oweals/minetest.git
2015-07-18 MarcinAdd ability to specify coordinates for /spawnentity
2015-07-18 TeTpaAkaMake acc and vel deprecated in add_particle and search...
2015-07-18 D LaboratoryFix a typo in comment of CMakeLists.txt
2015-07-18 ExcaliburZeroChange texture pack description file name
2015-07-18 TeTpaAkaFix invisible player when the attached entity is removed
2015-07-17 KahrlDisplay an access denied message when client detects...
2015-07-17 est31Run updatepo.sh
2015-07-17 Michal ČihařTranslated using Weblate (Turkish)
2015-07-17 RuiTranslated using Weblate (Japanese)
2015-07-17 sfan5Translated using Weblate (Japanese)
2015-07-17 Tae Lim KookTranslated using Weblate (Korean)
2015-07-17 Tae Lim KookTranslated using Weblate (Japanese)
2015-07-17 Jean-Patrick GTranslated using Weblate (French)
2015-07-17 Michal ČihařTranslated using Weblate (Italian)
2015-07-17 est31Server kicks: make messages configurable, cache wstring
2015-07-16 nerzhulKick players when shutting down server and there is...
2015-07-16 RealBadAngelFix relief mapping issues
2015-07-14 KahrlMake serialization error message translatable
2015-07-14 Loic Blotconnection.cpp: remove unused constructor
2015-07-14 kwolekrIncrease limit of serialized long strings
2015-07-14 kwolekrRemove raw message output on AOM deserialization failure
2015-07-14 kwolekrAdd more robust error checking to deSerialize*String...
2015-07-14 paramatMinimal: Remove recently added unnecessary nodes
2015-07-13 paramatMgv6/treegen: (Re)Add fallback nodes for compatibility...
2015-07-10 jpFix remnant bugs on mainmenu
2015-07-10 kwolekrFix damage flash when damage disabled
2015-07-10 kwolekrMisc. minor fixes
2015-07-10 Loic BlotLittle coding style fix on porting.h
2015-07-09 est31Settings: pass name to callbacks by reference
2015-07-09 est31Update clouds enable_3d_clouds when setting changed
2015-07-08 Diego MartinezWindows: Fix some warnings.
2015-07-08 paramatBiome API decorations: 'spawnby' searches a 3D neighbou...
2015-07-08 RealBadAngelAdd new leaves style - simple (glasslike drawtype)
2015-07-08 est31Use UTF-8 instead of narrow
2015-07-08 kwolekrClean-up Minimap code 2893/head
2015-07-07 paramatMgv7: Auto-set lowest mountain generation level
2015-07-07 est31Client: better m_proto_ver initialisation
2015-07-04 ShadowNinjaUse minetest logging facilities for irrlicht log output
2015-07-04 paramatMgv7: Lower base of mountain generation to -112 and...
2015-07-04 est31Fix endless loop since grandparent commit
2015-07-04 jeanpatrick... Fix attempt to start a world when no world is selected...
2015-07-04 est31Craftdef: Use numbers instead of iterators
2015-07-04 TeTpaAkaFix missing check for 0 in craft replacements
2015-07-03 kwolekrFix code style from recent commits and add misc. optimi...
2015-07-02 SokomineSet server_announce to world.mt and respect modes when...
2015-07-02 RealBadAngelShaders fixes and cleanup relief mapping code.
2015-07-01 SokomineFix world.mt not written when selecting mode
2015-07-01 est31Inventory manager style cleanup and further checks
2015-07-01 est31Disable mesh cache by default
2015-07-01 paramatCavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTH
2015-07-01 est31Add android tools environment to gitignore
2015-06-30 est31Make m_blocks_cache private
2015-06-30 est31Defer minimap update when shape changed
2015-06-30 est31Close keybind settings menu with esc
2015-06-30 est31Fix single click world select
2015-06-30 jeanpatrick... Fix bugs in mainmenu
2015-06-30 paramatBiome API: Increase heat and humidity noise spreads...
2015-06-29 est31Add UpdateThread and use it for minimap and mesh threads
2015-06-29 kwolekrFix *BSD build with GNU iconv
2015-06-29 rubenwardyAdd Lua errors to error dialog
2015-06-28 RealBadAngelBugfix: variable type mismatch
2015-06-28 RealBadAngelBugfix: minimap was updated only with loading new block...
2015-06-28 RealBadAngelMinimap update
2015-06-27 est31Remove busy polling inside minimap thread
2015-06-27 paramatMgv5/mgv7 caves: Remove sand found in underground tunnels
2015-06-27 RealBadAngelAdd minimap feature
2015-06-25 est31Remove compile warning
2015-06-24 est31Return to ignore
2015-06-24 rubenwardyUse frame instead of words 'no screenshot available'
2015-06-23 Loic BlotTypo fix on previous @est31 commit
2015-06-23 est31Small TOCLIENT_HELLO logging fix
2015-06-23 est31Add MoveSomewhere inventory action
2015-06-23 Craig DavisonUse actionstream instead of errorstream when failing...
2015-06-23 est31Fix string conversion error message
2015-06-22 TeTpaAkaFix bug when craft input isn't replaced
2015-06-22 Zheyu ShenUpdate Chinese translation
2015-06-21 MirceaKitsuneFix some issues with animations, and allow non-looped...
2015-06-21 paramatMgv7: Edit noise parameters. Fewer octaves, larger...
2015-06-20 RealBadAngelRemove textures vertical offset. Fix for area enabling...
2015-06-20 est31Android: use loop inside makefile to spare repetition 2807/head
2015-06-20 est31Small CAO improvements
2015-06-20 paramatMapgen objects: Enable heatmap and humidmap for all...
2015-06-20 figecMore correct wrap_rows implementation
2015-06-20 est31Generic CAO cleanups and renames for clarification
2015-06-20 est31Make attached objects visible in 3rd person view
2015-06-18 figecFix wrap_rows at inner byte of multibyte sequence
2015-06-18 paramatBiome API: Add noise defined biome blend
2015-06-18 paramatMgv6: Don't create air gap in tundra at y = 48 in custo...
2015-06-18 est31Don't print an error for valid listring[] formspec
2015-06-17 est31Make wrap_rows not wrap inside utf-8 multibyte sequences
2015-06-17 est31Fail iconv call gracefully
2015-06-16 ShadowNinjaSimpler patch for saplings trying to grow on unknown...
2015-06-16 est31GUIFormSpecMenu::OnEvent code style update and small...
2015-06-16 est31Update credits tab
2015-06-16 est31Add list-rings 2795/head
2015-06-16 Nathaniel OlsenRemove unneccessary space for tab completion
2015-06-15 WuzzyDon't highlight entries in credits
2015-06-15 y.stDon't crash when saplings try to grow on unknown nodes
2015-06-15 paramatBiome API: Enable biome generation to lower world limit
2015-06-14 SmallJokerIgnore punches with no damage in the actionstream
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