minimap if it has been disabled by server
2015-08-25 David JonesChange i++ to ++i
2015-08-24 ShadowNinjaClean up threading 2613/head
2015-08-13 est31Add count based unload limit for mapblocks
2015-08-02 Břetislav Štecsrc/client.cpp: Fix mapper memory leak
2015-07-27 Břetislav ŠtecFixed minimap memory leak
2015-07-27 est31Fix srp.cpp:815 leak
2015-07-23 est31Optional reconnect functionality
2015-07-17 KahrlDisplay an access denied message when client detects...
2015-07-08 kwolekrClean-up Minimap code 2893/head
2015-07-07 est31Client: better m_proto_ver initialisation
2015-06-29 est31Add UpdateThread and use it for minimap and mesh threads
2015-06-27 RealBadAngelAdd minimap feature
2015-06-24 est31Return to ignore
2015-05-19 kwolekrReplace instances of std::map<std::string, std::string...
2015-05-19 rubenwardyAdd texture overriding
2015-05-16 est31Finalize init packets and enable protocol v25
2015-05-11 est31Make early protocol auth mechanism generic, and add SRP
2015-04-17 est31Refactor around translatePassword
2015-04-16 kwolekrSchematics: Refactor NodeResolver and add NodeResolveMethod
2015-04-06 est31Make comments consistent with TOSERVER_INIT -> TOSERVER...
2015-04-06 Craig RobbinsChange screenshot filename to one likely to work on...
2015-04-01 Craig RobbinsMove globals from main.cpp to more sane locations
2015-04-01 Aaron SuenClean scaling pre-filter for formspec/HUD.
2015-03-31 Loic BlotConnection::Receive(): receive Network Packet instead...
2015-03-31 Craig RobbinsChange format of screenshot names
2015-03-27 ShadowNinjaClean up and tweak build system 2402/head
2015-03-24 Craig RobbinsChange filename of screenshots to something more human...
2015-03-16 Loic BlotMove client packet generators to dedicated functions...
2015-03-15 est31Finer progress bar updates when initializing nodes
2015-03-13 Loic Blotclient.cpp: typo fix and break; fix to make some compil...
2015-03-13 Loic BlotReplace NetworkPacket pointers to references
2015-03-13 Loic BlotRename some packet and handlers to <packet>_Legacy...
2015-03-08 Loic BlotFix memleak pointed by issue #2439.
2015-03-08 Loic BlotFix unitialized data when creating TOSERVER_INIT packet
2015-03-07 Craig RobbinsFor usages of assert() that are meant to persist in...
2015-03-06 ShadowNinjaClean up database API and save the local map on an...
2015-03-05 Loic BlotPerformance improvement: Use std::list instead of std...
2015-03-05 Loic BlotRemove Queue class which uses std::list and use native...
2015-02-21 Loic BlotFix some memory leaks on packet sending.
2015-02-17 Loic BlotReplace std::list by std::vector into timerUpdate calls
2015-02-17 Loic BlotRemove old comment from Network Rework Patch 2/4
2015-02-16 Loic Blot[Patch 2/4] Network rework: packet writing, sending...
2015-02-11 Craig RobbinsRemove workaround in itemdef.cpp to enable/disable...
2015-02-11 Craig RobbinsRevert "Remove workaround in itemdef.cpp to enable...
2015-02-11 Craig RobbinsRemove workaround in itemdef.cpp to enable/disable...
2015-02-10 Loic BlotNetwork Layer 7 rework (Packet handling)
2015-02-05 ShadowNinjaReduce gettext wide/narrow and string/char* conversions
2015-01-30 Craig RobbinsFix local map saving when joining a local server from...
2015-01-09 sapierFix memory leaks due to messed up memory handling for...
2015-01-04 kwolekrNodeResolver: Perform callback immediately if node...
2015-01-02 sapierMore consistent progress bar from 0-100 on startup
2014-12-12 ShadowNinjaFix missing call to std::ostringstream::str
2014-12-12 AntonUse std::string::empty() instead of size() where applicable
2014-12-08 RealBadAngelFix lighting artifacts (Issue #1887).
2014-12-06 Craig RobbinsPerformance of main client loop up to 2x faster In...
2014-12-01 Craig RobbinsFix node 0,0,0 being highlighted when enable_node_highl...
2014-11-30 sapierImplement proper font handling
2014-11-25 Craig RobbinsFix client "double saving" simple singleplayer local...
2014-11-19 sfan5Add (optional) client-side saving of server map to...
2014-11-08 RealBadAngelSpeed up removing a node (less block mesh updates).
2014-10-21 RealBadAngelRecalculate normals for cached meshes.
2014-10-19 Craig RobbinsVarious uninitialised variable fixes
2014-10-18 RealBadAngelAdd meshnode drawtype.
2014-10-01 ShadowNinjaSimplify player modification checks
2014-09-21 ShadowNinjaSplit settings into seperate source and header files
2014-09-21 BlockMenAllow taking screenshots of formspecs and move message... 1672/head
2014-09-17 RealBadAngelNode highlighting.
2014-08-09 KahrlMove #includes from version.h to version.cpp
2014-06-29 sapierAdd support for Android 2.3+ 1408/head
2014-06-15 RealBadAngelUnite nodes shaders.
2014-05-17 sapierAdd support for interlaced polarized 3d screens 1269/head
2014-05-11 sapierSend max number of characters instead of asserting...
2014-05-11 sapierFix invalid cast fix resulting in chat messages beeing...
2014-05-07 sapierFix heart + bubble bar size on different texture packs 1265/head
2014-05-01 sapierAdd hack to avoid 2s startup delay on local games 1267/head
2014-04-29 sapierAdd download rate to media progress bar (non http mode... 1254/head
2014-04-12 BlockMenUse integers instead of float values 1114/head
2014-04-12 BlockMenAdd player:set_eye_offset() by @MirceaKitsune and clean up
2014-04-12 BlockMenAdd third person view
2014-04-09 sapierAdd support for named threads (atm linux only) 1199/head
2014-04-08 sapierCleanup client init states by bumping protocol version 1143/head
2014-03-12 SelatPass arguments by reference
2014-03-04 NovatuxFix rendering glitches when far from the center of...
2014-02-07 sapierRemove lots of dead code 1135/head
2014-02-01 Perttu AholaAdd player:override_day_night_ratio() for arbitrarily...
2014-02-01 Perttu AholaAdd player:set_sky() with simple skybox support
2014-01-31 sapierAdd propper client initialization 1116/head
2014-01-26 RealBadAngelNew HUD element - waypoint.
2014-01-13 khonkhortisanAllow vertical axis particle rotation constraint
2014-01-10 sapierFixed minetest reliable udp implementation (compatible... 1090/head
2014-01-10 sapierMake MutexQueue use jsemaphore for signaling
2014-01-06 Perttu AholaCreate new instance of mesh every time it's required...
2013-12-15 PilzAdamRemove an unused function and include from client.cpp
2013-12-15 sapierReplace SimpleThread by JThread now implementing same...
next