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Glasslike_framed drawtype rework.
[oweals/minetest.git]
/
src
/
game.cpp
2014-06-29
sapier
Add formspec api versioning
1417/head
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2014-06-27
RealBadAngel
Fix wrong status text rectangle. Fix for #1412
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2014-06-20
sapier
Fix chat overlaying full screen, now it's gonna overlay...
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2014-06-17
sapier
Remove not really used guiTextInputMenu
1364/head
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2014-06-17
RealBadAngel
Fix issue #1275 - wielded index greater than inv size.
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2014-06-12
sapier
Fix HUD not visible if below ground blacked out
1363/head
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2014-06-08
Perttu Ahola
Fix switch from "skybox" to other sky types as triggere...
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2014-05-31
sapier
Small cleanup of hud add/remove code
1332/head
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2014-05-24
sapier
Hide pause menu prior drawing "shutting down..." message
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2014-05-17
sapier
Add support for interlaced polarized 3d screens
1269/head
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2014-05-11
sapier
Fix error messages beeing shown on pressing cursor...
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2014-05-07
sapier
Fix heart + bubble bar size on different texture packs
1265/head
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2014-05-05
RealBadAngel
Bugfix: make waypoints respect camera offset
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2014-04-29
sapier
Add download rate to media progress bar (non http mode...
1254/head
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2014-04-27
ShadowNinja
Make debug text adjust it's border to the screensize...
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2014-04-27
sapier
Add support for dpi based HUD scaling
1198/head
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2014-04-24
sapier
Fix lost pause support in singleplayer
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2014-04-22
sapier
Fix formspec replacement handling for in game formspecs
1240/head
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2014-04-21
sapier
Fix red background missing in deathscreen
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2014-04-19
sapier
Replace deathscreen by formspec variant
1178/head
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2014-04-18
proller
Fix warnings
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2014-04-18
proller
Remove liquid_finite and weather
1235/head
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2014-04-15
Sfan5
Fix all warnings reported by clang
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2014-04-12
BlockMen
Add player:set_eye_offset() by @MirceaKitsune and clean up
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2014-04-12
BlockMen
Add third person view
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2014-04-10
Kahrl
Infer ipv6_server from bind_address; fix client connect...
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2014-04-08
sapier
Cleanup client init states by bumping protocol version
1143/head
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2014-04-03
sapier
Performance optimized button to button mask evaluation
1194/head
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2014-04-01
sapier
Fix lost change password button
1192/head
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2014-03-21
RealBadAngel
Normal maps generation on the fly.
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2014-03-15
Novatux
Fix sound not being played at the correct place.
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2014-03-13
BlockMen
Fix game pause in singleplayer
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2014-03-13
BlockMen
Fix special characters in pause and message menu
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2014-03-12
ShadowNinja
Replace usage of long long with u64/s64
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2014-03-09
sapier
Fix race condition on exit to menu
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2014-03-05
sapier
Replace pause and message menu by formspec ones
1164/head
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2014-03-04
Novatux
Fix rendering glitches when far from the center of...
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2014-02-07
sapier
Remove lots of dead code
1135/head
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2014-02-05
ShadowNinja
Add the option to bind to a specific address
1131/head
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2014-02-01
Perttu Ahola
Add player:override_day_night_ratio() for arbitrarily...
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2014-02-01
Perttu Ahola
Add player:set_sky() with simple skybox support
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2014-01-26
RealBadAngel
New HUD element - waypoint.
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2014-01-15
BlockMen
Prevent placing node when player would be inside new...
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2014-01-13
khonkhortisan
Allow vertical axis particle rotation constraint
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2014-01-10
sapier
Make MutexQueue use jsemaphore for signaling
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2014-01-06
Perttu Ahola
Actually pause singleplayer game in pause menu and...
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2014-01-02
Novatux
Fix objects being selected behind a node
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2013-12-25
PilzAdam
Remove FPS from window title
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2013-12-19
Kahrl
Check for denied access in itemdef/nodedef/media fetch...
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2013-12-18
ShadowNinja
Handle LuaErrors in Lua -> C++ calls on LuaJIT
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2013-12-15
MirceaKitsune
Directional fog + horizon colors, based on sun & moon...
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2013-12-13
Kahrl
Rewrite client media download and support hash-based...
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2013-12-09
RealBadAngel
Optimize shaders code. Add settings at compile time.
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2013-12-07
ShadowNinja
Fix paralax occlusion setting
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2013-12-03
RealBadAngel
Shaders rework.
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2013-09-28
Kahrl
Show git hash in version string at top left corner...
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2013-09-16
proller
Use cached "weather" setting
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2013-09-16
proller
Fog depend on humidity
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2013-09-10
Kahrl
Change mainmenu texture handling + small misc changes
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2013-09-04
sapier
Fix selectionbox not honoring anaglyph mode 3d distortion
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2013-09-03
Kahrl
Fix enable_fog = false not having any effect when shade...
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2013-08-14
Kahrl
Omnicleanup: header cleanup, add ModApiUtil shared...
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2013-08-13
Kahrl
Remove farmesh
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2013-08-04
Novatux
Add texture pack selection to main menu
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2013-08-03
Perttu Ahola
Fix and improve view range tuner
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2013-07-31
Esteban I. Ruiz...
Make bumpmapping compatible with irrlicht 1.8
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2013-07-27
proller
Weather support
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2013-07-20
PilzAdam
Make range of tools configureable
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2013-07-09
PilzAdam
Dont play digging sound if not digging
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2013-07-04
RealBadAngel
Add texture bumpmapping feature.
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2013-07-02
sapier
Replace C++ mainmenu by formspec powered one
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2013-07-02
Kahrl
Remove texture atlas / AtlasPointer, rename getTextureR...
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2013-07-02
arsdragonfly
Fix i18n of some strings.
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2013-06-23
proller
Add support for IPv6
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2013-06-21
Weblate
Merge remote-tracking branch 'origin/master'
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2013-06-19
PilzAdam
Play placing sound only if place prediction was successful
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2013-06-19
PilzAdam
Dont dig or place nodes if interact priv is missing...
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2013-06-19
PilzAdam
Add drowning
780/head
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2013-06-13
PilzAdam
Reset dig_time when switching to a tool that cant dig...
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2013-06-13
Kahrl
Enable word wrapping in profiler IGUIStaticText (freety...
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2013-06-12
PilzAdam
Play player_damage.ogg when recieving damage and additi...
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2013-06-05
Esteban I. Ruiz...
Close console when it loses focus but it is still on...
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2013-06-01
Weblate
Merge remote-tracking branch 'origin/master'
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2013-05-31
Kahrl
Generate debug HUD text with ostringstream instead...
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2013-05-25
sapier
Bugfix: Update formname on showing new formspec while...
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2013-05-25
Kahrl
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT...
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2013-05-24
PilzAdam
Predict param2 of facedir nodes and attachment of attac...
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2013-05-19
PilzAdam
Add a little animation when changing the wielded item
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2013-05-19
kwolekr
Fix regression of world loading caused by 81c863ac
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2013-05-13
Weblate
Merge remote-tracking branch 'origin/master'
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2013-05-13
Esteban I. Ruiz...
Add mouse_sensitivity option
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2013-05-13
Zeg9
Add progress bar to item visuals preloading
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2013-05-10
PilzAdam
Fix memory leak by dropping sky
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2013-05-10
Zeg9
Add clouds to all loading screens and better progress...
713/head
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2013-05-08
Zeg9
Add progress bar and clouds to loading screen
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2013-05-03
ShadowNinja
Don't predict placement of nodes if they would replace...
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2013-05-03
Kahrl
Predict wallmounted param2 during node placement predic...
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2013-05-01
Weblate
Merge remote-tracking branch 'origin/master'
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2013-04-25
kwolekr
Generalize hud_builtin_enable into hud_set_flags
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2013-04-24
Diego MartÃnez
Added support to disable built-in HUD elements
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