Kahrl [Mon, 19 Sep 2011 15:11:53 +0000 (17:11 +0200)]
fix some normals
Kahrl [Mon, 19 Sep 2011 15:08:42 +0000 (17:08 +0200)]
Wielded tool updates, leaves and glass work now
Kahrl [Mon, 19 Sep 2011 04:37:24 +0000 (06:37 +0200)]
Convert any inventory item into a mesh, bring back InventoryItem::getImageRay(), some const-correctness fixes
Kahrl [Mon, 19 Sep 2011 01:01:11 +0000 (03:01 +0200)]
Added sprite extruder
Kahrl [Sun, 18 Sep 2011 15:02:30 +0000 (17:02 +0200)]
trying some view bobbing changes
Kahrl [Sun, 18 Sep 2011 00:24:43 +0000 (02:24 +0200)]
Oops, up vector is needed.
Kahrl [Sun, 18 Sep 2011 00:17:39 +0000 (02:17 +0200)]
This looks more like MC view bobbing, but still not even close
Kahrl [Fri, 16 Sep 2011 16:03:58 +0000 (18:03 +0200)]
Revert some changes that could lead to slower map transfer and increaed network load.
Kahrl [Wed, 14 Sep 2011 22:32:11 +0000 (00:32 +0200)]
Made wielded tool move slightly (and smoothly) during view bobbing. Making the tool be a child node of an empty scene node instead of the camera scene node seemingly fixed the uncontrollable tool jitter, too.
Kahrl [Thu, 8 Sep 2011 21:31:48 +0000 (23:31 +0200)]
View bobbing is slower in the water.
Kahrl [Thu, 8 Sep 2011 15:45:39 +0000 (17:45 +0200)]
inventory displays tool breakage bar again
Kahrl [Thu, 8 Sep 2011 14:10:44 +0000 (16:10 +0200)]
trying something else... also replaced M_PI by PI everywhere
Kahrl [Thu, 8 Sep 2011 12:21:56 +0000 (14:21 +0200)]
attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something doesn't work right yet
Kahrl [Thu, 8 Sep 2011 11:34:28 +0000 (13:34 +0200)]
minor view bobbing improvements
Kahrl [Thu, 8 Sep 2011 11:14:59 +0000 (13:14 +0200)]
make it slightly less annoying :o)
Kahrl [Thu, 8 Sep 2011 11:03:55 +0000 (13:03 +0200)]
Implemented view bobbing (testing simple lemniscate shape)
Kahrl [Wed, 7 Sep 2011 23:24:47 +0000 (01:24 +0200)]
Commented out debug statements again
Kahrl [Wed, 7 Sep 2011 23:08:47 +0000 (01:08 +0200)]
Collected and moved existing camera infrastructure from game.cpp to camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
Kahrl [Wed, 7 Sep 2011 17:21:28 +0000 (19:21 +0200)]
Removed unused camera_position and camera_direction fields from Client. Moved ClientEnvironment::drawPostFx to ClientMap::renderPostFx -- this will make the camera management classes easier to write, as ClientMap already knows the camera position but ClientEnvironment doesn't and has to be told about it. This also eliminates the need for Client::getEnv(). Made the post effect color a content feature defined in content_mapnode.h.
JacobF [Wed, 7 Sep 2011 14:56:04 +0000 (10:56 -0400)]
Display which tool the player is holding
And some simple animation when trying to dig...
Perttu Ahola [Tue, 6 Sep 2011 22:27:04 +0000 (01:27 +0300)]
Note about texture atlas
Perttu Ahola [Tue, 6 Sep 2011 22:19:48 +0000 (01:19 +0300)]
Add note about trans_table_19.
Perttu Ahola [Tue, 6 Sep 2011 17:28:45 +0000 (20:28 +0300)]
Remove block file from disk when saved to database
JacobF [Wed, 24 Aug 2011 02:10:19 +0000 (22:10 -0400)]
Pause in unloaded territory instead of collide
Perttu Ahola [Tue, 6 Sep 2011 16:39:23 +0000 (19:39 +0300)]
Make Connection::Send cancel silently if peer doesn't exist.
Perttu Ahola [Tue, 6 Sep 2011 16:22:00 +0000 (19:22 +0300)]
Update version number to something more proper for this stage of development (0.2.201109xx_dev)
Perttu Ahola [Tue, 6 Sep 2011 16:16:36 +0000 (19:16 +0300)]
Speed up periodical map unloading by moving beginSave() and endSave() to outer loop in Map::timerUpdate()
Perttu Ahola [Tue, 6 Sep 2011 15:04:02 +0000 (18:04 +0300)]
Merge remote-tracking branch 'queatz/sqlite-map'
Perttu Ahola [Tue, 6 Sep 2011 14:52:03 +0000 (17:52 +0300)]
Fix bug in posix file/directory removal wrapper, as pointed out by kahrl
Perttu Ahola [Tue, 6 Sep 2011 14:13:24 +0000 (17:13 +0300)]
Fix some texture stuff: remove item_fence.png, use fence.png, remove inexisting cactus.png from texture atlas (replace with nothing because cactus is rare)
Kahrl [Wed, 31 Aug 2011 09:24:50 +0000 (11:24 +0200)]
allow specifying a fixed seed in the config file for generating the map (fixed_map_seed)
JacobF [Thu, 1 Sep 2011 21:16:55 +0000 (17:16 -0400)]
Now SAOs will reflect changes to their temporary inventory object
Also, the temp item wasn't being deleted, might have been a memory leak.
Now you will only eat 1 item off a stack
JacobF [Sun, 4 Sep 2011 21:06:23 +0000 (17:06 -0400)]
Cull empty lines...
JacobF [Sun, 4 Sep 2011 21:02:50 +0000 (17:02 -0400)]
Files to database converter
JacobF [Sun, 4 Sep 2011 21:01:28 +0000 (17:01 -0400)]
These numbers were well exceeding 2^32...
JacobF [Fri, 2 Sep 2011 23:07:14 +0000 (19:07 -0400)]
Initial sqlite3 maps.
* The map will reside in world/map.sqlite
* It will load from the sectors folder but will not save there
JacobF [Fri, 2 Sep 2011 21:33:06 +0000 (17:33 -0400)]
Furnace was crashing stuff again
JacobF [Fri, 2 Sep 2011 20:59:17 +0000 (16:59 -0400)]
Merge branch 'master' of /media/Field/Software/minetest-queatz/minetest-sqlite/.. into sqlite-map
JacobF [Thu, 1 Sep 2011 22:27:30 +0000 (18:27 -0400)]
Update to SQLite 3.7.7.1
JacobF [Thu, 1 Sep 2011 19:39:15 +0000 (15:39 -0400)]
* Furnace would say it was overloaded when it had a non-cookable source
* I didn't understand that expression last fix and now the furnace would burn fuel
even when it had no source item.
Perttu Ahola [Wed, 31 Aug 2011 14:04:12 +0000 (17:04 +0300)]
Merge remote-tracking branch 'queatz/furnace-fix'
Perttu Ahola [Tue, 30 Aug 2011 21:43:34 +0000 (00:43 +0300)]
Updated changelog
JacobF [Tue, 30 Aug 2011 15:38:53 +0000 (11:38 -0400)]
If there was no source item in a furnace it would cause a segmentation fault.
Perttu Ahola [Tue, 30 Aug 2011 11:24:33 +0000 (14:24 +0300)]
Merge remote-tracking branch 'kahrl/dissector'
Perttu Ahola [Tue, 30 Aug 2011 11:24:23 +0000 (14:24 +0300)]
Merge remote-tracking branch 'queatz/mmb10'
Perttu Ahola [Tue, 30 Aug 2011 11:24:12 +0000 (14:24 +0300)]
Merge remote-tracking branch 'queatz/furnace-is-not-blackhole'
Perttu Ahola [Tue, 30 Aug 2011 11:24:07 +0000 (14:24 +0300)]
Merge remote-tracking branch 'queatz/furnace-is-not-out-nor-can-rat-escape'
Perttu Ahola [Tue, 30 Aug 2011 11:23:44 +0000 (14:23 +0300)]
Merge remote-tracking branch 'queatz/privs'
JacobF [Thu, 25 Aug 2011 23:27:50 +0000 (19:27 -0400)]
Merged 2 branches because they relied on each other.
This one contains these changes from main c55:
* Adds a function to check if there is room for a specific item
* Using that, you can now pick up rats if you have a full inventory and a not full rat stack
* Furnace would cook only 1 item if that item used the last available result slot, now it will continue
* Furnace will say it's overloaded
* Furnace won't wait until the next step to start on the next item
- This caused small fuels to cook slower than meant to
- Also caused furnaces to say they were out of fuel after finishing the last fuel item
Kahrl [Thu, 25 Aug 2011 19:32:48 +0000 (21:32 +0200)]
dissector branch: fix for doc/protocol.txt: CONTROLTYPE_DISCO is 3
Kahrl [Thu, 25 Aug 2011 19:31:28 +0000 (21:31 +0200)]
dissector branch: fix description of TOCLIENT_PLAYERITEM in clientserver.h
Kahrl [Thu, 25 Aug 2011 19:29:41 +0000 (21:29 +0200)]
dissector branch: added wireshark dissector minetest.lua
JacobF [Thu, 25 Aug 2011 16:43:19 +0000 (12:43 -0400)]
Middle mouse click will move 10 items around at a time.
JacobF [Wed, 24 Aug 2011 22:53:06 +0000 (18:53 -0400)]
Don't remove furnace if something is inside it.
JacobF [Wed, 24 Aug 2011 02:08:09 +0000 (22:08 -0400)]
If a user doesn't have build rights, don't allow them to move items to and from their inventory
JacobF [Wed, 24 Aug 2011 02:06:35 +0000 (22:06 -0400)]
The password box in the mainmenu is focused if there is already a name and address filled in
Perttu Ahola [Tue, 23 Aug 2011 00:01:01 +0000 (03:01 +0300)]
Lava is now better visible inside water. (a crappy hack)
Perttu Ahola [Mon, 22 Aug 2011 21:31:18 +0000 (00:31 +0300)]
Inventory transparency; very loosely based on sapier's commits.
Also contains some commented-out code for testing out different looks
in the future.
Perttu Ahola [Mon, 22 Aug 2011 19:55:17 +0000 (22:55 +0300)]
if creative mode and player has no build privileges, cannot drop items.
Perttu Ahola [Mon, 22 Aug 2011 19:44:43 +0000 (22:44 +0300)]
Fixed water mesh generation acting weird next to sand
Perttu Ahola [Mon, 22 Aug 2011 19:17:26 +0000 (22:17 +0300)]
Fix byte count in serialization of "F1000"
Some access violations and segfaults and strange behaviour might have
been caused by this.
Perttu Ahola [Mon, 22 Aug 2011 19:04:46 +0000 (22:04 +0300)]
Fixed some protocol comment errors in clientserver.h and elsewhere
-- TOCLIENT_OBJECTDATA: peer ID field is missing
-- TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD: added: init length should be u32, not u16
Giuseppe Bilotta [Sat, 20 Aug 2011 05:54:01 +0000 (07:54 +0200)]
Hopefully fix 'dangling water'
If a block has (at least visible) liquids, the block below should also
be flowed in.
Perttu Ahola [Mon, 22 Aug 2011 18:27:11 +0000 (21:27 +0300)]
Possibly fixed the extremely rare PeerNotFound loop bug.
See explanation in http://2pktfkt.de/irc/minetest-delta/2011-08-22.html
Perttu Ahola [Mon, 22 Aug 2011 12:00:55 +0000 (15:00 +0300)]
Update README.txt
Perttu Ahola [Mon, 22 Aug 2011 11:46:54 +0000 (14:46 +0300)]
Merge remote-tracking branch 'oblomov/me_cmd'
Perttu Ahola [Mon, 22 Aug 2011 11:46:52 +0000 (14:46 +0300)]
Merge remote-tracking branch 'oblomov/new_input'
Giuseppe Bilotta [Mon, 22 Aug 2011 11:43:53 +0000 (13:43 +0200)]
Change way commands are displayed in chat window
Giuseppe Bilotta [Sat, 13 Aug 2011 16:16:49 +0000 (18:16 +0200)]
Introduce hotkey for calling up a command window
This is just a chat window with the / text pre-loaded.
Giuseppe Bilotta [Sat, 13 Aug 2011 16:56:15 +0000 (18:56 +0200)]
Send KEY_END when (re)creating a text input
This ensures that on creation and when resizing the cursor is at the end
of the text rather than at the beginnig.
Giuseppe Bilotta [Sat, 13 Aug 2011 15:41:18 +0000 (17:41 +0200)]
/me command
Giuseppe Bilotta [Sat, 13 Aug 2011 15:37:31 +0000 (17:37 +0200)]
Server now supports replies without prefix
Giuseppe Bilotta [Sat, 13 Aug 2011 15:35:10 +0000 (17:35 +0200)]
Defines for server command context flags
Giuseppe Bilotta [Sat, 13 Aug 2011 15:09:23 +0000 (17:09 +0200)]
Remove distinction between /# and / commands
No need to make the server command syntax more complicated than
necessary. If the need ever arise, we'll find some other way to
distinguish the client commands. Also, the /# syntax is deprecated and
will be made obsolete in time.
Giuseppe Bilotta [Sat, 13 Aug 2011 20:44:31 +0000 (22:44 +0200)]
Overhaul the input system
This allows us to map the keys which are not considered in
irrlicht's EKEY_CODE system, such as \, [, /, ] etc.
Giuseppe Bilotta [Sat, 13 Aug 2011 15:59:54 +0000 (17:59 +0200)]
Fix typos in key names
Perttu Ahola [Mon, 22 Aug 2011 10:19:07 +0000 (13:19 +0300)]
Flowing lava updates lighting
Perttu Ahola [Mon, 22 Aug 2011 09:53:18 +0000 (12:53 +0300)]
Merge remote-tracking branch 'oblomov/liquid_fixes'
Perttu Ahola [Mon, 22 Aug 2011 09:53:02 +0000 (12:53 +0300)]
Merge branch 'lava'
Giuseppe Bilotta [Tue, 16 Aug 2011 18:38:44 +0000 (20:38 +0200)]
Optimize for viscosity 1
Giuseppe Bilotta [Tue, 16 Aug 2011 17:56:57 +0000 (19:56 +0200)]
Viscous fluids
Giuseppe Bilotta [Tue, 16 Aug 2011 16:05:28 +0000 (18:05 +0200)]
Make sure all neighbors of changed fluids are activated
This should fix the remaining cases of fluid not advancing or not
retreating.
Giuseppe Bilotta [Tue, 16 Aug 2011 15:42:28 +0000 (17:42 +0200)]
Let the liquids flow in the open
No need to curb their spread artificially.
Giuseppe Bilotta [Tue, 16 Aug 2011 05:24:01 +0000 (07:24 +0200)]
Ensure air neighbors to liquids that can flow are enqueued for transformation
Giuseppe Bilotta [Tue, 16 Aug 2011 14:46:55 +0000 (16:46 +0200)]
Ensure param2 is set correctly in transformLiquids
Giuseppe Bilotta [Tue, 16 Aug 2011 06:31:33 +0000 (08:31 +0200)]
Use defines for liquid levels
Perttu Ahola [Tue, 16 Aug 2011 09:23:19 +0000 (12:23 +0300)]
Implemented MEET_OTHER
Giuseppe Bilotta [Tue, 16 Aug 2011 04:00:40 +0000 (06:00 +0200)]
transformLiquid: small optimization and whitespace cleanup
Perttu Ahola [Mon, 15 Aug 2011 15:49:44 +0000 (18:49 +0300)]
small fix to transformLiquids
Perttu Ahola [Mon, 15 Aug 2011 14:45:35 +0000 (17:45 +0300)]
Fixed liquid mesh generation
Perttu Ahola [Mon, 15 Aug 2011 13:57:57 +0000 (16:57 +0300)]
Add lava to creative inventory (hmm, we're shortly running out of creative inventory space)
Perttu Ahola [Mon, 15 Aug 2011 12:11:00 +0000 (15:11 +0300)]
Hopefully fixed msvc "'sqrt' : ambiguous call to overloaded function"
Perttu Ahola [Mon, 15 Aug 2011 09:08:41 +0000 (12:08 +0300)]
Non-vertex-alpha texture material for lava
Giuseppe Bilotta [Mon, 15 Aug 2011 09:07:30 +0000 (11:07 +0200)]
Get rid of makepackage_binary.sh
It's outdated, and it would be better to use cmake's packaging
capabilities instead, for better cross-platformness.
Giuseppe Bilotta [Mon, 15 Aug 2011 09:05:05 +0000 (11:05 +0200)]
Cleanup root
These scripts should not be in the root but in util/ and in fact
they are, so let's get rid of these.
Perttu Ahola [Mon, 15 Aug 2011 08:56:16 +0000 (11:56 +0300)]
modified mapgen to generate less lava
Perttu Ahola [Mon, 15 Aug 2011 08:51:33 +0000 (11:51 +0300)]
Added #define WATER_ALPHA in content_mapnode.cpp
Perttu Ahola [Mon, 15 Aug 2011 08:49:39 +0000 (11:49 +0300)]
tuned lava/universal damage code
Perttu Ahola [Sun, 14 Aug 2011 23:04:56 +0000 (02:04 +0300)]
lava!
Perttu Ahola [Sun, 14 Aug 2011 18:26:07 +0000 (21:26 +0300)]
Windows.h -> windows.h for cross-mingw build