'-1' as value is handled as an error. If there are no RTT updates upon fast connect, set_player_information returned nil.
struct rttstats {
float jitter_min = FLT_MAX;
float jitter_max = 0.0f;
- float jitter_avg = -1.0f;
+ float jitter_avg = -2.0f;
float min_rtt = FLT_MAX;
float max_rtt = 0.0f;
- float avg_rtt = -1.0f;
+ float avg_rtt = -2.0f;
rttstats() = default;
};
rttstats m_rtt;
- float m_last_rtt = -1.0f;
+ float m_last_rtt = -2.0f;
// current usage count
unsigned int m_usage = 0;