Update changelog
[oweals/minetest.git] / src /
2011-09-26 Perttu AholaMove PLATFORM_LIBS around to make sqlite3 link with...
2011-09-22 Perttu AholaMake client report a newer version number to the server... 0.2.20110922_1
2011-09-21 Perttu AholaBetter apple tree generation
2011-09-16 Perttu AholaMerge remote-tracking branch 'sfan5/apple-trees'
2011-09-16 KahrlSQLite needs to be linked with -ldl on some Linux distros.
2011-09-12 sfan5Added Iron Apple which heals 4 Hearts
2011-09-12 sfan5Changed the Heal Amount of Apples from 6 to 2
2011-09-11 sfan5Fixed duplication bug
2011-09-11 sfan5Removed Spaces
2011-09-11 sfan5Added Apple Trees
2011-09-06 Perttu AholaNote about texture atlas
2011-09-06 Perttu AholaAdd note about trans_table_19.
2011-09-06 Perttu AholaRemove block file from disk when saved to database
2011-09-06 JacobFPause in unloaded territory instead of collide
2011-09-06 Perttu AholaMake Connection::Send cancel silently if peer doesn...
2011-09-06 Perttu AholaSpeed up periodical map unloading by moving beginSave...
2011-09-06 Perttu AholaMerge remote-tracking branch 'queatz/sqlite-map'
2011-09-06 Perttu AholaFix bug in posix file/directory removal wrapper, as...
2011-09-06 Perttu AholaFix some texture stuff: remove item_fence.png, use...
2011-09-06 Kahrlallow specifying a fixed seed in the config file for...
2011-09-06 JacobFNow SAOs will reflect changes to their temporary invent...
2011-09-04 JacobFThese numbers were well exceeding 2^32...
2011-09-02 JacobFInitial sqlite3 maps.
2011-09-02 JacobFFurnace was crashing stuff again
2011-09-02 JacobFMerge branch 'master' of /media/Field/Software/minetest...
2011-09-01 JacobFUpdate to SQLite 3.7.7.1
2011-09-01 JacobF* Furnace would say it was overloaded when it had a...
2011-08-31 Perttu AholaMerge remote-tracking branch 'queatz/furnace-fix'
2011-08-30 JacobFIf there was no source item in a furnace it would cause...
2011-08-30 Perttu AholaMerge remote-tracking branch 'kahrl/dissector'
2011-08-30 Perttu AholaMerge remote-tracking branch 'queatz/mmb10'
2011-08-30 Perttu AholaMerge remote-tracking branch 'queatz/furnace-is-not...
2011-08-30 Perttu AholaMerge remote-tracking branch 'queatz/furnace-is-not...
2011-08-30 Perttu AholaMerge remote-tracking branch 'queatz/privs'
2011-08-25 JacobFMerged 2 branches because they relied on each other.
2011-08-25 Kahrldissector branch: fix description of TOCLIENT_PLAYERITE...
2011-08-25 JacobFMiddle mouse click will move 10 items around at a time.
2011-08-24 JacobFDon't remove furnace if something is inside it.
2011-08-24 JacobFIf a user doesn't have build rights, don't allow them...
2011-08-24 JacobFThe password box in the mainmenu is focused if there...
2011-08-23 Perttu AholaLava is now better visible inside water. (a crappy...
2011-08-22 Perttu AholaInventory transparency; very loosely based on sapier...
2011-08-22 Perttu Aholaif creative mode and player has no build privileges...
2011-08-22 Perttu AholaFixed water mesh generation acting weird next to sand
2011-08-22 Perttu AholaFix byte count in serialization of "F1000"
2011-08-22 Perttu AholaFixed some protocol comment errors in clientserver...
2011-08-22 Giuseppe BilottaHopefully fix 'dangling water'
2011-08-22 Perttu AholaPossibly fixed the extremely rare PeerNotFound loop...
2011-08-22 Perttu AholaMerge remote-tracking branch 'oblomov/me_cmd'
2011-08-22 Perttu AholaMerge remote-tracking branch 'oblomov/new_input'
2011-08-22 Giuseppe BilottaChange way commands are displayed in chat window
2011-08-22 Giuseppe BilottaIntroduce hotkey for calling up a command window
2011-08-22 Giuseppe BilottaSend KEY_END when (re)creating a text input
2011-08-22 Giuseppe Bilotta/me command
2011-08-22 Giuseppe BilottaServer now supports replies without prefix
2011-08-22 Giuseppe BilottaDefines for server command context flags
2011-08-22 Giuseppe BilottaRemove distinction between /# and / commands
2011-08-22 Giuseppe BilottaOverhaul the input system
2011-08-22 Giuseppe BilottaFix typos in key names
2011-08-22 Perttu AholaFlowing lava updates lighting
2011-08-22 Perttu AholaMerge remote-tracking branch 'oblomov/liquid_fixes'
2011-08-22 Perttu AholaMerge branch 'lava'
2011-08-16 Giuseppe BilottaOptimize for viscosity 1
2011-08-16 Giuseppe BilottaViscous fluids
2011-08-16 Giuseppe BilottaMake sure all neighbors of changed fluids are activated
2011-08-16 Giuseppe BilottaLet the liquids flow in the open
2011-08-16 Giuseppe BilottaEnsure air neighbors to liquids that can flow are enque...
2011-08-16 Giuseppe BilottaEnsure param2 is set correctly in transformLiquids
2011-08-16 Giuseppe BilottaUse defines for liquid levels
2011-08-16 Perttu AholaImplemented MEET_OTHER
2011-08-16 Giuseppe BilottatransformLiquid: small optimization and whitespace...
2011-08-15 Perttu Aholasmall fix to transformLiquids
2011-08-15 Perttu AholaFixed liquid mesh generation
2011-08-15 Perttu AholaAdd lava to creative inventory (hmm, we're shortly...
2011-08-15 Perttu AholaHopefully fixed msvc "'sqrt' : ambiguous call to overlo...
2011-08-15 Perttu AholaNon-vertex-alpha texture material for lava
2011-08-15 Perttu Aholamodified mapgen to generate less lava
2011-08-15 Perttu AholaAdded #define WATER_ALPHA in content_mapnode.cpp
2011-08-15 Perttu Aholatuned lava/universal damage code
2011-08-14 Perttu Aholalava!
2011-08-14 Perttu AholaWindows.h -> windows.h for cross-mingw build
2011-08-13 Perttu AholaMerge remote-tracking branch 'speedprog/fixedNotFinding...
2011-08-13 Giuseppe BilottaLet Settings accept a const char* directly
2011-08-13 Giuseppe BilottaFix keycode_to_keyname return value
2011-08-12 Giuseppe BilottaClean up key names handling
2011-08-12 Giuseppe BilottaFix use of && instead of &
2011-08-12 Perttu AholaRemoved assert if creating texture atlas image fails...
2011-08-12 Constantin Wengerfixed not finding data dir if installed
2011-08-12 Perttu AholaFixed/extended/modified ban stuff to be good for inclusion
2011-08-12 Perttu AholaMerge remote-tracking branch 'speedprog/banByIp'
2011-08-12 Constantin Wengeradded ipban support
2011-08-11 Giuseppe BilottaTypo fix
2011-08-11 Giuseppe BilottaNotify other players of wielded item change
2011-08-11 Giuseppe Bilottaconstify inventory item serialization
2011-08-11 Giuseppe BilottaClients inform server on wielded item
2011-08-11 Giuseppe BilottaKeep track of player item
2011-08-11 Giuseppe BilottaSome inventory const-ification
2011-08-11 Giuseppe BilottaServer should use the same eye position as the client
2011-08-11 Giuseppe BilottaRefactor player's eye position coding
2011-08-11 Giuseppe BilottaIntroduce Player::getLightPosition
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