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Don't keep temporary images in RAM
[oweals/minetest.git]
/
client
/
2014-06-16
RealBadAngel
Improved faces shading with and without shaders.
tree
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commitdiff
2014-06-15
RealBadAngel
Unite nodes shaders.
tree
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commitdiff
2014-04-16
RealBadAngel
Fix invalid liquid lighting.
tree
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commitdiff
2014-03-21
RealBadAngel
Normal maps generation on the fly.
tree
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commitdiff
2013-12-09
RealBadAngel
Optimize shaders code. Add settings at compile time.
tree
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commitdiff
2013-12-08
Novatux
Fix shaders on some GPUs
1041/head
tree
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commitdiff
2013-12-03
RealBadAngel
Shaders rework.
tree
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commitdiff
2013-08-04
Zeg9
Fix texture bumpmapping on some GPUs
tree
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commitdiff
2013-07-04
RealBadAngel
Add texture bumpmapping feature.
tree
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commitdiff
2013-05-01
Weblate
Merge remote-tracking branch 'origin/master'
tree
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commitdiff
2013-04-28
kwolekr
Actually fix shader3 alpha this time
tree
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commitdiff
2013-04-25
kwolekr
Transform alpha channel as well in shader
tree
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commitdiff
2013-04-24
kwolekr
Add option to use texture alpha channel
tree
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commitdiff
2013-03-30
Weblate
Merge remote branch 'origin/master'
tree
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commitdiff
2013-03-17
PilzAdam
Fix new_style_water
tree
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commitdiff
2013-02-23
kwolekr
Merge pull request #431 from sapier/dtime_clamping
tree
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commitdiff
2013-01-26
kwolekr
Merge pull request #447 from sapier/add_lua_log_paramet...
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commitdiff
2013-01-21
Jeija
Add a list of servers to the "Multiplayer" tab
tree
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commitdiff
2012-12-02
Perttu Ahola
Tweak shader randomly a bit
tree
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commitdiff
2012-12-02
Perttu Ahola
Handle day-night transition in shader and make light...
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commitdiff
2012-12-01
Perttu Ahola
Remove accidental vim swap file
tree
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commitdiff
2012-12-01
Perttu Ahola
Implement a global shader parameter passing system...
tree
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commitdiff
2012-12-01
Kahrl
ShaderSource and silly example shaders
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commitdiff