Add texture bumpmapping feature.
authorRealBadAngel <mk@realbadangel.pl>
Thu, 4 Jul 2013 00:36:32 +0000 (02:36 +0200)
committerRealBadAngel <mk@realbadangel.pl>
Thu, 4 Jul 2013 00:36:32 +0000 (02:36 +0200)
commit3f6f327cb97662eb95e20f62650abcfac6bce3ab
tree1bbe3777195dd64344ecffcf6d8e569939a59041
parentb850f0f03829cbb024d22672de0af29cab001d86
Add texture bumpmapping feature.
client/shaders/bumpmaps_liquids/base.txt [new file with mode: 0644]
client/shaders/bumpmaps_liquids/opengl_fragment.glsl [new file with mode: 0644]
client/shaders/bumpmaps_liquids/opengl_vertex.glsl [new file with mode: 0644]
client/shaders/bumpmaps_solids/base.txt [new file with mode: 0644]
client/shaders/bumpmaps_solids/opengl_fragment.glsl [new file with mode: 0644]
client/shaders/bumpmaps_solids/opengl_vertex.glsl [new file with mode: 0644]
minetest.conf.example
src/defaultsettings.cpp
src/game.cpp
src/mapblock_mesh.cpp
util/generate-texture-normals.sh [new file with mode: 0755]