Robin Townsend [Tue, 3 Mar 2020 17:07:20 +0000 (17:07 +0000)]
Translated using Weblate (Lojban)
Currently translated at 12.7% (164 of 1288 strings)
Robin Townsend [Thu, 5 Mar 2020 04:38:40 +0000 (04:38 +0000)]
Translated using Weblate (German)
Currently translated at 100.0% (1288 of 1288 strings)
Gao Tiesuan [Thu, 27 Feb 2020 12:08:53 +0000 (12:08 +0000)]
Translated using Weblate (Chinese (Simplified))
Currently translated at 86.8% (1118 of 1288 strings)
Lucas Burlingham [Sun, 1 Mar 2020 19:01:31 +0000 (19:01 +0000)]
Translated using Weblate (French)
Currently translated at 93.5% (1205 of 1288 strings)
abidin toumi [Sun, 1 Mar 2020 18:48:55 +0000 (18:48 +0000)]
Translated using Weblate (Arabic)
Currently translated at 6.9% (89 of 1288 strings)
Ács Zoltán [Sat, 29 Feb 2020 16:46:33 +0000 (16:46 +0000)]
Translated using Weblate (Hungarian)
Currently translated at 59.5% (767 of 1288 strings)
Gao Tiesuan [Thu, 27 Feb 2020 12:13:24 +0000 (12:13 +0000)]
Translated using Weblate (Esperanto)
Currently translated at 92.5% (1192 of 1288 strings)
Vojtěch Šamla [Sun, 23 Feb 2020 23:10:35 +0000 (23:10 +0000)]
Translated using Weblate (Czech)
Currently translated at 48.3% (623 of 1288 strings)
An0n3m0us [Sat, 22 Feb 2020 19:32:51 +0000 (19:32 +0000)]
Translated using Weblate (Arabic)
Currently translated at 6.1% (79 of 1288 strings)
An0n3m0us [Sat, 22 Feb 2020 19:21:12 +0000 (19:21 +0000)]
Translated using Weblate (Lithuanian)
Currently translated at 15.2% (196 of 1288 strings)
Hugo Locurcio [Wed, 19 Feb 2020 14:57:21 +0000 (14:57 +0000)]
Translated using Weblate (French)
Currently translated at 92.3% (1189 of 1288 strings)
JDiaz [Sun, 16 Feb 2020 11:09:19 +0000 (11:09 +0000)]
Translated using Weblate (Spanish)
Currently translated at 67.9% (875 of 1288 strings)
Muhammad Nur Hidayat Yasuyoshi [Mon, 17 Feb 2020 05:06:52 +0000 (05:06 +0000)]
Translated using Weblate (Malay)
Currently translated at 100.0% (1288 of 1288 strings)
An0n3m0us [Fri, 14 Feb 2020 18:47:13 +0000 (18:47 +0000)]
Translated using Weblate (Hungarian)
Currently translated at 59.7% (769 of 1288 strings)
universales [Wed, 29 Jan 2020 18:43:17 +0000 (18:43 +0000)]
Translated using Weblate (Spanish)
Currently translated at 67.7% (872 of 1288 strings)
pan93412 [Tue, 28 Jan 2020 07:22:29 +0000 (07:22 +0000)]
Translated using Weblate (Chinese (Traditional))
Currently translated at 68.9% (888 of 1288 strings)
monolifed [Sat, 25 Jan 2020 17:19:36 +0000 (17:19 +0000)]
Translated using Weblate (Turkish)
Currently translated at 100.0% (1288 of 1288 strings)
BreadW [Sat, 25 Jan 2020 13:11:03 +0000 (13:11 +0000)]
Translated using Weblate (Japanese)
Currently translated at 100.0% (1288 of 1288 strings)
Wuzzy [Fri, 24 Jan 2020 18:47:04 +0000 (18:47 +0000)]
Translated using Weblate (German)
Currently translated at 100.0% (1288 of 1288 strings)
Paramat [Fri, 3 Apr 2020 01:57:15 +0000 (02:57 +0100)]
Add warning to set_sky() docs about unstable dawn and night sky colours (#9578)
Also clean up confusing double meaning usage of the word 'skybox'.
Elias Åström [Thu, 2 Apr 2020 17:24:35 +0000 (19:24 +0200)]
Fix texture distortion for flowing liquids (#9561)
Previously textures of the side faces on flowing liquid nodes would
become distorted on different axis depending on the liquid level. This
is because the nodes always had the same texture coordinates, even when
the generated face could have different sizes. This solves that problem
by adjusting the texture coordinates for the vertices making up the top
of the faces, so the textures will not look compressed for smaller
faces.
DS [Tue, 31 Mar 2020 17:34:42 +0000 (19:34 +0200)]
Fix GUI element click-through by changing visibility (#9534)
This adds a vector that holds pointers to elements that should only be visible while being drawn.
In the guifsmenu's draw func, all elements in this vector are made visible and invisible again. Apart from there, they are always invisible. (Well they are still visible before the first drawn, does this matter? If yes, it could be fixed easily with some lines of code everywhere.)
v-rob [Sat, 28 Mar 2020 20:54:19 +0000 (13:54 -0700)]
Formspec: Mark `hypertext` and markup language as unstable
ANAND [Sat, 28 Mar 2020 20:53:55 +0000 (02:23 +0530)]
Ignore near_plane setting on non-Android platforms (#8749)
Camera's near-plane will be hard-coded to 0.1 on all non-Android platforms. The upper-bound of this setting has been reduced to 0.25, as 0.5 is just way too high.
sfan5 [Sat, 28 Mar 2020 12:04:15 +0000 (13:04 +0100)]
Travis: Correct Linux dependencies so that PostgreSQL is found by CMake
sfan5 [Sat, 28 Mar 2020 11:56:48 +0000 (12:56 +0100)]
Fix crash on wielditem/item entities
bug was introduced in
f3032a637c53f3c98fbbed1d3b691898aabe1687
sfan5 [Thu, 26 Mar 2020 19:28:44 +0000 (20:28 +0100)]
Improve documentation of minetest.get_node_drops()
Also remove the comment saying it could be removed or modified.
Pierre-Yves Rollo [Thu, 26 Mar 2020 18:56:35 +0000 (19:56 +0100)]
Hypertext: Fix alignment tags adding unwanted newlines (#9548)
SmallJoker [Thu, 26 Mar 2020 18:13:50 +0000 (19:13 +0100)]
Connection: Fix deadlock in debug mode (#9550)
Dave Chu [Wed, 25 Mar 2020 10:44:20 +0000 (03:44 -0700)]
Fix small typos in lua_api.txt (#9546)
Danila Shutov [Mon, 23 Mar 2020 20:57:44 +0000 (23:57 +0300)]
Fix incorrect light updates for wielditem and item visuals (#9540)
An alternative to #9537
Wuzzy [Fri, 20 Mar 2020 08:41:07 +0000 (08:41 +0000)]
Add comments for translators (#9510)
* Add translator comments for "special" strings
* Add translator comments for some "tricky" strings
Danila Shutov [Mon, 16 Mar 2020 21:58:13 +0000 (00:58 +0300)]
Fix entity lighting (#9514)
fixes #9482
Danila Shutov [Mon, 16 Mar 2020 21:57:46 +0000 (00:57 +0300)]
Transform texture UVs with provided tex. matrix (#9515)
fixes #9481
sfan5 [Sun, 15 Mar 2020 19:34:49 +0000 (20:34 +0100)]
Fix mouse events sent to wrong GUI elements when dragging
v-rob [Mon, 16 Mar 2020 21:56:48 +0000 (14:56 -0700)]
Formspecs: Add starting frame to `animated_image` (#9411)
Wuzzy [Sat, 14 Mar 2020 14:01:22 +0000 (14:01 +0000)]
Fix some chatcommands not returning a value (#9503)
sfan5 [Wed, 11 Mar 2020 12:33:54 +0000 (13:33 +0100)]
Update clang-tidy configuration and scripts
sfan5 [Sun, 8 Mar 2020 20:05:12 +0000 (21:05 +0100)]
buildbot: Update to newer MinGW gcc 9.2
sfan5 [Sun, 8 Mar 2020 20:03:44 +0000 (21:03 +0100)]
Update travis build infrastructure
Ubuntu 14.04 -> 18.04
clang-format, clang-tidy 7 -> 8
clang 3.6 -> 3.9
clang 7 -> 9
SmallJoker [Tue, 11 Feb 2020 18:53:09 +0000 (19:53 +0100)]
guiHyperText: Fix blinky cursor on link hover (#9392)
Change legacy size/position calculations to 'textarea'
HybridDog [Wed, 11 Mar 2020 15:25:14 +0000 (16:25 +0100)]
minetest.get_content_id: error if the node does not exist (#9458)
If a mod creator makes a typing mistake, this function now causes an error instead of returning the id of "ignore".
DS [Tue, 10 Mar 2020 19:32:38 +0000 (20:32 +0100)]
Fix memory leak in GUIHyperText (#9489)
sfan5 [Tue, 10 Mar 2020 19:32:04 +0000 (20:32 +0100)]
minetest,get_connected_players: Return empty table at load time (#9493)
SmallJoker [Tue, 10 Mar 2020 19:30:55 +0000 (20:30 +0100)]
GUIFormSpecMenu: Remove field_close_on_enter warning (#9501)
Nicolas Abril [Tue, 10 Mar 2020 19:30:42 +0000 (19:30 +0000)]
Remove unnecessary checks before delete (#9500)
Co-authored-by: Nicolas Abril <nicolasabril@alunos.utfpr.edu.br>
Maksim [Sun, 8 Mar 2020 17:24:32 +0000 (18:24 +0100)]
Fix 2 log messages when player joined to game (#9477)
Jean-Patrick Guerrero [Sun, 8 Mar 2020 17:21:55 +0000 (18:21 +0100)]
Improve arm physics (#9485)
Jordan Snelling [Sun, 8 Mar 2020 15:13:36 +0000 (15:13 +0000)]
Fix star visilibity and documentation (since
946c03c6)
Fix memory leak (unused allocation)
Fix star rendering
Rename sky color struct
Fix stars on android
Remove extraneous .data() from android star draw
SmallJoker [Sun, 8 Mar 2020 12:19:22 +0000 (13:19 +0100)]
Workaround for get_player_information
'-1' as value is handled as an error. If there are no RTT updates upon fast connect, set_player_information returned nil.
Jean-Patrick Guerrero [Sat, 7 Mar 2020 13:01:11 +0000 (14:01 +0100)]
GUIHyperText: Fix bug with UTF8 chars in action name + simplify UTF8 stringw conversion (#9437)
Co-authored-by: Pierre-Yves Rollo <dev@pyrollo.com>
Wuzzy [Fri, 6 Mar 2020 20:19:14 +0000 (20:19 +0000)]
Cleanup global namespace pollution in builtin (#9451)
sfan5 [Thu, 5 Mar 2020 21:36:21 +0000 (22:36 +0100)]
Fix memory leak in protocol 38 set_sky
sfan5 [Thu, 5 Mar 2020 19:33:47 +0000 (20:33 +0100)]
Fix linking failures when compiled with Clang 9
sfan5 [Wed, 4 Mar 2020 18:13:26 +0000 (19:13 +0100)]
Fixes around ServerActiveObject on_punch handling
sfan5 [Thu, 5 Mar 2020 21:03:04 +0000 (22:03 +0100)]
Fix potential security issue(s), documentation on minetest.deserialize() (#9369)
Also adds an unittest
sfan5 [Thu, 5 Mar 2020 19:55:29 +0000 (20:55 +0100)]
Fix code style to make clang-format happy
Jordach [Wed, 21 Aug 2019 20:47:45 +0000 (21:47 +0100)]
set_sky improvements, set_sun, set_moon and set_stars
Wuzzy [Thu, 5 Mar 2020 11:07:52 +0000 (12:07 +0100)]
Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid nodes (#9339)
* Fix pathfinder fail when startpos is over air
* Note down pathfinder restrictions
* Implement real A* search
* Pathfinder: Implement buildPath non-recursively
* Update find_path documentation
* Pathfinder: Check if jump path is unobstructed
* Pathfinder: Fix drop check first checking upwards
* Pathfinder: Return nil if source or dest are solid
* Pathfinder: Use priority queue for open list
sfan5 [Tue, 3 Mar 2020 20:14:47 +0000 (21:14 +0100)]
Fix core.get_player_by_name() returning unusable ObjectRef
Followup to the previous commit.
sfan5 [Tue, 3 Mar 2020 19:44:03 +0000 (20:44 +0100)]
Fix core.get_connected_players() returning unusable ObjectRefs
This bug is only exposed by
91eef646a59575bd9ae792e257bb6ad12fafc0b1
independent of the move of get_connected_players from Lua to C++.
Previously, there would be a small time window where the SAO had
its peer ID set to PEER_ID_INEXISTENT but the RemotePlayer was
still linked to the SAO, resulting in an ObjectRef that crashed
on certain function calls (#9387).
v-rob [Sun, 1 Mar 2020 14:39:57 +0000 (06:39 -0800)]
Add multiple element selection to `style` and `style_type` (#9380)
DS [Wed, 26 Feb 2020 11:18:05 +0000 (12:18 +0100)]
GUIInventoryList: fix dropping items when clicking outside of formspec window (#9422)
Warr1024 [Wed, 26 Feb 2020 09:26:24 +0000 (04:26 -0500)]
Allow texture modifiers in hotbar textures. (#9271)
Gao Tiesuan [Wed, 26 Feb 2020 02:27:55 +0000 (10:27 +0800)]
Fix incorrect spelling in lua_api.txt (#9431)
sfan5 [Tue, 25 Feb 2020 15:08:47 +0000 (16:08 +0100)]
Fix potential problem with core.get_connected_players()
sfan5 [Thu, 13 Feb 2020 18:44:38 +0000 (19:44 +0100)]
Documementation: Add advice on lifetime of ObjectRefs
sfan5 [Wed, 12 Feb 2020 21:24:47 +0000 (22:24 +0100)]
Documentation: More precise description of ObjectRef:remove()
sfan5 [Wed, 12 Feb 2020 20:49:30 +0000 (21:49 +0100)]
Profiler: Fix wrong function name for entities
sfan5 [Wed, 12 Feb 2020 18:49:48 +0000 (19:49 +0100)]
Move core.get_connected_players() implementation to C++
Keeping the ObjectRefs around in a table isn't ideal and this allows
removing the somewhat nonsensical is_player_connected() added in
86ef7147.
sfan5 [Wed, 12 Feb 2020 18:17:04 +0000 (19:17 +0100)]
Refactor Script API's log_deprecated
sfan5 [Wed, 12 Feb 2020 13:59:06 +0000 (14:59 +0100)]
Script API: Document ObjectRef handling in a comment
Paramat [Sat, 22 Feb 2020 01:11:33 +0000 (01:11 +0000)]
Lua_api.txt: Add documentation of VoxelArea 'ystride', 'zstride' (#9415)
Wuzzy [Sat, 22 Feb 2020 01:10:17 +0000 (01:10 +0000)]
Falling nodes: Add support for facedir, colorfacedir, wallmounted, colorwallmounted, color, airlike, signlike, torchlike and glow (#9205)
SmallJoker [Mon, 17 Feb 2020 18:26:32 +0000 (19:26 +0100)]
Settings: Fix game minetest.conf flags overriding defaults (#9404)
The game minetest.conf flags directly overwrote the global minetest.conf default values, resulting in unwanted erased mapgen flags.
* Fix set_mapgen_setting
Danila Shutov [Sun, 16 Feb 2020 19:37:28 +0000 (22:37 +0300)]
Basic model shading (#9374)
SmallJoker [Sun, 16 Feb 2020 13:08:48 +0000 (14:08 +0100)]
Shaders: Fix OpenGL < 4.3 compatibility
SmallJoker [Sun, 16 Feb 2020 13:01:05 +0000 (14:01 +0100)]
Builtin: Fix error by digging unknown nodes
Hugues Ross [Sat, 15 Feb 2020 15:33:18 +0000 (10:33 -0500)]
Add animated_image[] formspec element (#9258)
SmallJoker [Fri, 14 Feb 2020 19:36:58 +0000 (20:36 +0100)]
Key settings: Clear with escape (#8282)
Key ESCAPE -> Cancel change
Key DELETE -> Remove entry
Maksim [Fri, 14 Feb 2020 19:36:41 +0000 (20:36 +0100)]
Update embedded mini-gmp to version 6.2.0 (#9396)
Wuzzy [Thu, 13 Feb 2020 22:27:20 +0000 (22:27 +0000)]
Add missing paramtype2 documentation (#9397)
Wuzzy [Wed, 12 Feb 2020 21:08:43 +0000 (22:08 +0100)]
Fix param2 set to 240 if liquid source was renewed
TheTermos [Thu, 13 Feb 2020 19:13:07 +0000 (20:13 +0100)]
Collision detection tweak #2 (#9365)
Paramat [Wed, 12 Feb 2020 23:15:07 +0000 (23:15 +0000)]
Display an error when a noise parameter has too many octaves (#9394)
Display an error and throw exception when one or more octaves of
a noise has spread < 1, causing random looking broken noise.
sfan5 [Mon, 10 Feb 2020 23:20:40 +0000 (00:20 +0100)]
Update some libraries for buildbot
sfan5 [Tue, 11 Feb 2020 12:23:03 +0000 (13:23 +0100)]
Script API: Check that SAOs are still usable before attempting to use them
Paramat [Mon, 3 Feb 2020 00:31:00 +0000 (00:31 +0000)]
Warn of biome ID re-allocation when unregistering or clearing biomes (#9359)
SmallJoker [Sat, 1 Feb 2020 19:41:32 +0000 (20:41 +0100)]
StaticText: Reset background on EnrichedString change (#9340)
This also fixes the F6 profiler background color -> now controlled by EnrichedString
sfan5 [Sat, 25 Jan 2020 20:57:29 +0000 (21:57 +0100)]
Convert sound_play uses in builtin to ephemeral
sfan5 [Sat, 25 Jan 2020 20:49:27 +0000 (21:49 +0100)]
Let node 'place' and 'dug' sounds be heard by other players
sfan5 [Sat, 25 Jan 2020 20:19:29 +0000 (21:19 +0100)]
Improve core.sound_play with ephemeral sounds and player exclusion
HybridDog [Sat, 1 Feb 2020 15:09:45 +0000 (16:09 +0100)]
Add table.shuffle (#8299)
Ben Deutsch [Tue, 30 Jan 2018 21:12:40 +0000 (22:12 +0100)]
Add limit parameter to decompressZlib
This can prevent untrusted data, such as sent over the network,
from consuming all memory with a specially crafted payload.
DS [Sat, 1 Feb 2020 12:55:13 +0000 (13:55 +0100)]
Formspec: Create a new class for inventorylists (#9287)
TheTermos [Mon, 27 Jan 2020 18:30:11 +0000 (19:30 +0100)]
Collision temporary fix for issue #6886
Hugues Ross [Sun, 26 Jan 2020 19:35:26 +0000 (14:35 -0500)]
Add 9-slice background support to button formspec elements (#9290)
SmallJoker [Sat, 25 Jan 2020 15:56:54 +0000 (16:56 +0100)]
Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#9284)
Unified flags handling in C++ and Lua Settings API
-> Reading only, for now. Writing can be implemented later, if needed.
API function to read the currently active flags
-> was impossible from Lua
Co-authored-by: Wuzzy <wuzzy2@mail.ru>
SmallJoker [Fri, 24 Jan 2020 19:42:26 +0000 (20:42 +0100)]
EnrichedString: Fix substr segfault caused by non-formatted text
rubenwardy [Sat, 18 Jan 2020 20:22:26 +0000 (20:22 +0000)]
Update translation sources