2016-08-09 |
Tim | Use minetest instead of core namespace, discourage...
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commit | commitdiff | tree |
2016-08-09 |
Tim | Let Travis-CI automatically run luacheck on the game
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commit | commitdiff | tree |
2016-08-04 |
tenplus1 | TNT: Fix bug with huge stacks
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commit | commitdiff | tree |
2016-08-04 |
paramat | Doors: Trim open fence gate collision box
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commit | commitdiff | tree |
2016-08-01 |
Tim | Doors: Fix potential crashes, code improvements
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commit | commitdiff | tree |
2016-08-01 |
paramat | Bones: Improve bones textures
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commit | commitdiff | tree |
2016-07-27 |
SmallJoker | Beds, boats: Replace deprecated get_look_yaw/set_look_yaw
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commit | commitdiff | tree |
2016-07-27 |
paramat | Default: Prevent placing sapling if grown tree intersects...
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commit | commitdiff | tree |
2016-07-27 |
tenplus1 | Bones: Ability to change bones mode. Tidy up code
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commit | commitdiff | tree |
2016-07-23 |
paramat | Flowers: Fix waterlily on-place itemstack code
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commit | commitdiff | tree |
2016-07-23 |
Thomas--S | Doors: Fix orientations of trapdoor textures
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commit | commitdiff | tree |
2016-07-18 |
paramat | Nyancat: Fix texture names
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commit | commitdiff | tree |
2016-07-18 |
paramat | Default/trees: Update to 'get_mapgen_setting()'
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commit | commitdiff | tree |
2016-07-18 |
Thomas--S | Doors: Fix trapdoor on_blast
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commit | commitdiff | tree |
2016-07-18 |
Thomas--S | Doors: Same naming for trapdoors as for doors
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commit | commitdiff | tree |
2016-07-18 |
rubenwardy | Move nyancats into a separate mod
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commit | commitdiff | tree |
2016-07-15 |
tenplus1 | Doors: Make door groups consistent with corresponding...
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commit | commitdiff | tree |
2016-07-15 |
adrido | Beds: Only register respawn callbacks if respawn is...
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commit | commitdiff | tree |
2016-07-15 |
Tim | Clean up fire ABM parameters.
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commit | commitdiff | tree |
2016-07-15 |
Tim | Stop shadowing upvalues and definitions.
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commit | commitdiff | tree |
2016-07-15 |
Tim | Remove unused and clean up missused variable-value...
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commit | commitdiff | tree |
2016-07-13 |
tenplus1 | Beds: Save respawn position when entering bed, only...
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commit | commitdiff | tree |
2016-07-13 |
Tim | Doors: Fix missing node parameter passing
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commit | commitdiff | tree |
2016-07-10 |
paramat | Bones: New textures
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commit | commitdiff | tree |
2016-07-10 |
Tim | Doors: Fix trapdoor crash on can_dig with nil-player...
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commit | commitdiff | tree |
2016-07-10 |
tenplus1 | Default/trees: Faster way to detect snow around pine...
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commit | commitdiff | tree |
2016-07-09 |
Tim | Doors: Remove unnecessary node lookups
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commit | commitdiff | tree |
2016-07-09 |
Tim | Always return the leftover ItemStack for on_place and...
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commit | commitdiff | tree |
2016-07-07 |
paramat | TNT: Add missing 'then'
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commit | commitdiff | tree |
2016-07-07 |
Tim | Bucket: Allow liquid placed against unknown nodes instead...
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commit | commitdiff | tree |
2016-07-07 |
Tim | Bucket: Prevent crashing when placing liquid against...
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commit | commitdiff | tree |
2016-07-07 |
paramat | Doors: Code cleanup
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commit | commitdiff | tree |
2016-07-07 |
paramat | Doors / default: Remove 'hot', 'bendy' and 'melty'...
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commit | commitdiff | tree |
2016-07-07 |
paramat | Default, flowers: Use 'get_mapgen_setting()'
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commit | commitdiff | tree |
2016-07-07 |
tenplus1 | TNT: When disabled leave some useful functionality...
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commit | commitdiff | tree |
2016-07-05 |
tenplus1 | Game_api.txt: Add position table reference
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commit | commitdiff | tree |
2016-07-05 |
tenplus1 | Game_api.txt: Add API information for sethome functions
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commit | commitdiff | tree |
2016-07-05 |
paramat | Default/mapgen: Simplify iron ore registrations
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commit | commitdiff | tree |
2016-07-05 |
paramat | Default/mapgen: Add ores above y = 1024
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commit | commitdiff | tree |
2016-07-05 |
paramat | Default/mapgen: Clean up ore registrations
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commit | commitdiff | tree |
2016-07-05 |
tenplus1 | Bucket: Correct liquid placing in protected areas
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commit | commitdiff | tree |
2016-07-01 |
paramat | Flowers: Make waterlily floodable
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commit | commitdiff | tree |
2016-07-01 |
Thomas--S | Doors: Remove use_texture_alpha from door definition
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commit | commitdiff | tree |
2016-07-01 |
HybridDog | Wool: Use adv- and optipng to optimise texture files
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commit | commitdiff | tree |
2016-07-01 |
HybridDog | Wool: Clean up code
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commit | commitdiff | tree |
2016-06-27 |
paramat | Doors: Add dedicated sounds for glass doors
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commit | commitdiff | tree |
2016-06-27 |
paramat | Default: New aspen tree schematics
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commit | commitdiff | tree |
2016-06-27 |
tenplus1 | Default: Enable crafting of mese crystal fragments...
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commit | commitdiff | tree |
2016-06-27 |
tenplus1 | Default: Craft locked chest from chest plus steel ingot
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commit | commitdiff | tree |
2016-06-27 |
tenplus1 | Creative: Document creative.formspec_add in game_api.txt
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commit | commitdiff | tree |
2016-06-26 |
paramat | Stairs: Code cleanup, fix various errors
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commit | commitdiff | tree |
2016-06-26 |
paramat | Stairs: Register stone / desert stone / sandstone ...
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commit | commitdiff | tree |
2016-06-26 |
Tim | Gitignore: Update to ignore additional ide/editors
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commit | commitdiff | tree |
2016-06-25 |
paramat | Default: Add stone / desert stone / sandstone / obsidian...
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commit | commitdiff | tree |
2016-06-22 |
paramat | Stairs: Stair recipe returns 8 stairs not 6
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commit | commitdiff | tree |
2016-06-22 |
Xunto | Default: Fix character model uv-mapping
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commit | commitdiff | tree |
2016-06-22 |
paramat | Default: Remove mortar from stone brick, desert stone...
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commit | commitdiff | tree |
2016-06-21 |
Yutao Yuan | Flowers: Fix misaligned waterlily texture
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commit | commitdiff | tree |
2016-06-21 |
Auke Kok | Doors: Clean up nodedef usage
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commit | commitdiff | tree |
2016-06-17 |
cd2 | Farming: Add negative fall_damage_add_percent to straw
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commit | commitdiff | tree |
2016-06-17 |
Auke Kok | Default: Make brick and plank nodes rotatable
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commit | commitdiff | tree |
2016-06-14 |
paramat | Creative: Add missing 'formspec_escape' to fix bug
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commit | commitdiff | tree |
2016-06-14 |
paramat | Boats: Raise collisionbox top surface to fix boat behaviour
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commit | commitdiff | tree |
2016-06-14 |
Auke Kok | Stairs: Add mossy cobble slab and stair
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commit | commitdiff | tree |
2016-06-05 |
paramat | Mapgen: Add biome fields for riverbed node and depth
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commit | commitdiff | tree |
2016-06-04 |
Auke Kok | Farming: allow LBM's for other mods as well.
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commit | commitdiff | tree |
2016-06-04 |
paramat | Fire: Ignite tnt, gunpowder, permanent flame above...
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commit | commitdiff | tree |
2016-05-30 |
Auke Kok | Doors: Pass pointed_thing to on_rightclick() callback
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commit | commitdiff | tree |
2016-05-30 |
paramat | Default: New mese texture. Add missing texture credits
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commit | commitdiff | tree |
2016-05-28 |
paramat | Default: Bookshelf has 2 openings instead of 4
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commit | commitdiff | tree |
2016-05-28 |
Auke Kok | Fire: move fire node removal out of ABM.
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commit | commitdiff | tree |
2016-05-25 |
Auke Kok | Default: Convert saplings to use node timers
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commit | commitdiff | tree |
2016-05-25 |
Auke Kok | Farming: Convert plants to use node timers
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commit | commitdiff | tree |
2016-05-23 |
Auke Kok | Boats: Lower boat collision box top
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commit | commitdiff | tree |
2016-05-23 |
paramat | Vessels: Improve code style
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commit | commitdiff | tree |
2016-05-23 |
paramat | Vessels: Make shelf open on 2 sides not impossible...
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commit | commitdiff | tree |
2016-05-23 |
Duane Robertson | Doors: Fix uninitialized state variable
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commit | commitdiff | tree |
2016-05-21 |
Thomas--S | Vessels: Smaller/improved textures, remove duplicated...
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commit | commitdiff | tree |
2016-05-21 |
red-001 | Creative: Reset 'start_i' to 1 when the inventory filter...
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commit | commitdiff | tree |
2016-05-21 |
paramat | Default: Remove unnecessary infotexts for chests and...
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commit | commitdiff | tree |
2016-05-08 |
paramat | Tnt: Avoid divide-by-zero errors in calc_velocity()
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commit | commitdiff | tree |
2016-05-07 |
tenplus1 | Creative: Fix inventory crash after toggling creative...
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commit | commitdiff | tree |
2016-05-07 |
tenplus1 | Creative: Fix '-' glitch in playername
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commit | commitdiff | tree |
2016-05-07 |
tenplus1 | Creative: Add global variable creative.formspec_add
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commit | commitdiff | tree |
2016-05-05 |
paramat | Stairs/default: Make sandstone(brick) groups consistent
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commit | commitdiff | tree |
2016-05-05 |
Foz | Tnt: Fix bug in dropped item counting
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commit | commitdiff | tree |
2016-05-05 |
paramat | Default: Lower grass_side and snow_side textures
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commit | commitdiff | tree |
2016-05-01 |
rubenwardy | Add give_initial_items API
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commit | commitdiff | tree |
2016-05-01 |
Auke Kok | TNT: Combine adjacent TNT into the explosion
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commit | commitdiff | tree |
2016-04-30 |
Auke Kok | TNT: Allow mods to override entity physics.
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commit | commitdiff | tree |
2016-04-30 |
Auke Kok | TNT: Fix multiple explosions erasing drops
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commit | commitdiff | tree |
2016-04-29 |
Foz | Default: Add function 'node_sound_gravel_defaults()'
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commit | commitdiff | tree |
2016-04-29 |
paramat | Default: New grass and grass_side textures
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commit | commitdiff | tree |
2016-04-29 |
tenplus1 | Beds: Quicker saves with tidy output
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commit | commitdiff | tree |
2016-04-26 |
Auke Kok | TNT: make tnt:boom visual a particle, and larger
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commit | commitdiff | tree |
2016-04-26 |
Auke Kok | TNT: lower smoke particle count and speed.
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commit | commitdiff | tree |
2016-04-26 |
Auke Kok | TNT: self-start boom removal timer.
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commit | commitdiff | tree |
2016-04-26 |
Auke Kok | TNT: make tnt:burning a falling node.
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commit | commitdiff | tree |
2016-04-26 |
Auke Kok | TNT: randomly vary ejecting velocity
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commit | commitdiff | tree |
2016-04-26 |
Auke Kok | TNT: Damage mobs, knock back players
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commit | commitdiff | tree |
next |