oweals/minetest_game.git
5 years agoRemove stack_max from bucket:bucket_empty
acmgit [Sat, 13 Jul 2019 16:47:45 +0000 (18:47 +0200)]
Remove stack_max from bucket:bucket_empty

5 years agoAllow opening chests when wielding corals
SmallJoker [Fri, 12 Jul 2019 19:01:27 +0000 (21:01 +0200)]
Allow opening chests when wielding corals

Code simplification by combining the on_place functions.

5 years agoUnify hotbar formspec for sfinv and creative
bell07 [Wed, 10 Jul 2019 20:55:35 +0000 (22:55 +0200)]
Unify hotbar formspec for sfinv and creative

sfinv: Add lists above the content to support listrings in content.
Reuse sfinv inventory lists for creative.

5 years agointersects_protection(): Fix compatibility code
luk3yx [Wed, 3 Jul 2019 17:10:39 +0000 (05:10 +1200)]
intersects_protection(): Fix compatibility code

5 years agoDefine dungeon nodes in biome definitions (#2400)
Paramat [Mon, 1 Jul 2019 20:58:47 +0000 (21:58 +0100)]
Define dungeon nodes in biome definitions (#2400)

Icesheet ice dungeons now have ice stairs.
Remove some now-unnecessary sandstone mapgen aliases, one
remains as it is required by the dungeon loot mod.
Re-arrange mapgen aliases to separate those needed for mgv6.

5 years agoUse 9-slice background in formspec theme
rubenwardy [Sun, 23 Jun 2019 23:10:13 +0000 (00:10 +0100)]
Use 9-slice background in formspec theme

5 years agoMake waterlily wave when placed on waving water
t0ny2 [Sun, 16 Jun 2019 21:09:36 +0000 (22:09 +0100)]
Make waterlily wave when placed on waving water

5 years agoAllow overriding default.after_place_leaves and default.grow_sapling
SmallJoker [Fri, 7 Jun 2019 19:35:24 +0000 (21:35 +0200)]
Allow overriding default.after_place_leaves and default.grow_sapling

5 years agoLarge cactus schematic: Don't force-place root node
Paramat [Fri, 7 Jun 2019 19:34:13 +0000 (20:34 +0100)]
Large cactus schematic: Don't force-place root node

This schematic is used for sapling-grown large cacti, so should not
destroy the sand node below, as sand nodes are in short supply in
some situations.
Like trees, only force-place the node that replaces the sapling.

5 years agoPrevent potential crash caused by moss growth ABM
acmgit [Sun, 2 Jun 2019 17:50:20 +0000 (19:50 +0200)]
Prevent potential crash caused by moss growth ABM

5 years agoAdd groups for tools and mushrooms (#2378)
An0n3m0us [Sat, 1 Jun 2019 19:10:30 +0000 (20:10 +0100)]
Add groups for tools and mushrooms (#2378)

5 years agowool: use global 'dye.dyes' table 2370/head
Zweihorn [Sun, 26 May 2019 19:21:31 +0000 (21:21 +0200)]
wool: use global 'dye.dyes' table

5 years agoCapitalize author in game.conf to match ContentDB
Paul Ouellette [Sun, 26 May 2019 19:16:53 +0000 (15:16 -0400)]
Capitalize author in game.conf to match ContentDB

The author is used to track packages for updating, so it should match.

5 years agoMake cave liquids biome-determined
Paramat [Sat, 18 May 2019 20:22:19 +0000 (21:22 +0100)]
Make cave liquids biome-determined

No longer use the hardcoded engine cave liquids.
Water only in '_ocean' biomes, water and lava in '_under' biomes.

5 years agoFix trapdoor side textures and orientations
Paramat [Fri, 3 May 2019 22:49:07 +0000 (23:49 +0100)]
Fix trapdoor side textures and orientations

Previously, opening a trapdoor caused the side textures to flip.

Fix the incorrect textures.
Also add a texture transform to a tile of the open trapdoor, such
that the closed trapdoor sides use the lower part of the texture
and the open trapdoor sides use the higher part.

Clean up some codestyle issues.

5 years agoSplit underground biome to correspond to surface biomes
Paramat [Fri, 19 Apr 2019 20:23:26 +0000 (21:23 +0100)]
Split underground biome to correspond to surface biomes

In preparation for biome-defined: dungeon materials, cave liquids,
stone type, ores, decorations.
'_ocean' biomes now extend to y = -255 to be deeper than default
mgv5 oceans, and to create 'shallow underground biomes'.
Remove unnecessary biome lists for gravel and silver sand blob ores,
as those are already defined to only appear in default:stone.

5 years agoMoss growth ABM: Add inner and outer cobble stairs, simplify code
HybridDog [Sat, 6 Apr 2019 20:35:48 +0000 (22:35 +0200)]
Moss growth ABM: Add inner and outer cobble stairs, simplify code

5 years agoflowers: Light check optimisation in mushroom spread
HybridDog [Sun, 31 Mar 2019 21:20:28 +0000 (23:20 +0200)]
flowers: Light check optimisation in mushroom spread

5 years agoAdd food groups to blueberries (#2335)
tenplus1 [Fri, 22 Mar 2019 19:20:36 +0000 (19:20 +0000)]
Add food groups to blueberries (#2335)

5 years agofire: Document flammable group, a little code cleanup
HybridDog [Sat, 30 Mar 2019 20:33:08 +0000 (21:33 +0100)]
fire: Document flammable group, a little code cleanup

5 years agoRestrict waving liquid shader to normal water
Paramat [Wed, 27 Mar 2019 02:17:32 +0000 (02:17 +0000)]
Restrict waving liquid shader to normal water

5 years agoUse group:stick in recipes (fixes #2306)
SmallJoker [Sun, 24 Mar 2019 09:59:34 +0000 (10:59 +0100)]
Use group:stick in recipes (fixes #2306)

5 years agoDungeon loot: Avoid empty 'if' branch to satisfy lua check
Paramat [Sat, 23 Mar 2019 23:16:41 +0000 (23:16 +0000)]
Dungeon loot: Avoid empty 'if' branch to satisfy lua check

5 years agoFix beds being undiggable after laying down
Paramat [Sat, 23 Mar 2019 23:12:44 +0000 (23:12 +0000)]
Fix beds being undiggable after laying down

5 years agoMapping kit recipe: Use "group:stick" instead of "default:stick"
Niwla23 [Mon, 18 Mar 2019 22:20:24 +0000 (23:20 +0100)]
Mapping kit recipe: Use "group:stick" instead of "default:stick"

5 years agoDungeon loot: Don't crash on unknown items
sfan5 [Sun, 17 Mar 2019 12:56:23 +0000 (13:56 +0100)]
Dungeon loot: Don't crash on unknown items

fixes #2228

5 years agoBeds: Properly count players in beds
sofar [Sun, 10 Mar 2019 01:43:49 +0000 (17:43 -0800)]
Beds: Properly count players in beds

This is a rebased and slightly rewritten version of #2125.

5 years agoFlowers: Remove stack max definition (#2324)
acmgit [Tue, 5 Mar 2019 10:59:23 +0000 (11:59 +0100)]
Flowers: Remove stack max definition (#2324)

5 years agoRemove corals.mts credit 5.0.0
Paramat [Mon, 18 Feb 2019 19:57:30 +0000 (19:57 +0000)]
Remove corals.mts credit

5 years agoKelp, coral sounds: Add missing 'footstep'. Use quiet 'dig', 'dug'
Paramat [Sat, 16 Feb 2019 21:18:01 +0000 (21:18 +0000)]
Kelp, coral sounds: Add missing 'footstep'. Use quiet 'dig', 'dug'

Footstep sounds as sand or cubic coral nodes.
Dig and dug sounds as leaves but much lower gain to be suitable for
underwater.

5 years agoFix sfinv hotbar offset
Nathan Salapat [Sat, 16 Feb 2019 20:51:33 +0000 (14:51 -0600)]
Fix sfinv hotbar offset

5 years agoBeds: Do not require red wool to craft beds
Paramat [Sun, 10 Feb 2019 21:38:58 +0000 (21:38 +0000)]
Beds: Do not require red wool to craft beds

5 years agoLimit sign length to 512 (~6 lines of 80 char or so).
Auke Kok [Tue, 5 Feb 2019 05:28:00 +0000 (21:28 -0800)]
Limit sign length to 512 (~6 lines of 80 char or so).

Players can enter unlimited text into the field, causing lag and
potentially locking up clients. I have not found any negative effects
server side, other than the large storage needed to store the long
text.

5 years agoBeds: Make on_rotate function check new param2 instead of rotation mode
12Me21 [Fri, 8 Feb 2019 01:53:55 +0000 (20:53 -0500)]
Beds: Make on_rotate function check new param2 instead of rotation mode

The on_rotate function now checks the new param2 value to determine if a rotation is valid, rather than checking the rotation mode.
This is so screwdriver-like items with different rotation modes will not be able to rotate the bed into invalid orientations.

5 years agoDye: Remove type="shapeless" from single-item recipes
Paul Ouellette [Wed, 6 Feb 2019 19:07:48 +0000 (14:07 -0500)]
Dye: Remove type="shapeless" from single-item recipes

5 years ago'permafrost_with_stones/moss' drops itself instead of permafrost
Paramat [Tue, 5 Feb 2019 00:24:04 +0000 (00:24 +0000)]
'permafrost_with_stones/moss' drops itself instead of permafrost

Previously they were not collectable or creatable.
A simple temporary solution for MTG 5.0.0.

5 years agoAdd screenshot.png, and more info to game.conf
rubenwardy [Tue, 5 Feb 2019 00:07:06 +0000 (00:07 +0000)]
Add screenshot.png, and more info to game.conf

5 years agoTextures: Update permafrost to new dirt, improve stones, add stones side
random-geek [Sun, 3 Feb 2019 19:14:13 +0000 (11:14 -0800)]
Textures: Update permafrost to new dirt, improve stones, add stones side

5 years agoFix sfinv not updating on creative grant/revoke
rubenwardy [Sun, 3 Feb 2019 11:45:45 +0000 (11:45 +0000)]
Fix sfinv not updating on creative grant/revoke

5 years agoBeds: Fix formspec size, no prepend
SmallJoker [Sat, 26 Jan 2019 12:55:39 +0000 (13:55 +0100)]
Beds: Fix formspec size, no prepend

5 years agoUpdate small pines in schematic_tables.txt
Paramat [Sun, 6 Jan 2019 23:48:57 +0000 (23:48 +0000)]
Update small pines in schematic_tables.txt

Update was missing from 7fa03c7a9bf57288375b6f11fba31f2273eb0c7a

5 years agoFix small pine leafdecay: New schematics, new leafdecay radius
Paramat [Fri, 4 Jan 2019 04:12:07 +0000 (04:12 +0000)]
Fix small pine leafdecay: New schematics, new leafdecay radius

Fix small pine leafdecay: New schematics, new leafdecay radius

5 years agoRemove uses of default.gui_bg/bg_img/slots
Paramat [Thu, 3 Jan 2019 01:57:13 +0000 (01:57 +0000)]
Remove uses of default.gui_bg/bg_img/slots

Keep their definitions, to not break mods, but move them to legacy.lua.

5 years agoRemove extra empty strings in craft recipes (#2281)
Paul Ouellette [Wed, 2 Jan 2019 11:40:32 +0000 (06:40 -0500)]
Remove extra empty strings in craft recipes (#2281)

5 years agoAdd large cactus seedling
Paramat [Wed, 2 Jan 2019 02:18:50 +0000 (02:18 +0000)]
Add large cactus seedling

Alter 'large cactus' schematic to place another force-placed cactus node,
to replace the cactus seedling on growth.
Make schematic 5x7x5 to solve rotation, placement and protection check
issues.
Add a y-slice probability for height variation.

Growth time is tuned to not make this a faster way to obtain cactus nodes
compared to normal cactus farming.
Seedling texture by Extex101.

Use sapling/seedling description in protection intersection message in
'sapling_on_place' function.

5 years agoDoors: New handle and hinges for glass door
Paramat [Sat, 22 Dec 2018 00:33:37 +0000 (00:33 +0000)]
Doors: New handle and hinges for glass door

5 years agoDoors: Allow on_rightclick to be overidden
Ryan Nolan [Thu, 20 Dec 2018 22:45:24 +0000 (22:45 +0000)]
Doors: Allow on_rightclick to be overidden

Allow mods such as protection mods to over ride on_rightclick.
Usecase is creating shared doors without the need for keys.

5 years agoRemove now-unused 'puts out fire' group
Paramat [Sat, 8 Dec 2018 04:00:38 +0000 (04:00 +0000)]
Remove now-unused 'puts out fire' group

5 years agoPrevent crash if some mod inadvertently allowed doors to rotate
sofar [Thu, 6 Dec 2018 23:29:43 +0000 (15:29 -0800)]
Prevent crash if some mod inadvertently allowed doors to rotate

5 years agoAdd sfinv.get_page()
rubenwardy [Wed, 28 Nov 2018 14:14:33 +0000 (14:14 +0000)]
Add sfinv.get_page()

6 years agoRemove double inner/outer in stairs descriptions
Paul Ouellette [Fri, 16 Nov 2018 18:50:10 +0000 (13:50 -0500)]
Remove double inner/outer in stairs descriptions

6 years agoAdd plantlike_rooted coral
Ezhh [Thu, 15 Nov 2018 00:49:16 +0000 (00:49 +0000)]
Add plantlike_rooted coral

6 years agoFix sRGB profiles for obsidian glass stair textures
TumeniNodes [Fri, 9 Nov 2018 18:53:23 +0000 (13:53 -0500)]
Fix sRGB profiles for obsidian glass stair textures

6 years agoNew glass, glass stair/slab, and glass door textures
SmallJoker [Fri, 2 Nov 2018 17:22:54 +0000 (18:22 +0100)]
New glass, glass stair/slab, and glass door textures

6 years agoBeds: Use mod textures instead of default_wood.png
TumeniNodes [Mon, 29 Oct 2018 22:08:25 +0000 (18:08 -0400)]
Beds: Use mod textures instead of default_wood.png

No longer use default_wood.png for one side of the bed head and
one side of the bed bottom node.
Add a new texture for the underside of both beds.

6 years agoLiquid sources: Backface-cull sides and base. Remove unused special tiles
Paramat [Sat, 27 Oct 2018 12:57:16 +0000 (13:57 +0100)]
Liquid sources: Backface-cull sides and base. Remove unused special tiles

Fixes most z-fighting caused by underwater nodeboxes.
Special tiles were for 'new style water' (lowered water level) which was
removed a few years ago.

6 years agoChests: Fix crash on empty key metadata
SmallJoker [Thu, 18 Oct 2018 04:45:35 +0000 (06:45 +0200)]
Chests: Fix crash on empty key metadata

6 years agoSpawn mod: Avoid respawn conflict with beds mod (#2240)
Paramat [Sun, 14 Oct 2018 01:36:40 +0000 (02:36 +0100)]
Spawn mod: Avoid respawn conflict with beds mod (#2240)

6 years agoStairs: Remove combine slabs code
TumeniNodes [Thu, 11 Oct 2018 18:33:33 +0000 (14:33 -0400)]
Stairs: Remove combine slabs code

6 years agoFence rails: Allow connections to walls
TumeniNodes [Thu, 11 Oct 2018 18:31:35 +0000 (14:31 -0400)]
Fence rails: Allow connections to walls

6 years agoAdd blueberry bushes
random-geek [Tue, 9 Oct 2018 19:54:22 +0000 (12:54 -0700)]
Add blueberry bushes

6 years agoStairs: Add glass and obsidian glass. Fix slab combine bug
TumeniNodes [Tue, 9 Oct 2018 19:44:15 +0000 (15:44 -0400)]
Stairs: Add glass and obsidian glass. Fix slab combine bug

Fix slabs combining into a cube: Facedir is only set for the cube if it has
paramtype2 = "facedir". This avoids liquid appearing in connected
framed glasslike.

6 years agoStairs: Add field to determine world-aligned textures (#2219)
Paramat [Wed, 3 Oct 2018 23:33:11 +0000 (00:33 +0100)]
Stairs: Add field to determine world-aligned textures (#2219)

All stair/slab nodes with parent nodes that are rotatable (wood and bricks)
are reverted to not having world-aligned textures, to fix the breakage of
rotated stair/slab appearence in worlds.

Update, and add missing documentation to, game_api.txt.

6 years agoFence rail: Only connect to fences. Update map mod README recipe
Paramat [Tue, 25 Sep 2018 18:42:19 +0000 (19:42 +0100)]
Fence rail: Only connect to fences. Update map mod README recipe

Fence rail: Only connect to 'group:fence'.
Update map mod README crafting recipe documentation.

6 years agomap: Use wood group crafting recipe
SmallJoker [Mon, 24 Sep 2018 19:13:01 +0000 (21:13 +0200)]
map: Use wood group crafting recipe

6 years agoRemove cave ice from creative inventory
Ezhh [Fri, 21 Sep 2018 17:52:55 +0000 (18:52 +0100)]
Remove cave ice from creative inventory

6 years agoFire: Remove the ABM active when fire mod is disabled (#2209)
Paramat [Fri, 14 Sep 2018 17:33:46 +0000 (18:33 +0100)]
Fire: Remove the ABM active when fire mod is disabled (#2209)

6 years agoPlayer_api: New hotbar textures (#2207)
Paramat [Fri, 14 Sep 2018 16:59:49 +0000 (17:59 +0100)]
Player_api: New hotbar textures (#2207)

6 years agoStairs: Safer slab name check
12Me21 [Mon, 3 Sep 2018 02:34:56 +0000 (22:34 -0400)]
Stairs: Safer slab name check

Before, it checked if the node name *contained* "stairs:slab_", which could detect
things like "xxxxxstairs:slab_xxxx". Changed the pattern to "^stairs:slab_".

6 years agoFire: Make flames floodable, remove extinguish ABM
Paramat [Sun, 2 Sep 2018 01:43:59 +0000 (02:43 +0100)]
Fire: Make flames floodable, remove extinguish ABM

6 years agoGame_api.txt: Update and improve dye documentation
Paramat [Tue, 28 Aug 2018 18:12:10 +0000 (19:12 +0100)]
Game_api.txt: Update and improve dye documentation

6 years agoRename 'killme' mod to 'game_commands', add README and license files 2204/head
Paramat [Fri, 24 Aug 2018 18:08:06 +0000 (19:08 +0100)]
Rename 'killme' mod to 'game_commands', add README and license files

6 years agoWool mod: Remove 'basecolor', 'excolor', 'unicolor' groups
tenplus1 [Thu, 23 Aug 2018 19:42:36 +0000 (20:42 +0100)]
Wool mod: Remove 'basecolor', 'excolor', 'unicolor' groups

6 years agoDye mod: Remove 'basecolor', 'excolor', 'unicolor' groups
tenplus1 [Thu, 23 Aug 2018 19:39:16 +0000 (20:39 +0100)]
Dye mod: Remove 'basecolor', 'excolor', 'unicolor' groups

6 years agoREADME.txt files: Change 'LGPL 2.1' to 'LGPLv2.1+'. Remove 'WTFPL'
Paramat [Wed, 22 Aug 2018 00:23:00 +0000 (01:23 +0100)]
README.txt files: Change 'LGPL 2.1' to 'LGPLv2.1+'. Remove 'WTFPL'

6 years agoAdd new dirt texture by random-geek
Paramat [Tue, 21 Aug 2018 19:41:26 +0000 (20:41 +0100)]
Add new dirt texture by random-geek

6 years agoNew wider apple tree schematic
Paramat [Mon, 20 Aug 2018 22:56:00 +0000 (23:56 +0100)]
New wider apple tree schematic

Precisely reduce trees and logs per mapchunk division to compensate.

6 years agoAdd 'schematic_tables.txt' document
Paramat [Sat, 11 Aug 2018 21:32:23 +0000 (22:32 +0100)]
Add 'schematic_tables.txt' document

6 years agoPine bush: Do not force-place needles nodes
Paramat [Sat, 4 Aug 2018 19:26:30 +0000 (20:26 +0100)]
Pine bush: Do not force-place needles nodes

6 years agosfinv, player_api mods: Fix and cleanup README and license files
Paramat [Tue, 31 Jul 2018 09:55:28 +0000 (10:55 +0100)]
sfinv, player_api mods: Fix and cleanup README and license files

sfinv:
Move license information to create the missing license.txt file.
Make README consistent with other Minetest Game mods.

player_api:
Add missing texture and sound credits to README.
Update and add extra license information.

default:
Remove credit for 'player_damage.ogg' sound.

6 years agoBoats, carts mods: Use 'initial_properties' table
Paramat [Sun, 29 Jul 2018 23:32:18 +0000 (00:32 +0100)]
Boats, carts mods: Use 'initial_properties' table

6 years agowall.register: Allow table as texture value
kakalak-lumberJack [Thu, 26 Jul 2018 19:50:51 +0000 (15:50 -0400)]
wall.register: Allow table as texture value

6 years agoMake apple log shorter, to be no longer than appletree trunk
Paramat [Tue, 24 Jul 2018 15:14:52 +0000 (16:14 +0100)]
Make apple log shorter, to be no longer than appletree trunk

6 years agoFlora spread: Reduce maximum density
Paramat [Tue, 17 Jul 2018 04:04:46 +0000 (05:04 +0100)]
Flora spread: Reduce maximum density

Previously, maximum flora density was chosen based on the extremely rare
occurrence of all 8 flowers being at high density at one location. This
caused flora everywhere to spread to an unacceptably high density.

Revert the threshold to 3, which in testing results in a more acceptable
maximum density of 7 flora per 9x9 area.

6 years agoBoats: Use driver name string instead of objectref
Paramat [Sun, 15 Jul 2018 20:50:07 +0000 (21:50 +0100)]
Boats: Use driver name string instead of objectref

6 years agoDefault: Credit schematics and licence as media
Paramat [Sat, 14 Jul 2018 21:52:12 +0000 (22:52 +0100)]
Default: Credit schematics and licence as media

6 years agoBiomes: Add pine bush to taiga and snowy grassland
TumeniNodes [Fri, 13 Jul 2018 00:17:07 +0000 (20:17 -0400)]
Biomes: Add pine bush to taiga and snowy grassland

Replaces 'bush' in snowy grassland.

6 years agoMove chests to a new file. Update credits for chests and torches
Paramat [Tue, 10 Jul 2018 22:02:22 +0000 (23:02 +0100)]
Move chests to a new file. Update credits for chests and torches

Move chests code out of nodes.lua and into a new file.
Credit torch code, and chest and torch models in README.txt.
Remove 'torches' mod text from torch.lua.
Minor cleanups in README.txt.

6 years agoRemove coral air-death ABM
Paramat [Tue, 10 Jul 2018 02:51:41 +0000 (03:51 +0100)]
Remove coral air-death ABM

6 years agoFence rails: Add fence rail textures
Paramat [Sun, 8 Jul 2018 21:22:07 +0000 (22:22 +0100)]
Fence rails: Add fence rail textures

Minor clean up of README.txt, including deletion of credits for removed
torch textures.

6 years agoBoats: Properly use 'dtime' for consistent responsiveness
Paramat [Sat, 7 Jul 2018 20:00:31 +0000 (21:00 +0100)]
Boats: Properly use 'dtime' for consistent responsiveness

Previously, boat responsiveness varied greatly depending on server
lag and singleplayer / multiplayer.
'dtime' is the time from the last execution of the boat entity
'on step' function, so must multiply acceleration and yaw change.

Retune acceleration, turn rate and drift deceleration.

Make reversed turn only happen with significant backwards speed.

6 years agoAdd fence rails
TumeniNodes [Sat, 7 Jul 2018 18:03:33 +0000 (14:03 -0400)]
Add fence rails

Dedicated fence rail textures coming in a follow-up PR.

6 years agoUpdate carts from boost_cart
SmallJoker [Sat, 7 Jul 2018 01:08:36 +0000 (03:08 +0200)]
Update carts from boost_cart

Better pathfinder algorithm, allows tuning the lag spike compensation.
Smoother movement (when it's laggy).
Set the player animation to stand on attach.
Remove driver when they leave.
Only update velocity when it's necessary.

6 years agoBoats: Add cruise mode (boat autoforward)
Paramat [Tue, 3 Jul 2018 18:52:28 +0000 (19:52 +0100)]
Boats: Add cruise mode (boat autoforward)

Document controls in README.txt.

Optimise 'get yaw' and 'set yaw' code.

6 years agoBeds: Fix input checking for "Force night skip"
beyondlimits [Tue, 3 Jul 2018 18:50:16 +0000 (20:50 +0200)]
Beds: Fix input checking for "Force night skip"

6 years agoReplace deprecated function calls
SmallJoker [Sun, 1 Jul 2018 19:44:03 +0000 (21:44 +0200)]
Replace deprecated function calls

6 years agoMake hidden fireflies floodable
Ezhh [Mon, 25 Jun 2018 20:29:24 +0000 (21:29 +0100)]
Make hidden fireflies floodable

6 years agoAdd butterflies mod
Ezhh [Mon, 25 Jun 2018 20:28:39 +0000 (21:28 +0100)]
Add butterflies mod

6 years agoDisallow digging a bed if in use
bell07 [Tue, 19 Jun 2018 21:07:01 +0000 (23:07 +0200)]
Disallow digging a bed if in use

Use a new table beds.bed_position to check if a bed is in use.

6 years agoAdd longer log schematics
Ezhh [Fri, 15 Jun 2018 06:25:43 +0000 (07:25 +0100)]
Add longer log schematics

These use 'spawn_by' to avoid steep slopes.