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Speed up and make more accurate relief mapping
[oweals/minetest.git]
/
client
/
shaders
/
water_surface_shader
/
2015-07-16
RealBadAngel
Fix relief mapping issues
tree
|
commitdiff
2015-06-14
est31
Automated whitespace error fix for last commit
tree
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commitdiff
2015-06-14
RealBadAngel
Improved parallax mapping. Generate heightmaps on the...
tree
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commitdiff
2015-01-16
Loic Blot
Optimize bumpmapping mathematics
tree
|
commitdiff
2015-01-15
Craig Robbins
Revert "Optimize bumpmapping mathematics"
tree
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commitdiff
2015-01-15
Loic Blot
Optimize bumpmapping mathematics
tree
|
commitdiff
2014-12-07
RealBadAngel
Restore finalColorBlend implementation in shaders.
tree
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commitdiff
2014-08-16
RealBadAngel
Let lighting be done only CPU side. Remove finalColorBl...
tree
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commitdiff
2014-07-07
RealBadAngel
Faces shading fixes
tree
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commitdiff
2014-06-16
RealBadAngel
Improved faces shading with and without shaders.
tree
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commitdiff
2014-06-15
RealBadAngel
Unite nodes shaders.
tree
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commitdiff