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oweals/minetest.git
2011-09-06
Perttu Ahola
Remove block file from disk when saved to database
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2011-09-06
JacobF
Pause in unloaded territory instead of collide
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2011-09-06
Perttu Ahola
Make Connection::Send cancel silently if peer doesn...
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2011-09-06
Perttu Ahola
Update version number to something more proper for...
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2011-09-06
Perttu Ahola
Speed up periodical map unloading by moving beginSave...
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2011-09-06
Perttu Ahola
Merge remote-tracking branch 'queatz/sqlite-map'
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2011-09-06
Perttu Ahola
Fix bug in posix file/directory removal wrapper, as...
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2011-09-06
Perttu Ahola
Fix some texture stuff: remove item_fence.png, use...
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2011-09-06
Kahrl
allow specifying a fixed seed in the config file for...
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2011-09-06
JacobF
Now SAOs will reflect changes to their temporary invent...
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2011-09-04
JacobF
Cull empty lines...
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2011-09-04
JacobF
Files to database converter
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2011-09-04
JacobF
These numbers were well exceeding 2^32...
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2011-09-02
JacobF
Initial sqlite3 maps.
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2011-09-02
JacobF
Furnace was crashing stuff again
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2011-09-02
JacobF
Merge branch 'master' of /media/Field/Software/minetest...
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2011-09-01
JacobF
Update to SQLite 3.7.7.1
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2011-09-01
JacobF
* Furnace would say it was overloaded when it had a...
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2011-08-31
Perttu Ahola
Merge remote-tracking branch 'queatz/furnace-fix'
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2011-08-30
Perttu Ahola
Updated changelog
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2011-08-30
JacobF
If there was no source item in a furnace it would cause...
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2011-08-30
Perttu Ahola
Merge remote-tracking branch 'kahrl/dissector'
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2011-08-30
Perttu Ahola
Merge remote-tracking branch 'queatz/mmb10'
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2011-08-30
Perttu Ahola
Merge remote-tracking branch 'queatz/furnace-is-not...
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2011-08-30
Perttu Ahola
Merge remote-tracking branch 'queatz/furnace-is-not...
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2011-08-30
Perttu Ahola
Merge remote-tracking branch 'queatz/privs'
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2011-08-25
JacobF
Merged 2 branches because they relied on each other.
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2011-08-25
Kahrl
dissector branch: fix for doc/protocol.txt: CONTROLTYPE...
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2011-08-25
Kahrl
dissector branch: fix description of TOCLIENT_PLAYERITE...
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2011-08-25
Kahrl
dissector branch: added wireshark dissector minetest.lua
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2011-08-25
JacobF
Middle mouse click will move 10 items around at a time.
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2011-08-24
JacobF
Don't remove furnace if something is inside it.
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2011-08-24
JacobF
If a user doesn't have build rights, don't allow them...
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2011-08-24
JacobF
The password box in the mainmenu is focused if there...
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2011-08-23
Perttu Ahola
Lava is now better visible inside water. (a crappy...
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2011-08-22
Perttu Ahola
Inventory transparency; very loosely based on sapier...
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2011-08-22
Perttu Ahola
if creative mode and player has no build privileges...
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2011-08-22
Perttu Ahola
Fixed water mesh generation acting weird next to sand
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2011-08-22
Perttu Ahola
Fix byte count in serialization of "F1000"
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2011-08-22
Perttu Ahola
Fixed some protocol comment errors in clientserver...
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2011-08-22
Giuseppe Bilotta
Hopefully fix 'dangling water'
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2011-08-22
Perttu Ahola
Possibly fixed the extremely rare PeerNotFound loop...
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2011-08-22
Perttu Ahola
Update README.txt
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2011-08-22
Perttu Ahola
Merge remote-tracking branch 'oblomov/me_cmd'
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2011-08-22
Perttu Ahola
Merge remote-tracking branch 'oblomov/new_input'
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2011-08-22
Giuseppe Bilotta
Change way commands are displayed in chat window
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2011-08-22
Giuseppe Bilotta
Introduce hotkey for calling up a command window
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2011-08-22
Giuseppe Bilotta
Send KEY_END when (re)creating a text input
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2011-08-22
Giuseppe Bilotta
/me command
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2011-08-22
Giuseppe Bilotta
Server now supports replies without prefix
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2011-08-22
Giuseppe Bilotta
Defines for server command context flags
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2011-08-22
Giuseppe Bilotta
Remove distinction between /# and / commands
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2011-08-22
Giuseppe Bilotta
Overhaul the input system
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2011-08-22
Giuseppe Bilotta
Fix typos in key names
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2011-08-22
Perttu Ahola
Flowing lava updates lighting
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2011-08-22
Perttu Ahola
Merge remote-tracking branch 'oblomov/liquid_fixes'
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2011-08-22
Perttu Ahola
Merge branch 'lava'
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2011-08-16
Giuseppe Bilotta
Optimize for viscosity 1
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2011-08-16
Giuseppe Bilotta
Viscous fluids
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2011-08-16
Giuseppe Bilotta
Make sure all neighbors of changed fluids are activated
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2011-08-16
Giuseppe Bilotta
Let the liquids flow in the open
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2011-08-16
Giuseppe Bilotta
Ensure air neighbors to liquids that can flow are enque...
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2011-08-16
Giuseppe Bilotta
Ensure param2 is set correctly in transformLiquids
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2011-08-16
Giuseppe Bilotta
Use defines for liquid levels
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2011-08-16
Perttu Ahola
Implemented MEET_OTHER
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2011-08-16
Giuseppe Bilotta
transformLiquid: small optimization and whitespace...
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2011-08-15
Perttu Ahola
small fix to transformLiquids
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2011-08-15
Perttu Ahola
Fixed liquid mesh generation
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2011-08-15
Perttu Ahola
Add lava to creative inventory (hmm, we're shortly...
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2011-08-15
Perttu Ahola
Hopefully fixed msvc "'sqrt' : ambiguous call to overlo...
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2011-08-15
Perttu Ahola
Non-vertex-alpha texture material for lava
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2011-08-15
Giuseppe Bilotta
Get rid of makepackage_binary.sh
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2011-08-15
Giuseppe Bilotta
Cleanup root
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2011-08-15
Perttu Ahola
modified mapgen to generate less lava
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2011-08-15
Perttu Ahola
Added #define WATER_ALPHA in content_mapnode.cpp
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2011-08-15
Perttu Ahola
tuned lava/universal damage code
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2011-08-14
Perttu Ahola
lava!
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2011-08-14
Perttu Ahola
Windows.h -> windows.h for cross-mingw build
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2011-08-13
Perttu Ahola
Merge remote-tracking branch 'speedprog/fixedNotFinding...
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2011-08-13
Giuseppe Bilotta
Let Settings accept a const char* directly
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2011-08-13
Giuseppe Bilotta
Fix keycode_to_keyname return value
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2011-08-12
Giuseppe Bilotta
Clean up key names handling
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2011-08-12
Giuseppe Bilotta
Fix use of && instead of &
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2011-08-12
Perttu Ahola
Removed assert if creating texture atlas image fails...
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2011-08-12
Constantin...
fixed not finding data dir if installed
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2011-08-12
Perttu Ahola
Fixed/extended/modified ban stuff to be good for inclusion
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2011-08-12
Perttu Ahola
Merge remote-tracking branch 'speedprog/banByIp'
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2011-08-12
Constantin...
added ipban support
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2011-08-11
Perttu Ahola
Updated .gitignore to ignore vim swap files
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2011-08-11
Giuseppe Bilotta
Typo fix
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2011-08-11
Giuseppe Bilotta
.gitattributes
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2011-08-11
Giuseppe Bilotta
Notify other players of wielded item change
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2011-08-11
Giuseppe Bilotta
constify inventory item serialization
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2011-08-11
Giuseppe Bilotta
Clients inform server on wielded item
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2011-08-11
Giuseppe Bilotta
Keep track of player item
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2011-08-11
Giuseppe Bilotta
Some inventory const-ification
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2011-08-11
Giuseppe Bilotta
Server should use the same eye position as the client
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2011-08-11
Giuseppe Bilotta
Refactor player's eye position coding
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2011-08-11
Giuseppe Bilotta
Introduce Player::getLightPosition
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2011-08-11
Perttu Ahola
Merged some FreeBSD fixes
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