2016-09-14 |
paramat | Default: New snow textures by Gambit |
commit | commitdiff | tree | snapshot |
2016-09-14 |
Auke Kok | Stairs: Big simplification of slabs combination |
commit | commitdiff | tree | snapshot |
2016-09-10 |
tenplus1 | Bones: Search for nearby 'air' for fallback bones placement |
commit | commitdiff | tree | snapshot |
2016-09-10 |
Auke Kok | Xpanes: Convert to connected nodeboxes |
commit | commitdiff | tree | snapshot |
2016-09-08 |
paramat | Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup |
commit | commitdiff | tree | snapshot |
2016-09-07 |
paramat | Change WTFPL to MIT (part 3) |
commit | commitdiff | tree | snapshot |
2016-09-06 |
paramat | Licenses: Change WTFPL to MIT (part 2) |
commit | commitdiff | tree | snapshot |
2016-09-05 |
paramat | Licenses: Change WTFPL to MIT (part 1) |
commit | commitdiff | tree | snapshot |
2016-09-04 |
paramat | Default: Vary wood burn times according to wood density |
commit | commitdiff | tree | snapshot |
2016-09-03 |
Auke Kok | Default/furnace: Indicate dst full |
commit | commitdiff | tree | snapshot |
2016-09-03 |
paramat | Creative: Make dig times near-identical for nodes of... |
commit | commitdiff | tree | snapshot |
2016-08-28 |
Pinky Snow | Default: Eliminate redundant 'get modpath' calls |
commit | commitdiff | tree | snapshot |
2016-08-28 |
paramat | Default, stairs, doors: Vary wood flammable and choppy... |
commit | commitdiff | tree | snapshot |
2016-08-27 |
rubenwardy | Add search on enter press to creative inventory |
commit | commitdiff | tree | snapshot |
2016-08-21 |
Megaf | Flowers: Add missing aliases for mushrooms from the... |
commit | commitdiff | tree | snapshot |
2016-08-20 |
paramat | Fire: Use 'enable fire' setting instead of 'disable... |
commit | commitdiff | tree | snapshot |
2016-08-20 |
pithydon | Default: Improve fences inventory/wield images |
commit | commitdiff | tree | snapshot |
2016-08-15 |
tenplus1 | Default/trees: Faster 'is snow nearby' function |
commit | commitdiff | tree | snapshot |
2016-08-15 |
paramat | Default: Optimise and simplify leafdecay ABM, remove... |
commit | commitdiff | tree | snapshot |
2016-08-09 |
tenplus1 | Add labels to ABMs |
commit | commitdiff | tree | snapshot |
2016-08-09 |
DonBatman | Changed snow nodebox to 'walkable = false' |
commit | commitdiff | tree | snapshot |
2016-08-09 |
tenplus1 | Tnt: Limit blown up dropped stacks to stack_max |
commit | commitdiff | tree | snapshot |
2016-08-09 |
Tim | Use minetest instead of core namespace, discourage... |
commit | commitdiff | tree | snapshot |
2016-08-09 |
Tim | Let Travis-CI automatically run luacheck on the game |
commit | commitdiff | tree | snapshot |
2016-08-05 |
Tim | Screwdriver: disallow rotation with `on_rotate = false` |
commit | commitdiff | tree | snapshot |
2016-08-05 |
Tim | Doors: Allow the screwdriver to rotate doors around... |
commit | commitdiff | tree | snapshot |
2016-08-04 |
tenplus1 | TNT: Fix bug with huge stacks |
commit | commitdiff | tree | snapshot |
2016-08-04 |
paramat | Doors: Trim open fence gate collision box |
commit | commitdiff | tree | snapshot |
2016-08-01 |
Tim | Doors: Fix potential crashes, code improvements |
commit | commitdiff | tree | snapshot |
2016-08-01 |
paramat | Bones: Improve bones textures |
commit | commitdiff | tree | snapshot |
2016-07-27 |
SmallJoker | Beds, boats: Replace deprecated get_look_yaw/set_look_yaw |
commit | commitdiff | tree | snapshot |
2016-07-27 |
paramat | Default: Prevent placing sapling if grown tree intersec... |
commit | commitdiff | tree | snapshot |
2016-07-27 |
tenplus1 | Bones: Ability to change bones mode. Tidy up code |
commit | commitdiff | tree | snapshot |
2016-07-23 |
paramat | Flowers: Fix waterlily on-place itemstack code |
commit | commitdiff | tree | snapshot |
2016-07-23 |
Thomas--S | Doors: Fix orientations of trapdoor textures |
commit | commitdiff | tree | snapshot |
2016-07-18 |
paramat | Nyancat: Fix texture names |
commit | commitdiff | tree | snapshot |
2016-07-18 |
paramat | Default/trees: Update to 'get_mapgen_setting()' |
commit | commitdiff | tree | snapshot |
2016-07-18 |
Thomas--S | Doors: Fix trapdoor on_blast |
commit | commitdiff | tree | snapshot |
2016-07-18 |
Thomas--S | Doors: Same naming for trapdoors as for doors |
commit | commitdiff | tree | snapshot |
2016-07-18 |
rubenwardy | Move nyancats into a separate mod |
commit | commitdiff | tree | snapshot |
2016-07-15 |
tenplus1 | Doors: Make door groups consistent with corresponding... |
commit | commitdiff | tree | snapshot |
2016-07-15 |
adrido | Beds: Only register respawn callbacks if respawn is... |
commit | commitdiff | tree | snapshot |
2016-07-15 |
Tim | Clean up fire ABM parameters. |
commit | commitdiff | tree | snapshot |
2016-07-15 |
Tim | Stop shadowing upvalues and definitions. |
commit | commitdiff | tree | snapshot |
2016-07-15 |
Tim | Remove unused and clean up missused variable-value... |
commit | commitdiff | tree | snapshot |
2016-07-13 |
tenplus1 | Beds: Save respawn position when entering bed, only... |
commit | commitdiff | tree | snapshot |
2016-07-13 |
Tim | Doors: Fix missing node parameter passing |
commit | commitdiff | tree | snapshot |
2016-07-10 |
paramat | Bones: New textures |
commit | commitdiff | tree | snapshot |
2016-07-10 |
Tim | Doors: Fix trapdoor crash on can_dig with nil-player... |
commit | commitdiff | tree | snapshot |
2016-07-10 |
tenplus1 | Default/trees: Faster way to detect snow around pine... |
commit | commitdiff | tree | snapshot |
2016-07-09 |
Tim | Doors: Remove unnecessary node lookups |
commit | commitdiff | tree | snapshot |
2016-07-09 |
Tim | Always return the leftover ItemStack for on_place and... |
commit | commitdiff | tree | snapshot |
2016-07-07 |
paramat | TNT: Add missing 'then' |
commit | commitdiff | tree | snapshot |
2016-07-07 |
Tim | Bucket: Allow liquid placed against unknown nodes inste... |
commit | commitdiff | tree | snapshot |
2016-07-07 |
Tim | Bucket: Prevent crashing when placing liquid against... |
commit | commitdiff | tree | snapshot |
2016-07-07 |
paramat | Doors: Code cleanup |
commit | commitdiff | tree | snapshot |
2016-07-07 |
paramat | Doors / default: Remove 'hot', 'bendy' and 'melty'... |
commit | commitdiff | tree | snapshot |
2016-07-07 |
paramat | Default, flowers: Use 'get_mapgen_setting()' |
commit | commitdiff | tree | snapshot |
2016-07-07 |
tenplus1 | TNT: When disabled leave some useful functionality... |
commit | commitdiff | tree | snapshot |
2016-07-05 |
tenplus1 | Game_api.txt: Add position table reference |
commit | commitdiff | tree | snapshot |
2016-07-05 |
tenplus1 | Game_api.txt: Add API information for sethome functions |
commit | commitdiff | tree | snapshot |
2016-07-05 |
paramat | Default/mapgen: Simplify iron ore registrations |
commit | commitdiff | tree | snapshot |
2016-07-05 |
paramat | Default/mapgen: Add ores above y = 1024 |
commit | commitdiff | tree | snapshot |
2016-07-05 |
paramat | Default/mapgen: Clean up ore registrations |
commit | commitdiff | tree | snapshot |
2016-07-05 |
tenplus1 | Bucket: Correct liquid placing in protected areas |
commit | commitdiff | tree | snapshot |
2016-07-03 |
tenplus1 | Tidy sethome code, add global functions, round coords... |
commit | commitdiff | tree | snapshot |
2016-07-01 |
paramat | Flowers: Make waterlily floodable |
commit | commitdiff | tree | snapshot |
2016-07-01 |
Thomas--S | Doors: Remove use_texture_alpha from door definition |
commit | commitdiff | tree | snapshot |
2016-07-01 |
HybridDog | Wool: Use adv- and optipng to optimise texture files |
commit | commitdiff | tree | snapshot |
2016-07-01 |
HybridDog | Wool: Clean up code |
commit | commitdiff | tree | snapshot |
2016-06-27 |
paramat | Doors: Add dedicated sounds for glass doors |
commit | commitdiff | tree | snapshot |
2016-06-27 |
paramat | Default: New aspen tree schematics |
commit | commitdiff | tree | snapshot |
2016-06-27 |
tenplus1 | Default: Enable crafting of mese crystal fragments... |
commit | commitdiff | tree | snapshot |
2016-06-27 |
tenplus1 | Default: Craft locked chest from chest plus steel ingot |
commit | commitdiff | tree | snapshot |
2016-06-27 |
tenplus1 | Creative: Document creative.formspec_add in game_api.txt |
commit | commitdiff | tree | snapshot |
2016-06-26 |
paramat | Stairs: Code cleanup, fix various errors |
commit | commitdiff | tree | snapshot |
2016-06-26 |
paramat | Stairs: Register stone / desert stone / sandstone ... |
commit | commitdiff | tree | snapshot |
2016-06-26 |
Tim | Gitignore: Update to ignore additional ide/editors |
commit | commitdiff | tree | snapshot |
2016-06-25 |
paramat | Default: Add stone / desert stone / sandstone / obsidia... |
commit | commitdiff | tree | snapshot |
2016-06-22 |
paramat | Stairs: Stair recipe returns 8 stairs not 6 |
commit | commitdiff | tree | snapshot |
2016-06-22 |
Xunto | Default: Fix character model uv-mapping |
commit | commitdiff | tree | snapshot |
2016-06-22 |
paramat | Default: Remove mortar from stone brick, desert stone... |
commit | commitdiff | tree | snapshot |
2016-06-21 |
Yutao Yuan | Flowers: Fix misaligned waterlily texture |
commit | commitdiff | tree | snapshot |
2016-06-21 |
Auke Kok | Doors: Clean up nodedef usage |
commit | commitdiff | tree | snapshot |
2016-06-17 |
cd2 | Farming: Add negative fall_damage_add_percent to straw |
commit | commitdiff | tree | snapshot |
2016-06-17 |
Auke Kok | Default: Make brick and plank nodes rotatable |
commit | commitdiff | tree | snapshot |
2016-06-14 |
paramat | Creative: Add missing 'formspec_escape' to fix bug |
commit | commitdiff | tree | snapshot |
2016-06-14 |
paramat | Boats: Raise collisionbox top surface to fix boat behaviour |
commit | commitdiff | tree | snapshot |
2016-06-14 |
Auke Kok | Stairs: Add mossy cobble slab and stair |
commit | commitdiff | tree | snapshot |
2016-06-05 |
paramat | Mapgen: Add biome fields for riverbed node and depth |
commit | commitdiff | tree | snapshot |
2016-06-04 |
Auke Kok | Farming: allow LBM's for other mods as well. |
commit | commitdiff | tree | snapshot |
2016-06-04 |
paramat | Fire: Ignite tnt, gunpowder, permanent flame above... |
commit | commitdiff | tree | snapshot |
2016-05-30 |
Auke Kok | Doors: Pass pointed_thing to on_rightclick() callback |
commit | commitdiff | tree | snapshot |
2016-05-30 |
paramat | Default: New mese texture. Add missing texture credits |
commit | commitdiff | tree | snapshot |
2016-05-28 |
paramat | Default: Bookshelf has 2 openings instead of 4 |
commit | commitdiff | tree | snapshot |
2016-05-28 |
Auke Kok | Fire: move fire node removal out of ABM. |
commit | commitdiff | tree | snapshot |
2016-05-25 |
Auke Kok | Default: Convert saplings to use node timers |
commit | commitdiff | tree | snapshot |
2016-05-25 |
Auke Kok | Farming: Convert plants to use node timers |
commit | commitdiff | tree | snapshot |
2016-05-23 |
Auke Kok | Boats: Lower boat collision box top |
commit | commitdiff | tree | snapshot |
2016-05-23 |
paramat | Vessels: Improve code style |
commit | commitdiff | tree | snapshot |
next |