oweals/minetest.git
2016-03-03 ShadowNinjaFix main menu being unable to set secure settings
2016-03-03 ShadowNinjaRemove debug.getupvalue from the Lua sandbox whitelist
2016-03-03 ShadowNinjaAdd support for non-ASCII characters to chat console
2016-03-03 ShadowNinjaAdd Android chat form
2016-03-03 ShadowNinjaAdd text selection and copying to console
2016-03-03 ShadowNinjaUnlock cursor when opening console
2016-03-03 Esteban I.... Use the console instead of a dedicated window when...
2016-03-03 Aleksey VoronaFix a mistake in the world format documentation
2016-03-01 nerzhulRevert "Fix jumping at node edge"
2016-02-28 ShadowNinjaResize object_marker_red.png to 16x16
2016-02-27 paramatNodedef: Restore smooth lighting to water
2016-02-27 Duane RobertsonMgvalleys: Add Dry Riverbeds
2016-02-27 est31Update po files, minetest.conf.example and settings_tra...
2016-02-27 est31Don't generate trailing spaces in minetest.conf.example
2016-02-27 Dmitry SmirnovTranslated using Weblate (Russian)
2016-02-27 Vasily PavlovTranslated using Weblate (Russian)
2016-02-27 Miguel IsaacTranslated using Weblate (Spanish)
2016-02-27 Joan Ciprià... Translated using Weblate (Catalan)
2016-02-27 Laura Arjona... Translated using Weblate (Spanish)
2016-02-27 Bruno BorgesTranslated using Weblate (Portuguese (Brazil))
2016-02-27 AmadeoTranslated using Weblate (Polish)
2016-02-27 FixerTranslated using Weblate (Ukrainian)
2016-02-27 Diego MartínezTranslated using Weblate (Spanish)
2016-02-27 Paolo DGZTranslated using Weblate (Italian)
2016-02-27 Muhammad Rifqi... Translated using Weblate (Indonesian)
2016-02-27 Kisbenedek... Translated using Weblate (Hungarian)
2016-02-26 JeijaFix minetest.request_insecure_environment() always...
2016-02-26 RealBadAngelMapblock mesh: Allow to use VBO
2016-02-26 RealBadAngelRemove new_style_water
2016-02-26 rubenwardyCache some settings
2016-02-25 Nathaniel OlsenAdd dependencies for Fedora systems
2016-02-23 RealBadAngelShaders: fix fog not affecting opaque liquids
2016-02-23 paramatSheet Ore: Eliminate crash caused by PcgRandom range...
2016-02-23 nerzhulGOTBLOCKS & DELETEBLOCKS: test packet size only once 3771/head
2016-02-23 est31Fix android build
2016-02-22 orwell96Reset block send timer when invoking setBlock(s)NotSent()
2016-02-22 est31Android: hardcode leveldb revision
2016-02-22 RealBadAngelFix getting pointed node
2016-02-22 JeijaAdd Lua interface to HTTPFetchRequest
2016-02-22 JeijaFix HTTPFetchRequest performing a GET request if post_d...
2016-02-21 RealBadAngelCamera: remove auto tune FPS, single view range setting
2016-02-21 RealBadAngelRemove preload_item_visuals code
2016-02-21 RealBadAngelDont make fastface if tile is not seamless
2016-02-21 BlockMenRestore simple settings tab and add advanced settings...
2016-02-20 Loic BlotLittle collision.cpp cleanups 3752/head
2016-02-20 gregorycuFix jumping at node edge
2016-02-20 ShadowNinjaDon't print locale directory error message when GetText...
2016-02-19 JeijaIgnore spaces in secure.trusted_mods setting
2016-02-19 RealBadAngelMinimap: show player markers
2016-02-19 RealBadAngelCamera: Don't count camera offset twice for Nametagged...
2016-02-19 ShadowNinjaRequire request_insecure_environment to be called from...
2016-02-19 paramatClientmap: Define p_nodes_min/max as v3s32 instead...
2016-02-18 RealBadAngelHOTFIX: fix too agressive block culling
2016-02-18 RealBadAngelMove object nametags to camera
2016-02-16 est31Clientiface: remove "value is dummy" from docs
2016-02-16 RealBadAngelMapblock mesh: Eliminate meshgen lags
2016-02-15 RealBadAngelUse vertices with tangents only when its needed.
2016-02-14 Loic BlotPlayer::accelerateHorizontal/Vertical should be member... 3708/head
2016-02-14 RealBadAngelUse proper variable types for uniform sampler layers
2016-02-13 RealBadAngelFormspec: fix broken irrlicht 1.7 build
2016-02-13 RealBadAngelFormspec: recreate item_image_button pressed state...
2016-02-13 est31Remove unused 'm_selection_active' field
2016-02-11 nerzhulv2d & aabbox3d<f32> & sky cleanups
2016-02-11 Loic BlotDrop luaentity_common.h which is not included anywhere
2016-02-11 RealBadAngelUse single box for halo mesh
2016-02-11 RealBadAngelSet proper GLSL pixel shader version
2016-02-11 RealBadAngelDump shader programs on compile errors
2016-02-11 paramatDocumentation: Remove now unused 'vertical spawn range'
2016-02-11 Diego MartinezInitialize facedir and wallmounted tables only once.
2016-02-11 KahrlLog /clearobjects mode
2016-02-11 KahrlAdd '/clearobjects quick'
2016-02-09 Auke KokFix backface culling when connecting to new servers.
2016-02-09 Loic BlotFix inverted conditions in shader.cpp
2016-02-09 Loic Blotshader.cpp: don't test twice if shader programs are...
2016-02-09 RealBadAngelFormSpec: Add StaticTextSpec and superimpose over item...
2016-02-09 RealBadAngelFilmic HDR tone mapping
2016-02-09 KahrlRemove ClientMap::m_camera_mutex
2016-02-09 paramatFindSpawnPos: Let mapgens decide what spawn altitude...
2016-02-08 RealBadAngelUse inventory_image in the first place for inventory...
2016-02-08 RealBadAngelCleanup selection mesh code, add shaders for halo and...
2016-02-08 Diego Martinezbuiltin: Fix `print` crashing on nil "holes".
2016-02-07 est31small drawItemStack cleanup
2016-02-07 RealBadAngelUse meshes to display inventory items
2016-02-07 RealBadAngelUse tangent space meshes only when shaders are enabled
2016-02-04 SplizardAdd admin command which says who the administator is...
2016-02-04 Pavel PuchkinImplement OSX Travis builds
2016-02-02 Duane RobertsonMgvalleys: fix riverbeds below sea level
2016-02-02 paramatMgv5/v7/flat/fractal: Move tunnel noise calculation...
2016-01-31 Duane RobertsonMgvalleys: use standard caves
2016-01-29 Pavel PuchkinFix OSX building issue caused by ad884f2
2016-01-29 est31Don't pass non-const references to collision methods
2016-01-29 Auke KokNew timer design.
2016-01-29 Auke KokClocksource: use a better clock if available.
2016-01-28 est31Don't print whole json data buffer to errorstream on...
2016-01-25 Paolo DGZTranslated using Weblate (Italian)
2016-01-25 Kisbenedek... Translated using Weblate (Hungarian)
2016-01-25 TobyplowyTranslated using Weblate (Dutch)
2016-01-25 Ian giestas... Translated using Weblate (Portuguese (Brazil))
2016-01-25 Ian giestas... Translated using Weblate (Portuguese (Brazil))
2016-01-25 Ian giestas... Translated using Weblate (Portuguese)
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