2020-05-14 |
Paramat | Add wild cotton plant in savanna as a source of cotton...
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commit | commitdiff | tree |
2020-04-14 |
Paramat | Make default:snow collisionbox half of nodebox height...
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commit | commitdiff | tree |
2020-04-06 |
Paramat | Weather mod: Tune cloud density variation
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commit | commitdiff | tree |
2020-04-06 |
Paramat | Clarify descriptions of dry grass, dry dirt
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commit | commitdiff | tree |
2020-02-09 |
Paramat | Fix missing papyrus in savanna, add a dry dirt version
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commit | commitdiff | tree |
2020-02-08 |
Paramat | Fix simple bed height, make player lay down just above...
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commit | commitdiff | tree |
2019-12-18 |
Paramat | Remove Mapgen V7 floatland biome code
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commit | commitdiff | tree |
2019-12-18 |
Paramat | Add missing 'weather' mod documentation to minetest...
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commit | commitdiff | tree |
2019-12-18 |
Paramat | Convert grass footstep sounds from stereo to mono
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commit | commitdiff | tree |
2019-12-04 |
Paramat | README: Use correct link, make link clickable
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commit | commitdiff | tree |
2019-11-15 |
Paramat | Papyrus: Add to the rainforest swamp biome
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commit | commitdiff | tree |
2019-10-18 |
Paramat | Move hotbar code/textures, and damage sound, from player_api...
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commit | commitdiff | tree |
2019-10-14 |
Paramat | Add initial 'weather' mod to vary cloud density, thickness...
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commit | commitdiff | tree |
2019-09-21 |
Paramat | Marram grass: Fix noise flags to make 2D noise 'eased...
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commit | commitdiff | tree |
2019-09-11 |
Paramat | Add initial environmental sounds mod with flowing water...
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commit | commitdiff | tree |
2019-08-31 |
Paramat | Creative: Override the hand instead of re-registering
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commit | commitdiff | tree |
2019-08-28 |
Paramat | Spawn: Avoid spawning outside small worlds
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commit | commitdiff | tree |
2019-08-18 |
Paramat | TNT: Remove unusable sounds, use temporary placeholders
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commit | commitdiff | tree |
2019-08-13 |
Paramat | Sfinv: Add and use a crafting arrow texture instead...
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commit | commitdiff | tree |
2019-08-03 |
Paramat | Make the creative mod hand dig 'dig_immediate' nodes...
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commit | commitdiff | tree |
2019-07-30 |
Paramat | Add patches of bare 'dry dirt' to savanna
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commit | commitdiff | tree |
2019-07-22 |
Paramat | Add new, longer 'default_grass_side' texture
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commit | commitdiff | tree |
2019-07-21 |
Paramat | Creative: Remove unnecessary dependency on 'default'
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commit | commitdiff | tree |
2019-07-13 |
Paramat | New lighter, greyer permafrost texture
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commit | commitdiff | tree |
2019-07-01 |
Paramat | Define dungeon nodes in biome definitions (#2400)
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commit | commitdiff | tree |
2019-06-07 |
Paramat | Large cactus schematic: Don't force-place root node
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commit | commitdiff | tree |
2019-05-18 |
Paramat | Make cave liquids biome-determined
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commit | commitdiff | tree |
2019-05-03 |
Paramat | Fix trapdoor side textures and orientations
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commit | commitdiff | tree |
2019-04-19 |
Paramat | Split underground biome to correspond to surface biomes
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commit | commitdiff | tree |
2019-03-27 |
Paramat | Restrict waving liquid shader to normal water
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commit | commitdiff | tree |
2019-03-23 |
Paramat | Dungeon loot: Avoid empty 'if' branch to satisfy lua...
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commit | commitdiff | tree |
2019-03-23 |
Paramat | Fix beds being undiggable after laying down
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commit | commitdiff | tree |
2019-02-18 |
Paramat | Remove corals.mts credit
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commit | commitdiff | tree |
2019-02-16 |
Paramat | Kelp, coral sounds: Add missing 'footstep'. Use quiet...
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commit | commitdiff | tree |
2019-02-10 |
Paramat | Beds: Do not require red wool to craft beds
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commit | commitdiff | tree |
2019-02-05 |
Paramat | 'permafrost_with_stones/moss' drops itself instead...
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commit | commitdiff | tree |
2019-01-06 |
Paramat | Update small pines in schematic_tables.txt
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commit | commitdiff | tree |
2019-01-04 |
Paramat | Fix small pine leafdecay: New schematics, new leafdecay...
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commit | commitdiff | tree |
2019-01-03 |
Paramat | Remove uses of default.gui_bg/bg_img/slots
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commit | commitdiff | tree |
2019-01-02 |
Paramat | Add large cactus seedling
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commit | commitdiff | tree |
2018-12-22 |
Paramat | Doors: New handle and hinges for glass door
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commit | commitdiff | tree |
2018-12-08 |
Paramat | Remove now-unused 'puts out fire' group
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commit | commitdiff | tree |
2018-10-27 |
Paramat | Liquid sources: Backface-cull sides and base. Remove...
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commit | commitdiff | tree |
2018-10-14 |
Paramat | Spawn mod: Avoid respawn conflict with beds mod (#2240)
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commit | commitdiff | tree |
2018-10-03 |
Paramat | Stairs: Add field to determine world-aligned textures...
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commit | commitdiff | tree |
2018-09-25 |
Paramat | Fence rail: Only connect to fences. Update map mod...
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commit | commitdiff | tree |
2018-09-14 |
Paramat | Fire: Remove the ABM active when fire mod is disabled...
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commit | commitdiff | tree |
2018-09-14 |
Paramat | Player_api: New hotbar textures (#2207)
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commit | commitdiff | tree |
2018-09-02 |
Paramat | Fire: Make flames floodable, remove extinguish ABM
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commit | commitdiff | tree |
2018-08-28 |
Paramat | Game_api.txt: Update and improve dye documentation
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commit | commitdiff | tree |
2018-08-24 |
Paramat | Rename 'killme' mod to 'game_commands', add README...
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commit | commitdiff | tree |
2018-08-22 |
Paramat | README.txt files: Change 'LGPL 2.1' to 'LGPLv2.1+'...
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commit | commitdiff | tree |
2018-08-21 |
Paramat | Add new dirt texture by random-geek
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commit | commitdiff | tree |
2018-08-20 |
Paramat | New wider apple tree schematic
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commit | commitdiff | tree |
2018-08-11 |
Paramat | Add 'schematic_tables.txt' document
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commit | commitdiff | tree |
2018-08-04 |
Paramat | Pine bush: Do not force-place needles nodes
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commit | commitdiff | tree |
2018-07-31 |
Paramat | sfinv, player_api mods: Fix and cleanup README and...
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commit | commitdiff | tree |
2018-07-29 |
Paramat | Boats, carts mods: Use 'initial_properties' table
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commit | commitdiff | tree |
2018-07-24 |
Paramat | Make apple log shorter, to be no longer than appletree...
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commit | commitdiff | tree |
2018-07-17 |
Paramat | Flora spread: Reduce maximum density
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commit | commitdiff | tree |
2018-07-15 |
Paramat | Boats: Use driver name string instead of objectref
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commit | commitdiff | tree |
2018-07-14 |
Paramat | Default: Credit schematics and licence as media
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commit | commitdiff | tree |
2018-07-10 |
Paramat | Move chests to a new file. Update credits for chests...
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commit | commitdiff | tree |
2018-07-10 |
Paramat | Remove coral air-death ABM
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commit | commitdiff | tree |
2018-07-08 |
Paramat | Fence rails: Add fence rail textures
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commit | commitdiff | tree |
2018-07-07 |
Paramat | Boats: Properly use 'dtime' for consistent responsiveness
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commit | commitdiff | tree |
2018-07-03 |
Paramat | Boats: Add cruise mode (boat autoforward)
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commit | commitdiff | tree |
2018-06-07 |
Paramat | Spawn mod: Also reposition players on respawn
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commit | commitdiff | tree |
2018-06-03 |
Paramat | Settings: Add missing settings to settingtypes.txt
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commit | commitdiff | tree |
2018-06-01 |
Paramat | TNT: Raise cost of TNT by adding a TNT stick crafting...
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commit | commitdiff | tree |
2018-06-01 |
Paramat | Biomes: Make beaches snowy in snowy biomes
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commit | commitdiff | tree |
2018-05-31 |
Paramat | Snow: Make players sink into 'default:snow' by 3/16...
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commit | commitdiff | tree |
2018-05-19 |
Paramat | Kelp: Add 'paramtype = light' to avoid black plantlike...
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commit | commitdiff | tree |
2018-05-15 |
Paramat | Biomes: Add vertical biome blends (#2120)
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commit | commitdiff | tree |
2018-05-04 |
Paramat | Biomes: Add tundra lowland with permafrost, stones...
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commit | commitdiff | tree |
2018-04-29 |
Paramat | Use stratum ore to add the missing sandstone types
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commit | commitdiff | tree |
2018-04-20 |
Paramat | Rebalance bronze and steel tools, swap ore depths
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commit | commitdiff | tree |
2018-04-13 |
Paramat | Add 'spawn' mod to spawn new players in suitable starting...
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commit | commitdiff | tree |
2018-04-11 |
Paramat | Ore distribution: Deeper iron, diamond and mese block...
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commit | commitdiff | tree |
2018-04-08 |
Paramat | Farming: Deprecate bronze, mese and diamond hoes. Tune...
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commit | commitdiff | tree |
2018-03-28 |
Paramat | Xpanes: Description 'Iron Bar' -> 'Steel Bars'
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commit | commitdiff | tree |
2018-03-13 |
Paramat | Add new pine needles texture by Splizard
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commit | commitdiff | tree |
2018-03-13 |
Paramat | Rename 'subgame' to 'game'
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commit | commitdiff | tree |
2018-03-11 |
paramat | Pine trees: Add small pine tree and mix into coniferous...
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commit | commitdiff | tree |
2018-03-11 |
paramat | Icesheet biome: Add 'default:cave_ice' node to enable...
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commit | commitdiff | tree |
2018-03-05 |
paramat | Creative: Fix width of arrow textures
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commit | commitdiff | tree |
2018-03-05 |
paramat | Ores: Remove region overlaps. Make some regions deeper
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commit | commitdiff | tree |
2018-02-27 |
paramat | Waterlily: Place as Y-offset simple decoration
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commit | commitdiff | tree |
2018-02-27 |
paramat | Floatland biomes: Add forest, tune beach height
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commit | commitdiff | tree |
2018-02-26 |
paramat | Revert "Boats: Prevent entering 'ignore' nodes"
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commit | commitdiff | tree |
2018-02-19 |
paramat | Schematics: Various improvements
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commit | commitdiff | tree |
2018-02-19 |
paramat | Rainforest: Add emergent jungle tree and sapling
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commit | commitdiff | tree |
2018-02-17 |
paramat | Flower spread: Only spread to the same surface node
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commit | commitdiff | tree |
2018-02-17 |
paramat | Boats: Prevent entering 'ignore' nodes
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commit | commitdiff | tree |
2018-02-07 |
paramat | Add marram grass for coastal sand dunes
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commit | commitdiff | tree |
2018-02-04 |
paramat | Coniferous litter: Improve textures
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commit | commitdiff | tree |
2018-02-04 |
paramat | Flower spread ABM: Optimise
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commit | commitdiff | tree |
2018-02-03 |
paramat | Doors: Avoid crash on nil player in 'can dig door'
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commit | commitdiff | tree |
2018-02-03 |
paramat | Intersects_protection(): Remove from Minetest Game
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commit | commitdiff | tree |
2018-01-23 |
paramat | Dungeon loot: Reduce maximum processed rooms to 8
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commit | commitdiff | tree |
next |