Let node 'place' and 'dug' sounds be heard by other players
authorsfan5 <sfan5@live.de>
Sat, 25 Jan 2020 20:49:27 +0000 (21:49 +0100)
committersfan5 <sfan5@live.de>
Sat, 1 Feb 2020 19:31:41 +0000 (20:31 +0100)
builtin/game/item.lua

index d6c6469b34eb6a9c03dc8d71232795abd3c8f2e2..3958cb66fb97cb681d0581a628baaba54650e0dc 100644 (file)
@@ -305,9 +305,6 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2,
                return itemstack, nil
        end
 
-       log("action", playername .. " places node "
-               .. def.name .. " at " .. core.pos_to_string(place_to))
-
        local oldnode = core.get_node(place_to)
        local newnode = {name = def.name, param1 = 0, param2 = param2 or 0}
 
@@ -333,7 +330,7 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2,
                                z = above.z - placer_pos.z
                        }
                        newnode.param2 = core.dir_to_facedir(dir)
-                       log("action", "facedir: " .. newnode.param2)
+                       log("info", "facedir: " .. newnode.param2)
                end
        end
 
@@ -364,9 +361,20 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2,
                return itemstack, nil
        end
 
+       log("action", playername .. " places node "
+               .. def.name .. " at " .. core.pos_to_string(place_to))
+
        -- Add node and update
        core.add_node(place_to, newnode)
 
+       -- Play sound if it was done by a player
+       if playername ~= "" and def.sounds and def.sounds.place then
+               core.sound_play(def.sounds.place, {
+                       pos = place_to,
+                       exclude_player = playername,
+               }, true)
+       end
+
        local take_item = true
 
        -- Run callback
@@ -606,6 +614,14 @@ function core.node_dig(pos, node, digger)
        -- Remove node and update
        core.remove_node(pos)
 
+       -- Play sound if it was done by a player
+       if diggername ~= "" and def.sounds and def.sounds.dug then
+               core.sound_play(def.sounds.dug, {
+                       pos = pos,
+                       exclude_player = diggername,
+               }, true)
+       end
+
        -- Run callback
        if def and def.after_dig_node then
                -- Copy pos and node because callback can modify them