ShaderSource and silly example shaders
authorKahrl <kahrl@gmx.net>
Mon, 19 Mar 2012 01:59:12 +0000 (02:59 +0100)
committerPerttu Ahola <celeron55@gmail.com>
Sat, 1 Dec 2012 22:46:18 +0000 (00:46 +0200)
commit22e6fb7056dcc888e9ccf768fefb6c073077a3b5
treef85461ee0449602fa12dde14b97c5c96cf813133
parente3258b78e263c3f95007e1fbc92fcc3a51646f69
ShaderSource and silly example shaders
15 files changed:
client/shaders/the_darkness_of_light/opengl_fragment.asm [new file with mode: 0644]
client/shaders/the_darkness_of_light/opengl_fragment.glsl [new file with mode: 0644]
client/shaders/the_darkness_of_light/opengl_vertex.asm [new file with mode: 0644]
client/shaders/the_darkness_of_light/opengl_vertex.glsl [new file with mode: 0644]
src/CMakeLists.txt
src/client.cpp
src/client.h
src/defaultsettings.cpp
src/game.cpp
src/gamedef.h
src/mapblock_mesh.cpp
src/server.cpp
src/server.h
src/shader.cpp [new file with mode: 0644]
src/shader.h [new file with mode: 0644]