2017-11-14 |
paramat | PlayerSAO damage: Update to cope with variable player...
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2017-11-14 |
Auke Kok | Sounds: Add falling node sounds
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commit | commitdiff | tree |
2017-11-13 |
ezhh | Improve Settings tab button alignments
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commit | commitdiff | tree |
2017-11-13 |
paramat | Lua_api.txt: Add documentation of required mapgen aliases
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commit | commitdiff | tree |
2017-11-06 |
paramat | Lua_api.txt: Add documentation for 'eye_height' player...
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commit | commitdiff | tree |
2017-11-06 |
DTA7 | Item entities: Enable item collision detection for...
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commit | commitdiff | tree |
2017-11-06 |
paramat | LINT: Add files to whitelist, fix detected indent errors
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commit | commitdiff | tree |
2017-11-06 |
paramat | Player eye height: Make this a settable player object...
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commit | commitdiff | tree |
2017-10-29 |
lisacvuk | CSM: Add a way to get current locale from CSM
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commit | commitdiff | tree |
2017-10-29 |
paramat | Biome API: Add decoration flags for underground decorations
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commit | commitdiff | tree |
2017-10-29 |
raymoo | Allow overriding tool capabilities through itemstack...
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commit | commitdiff | tree |
2017-10-23 |
paramat | Minetest.conf.example(.extra): Updates due to noise...
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commit | commitdiff | tree |
2017-10-23 |
Muhammad Rifqi Priyo... | Lua_api.txt: Revert changes to NoiseParams format example
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commit | commitdiff | tree |
2017-10-23 |
Muhammad Rifqi Priyo... | Improvements/fixes for noise parameter input in advanced...
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commit | commitdiff | tree |
2017-10-10 |
paramat | Simple decorations: Make 'place_offset_y' usable with...
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commit | commitdiff | tree |
2017-10-10 |
DTA7 | Smooth lighting: Fix light leaking through edge-connected...
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commit | commitdiff | tree |
2017-10-09 |
paramat | Simple decorations: Add 'param2_max' parameter for...
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commit | commitdiff | tree |
2017-10-02 |
paramat | CAO footstep sounds: Reduce gain to balance volume
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commit | commitdiff | tree |
2017-10-01 |
paramat | Stratum ore: Allow use with no noise for simple horizontal...
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commit | commitdiff | tree |
2017-09-28 |
SmallJoker | Localplayer: Fix disable_jump effect and getStandingNodePos()
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commit | commitdiff | tree |
2017-09-28 |
Hybrid Dog | Lua_api.txt: Clarify arguments of functions, plus some...
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commit | commitdiff | tree |
2017-09-25 |
paramat | Can_zoom player object property: Add missing documentation
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commit | commitdiff | tree |
2017-09-25 |
paramat | Positional sound: Limit volume when closer than 1 node
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commit | commitdiff | tree |
2017-09-19 |
paramat | Rooted plantlike drawtype: Add remaining documentation
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commit | commitdiff | tree |
2017-09-18 |
paramat | Leveled nodebox: Change levels from 1/63rds to 1/64ths
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commit | commitdiff | tree |
2017-09-17 |
paramat | Biome API: Revert biomes, decos, ores being relative...
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commit | commitdiff | tree |
2017-09-17 |
paramat | Biome generation: Fix layers of 'filler' nodes at biome...
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commit | commitdiff | tree |
2017-09-16 |
paramat | Generate biomes: Recalculate biome at biome lower limit
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commit | commitdiff | tree |
2017-09-14 |
paramat | Cavegen: Avoid unsupported biome 'top' or 'filler'...
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commit | commitdiff | tree |
2017-09-14 |
Rob Blanckaert | Object properties: Add 'glow', disables light's effect...
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commit | commitdiff | tree |
2017-09-10 |
paramat | Schematic decorations: Add 'place_offset_y' placement...
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commit | commitdiff | tree |
2017-09-10 |
rubenwardy | Fix empty legacy meta being persisted
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commit | commitdiff | tree |
2017-09-04 |
paramat | Conf.example: Update using auto-generation
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commit | commitdiff | tree |
2017-09-04 |
paramat | Network protocol documentation: Add 'can_zoom' to version 36
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commit | commitdiff | tree |
2017-09-04 |
paramat | World start time: Add setting for this, default unchanged
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commit | commitdiff | tree |
2017-08-30 |
Rui | Remove nodeupdate and nodeupdate_single
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commit | commitdiff | tree |
2017-08-30 |
paramat | Zoom: Move enabling zoom to a new player object property
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commit | commitdiff | tree |
2017-08-28 |
paramat | Advanced settings: Make 'controls', 'graphics', 'sound...
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commit | commitdiff | tree |
2017-08-20 |
paramat | Mgv6: Remove incorrectly defined and unused 'volume...
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commit | commitdiff | tree |
2017-08-20 |
paramat | Minimap: Add new HUD flag for minimap radar mode
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commit | commitdiff | tree |
2017-08-14 |
paramat | Advanced settings: Re-organise mapgen settings for...
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commit | commitdiff | tree |
2017-08-14 |
Dániel Juhász | Make dropped items colorable
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commit | commitdiff | tree |
2017-08-14 |
Hybrid Dog | L-system: Fix leaves cutting through stems
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commit | commitdiff | tree |
2017-08-13 |
Wuzzy | Add slippery group for nodes (players/items slide)
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commit | commitdiff | tree |
2017-08-13 |
SmallJoker | Trigger on_rightclick regardless on the formspec meta...
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commit | commitdiff | tree |
2017-08-13 |
Wuzzy | Add short description for disabled texture packs
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commit | commitdiff | tree |
2017-08-13 |
TeTpaAka | Change “Use” key name to “Special”
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commit | commitdiff | tree |
2017-08-09 |
paramat | Mgv7: Raise spawn point by 1 node for no mountain case
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commit | commitdiff | tree |
2017-08-09 |
paramat | Step height: Add as a player object property
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commit | commitdiff | tree |
2017-08-09 |
Jens Rottmann | Minimap: Leaner minimap arrow makes it easier to see...
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commit | commitdiff | tree |
2017-08-09 |
Wuzzy | Key change menu: Expose more keys
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commit | commitdiff | tree |
2017-07-30 |
paramat | Dungeons: Use biome 'node_stone' if normal stone types...
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commit | commitdiff | tree |
2017-07-30 |
paramat | GenericCAO: Fix dark model below y = 0
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commit | commitdiff | tree |
2017-07-30 |
Lars Hofhansl | Darkness detection: Reduce chance of false positives...
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commit | commitdiff | tree |
2017-07-30 |
Wuzzy | Make direct item selection keys freely bindable
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commit | commitdiff | tree |
2017-07-26 |
paramat | Create_schematic documentation: Update for per-node...
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commit | commitdiff | tree |
2017-07-26 |
paramat | Mgv7: Add 'mount_zero_level' parameter
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commit | commitdiff | tree |
2017-07-21 |
paramat | Mgv7: Add option to repeat surface biomes in floatlands
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commit | commitdiff | tree |
2017-07-21 |
TeTpaAka | Player collisionbox: Make settable
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commit | commitdiff | tree |
2017-07-18 |
Lars Hofhansl | In-cloud fog: Strengthen effect when small view range...
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commit | commitdiff | tree |
2017-07-18 |
paramat | Window size: use 1024x600 to avoid a smaller UI
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commit | commitdiff | tree |
2017-07-17 |
paramat | Mgfractal: Improve spawning behaviour
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commit | commitdiff | tree |
2017-07-17 |
number Zero | Mesh generation: Fix performance regression caused...
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commit | commitdiff | tree |
2017-07-15 |
paramat | Default window size: Increase to 1024x576, aspect ratio...
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commit | commitdiff | tree |
2017-07-15 |
rubenwardy | CSM: Revert "[CSM] Add send_chat_message and run_server_chat...
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commit | commitdiff | tree |
2017-07-15 |
SmallJoker | Sneak: Stripped down version
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commit | commitdiff | tree |
2017-07-11 |
paramat | Advanced settings: Reformat noise parameter format...
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commit | commitdiff | tree |
2017-07-11 |
paramat | Biomes/decorations/ores: Make relative to 'water_level...
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commit | commitdiff | tree |
2017-07-11 |
number Zero | Add 'plantlike_rooted' drawtype
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commit | commitdiff | tree |
2017-07-07 |
vlapsley | Mapgen Carpathian: Add lava_depth parameter
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commit | commitdiff | tree |
2017-07-07 |
Dániel Juhász | Expose getPointedThing to Lua
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commit | commitdiff | tree |
2017-07-02 |
Jean-Patrick Guerrero | Camera: Improve arm inertia
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commit | commitdiff | tree |
2017-07-02 |
paramat | Dungeons: Add setting to prevent projecting dungeons
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commit | commitdiff | tree |
2017-07-01 |
stujones11 | Tile material: Add 'TILE_MATERIAL_OPAQUE', use for...
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commit | commitdiff | tree |
2017-06-28 |
paramat | Mgv7: Fix undefined 'float_mount_height'
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commit | commitdiff | tree |
2017-06-26 |
paramat | Ores: Make 'absheight' flag non-functional
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commit | commitdiff | tree |
2017-06-25 |
paramat | Mgv7: Clean up divide-by-zero fix
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commit | commitdiff | tree |
2017-06-25 |
paramat | Ores: Make 'absheight' flag non-functional
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commit | commitdiff | tree |
2017-06-24 |
paramat | Mgv7: Avoid divide-by-zero errors
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commit | commitdiff | tree |
2017-06-24 |
paramat | Mgvalleys: Use existing 'lava_max_height' value in...
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commit | commitdiff | tree |
2017-06-22 |
paramat | CavesRandomWalk: Make 'lava_depth' a mapgen parameter
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commit | commitdiff | tree |
2017-06-22 |
Gael-de-Sailly | Add minetest.rgba function that returns ColorString...
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commit | commitdiff | tree |
2017-06-21 |
paramat | Mgv5/v7/fractal: Add 'large_cave_depth' parameter to...
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commit | commitdiff | tree |
2017-06-21 |
Jesse McDonald | Inventory: Make addItem for empty ItemStacks respect...
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commit | commitdiff | tree |
2017-06-19 |
paramat | Mgv7: Do not limit river generation if no floatlands
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commit | commitdiff | tree |
2017-06-19 |
paramat | Mgv7 spawn search: Cope with extreme custom terrain...
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commit | commitdiff | tree |
2017-06-16 |
paramat | Mgv6 mudflow: Also check for 'ignore' nodes
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commit | commitdiff | tree |
2017-06-14 |
paramat | Mgv6 mudflow: Avoid partially removed stacked decorations
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commit | commitdiff | tree |
2017-06-11 |
number Zero | Plantlike meshoptions: Fix inverted random vertical...
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commit | commitdiff | tree |
2017-06-11 |
paramat | (Re)spawn players within 'mapgen_limit'
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commit | commitdiff | tree |
2017-06-02 |
Wuzzy | Lua_api.txt: Various edits and Markdown syntax improvements
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commit | commitdiff | tree |
2017-05-26 |
paramat | Mapgen files: Update and correct copyright credits
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commit | commitdiff | tree |
2017-05-16 |
SmallJoker | CSM: Document forgotten functions
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commit | commitdiff | tree |
2017-05-16 |
paramat | Caverns: Remove unnecessary liquid excavation
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commit | commitdiff | tree |
2017-05-09 |
paramat | Revert custom player collision box and step height...
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commit | commitdiff | tree |
2017-05-08 |
paramat | Custom step height: Fix implementation
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commit | commitdiff | tree |
2017-05-08 |
paramat | Shaders: Remove unused water surface shader
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commit | commitdiff | tree |
2017-05-07 |
paramat | Player properties: Set correct default collisionbox
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commit | commitdiff | tree |
2017-05-07 |
T0ny2 | Replace occurrence of luaL_reg in l_camera.cpp
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commit | commitdiff | tree |
2017-05-04 |
paramat | Directional coloured fog: Fix order of SColor components
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commit | commitdiff | tree |
next |