oweals/minetest.git
4 years agoTranslated using Weblate (Arabic)
abidin toumi [Sun, 1 Mar 2020 18:48:55 +0000 (18:48 +0000)]
Translated using Weblate (Arabic)

Currently translated at 6.9% (89 of 1288 strings)

4 years agoTranslated using Weblate (Hungarian)
Ács Zoltán [Sat, 29 Feb 2020 16:46:33 +0000 (16:46 +0000)]
Translated using Weblate (Hungarian)

Currently translated at 59.5% (767 of 1288 strings)

4 years agoTranslated using Weblate (Esperanto)
Gao Tiesuan [Thu, 27 Feb 2020 12:13:24 +0000 (12:13 +0000)]
Translated using Weblate (Esperanto)

Currently translated at 92.5% (1192 of 1288 strings)

4 years agoTranslated using Weblate (Czech)
Vojtěch Šamla [Sun, 23 Feb 2020 23:10:35 +0000 (23:10 +0000)]
Translated using Weblate (Czech)

Currently translated at 48.3% (623 of 1288 strings)

4 years agoTranslated using Weblate (Arabic)
An0n3m0us [Sat, 22 Feb 2020 19:32:51 +0000 (19:32 +0000)]
Translated using Weblate (Arabic)

Currently translated at 6.1% (79 of 1288 strings)

4 years agoTranslated using Weblate (Lithuanian)
An0n3m0us [Sat, 22 Feb 2020 19:21:12 +0000 (19:21 +0000)]
Translated using Weblate (Lithuanian)

Currently translated at 15.2% (196 of 1288 strings)

4 years agoTranslated using Weblate (French)
Hugo Locurcio [Wed, 19 Feb 2020 14:57:21 +0000 (14:57 +0000)]
Translated using Weblate (French)

Currently translated at 92.3% (1189 of 1288 strings)

4 years agoTranslated using Weblate (Spanish)
JDiaz [Sun, 16 Feb 2020 11:09:19 +0000 (11:09 +0000)]
Translated using Weblate (Spanish)

Currently translated at 67.9% (875 of 1288 strings)

4 years agoTranslated using Weblate (Malay)
Muhammad Nur Hidayat Yasuyoshi [Mon, 17 Feb 2020 05:06:52 +0000 (05:06 +0000)]
Translated using Weblate (Malay)

Currently translated at 100.0% (1288 of 1288 strings)

4 years agoTranslated using Weblate (Hungarian)
An0n3m0us [Fri, 14 Feb 2020 18:47:13 +0000 (18:47 +0000)]
Translated using Weblate (Hungarian)

Currently translated at 59.7% (769 of 1288 strings)

4 years agoTranslated using Weblate (Spanish)
universales [Wed, 29 Jan 2020 18:43:17 +0000 (18:43 +0000)]
Translated using Weblate (Spanish)

Currently translated at 67.7% (872 of 1288 strings)

4 years agoTranslated using Weblate (Chinese (Traditional))
pan93412 [Tue, 28 Jan 2020 07:22:29 +0000 (07:22 +0000)]
Translated using Weblate (Chinese (Traditional))

Currently translated at 68.9% (888 of 1288 strings)

4 years agoTranslated using Weblate (Turkish)
monolifed [Sat, 25 Jan 2020 17:19:36 +0000 (17:19 +0000)]
Translated using Weblate (Turkish)

Currently translated at 100.0% (1288 of 1288 strings)

4 years agoTranslated using Weblate (Japanese)
BreadW [Sat, 25 Jan 2020 13:11:03 +0000 (13:11 +0000)]
Translated using Weblate (Japanese)

Currently translated at 100.0% (1288 of 1288 strings)

4 years agoTranslated using Weblate (German)
Wuzzy [Fri, 24 Jan 2020 18:47:04 +0000 (18:47 +0000)]
Translated using Weblate (German)

Currently translated at 100.0% (1288 of 1288 strings)

4 years agoAdd warning to set_sky() docs about unstable dawn and night sky colours (#9578)
Paramat [Fri, 3 Apr 2020 01:57:15 +0000 (02:57 +0100)]
Add warning to set_sky() docs about unstable dawn and night sky colours (#9578)

Also clean up confusing double meaning usage of the word 'skybox'.

4 years agoFix texture distortion for flowing liquids (#9561)
Elias Åström [Thu, 2 Apr 2020 17:24:35 +0000 (19:24 +0200)]
Fix texture distortion for flowing liquids (#9561)

Previously textures of the side faces on flowing liquid nodes would
become distorted on different axis depending on the liquid level.  This
is because the nodes always had the same texture coordinates, even when
the generated face could have different sizes.  This solves that problem
by adjusting the texture coordinates for the vertices making up the top
of the faces, so the textures will not look compressed for smaller
faces.

4 years agoFix GUI element click-through by changing visibility (#9534)
DS [Tue, 31 Mar 2020 17:34:42 +0000 (19:34 +0200)]
Fix GUI element click-through by changing visibility (#9534)

This adds a vector that holds pointers to elements that should only be visible while being drawn.

In the guifsmenu's draw func, all elements in this vector are made visible and invisible again. Apart from there, they are always invisible. (Well they are still visible before the first drawn, does this matter? If yes, it could be fixed easily with some lines of code everywhere.)

4 years agoFormspec: Mark `hypertext` and markup language as unstable
v-rob [Sat, 28 Mar 2020 20:54:19 +0000 (13:54 -0700)]
Formspec: Mark `hypertext` and markup language as unstable

4 years agoIgnore near_plane setting on non-Android platforms (#8749)
ANAND [Sat, 28 Mar 2020 20:53:55 +0000 (02:23 +0530)]
Ignore near_plane setting on non-Android platforms (#8749)

Camera's near-plane will be hard-coded to 0.1 on all non-Android platforms. The upper-bound of this setting has been reduced to 0.25, as 0.5 is just way too high.

4 years agoTravis: Correct Linux dependencies so that PostgreSQL is found by CMake
sfan5 [Sat, 28 Mar 2020 12:04:15 +0000 (13:04 +0100)]
Travis: Correct Linux dependencies so that PostgreSQL is found by CMake

4 years agoFix crash on wielditem/item entities
sfan5 [Sat, 28 Mar 2020 11:56:48 +0000 (12:56 +0100)]
Fix crash on wielditem/item entities

bug was introduced in f3032a637c53f3c98fbbed1d3b691898aabe1687

4 years agoImprove documentation of minetest.get_node_drops()
sfan5 [Thu, 26 Mar 2020 19:28:44 +0000 (20:28 +0100)]
Improve documentation of minetest.get_node_drops()

Also remove the comment saying it could be removed or modified.

4 years agoHypertext: Fix alignment tags adding unwanted newlines (#9548)
Pierre-Yves Rollo [Thu, 26 Mar 2020 18:56:35 +0000 (19:56 +0100)]
Hypertext: Fix alignment tags adding unwanted newlines (#9548)

4 years agoConnection: Fix deadlock in debug mode (#9550)
SmallJoker [Thu, 26 Mar 2020 18:13:50 +0000 (19:13 +0100)]
Connection: Fix deadlock in debug mode (#9550)

4 years agoFix small typos in lua_api.txt (#9546)
Dave Chu [Wed, 25 Mar 2020 10:44:20 +0000 (03:44 -0700)]
Fix small typos in lua_api.txt (#9546)

4 years agoFix incorrect light updates for wielditem and item visuals (#9540)
Danila Shutov [Mon, 23 Mar 2020 20:57:44 +0000 (23:57 +0300)]
Fix incorrect light updates for wielditem and item visuals (#9540)

An alternative to #9537

4 years agoAdd comments for translators (#9510)
Wuzzy [Fri, 20 Mar 2020 08:41:07 +0000 (08:41 +0000)]
Add comments for translators (#9510)

* Add translator comments for "special" strings

* Add translator comments for some "tricky" strings

4 years agoFix entity lighting (#9514)
Danila Shutov [Mon, 16 Mar 2020 21:58:13 +0000 (00:58 +0300)]
Fix entity lighting (#9514)

fixes #9482

4 years agoTransform texture UVs with provided tex. matrix (#9515)
Danila Shutov [Mon, 16 Mar 2020 21:57:46 +0000 (00:57 +0300)]
Transform texture UVs with provided tex. matrix (#9515)

fixes #9481

4 years agoFix mouse events sent to wrong GUI elements when dragging
sfan5 [Sun, 15 Mar 2020 19:34:49 +0000 (20:34 +0100)]
Fix mouse events sent to wrong GUI elements when dragging

4 years agoFormspecs: Add starting frame to `animated_image` (#9411)
v-rob [Mon, 16 Mar 2020 21:56:48 +0000 (14:56 -0700)]
Formspecs: Add starting frame to `animated_image` (#9411)

4 years agoFix some chatcommands not returning a value (#9503)
Wuzzy [Sat, 14 Mar 2020 14:01:22 +0000 (14:01 +0000)]
Fix some chatcommands not returning a value (#9503)

4 years agoUpdate clang-tidy configuration and scripts
sfan5 [Wed, 11 Mar 2020 12:33:54 +0000 (13:33 +0100)]
Update clang-tidy configuration and scripts

4 years agobuildbot: Update to newer MinGW gcc 9.2
sfan5 [Sun, 8 Mar 2020 20:05:12 +0000 (21:05 +0100)]
buildbot: Update to newer MinGW gcc 9.2

4 years agoUpdate travis build infrastructure
sfan5 [Sun, 8 Mar 2020 20:03:44 +0000 (21:03 +0100)]
Update travis build infrastructure

Ubuntu 14.04 -> 18.04
clang-format, clang-tidy 7 -> 8
clang 3.6 -> 3.9
clang 7 -> 9

4 years agoguiHyperText: Fix blinky cursor on link hover (#9392)
SmallJoker [Tue, 11 Feb 2020 18:53:09 +0000 (19:53 +0100)]
guiHyperText: Fix blinky cursor on link hover (#9392)

Change legacy size/position calculations to 'textarea'

4 years agominetest.get_content_id: error if the node does not exist (#9458)
HybridDog [Wed, 11 Mar 2020 15:25:14 +0000 (16:25 +0100)]
minetest.get_content_id: error if the node does not exist (#9458)

If a mod creator makes a typing mistake, this function now causes an error instead of returning the id of "ignore".

4 years agoFix memory leak in GUIHyperText (#9489)
DS [Tue, 10 Mar 2020 19:32:38 +0000 (20:32 +0100)]
Fix memory leak in GUIHyperText (#9489)

4 years agominetest,get_connected_players: Return empty table at load time (#9493)
sfan5 [Tue, 10 Mar 2020 19:32:04 +0000 (20:32 +0100)]
minetest,get_connected_players: Return empty table at load time (#9493)

4 years agoGUIFormSpecMenu: Remove field_close_on_enter warning (#9501)
SmallJoker [Tue, 10 Mar 2020 19:30:55 +0000 (20:30 +0100)]
GUIFormSpecMenu: Remove field_close_on_enter warning (#9501)

4 years agoRemove unnecessary checks before delete (#9500)
Nicolas Abril [Tue, 10 Mar 2020 19:30:42 +0000 (19:30 +0000)]
Remove unnecessary checks before delete (#9500)

Co-authored-by: Nicolas Abril <nicolasabril@alunos.utfpr.edu.br>
4 years agoFix 2 log messages when player joined to game (#9477)
Maksim [Sun, 8 Mar 2020 17:24:32 +0000 (18:24 +0100)]
Fix 2 log messages when player joined to game (#9477)

4 years agoImprove arm physics (#9485)
Jean-Patrick Guerrero [Sun, 8 Mar 2020 17:21:55 +0000 (18:21 +0100)]
Improve arm physics (#9485)

4 years agoFix star visilibity and documentation (since 946c03c6)
Jordan Snelling [Sun, 8 Mar 2020 15:13:36 +0000 (15:13 +0000)]
Fix star visilibity and documentation (since 946c03c6)

Fix memory leak (unused allocation)
Fix star rendering
Rename sky color struct
Fix stars on android
Remove extraneous .data() from android star draw

4 years agoWorkaround for get_player_information
SmallJoker [Sun, 8 Mar 2020 12:19:22 +0000 (13:19 +0100)]
Workaround for get_player_information

'-1' as value is handled as an error. If there are no RTT updates upon fast connect, set_player_information returned nil.

4 years agoGUIHyperText: Fix bug with UTF8 chars in action name + simplify UTF8 stringw conversi...
Jean-Patrick Guerrero [Sat, 7 Mar 2020 13:01:11 +0000 (14:01 +0100)]
GUIHyperText: Fix bug with UTF8 chars in action name + simplify UTF8 stringw conversion (#9437)

Co-authored-by: Pierre-Yves Rollo <dev@pyrollo.com>
4 years agoCleanup global namespace pollution in builtin (#9451)
Wuzzy [Fri, 6 Mar 2020 20:19:14 +0000 (20:19 +0000)]
Cleanup global namespace pollution in builtin (#9451)

4 years agoFix memory leak in protocol 38 set_sky
sfan5 [Thu, 5 Mar 2020 21:36:21 +0000 (22:36 +0100)]
Fix memory leak in protocol 38 set_sky

4 years agoFix linking failures when compiled with Clang 9
sfan5 [Thu, 5 Mar 2020 19:33:47 +0000 (20:33 +0100)]
Fix linking failures when compiled with Clang 9

4 years agoFixes around ServerActiveObject on_punch handling
sfan5 [Wed, 4 Mar 2020 18:13:26 +0000 (19:13 +0100)]
Fixes around ServerActiveObject on_punch handling

4 years agoFix potential security issue(s), documentation on minetest.deserialize() (#9369)
sfan5 [Thu, 5 Mar 2020 21:03:04 +0000 (22:03 +0100)]
Fix potential security issue(s), documentation on minetest.deserialize() (#9369)

Also adds an unittest

4 years agoFix code style to make clang-format happy
sfan5 [Thu, 5 Mar 2020 19:55:29 +0000 (20:55 +0100)]
Fix code style to make clang-format happy

4 years agoset_sky improvements, set_sun, set_moon and set_stars
Jordach [Wed, 21 Aug 2019 20:47:45 +0000 (21:47 +0100)]
set_sky improvements, set_sun, set_moon and set_stars

4 years agoFix pathfinder bugs: returning nil frequently, broken A*, jump through solid nodes...
Wuzzy [Thu, 5 Mar 2020 11:07:52 +0000 (12:07 +0100)]
Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid nodes (#9339)

* Fix pathfinder fail when startpos is over air
* Note down pathfinder restrictions
* Implement real A* search
* Pathfinder: Implement buildPath non-recursively
* Update find_path documentation
* Pathfinder: Check if jump path is unobstructed
* Pathfinder: Fix drop check first checking upwards
* Pathfinder: Return nil if source or dest are solid
* Pathfinder: Use priority queue for open list

4 years agoFix core.get_player_by_name() returning unusable ObjectRef
sfan5 [Tue, 3 Mar 2020 20:14:47 +0000 (21:14 +0100)]
Fix core.get_player_by_name() returning unusable ObjectRef

Followup to the previous commit.

4 years agoFix core.get_connected_players() returning unusable ObjectRefs
sfan5 [Tue, 3 Mar 2020 19:44:03 +0000 (20:44 +0100)]
Fix core.get_connected_players() returning unusable ObjectRefs

This bug is only exposed by 91eef646a59575bd9ae792e257bb6ad12fafc0b1
independent of the move of get_connected_players from Lua to C++.
Previously, there would be a small time window where the SAO had
its peer ID set to PEER_ID_INEXISTENT but the RemotePlayer was
still linked to the SAO, resulting in an ObjectRef that crashed
on certain function calls (#9387).

4 years agoAdd multiple element selection to `style` and `style_type` (#9380)
v-rob [Sun, 1 Mar 2020 14:39:57 +0000 (06:39 -0800)]
Add multiple element selection to `style` and `style_type` (#9380)

4 years agoGUIInventoryList: fix dropping items when clicking outside of formspec window (#9422)
DS [Wed, 26 Feb 2020 11:18:05 +0000 (12:18 +0100)]
GUIInventoryList: fix dropping items when clicking outside of formspec window (#9422)

4 years agoAllow texture modifiers in hotbar textures. (#9271)
Warr1024 [Wed, 26 Feb 2020 09:26:24 +0000 (04:26 -0500)]
Allow texture modifiers in hotbar textures. (#9271)

4 years agoFix incorrect spelling in lua_api.txt (#9431)
Gao Tiesuan [Wed, 26 Feb 2020 02:27:55 +0000 (10:27 +0800)]
Fix incorrect spelling in lua_api.txt (#9431)

4 years agoFix potential problem with core.get_connected_players()
sfan5 [Tue, 25 Feb 2020 15:08:47 +0000 (16:08 +0100)]
Fix potential problem with core.get_connected_players()

4 years agoDocumementation: Add advice on lifetime of ObjectRefs
sfan5 [Thu, 13 Feb 2020 18:44:38 +0000 (19:44 +0100)]
Documementation: Add advice on lifetime of ObjectRefs

4 years agoDocumentation: More precise description of ObjectRef:remove()
sfan5 [Wed, 12 Feb 2020 21:24:47 +0000 (22:24 +0100)]
Documentation: More precise description of ObjectRef:remove()

4 years agoProfiler: Fix wrong function name for entities
sfan5 [Wed, 12 Feb 2020 20:49:30 +0000 (21:49 +0100)]
Profiler: Fix wrong function name for entities

4 years agoMove core.get_connected_players() implementation to C++
sfan5 [Wed, 12 Feb 2020 18:49:48 +0000 (19:49 +0100)]
Move core.get_connected_players() implementation to C++

Keeping the ObjectRefs around in a table isn't ideal and this allows
removing the somewhat nonsensical is_player_connected() added in 86ef7147.

4 years agoRefactor Script API's log_deprecated
sfan5 [Wed, 12 Feb 2020 18:17:04 +0000 (19:17 +0100)]
Refactor Script API's log_deprecated

4 years agoScript API: Document ObjectRef handling in a comment
sfan5 [Wed, 12 Feb 2020 13:59:06 +0000 (14:59 +0100)]
Script API: Document ObjectRef handling in a comment

4 years agoLua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415)
Paramat [Sat, 22 Feb 2020 01:11:33 +0000 (01:11 +0000)]
Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415)

4 years agoFalling nodes: Add support for facedir, colorfacedir, wallmounted, colorwallmounted...
Wuzzy [Sat, 22 Feb 2020 01:10:17 +0000 (01:10 +0000)]
Falling nodes: Add support for facedir, colorfacedir, wallmounted, colorwallmounted, color, airlike, signlike, torchlike and glow (#9205)

4 years agoSettings: Fix game minetest.conf flags overriding defaults (#9404)
SmallJoker [Mon, 17 Feb 2020 18:26:32 +0000 (19:26 +0100)]
Settings: Fix game minetest.conf flags overriding defaults (#9404)

The game minetest.conf flags directly overwrote the global minetest.conf default values, resulting in unwanted erased mapgen flags.

* Fix set_mapgen_setting

4 years agoBasic model shading (#9374)
Danila Shutov [Sun, 16 Feb 2020 19:37:28 +0000 (22:37 +0300)]
Basic model shading (#9374)

4 years agoShaders: Fix OpenGL < 4.3 compatibility
SmallJoker [Sun, 16 Feb 2020 13:08:48 +0000 (14:08 +0100)]
Shaders: Fix OpenGL < 4.3 compatibility

4 years agoBuiltin: Fix error by digging unknown nodes
SmallJoker [Sun, 16 Feb 2020 13:01:05 +0000 (14:01 +0100)]
Builtin: Fix error by digging unknown nodes

4 years agoAdd animated_image[] formspec element (#9258)
Hugues Ross [Sat, 15 Feb 2020 15:33:18 +0000 (10:33 -0500)]
Add animated_image[] formspec element  (#9258)

4 years agoKey settings: Clear with escape (#8282)
SmallJoker [Fri, 14 Feb 2020 19:36:58 +0000 (20:36 +0100)]
Key settings: Clear with escape (#8282)

Key ESCAPE -> Cancel change
Key DELETE -> Remove entry

4 years agoUpdate embedded mini-gmp to version 6.2.0 (#9396)
Maksim [Fri, 14 Feb 2020 19:36:41 +0000 (20:36 +0100)]
Update embedded mini-gmp to version 6.2.0 (#9396)

4 years agoAdd missing paramtype2 documentation (#9397)
Wuzzy [Thu, 13 Feb 2020 22:27:20 +0000 (22:27 +0000)]
Add missing paramtype2 documentation (#9397)

4 years agoFix param2 set to 240 if liquid source was renewed
Wuzzy [Wed, 12 Feb 2020 21:08:43 +0000 (22:08 +0100)]
Fix param2 set to 240 if liquid source was renewed

4 years agoCollision detection tweak #2 (#9365)
TheTermos [Thu, 13 Feb 2020 19:13:07 +0000 (20:13 +0100)]
Collision detection tweak #2 (#9365)

4 years agoDisplay an error when a noise parameter has too many octaves (#9394)
Paramat [Wed, 12 Feb 2020 23:15:07 +0000 (23:15 +0000)]
Display an error when a noise parameter has too many octaves (#9394)

Display an error and throw exception when one or more octaves of
a noise has spread < 1, causing random looking broken noise.

4 years agoUpdate some libraries for buildbot
sfan5 [Mon, 10 Feb 2020 23:20:40 +0000 (00:20 +0100)]
Update some libraries for buildbot

4 years agoScript API: Check that SAOs are still usable before attempting to use them
sfan5 [Tue, 11 Feb 2020 12:23:03 +0000 (13:23 +0100)]
Script API: Check that SAOs are still usable before attempting to use them

4 years agoWarn of biome ID re-allocation when unregistering or clearing biomes (#9359)
Paramat [Mon, 3 Feb 2020 00:31:00 +0000 (00:31 +0000)]
Warn of biome ID re-allocation when unregistering or clearing biomes (#9359)

4 years agoStaticText: Reset background on EnrichedString change (#9340)
SmallJoker [Sat, 1 Feb 2020 19:41:32 +0000 (20:41 +0100)]
StaticText: Reset background on EnrichedString change (#9340)

This also fixes the F6 profiler background color -> now controlled by EnrichedString

4 years agoConvert sound_play uses in builtin to ephemeral
sfan5 [Sat, 25 Jan 2020 20:57:29 +0000 (21:57 +0100)]
Convert sound_play uses in builtin to ephemeral

4 years agoLet node 'place' and 'dug' sounds be heard by other players
sfan5 [Sat, 25 Jan 2020 20:49:27 +0000 (21:49 +0100)]
Let node 'place' and 'dug' sounds be heard by other players

4 years agoImprove core.sound_play with ephemeral sounds and player exclusion
sfan5 [Sat, 25 Jan 2020 20:19:29 +0000 (21:19 +0100)]
Improve core.sound_play with ephemeral sounds and player exclusion

4 years agoAdd table.shuffle (#8299)
HybridDog [Sat, 1 Feb 2020 15:09:45 +0000 (16:09 +0100)]
Add table.shuffle (#8299)

4 years agoAdd limit parameter to decompressZlib
Ben Deutsch [Tue, 30 Jan 2018 21:12:40 +0000 (22:12 +0100)]
Add limit parameter to decompressZlib

This can prevent untrusted data, such as sent over the network,
from consuming all memory with a specially crafted payload.

4 years agoFormspec: Create a new class for inventorylists (#9287)
DS [Sat, 1 Feb 2020 12:55:13 +0000 (13:55 +0100)]
Formspec: Create a new class for inventorylists (#9287)

4 years agoCollision temporary fix for issue #6886
TheTermos [Mon, 27 Jan 2020 18:30:11 +0000 (19:30 +0100)]
Collision temporary fix for issue #6886

4 years agoAdd 9-slice background support to button formspec elements (#9290)
Hugues Ross [Sun, 26 Jan 2020 19:35:26 +0000 (14:35 -0500)]
Add 9-slice background support to button formspec elements (#9290)

4 years agoSettings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284)
SmallJoker [Sat, 25 Jan 2020 15:56:54 +0000 (16:56 +0100)]
Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284)

Unified flags handling in C++ and Lua Settings API
     -> Reading only, for now. Writing can be implemented later, if needed.
API function to read the currently active flags
     -> was impossible from Lua

Co-authored-by: Wuzzy <wuzzy2@mail.ru>
4 years agoEnrichedString: Fix substr segfault caused by non-formatted text
SmallJoker [Fri, 24 Jan 2020 19:42:26 +0000 (20:42 +0100)]
EnrichedString: Fix substr segfault caused by non-formatted text

4 years agoUpdate translation sources
rubenwardy [Sat, 18 Jan 2020 20:22:26 +0000 (20:22 +0000)]
Update translation sources

4 years agoUpdate settingtypes.txt for new languages
rubenwardy [Wed, 15 Jan 2020 18:58:24 +0000 (18:58 +0000)]
Update settingtypes.txt for new languages

4 years agoTranslated using Weblate (Chinese (Simplified))
IFRFSX [Tue, 14 Jan 2020 12:25:27 +0000 (12:25 +0000)]
Translated using Weblate (Chinese (Simplified))

Currently translated at 65.1% (830 of 1274 strings)

4 years agoTranslated using Weblate (Estonian)
Evert Prants [Sat, 11 Jan 2020 19:25:18 +0000 (19:25 +0000)]
Translated using Weblate (Estonian)

Currently translated at 30.0% (382 of 1274 strings)

4 years agoTranslated using Weblate (Japanese (Kansai))
rubenwardy [Sat, 11 Jan 2020 18:21:34 +0000 (18:21 +0000)]
Translated using Weblate (Japanese (Kansai))

Currently translated at 0.2% (2 of 1274 strings)