},
node_dig_prediction = "default:sand",
node_placement_prediction = "",
+ sounds = default.node_sound_sand_defaults({
+ dig = {name = "default_dig_snappy", gain = 0.2},
+ dug = {name = "default_grass_footstep", gain = 0.25},
+ }),
on_place = function(itemstack, placer, pointed_thing)
-- Call on_rightclick if the pointed node defines it
},
node_dig_prediction = "default:coral_skeleton",
node_placement_prediction = "",
+ sounds = default.node_sound_stone_defaults({
+ dig = {name = "default_dig_snappy", gain = 0.2},
+ dug = {name = "default_grass_footstep", gain = 0.25},
+ }),
+
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" or not placer then
return itemstack
return itemstack
end,
+
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "default:coral_skeleton"})
end,
},
node_dig_prediction = "default:coral_skeleton",
node_placement_prediction = "",
+ sounds = default.node_sound_stone_defaults({
+ dig = {name = "default_dig_snappy", gain = 0.2},
+ dug = {name = "default_grass_footstep", gain = 0.25},
+ }),
+
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" or not placer then
return itemstack
return itemstack
end,
+
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "default:coral_skeleton"})
end,
},
node_dig_prediction = "default:coral_skeleton",
node_placement_prediction = "",
+ sounds = default.node_sound_stone_defaults({
+ dig = {name = "default_dig_snappy", gain = 0.2},
+ dug = {name = "default_grass_footstep", gain = 0.25},
+ }),
+
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" or not placer then
return itemstack
return itemstack
end,
+
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "default:coral_skeleton"})
end,