Move hotbar code/textures, and damage sound, from player_api to default
authorParamat <paramat@users.noreply.github.com>
Fri, 18 Oct 2019 01:43:06 +0000 (02:43 +0100)
committerGitHub <noreply@github.com>
Fri, 18 Oct 2019 01:43:06 +0000 (02:43 +0100)
commit7caa5d36f26de6ac84592216899ab10152b5aa99
tree250c529a39e4e0d34512b54d64c56e4ab180431f
parent7c1fd9c24ed3e888b38f51c869dc859c180bf269
Move hotbar code/textures, and damage sound, from player_api to default

These are unrelated to the Player API and player object.
All other GUI/HUD code and textures are in default.
All other engine hardcoded sounds are in default.
The player_api mod is highly likely to be used unchanged in new games,
so logical grouping of content will help the creation of new games.
mods/default/README.txt
mods/default/init.lua
mods/default/sounds/player_damage.ogg [new file with mode: 0644]
mods/default/textures/gui_hotbar.png [new file with mode: 0644]
mods/default/textures/gui_hotbar_selected.png [new file with mode: 0644]
mods/player_api/README.txt
mods/player_api/init.lua
mods/player_api/license.txt
mods/player_api/sounds/player_damage.ogg [deleted file]
mods/player_api/textures/gui_hotbar.png [deleted file]
mods/player_api/textures/gui_hotbar_selected.png [deleted file]