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Restore simple settings tab and add advanced settings as dialog
[oweals/minetest.git]
/
src
/
2016-02-20
Loic Blot
Little collision.cpp cleanups
3752/head
tree
|
commitdiff
2016-02-20
gregorycu
Fix jumping at node edge
tree
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commitdiff
2016-02-20
ShadowNinja
Don't print locale directory error message when GetText...
tree
|
commitdiff
2016-02-19
Jeija
Ignore spaces in secure.trusted_mods setting
tree
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commitdiff
2016-02-19
RealBadAngel
Minimap: show player markers
tree
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commitdiff
2016-02-19
RealBadAngel
Camera: Don't count camera offset twice for Nametagged...
tree
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commitdiff
2016-02-19
ShadowNinja
Require request_insecure_environment to be called from...
tree
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commitdiff
2016-02-19
paramat
Clientmap: Define p_nodes_min/max as v3s32 instead...
tree
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commitdiff
2016-02-18
RealBadAngel
HOTFIX: fix too agressive block culling
tree
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commitdiff
2016-02-18
RealBadAngel
Move object nametags to camera
tree
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commitdiff
2016-02-16
est31
Clientiface: remove "value is dummy" from docs
tree
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commitdiff
2016-02-16
RealBadAngel
Mapblock mesh: Eliminate meshgen lags
tree
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commitdiff
2016-02-15
RealBadAngel
Use vertices with tangents only when its needed.
tree
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commitdiff
2016-02-14
Loic Blot
Player::accelerateHorizontal/Vertical should be member...
3708/head
tree
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commitdiff
2016-02-14
RealBadAngel
Use proper variable types for uniform sampler layers
tree
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commitdiff
2016-02-13
RealBadAngel
Formspec: fix broken irrlicht 1.7 build
tree
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commitdiff
2016-02-13
RealBadAngel
Formspec: recreate item_image_button pressed state...
tree
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commitdiff
2016-02-13
est31
Remove unused 'm_selection_active' field
tree
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commitdiff
2016-02-11
nerzhul
v2d & aabbox3d<f32> & sky cleanups
tree
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commitdiff
2016-02-11
Loic Blot
Drop luaentity_common.h which is not included anywhere
tree
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commitdiff
2016-02-11
RealBadAngel
Use single box for halo mesh
tree
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commitdiff
2016-02-11
RealBadAngel
Set proper GLSL pixel shader version
tree
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commitdiff
2016-02-11
RealBadAngel
Dump shader programs on compile errors
tree
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commitdiff
2016-02-11
Kahrl
Add '/clearobjects quick'
tree
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commitdiff
2016-02-09
Auke Kok
Fix backface culling when connecting to new servers.
tree
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commitdiff
2016-02-09
Loic Blot
Fix inverted conditions in shader.cpp
tree
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commitdiff
2016-02-09
Loic Blot
shader.cpp: don't test twice if shader programs are...
tree
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commitdiff
2016-02-09
RealBadAngel
FormSpec: Add StaticTextSpec and superimpose over item...
tree
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commitdiff
2016-02-09
RealBadAngel
Filmic HDR tone mapping
tree
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commitdiff
2016-02-09
Kahrl
Remove ClientMap::m_camera_mutex
tree
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commitdiff
2016-02-09
paramat
FindSpawnPos: Let mapgens decide what spawn altitude...
tree
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commitdiff
2016-02-08
RealBadAngel
Use inventory_image in the first place for inventory...
tree
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commitdiff
2016-02-08
RealBadAngel
Cleanup selection mesh code, add shaders for halo and...
tree
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commitdiff
2016-02-07
est31
small drawItemStack cleanup
tree
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commitdiff
2016-02-07
RealBadAngel
Use meshes to display inventory items
tree
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commitdiff
2016-02-07
RealBadAngel
Use tangent space meshes only when shaders are enabled
tree
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commitdiff
2016-02-02
Duane Robertson
Mgvalleys: fix riverbeds below sea level
tree
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commitdiff
2016-02-02
paramat
Mgv5/v7/flat/fractal: Move tunnel noise calculation...
tree
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commitdiff
2016-01-31
Duane Robertson
Mgvalleys: use standard caves
tree
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commitdiff
2016-01-29
Pavel Puchkin
Fix OSX building issue caused by ad884f2
tree
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commitdiff
2016-01-29
est31
Don't pass non-const references to collision methods
tree
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commitdiff
2016-01-29
Auke Kok
Clocksource: use a better clock if available.
tree
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commitdiff
2016-01-28
est31
Don't print whole json data buffer to errorstream on...
tree
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commitdiff
2016-01-23
Auke Kok
Backface culling: Ignore setting in tiledef from old...
tree
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commitdiff
2016-01-23
RealBadAngel
Fix texture tear issue
tree
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commitdiff
2016-01-23
est31
Fix C++11 compilability
tree
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commitdiff
2016-01-20
paramat
Liquid flow: Prevent water spreading on ignore
tree
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commitdiff
2016-01-20
Auke Kok
Allow per-tiles culling.
tree
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commitdiff
2016-01-19
kwolekr
EmergeManager: Do not queue duplicate block requests
tree
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commitdiff
2016-01-19
Kahrl
Fix Settings::remove() always returning true
tree
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commitdiff
2016-01-18
RealBadAngel
Show infotext with description for item entities
tree
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commitdiff
2016-01-18
Duane Robertson
Correct overflowing rivers in Valleys mapgen.
tree
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commitdiff
2016-01-18
RealBadAngel
Fix wield item glitch
tree
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commitdiff
2016-01-16
Duane Robertson
Prevent spawning in rivers with valleys mapgen. Remove...
tree
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commitdiff
2016-01-15
sfan5
Make ItemStack:set_count(0) clear the item stack
tree
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commitdiff
2016-01-15
Kahrl
Make all mesh manipulators in mesh.cpp work with any...
tree
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commitdiff
2016-01-14
Duane Robertson
Add Valleys mapgen.
tree
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commitdiff
2016-01-14
paramat
Mgv7/flat/fractal: Place biome top node on tunnel entra...
tree
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commitdiff
2016-01-11
paramat
Mapgen: Various fixes and improvements
tree
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commitdiff
2016-01-10
paramat
Mgflat: Set blank default spflags. Unhide
tree
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commitdiff
2016-01-09
ASL97
Cache disable_anticheat and check it for "interacted_to...
tree
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commitdiff
2016-01-09
Dalai Felinto
New 3D Mode: Pageflip
tree
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commitdiff
2016-01-09
gregorycu
Replace instance of readsome with read in decompressZli...
tree
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commitdiff
2016-01-08
est31
Fix redis error reporting
3546/head
tree
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commitdiff
2016-01-07
paramat
Liquids: Flow into and destroy 'floodable' nodes
tree
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commitdiff
2016-01-04
gregorycu
Fix for commit 87dcee6 It uses the wrong variable and...
tree
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commitdiff
2016-01-03
gregorycu
Add MinSizeRel and RelWithDebInfo to MSVCBuildDir check
tree
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commitdiff
2016-01-03
gregorycu
Prevent technically unsafe access with empty vector
tree
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commitdiff
2016-01-01
Perttu Ahola
filesys: safeWriteToFile(): Remove the target file...
tree
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commitdiff
2015-12-29
est31
Fix client crashing when connecting to server
tree
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commitdiff
2015-12-29
ShadowNinja
Fix cache path with RUN_IN_PLACE
tree
|
commitdiff
2015-12-29
Rogier
Include custom error message in all SQLite3 exceptions.
tree
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commitdiff
2015-12-29
Rogier
Handle SQLITE_BUSY errors gracefully
tree
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commitdiff
2015-12-29
qiukeren
Add macos/freebsd missing endian.h include and add...
tree
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commitdiff
2015-12-29
Sapier
Revert "Refactoring and code style fixes in preparation...
tree
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commitdiff
2015-12-29
Sapier
Revert "Add support for using arbitrary meshes as items"
tree
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commitdiff
2015-12-29
Sapier
Make collisionMoveSimple time overflow message written...
3467/head
tree
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commitdiff
2015-12-29
Sapier
Add support for using arbitrary meshes as items
3479/head
tree
|
commitdiff
2015-12-29
Sapier
Refactoring and code style fixes in preparation of...
tree
|
commitdiff
2015-12-28
est31
shutdown when requested from lua in singleplayer too
tree
|
commitdiff
2015-12-28
est31
Database backends: fix bug, and small speedup
tree
|
commitdiff
2015-12-20
Sapier
Fix lua object:get_properties() being broken
tree
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commitdiff
2015-12-20
est31
Fix missing pop
tree
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commitdiff
2015-12-19
Sapier
Add support for limiting rotation of automatic face...
3457/head
tree
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commitdiff
2015-12-18
Sapier
Android: Implement Autohiding button bars to cleanup...
2132/head
tree
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commitdiff
2015-12-17
Sapier
Android: Fix pressed buttons not beeing cleared on...
tree
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commitdiff
2015-12-15
BlockMen
Add option to give every object a nametag
3393/head
tree
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commitdiff
2015-12-15
asl97
Get movement setting instead of hard coded value
tree
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commitdiff
2015-12-15
paramat
Mgfractal: Add 3D and 4D fractals
tree
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commitdiff
2015-12-11
BlockMen
Fix events on Windows
tree
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commitdiff
2015-12-10
est31
Fix some setting documentation
tree
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commitdiff
2015-12-07
ShadowNinja
Fix Event implementation
3408/head
tree
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commitdiff
2015-12-07
ShadowNinja
Add seperate cache path
3111/head
tree
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commitdiff
2015-12-07
est31
Fix threshold type
tree
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commitdiff
2015-12-07
paramat
Mapgen: Add propagate_shadow bool to calcLighting
tree
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commitdiff
2015-12-06
Jun Zhang
Fix spelling of noise_threshold
tree
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commitdiff
2015-12-05
Ferdinand Thiessen
Improve LuaJIT detection
tree
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commitdiff
2015-12-03
Ferdinand Thiessen
Fix build if BUILD_SHARED_LIBS defaults to "ON"
tree
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commitdiff
2015-12-02
paramat
Mgv5/v7/flat/fractal: More large pseudorandom caves
tree
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commitdiff
2015-12-02
Alex Ford
Add on_secondary_use when right clicking an item in...
tree
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commitdiff
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