Add minimap feature
[oweals/minetest.git] / src / game.cpp
2015-06-27 RealBadAngelAdd minimap feature
2015-06-20 est31Make attached objects visible in 3rd person view
2015-06-13 Ilya ZhuravlevUse utf-8 in formspecs
2015-05-29 Craig Robbins(Android) Only simulate holding down fast key if fast_m...
2015-05-19 kwolekrReplace instances of std::map<std::string, std::string...
2015-05-15 Craig RobbinsANDROID: Do not limit situations where fast is enabled
2015-05-06 ShadowNinjaFix connection speed unit names
2015-04-27 sfan5Revert the upper-case PROJECT_NAME nonsense that was...
2015-04-26 Kevin OttFix player pitch and yaw not being set properly
2015-04-19 est31Disable connection timeout for singleplayer and server...
2015-04-17 SmallJoker10s timeout when connecting to server
2015-03-31 Aaron SuenMove texture_min_size even further down the pipe. Now...
2015-03-29 Craig RobbinsOn Android enable always fast
2015-03-28 ShadowNinjaChange error_message from wstring to string
2015-03-27 ShadowNinjaClean up and tweak build system 2402/head
2015-03-17 Craig RobbinsMinor cleanup: game.cpp
2015-03-15 est31Finer progress bar updates when initializing nodes
2015-03-07 Craig RobbinsFor usages of assert() that are meant to persist in...
2015-03-07 Craig RobbinsFix Android text bug (no text displaying)
2015-03-05 Loic BlotProfilerGraph: Use std::list instead of std::vector
2015-03-05 Loic BlotReplace std::list to std::vector into tile.cpp (m_textu...
2015-02-25 rubenwardyAdd camera smoothing and cinematic mode (F8)
2015-02-18 Perttu AholaUse fixed size for builtin menus on non-android platforms
2015-02-16 YamanAdd player direction to on-screen debug text
2015-02-12 ngosangMinor fixes in translations
2015-02-11 Loic BlotDon't permit to open inventory is playerCAO isn't prese... 2183/head
2015-02-11 Loic BlotFix issue #2279. ok @zeno-
2015-02-10 ngosangFix Exit to OS button focus in Pause Menu
2015-02-07 gregorycuFix rebase bug, make render loop use cache setting
2015-02-05 ShadowNinjaReduce gettext wide/narrow and string/char* conversions
2015-02-05 ShadowNinjaFix translation memory leak
2015-02-05 ShadowNinjaFix translation finding of overlay messages
2015-01-30 Craig RobbinsFix local map saving when joining a local server from...
2015-01-25 gregorycuSettings fixes Make the GameGlobalShaderConstantSetter...
2015-01-24 Craig RobbinsRevert "Make the GameGlobalShaderConstantSetter use...
2015-01-24 Craig RobbinsFix unitialised variable occassionally being used
2015-01-24 gregorycuMake the GameGlobalShaderConstantSetter use the setting...
2015-01-18 KahrlFix use of uninit data in Sky and (potentially) GUIChat...
2015-01-11 sapierDisable sound and key binding settings in "pause" menu...
2015-01-09 sapierRemove automatic consistent formspec size <-> font...
2015-01-09 sapierFix memory leaks due to messed up memory handling for...
2015-01-02 sapierMore consistent progress bar from 0-100 on startup
2014-12-30 Craig RobbinsAdd display_gamma option for client
2014-12-30 Craig RobbinsCleanup updateCameraDirection and fix random input...
2014-12-29 KodexkyCenter status text for better visibility.
2014-12-08 RealBadAngelDisable loading .mtl files. Theyre not used anyway.
2014-12-07 Craig RobbinsFix f6 debug/profiler display
2014-12-06 Craig RobbinsPerformance of main client loop up to 2x faster In...
2014-12-05 Craig RobbinsAdd name of node 'pointed at' to debug
2014-12-01 Craig RobbinsFix node 0,0,0 being highlighted when enable_node_highl...
2014-11-30 sapierMake hud use fontengine too
2014-11-30 sapierImplement proper font handling
2014-11-26 Sokomineadded enable_build_where_you_stand option
2014-11-25 Craig RobbinsFix client "double saving" simple singleplayer local...
2014-11-25 KodexKyFixes for Android build errors. Enable sensor landscape...
2014-11-14 Craig RobbinsRemove most exceptions from getNode() (and variants)
2014-11-11 Craig RobbinsFix profiler values not being updated (F6) and not...
2014-11-10 Zeno-Merge pull request #1825 from Zeno-/control_key_cache
2014-11-10 Craig RobbinsCreate faster key cache for main game loop (client) 1825/head
2014-11-08 KahrlImplement WieldMeshSceneNode which improves wield mesh...
2014-11-08 Craig RobbinsFix regressions and minor improvements in refactor_the_game
2014-11-03 Craig RobbinsAddress issues related to refactoring the_game
2014-11-02 KahrlFix regression: mouse wheel couldn't scroll from last...
2014-11-02 Craig RobbinsCleanup and (mostly) document util/string.h and (very...
2014-11-02 Craig RobbinsModified dtime calculation method in limitFps()
2014-11-02 Craig RobbinsRefactor the_game() to make it more understandable...
2014-10-24 KahrlRemove m_ext_ptr in GUIFormSpecMenu, replaced by refcou...
2014-10-18 Craig RobbinsMove buttons upwards to accommodate for new configure...
2014-10-07 MushidenAdd in-game key change menu
2014-10-03 RealBadAngelBugfix: dont highlight (0,0,0) when theres no node...
2014-09-25 sapierFix chat lines not word wrapped correct
2014-09-21 BlockMenAllow taking screenshots of formspecs and move message... 1672/head
2014-09-17 RealBadAngelNode highlighting.
2014-09-03 BlockMenChange screenshot colorformat properly
2014-09-03 BlockMenDon't save alpha channel in screenshots (fixes #1451)
2014-08-22 sapierFix chat messages capturing mouse interactions for... 1574/head
2014-08-22 SmallJokerUse pause_fps_max also on multiplayer
2014-08-22 SmallJokerReduce time of red screen when damaged
2014-07-05 Perttu AholaRemove FPS from being next to the version string
2014-06-29 sapierAdd support for Android 2.3+ 1408/head
2014-06-29 sapierAdd formspec api versioning 1417/head
2014-06-27 RealBadAngelFix wrong status text rectangle. Fix for #1412
2014-06-20 sapierFix chat overlaying full screen, now it's gonna overlay...
2014-06-17 sapierRemove not really used guiTextInputMenu 1364/head
2014-06-17 RealBadAngelFix issue #1275 - wielded index greater than inv size.
2014-06-12 sapierFix HUD not visible if below ground blacked out 1363/head
2014-06-08 Perttu AholaFix switch from "skybox" to other sky types as triggere...
2014-05-31 sapierSmall cleanup of hud add/remove code 1332/head
2014-05-24 sapierHide pause menu prior drawing "shutting down..." message
2014-05-17 sapierAdd support for interlaced polarized 3d screens 1269/head
2014-05-11 sapierFix error messages beeing shown on pressing cursor...
2014-05-07 sapierFix heart + bubble bar size on different texture packs 1265/head
2014-05-05 RealBadAngelBugfix: make waypoints respect camera offset
2014-04-29 sapierAdd download rate to media progress bar (non http mode... 1254/head
2014-04-27 ShadowNinjaMake debug text adjust it's border to the screensize...
2014-04-27 sapierAdd support for dpi based HUD scaling 1198/head
2014-04-24 sapierFix lost pause support in singleplayer
2014-04-22 sapierFix formspec replacement handling for in game formspecs 1240/head
2014-04-21 sapierFix red background missing in deathscreen
2014-04-19 sapierReplace deathscreen by formspec variant 1178/head
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