sfinv: Add lists above the content to support listrings in content.
Reuse sfinv inventory lists for creative.
[[
image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
- list[current_player;main;0,4.7;8,1;]
- list[current_player;main;0,5.85;8,3;8]
list[detached:creative_trash;main;4,3.3;1,1;]
listring[]
image_button[5.4,3.25;0.8,0.8;creative_prev_icon.png;creative_prev;]
"field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
"listring[detached:creative_" .. player_name .. ";main]" ..
"list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
- default.get_hotbar_bg(0,4.7) .. creative.formspec_add, false)
+ creative.formspec_add, true)
end,
on_enter = function(self, player, context)
local player_name = player:get_player_name()
end
local theme_inv = [[
+ image[0,4.7;1,1;gui_hb_bg.png]
+ image[1,4.7;1,1;gui_hb_bg.png]
+ image[2,4.7;1,1;gui_hb_bg.png]
+ image[3,4.7;1,1;gui_hb_bg.png]
+ image[4,4.7;1,1;gui_hb_bg.png]
+ image[5,4.7;1,1;gui_hb_bg.png]
+ image[6,4.7;1,1;gui_hb_bg.png]
+ image[7,4.7;1,1;gui_hb_bg.png]
list[current_player;main;0,4.7;8,1;]
list[current_player;main;0,5.85;8,3;8]
]]
local tmp = {
size or "size[8,8.6]",
sfinv.get_nav_fs(player, context, context.nav_titles, context.nav_idx),
+ show_inv and theme_inv or "",
content
}
- if show_inv then
- tmp[#tmp + 1] = theme_inv
- end
return table.concat(tmp, "")
end
image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]
listring[current_player;main]
listring[current_player;craft]
- image[0,4.7;1,1;gui_hb_bg.png]
- image[1,4.7;1,1;gui_hb_bg.png]
- image[2,4.7;1,1;gui_hb_bg.png]
- image[3,4.7;1,1;gui_hb_bg.png]
- image[4,4.7;1,1;gui_hb_bg.png]
- image[5,4.7;1,1;gui_hb_bg.png]
- image[6,4.7;1,1;gui_hb_bg.png]
- image[7,4.7;1,1;gui_hb_bg.png]
]], true)
end
})