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Pass light sources in blue channel of vertex color instead of decoded light for all...
2014-08-21
RealBadAngel
Pass light sources in blue channel of vertex color...
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2014-08-16
RealBadAngel
Let lighting be done only CPU side. Remove finalColorBlend...
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2014-08-14
RealBadAngel
Make faces shading correct for all possible modes.
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2014-07-24
RealBadAngel
Dont display interior of glasslike_framed node when...
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2014-07-24
RealBadAngel
Allow full circle rotation with 2degs step for plantlike...
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2014-07-21
RealBadAngel
Add rotation for plantlike drawtype.
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2014-07-20
RealBadAngel
Bugfix in makeCuboid - apply rotations to all faces...
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2014-07-17
RealBadAngel
Fix texture glitches for plants with visual scale ...
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2014-07-17
RealBadAngel
Fix texture hack in fences.
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2014-07-07
RealBadAngel
Faces shading fixes
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2014-06-29
RealBadAngel
Glasslike_framed drawtype rework.
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2014-06-27
RealBadAngel
Fix wrong status text rectangle. Fix for #1412
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2014-06-25
RealBadAngel
Add setting for tooltips show delay.
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2014-06-24
RealBadAngel
Tooltips rework.
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2014-06-20
RealBadAngel
Fix labels and vertlabels on some systems.
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2014-06-18
RealBadAngel
Fix issue #1275 - one more missing check.
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2014-06-17
RealBadAngel
Fix issue #1275 - wielded index greater than inv size.
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2014-06-16
RealBadAngel
Improved faces shading with and without shaders.
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2014-06-16
RealBadAngel
L-systems treegen code tweaks.
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2014-06-15
RealBadAngel
Unite nodes shaders.
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2014-06-04
RealBadAngel
Re-add missing shaders setting. (Generate normalmaps)
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2014-05-23
RealBadAngel
Item entity stacks merge on the ground.
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2014-05-05
RealBadAngel
Move message about missing normal maps to infostream...
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2014-05-05
RealBadAngel
Bugfix: make waypoints respect camera offset
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2014-04-23
MetaDucky
Fixed wrong node texture rotation for facedirs 5 and 7
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2014-04-22
RealBadAngel
make formspec textarea wordwrap
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2014-04-21
RealBadAngel
Textureable sun and moon.
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2014-04-16
RealBadAngel
Fix invalid liquid lighting.
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2014-03-21
RealBadAngel
Normal maps generation on the fly.
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2014-01-26
RealBadAngel
New HUD element - waypoint.
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2013-12-21
RealBadAngel
Fix wrong names for parallax settings in config example.
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2013-12-21
RealBadAngel
Bugfix to get_all_craft_recipes.
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2013-12-09
RealBadAngel
Optimize shaders code. Add settings at compile time.
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2013-10-07
RealBadAngel
FIx wrong error message on invalid use of the formspec...
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2013-07-23
BlockMen
Add support of pressed_texture of image_button
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2013-07-23
BlockMen
Add gettext translation for image_button
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2013-07-23
hdastwb
added (optional) support for 6d facedir in dir_to_facedir...
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2013-07-21
RealBadAngel
Fix light issue in 6d facedir.
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2013-07-20
PilzAdam
Add an option to disable object <-> object collision...
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2013-07-20
PilzAdam
Add liquid_range to nodedef
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2013-07-20
PilzAdam
Make range of tools configureable
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2013-07-20
RealBadAngel
Add set_breath and get_breath to lua API.
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2013-07-04
RealBadAngel
Add texture bumpmapping feature.
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2013-02-24
RealBadAngel
Add seed parameter for default and L-system trees
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2013-02-23
RealBadAngel
Add sound volume controls to ingame menu
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2012-11-08
RealBadAngel
Adding background to Formspec
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2012-11-04
RealBadAngel
Formspec: Draw images before inventories. Allows to...
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