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Fix a memleak pointed by @Zeno- in MeshUpdateQueue
[oweals/minetest.git]
/
src
/
2017-05-16
Loic Blot
Fix a memleak pointed by @Zeno- in MeshUpdateQueue
tree
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commitdiff
2017-05-15
Zeno-
Fix uninitalised variable in event.cpp (#5764)
tree
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commitdiff
2017-05-15
ezhh
Add option to use neither node highlighting nor outlining
tree
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commitdiff
2017-05-13
SmallJoker
No cursor lock when window inactive (#5754)
tree
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commitdiff
2017-05-13
Loïc Blot
Limit properly the sound setting at updateSound runtime...
tree
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commitdiff
2017-05-13
Loïc Blot
Move KeyList & InputHandler from game.h to client/input...
tree
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commitdiff
2017-05-13
Loic Blot
Android build fix
tree
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commitdiff
2017-05-13
red-001
Minor pause/escape menu improvements (#5751)
tree
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commitdiff
2017-05-11
red-001
Rework escape/pause menu (#5719)
tree
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commitdiff
2017-05-10
sfan5
Private nodemeta (#5702)
tree
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commitdiff
2017-05-09
red-001
Add cancel button to password change menu. (#5720)
tree
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commitdiff
2017-05-09
paramat
Revert custom player collision box and step height...
tree
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commitdiff
2017-05-08
Loïc Blot
read_schematic_replacements: ensure fields are strings...
tree
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commitdiff
2017-05-08
paramat
Custom step height: Fix implementation
tree
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commitdiff
2017-05-08
paramat
Shaders: Remove unused water surface shader
tree
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commitdiff
2017-05-07
Loïc Blot
Player attrs: permits to remove an attribute by setting...
tree
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commitdiff
2017-05-07
Loic Blot
LINT fix since d0678948165768472fc940c03e78cba787f49ea5
tree
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commitdiff
2017-05-07
paramat
Player properties: Set correct default collisionbox
tree
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commitdiff
2017-05-07
T0ny2
Replace occurrence of luaL_reg in l_camera.cpp
tree
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commitdiff
2017-05-06
ShadowNinja
Fix myfloor(0.0)
tree
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commitdiff
2017-05-06
ShadowNinja
Clean up numeric.h and split FacePositionCache from it
tree
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commitdiff
2017-05-06
TeTpaAka
Make the player collisionbox settable
tree
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commitdiff
2017-05-06
ShadowNinja
Use a settings object for the main settings
1949/head
tree
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commitdiff
2017-05-06
Loic Blot
Fix codestyle since CSM Camera API
tree
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commitdiff
2017-05-06
Wuzzy
Add configurable key bindings for hotbar scrolling...
tree
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commitdiff
2017-05-06
Sapier
Use stepheight from CAO instead of hardcoded value
5710/head
tree
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commitdiff
2017-05-06
red-001
[CSM] add `on_item_use` (#5544)
tree
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commitdiff
2017-05-06
TeTpaAka
Make players respect makes_footstep_sound in the object...
tree
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commitdiff
2017-05-05
bigfoot547
[CSM] Add camera API (#5609)
tree
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commitdiff
2017-05-05
Paramat
Clouds API: Fix yellow clouds at dawn and dusk (#5707)
tree
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commitdiff
2017-05-05
Loic Blot
Add missing server sending rule for bd921a7916f0fafc493...
tree
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commitdiff
2017-05-05
Wayward One
Fix Android build (#5706)
tree
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commitdiff
2017-05-05
Loïc Blot
Save minetest screen width/height options when modified...
tree
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commitdiff
2017-05-04
red-001
Add option to also check the center to `find_node_near...
tree
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commitdiff
2017-05-04
Vaughan Lapsley
Remove CMAKE -ffast-math flag from OSX/FreeBSD
tree
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commitdiff
2017-05-04
Loic Blot
LINT fix since cloud API merge
tree
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commitdiff
2017-05-04
paramat
Directional coloured fog: Fix order of SColor components
tree
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commitdiff
2017-05-04
paramat
Clouds: Fix reddish clouds. Add missing alpha update
tree
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commitdiff
2017-05-04
red-001
Add function to get server info.
tree
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commitdiff
2017-05-03
SmallJoker
Fading soungs: Fix client crash on older servers
tree
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commitdiff
2017-05-03
paramat
Set sky API: Add bool for clouds in front of custom...
tree
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commitdiff
2017-05-03
SmallJoker
Sneak: Improve and fix various things
tree
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commitdiff
2017-05-03
Brandon
Sound API: Add fading sounds
tree
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commitdiff
2017-04-29
Ben Deutsch
Add clouds API
tree
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commitdiff
2017-04-29
Loïc Blot
Optimize updateFastFaceRow processing by removing some...
tree
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commitdiff
2017-04-29
shivajiva101
Fix visual slide issue with set_detach, fixes #5620
tree
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commitdiff
2017-04-29
Loïc Blot
content_cao: fix getPlayerControl structure copy on...
tree
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commitdiff
2017-04-29
Loïc Blot
Client & ClientEnvirnment: don't create fake events...
tree
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commitdiff
2017-04-29
SmallJoker
Fix Travis/unittest broken since b662a45
tree
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commitdiff
2017-04-29
Loic Blot
Remove legacy unused define DIGGING_PARTICLES_AMOUNT
tree
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commitdiff
2017-04-29
Vincent Glize
[CSM] Add event on_place_node API lua (#5548)
tree
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commitdiff
2017-04-29
Loic Blot
Fix Lint broken by b662a4577d692329b9ca83525e6039f2ddcd1ac1
tree
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commitdiff
2017-04-29
Auke Kok
Reorder TileLayer. (#5638)
tree
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commitdiff
2017-04-29
Vincent Glize
[CSM] add screenshot api lua (#5674)
tree
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commitdiff
2017-04-28
ShadowNinja
Clean up getTime helpers
tree
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commitdiff
2017-04-28
you
Fix click-digging torches (#5652)
tree
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commitdiff
2017-04-28
Auke Kok
Allow mesh and nodeboxes to wave like plants or leaves...
tree
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commitdiff
2017-04-27
Louis Pearson
Search user path for sounds (#5657)
tree
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commitdiff
2017-04-27
Loïc Blot
Don't permit to copy Scripting classes (Client,Server...
tree
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commitdiff
2017-04-27
red-001
Allow scripts to get the client protocol version in...
tree
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commitdiff
2017-04-26
red-001
Fix #5655 (#5658)
tree
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commitdiff
2017-04-25
ShadowNinja
Rename Scripting API files for consistency
tree
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commitdiff
2017-04-25
Louis Pearson
Footsteps without view bobbing (#5645)
tree
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commitdiff
2017-04-25
Loïc Blot
Fix various points reported by cppcheck (#5656)
tree
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commitdiff
2017-04-23
Loic Blot
Fix lint since recent player to db merge
tree
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commitdiff
2017-04-23
Loïc Blot
Player data to Database (#5475)
tree
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commitdiff
2017-04-23
Loic Blot
LINT fix
tree
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commitdiff
2017-04-23
Loïc Blot
Pass clang-format on various cpp/header files (#5559)
tree
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commitdiff
2017-04-22
red-001
Network:Remove old opcodes and fix documentation. ...
tree
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commitdiff
2017-04-22
paramat
Mgflat, Mgv7: Fix noise crash on world exit.
tree
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commitdiff
2017-04-22
paramat
Mgflat, Mgv7: Only create noise objects if needed
tree
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commitdiff
2017-04-22
paramat
Sneak glitch: Set default to false
tree
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commitdiff
2017-04-22
Auke Kok
Add on_flood() callback.
tree
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commitdiff
2017-04-21
Dániel Juhász
Fix a memory leak (#5636)
tree
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commitdiff
2017-04-21
Loic Blot
Fixing warning pointed by @sfan5 and clang and cleanup...
tree
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commitdiff
2017-04-21
Loic Blot
Revert a const ref on update texture
tree
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commitdiff
2017-04-21
Loïc Blot
lua: remove core.cause_error call (#5637)
tree
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commitdiff
2017-04-21
Loïc Blot
Fix various performance issues reported by cppcheck...
tree
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commitdiff
2017-04-21
orwell96
Fix #5617 - respect message and reconnect parameters...
tree
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commitdiff
2017-04-21
Dániel Juhász
Fix after soft node overlays
tree
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commitdiff
2017-04-21
Dániel Juhász
Soft node overlay (#5186)
tree
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commitdiff
2017-04-21
Loïc Blot
Fix various performance issues reported by cppcheck...
tree
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commitdiff
2017-04-20
Ekdohibs
Run generate_from_settingtypes.lua
tree
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commitdiff
2017-04-20
Dániel Juhász
Light update for map blocks
tree
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commitdiff
2017-04-20
Dániel Juhász
Split light update into two parts
tree
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commitdiff
2017-04-19
Loïc Blot
Fix various copy instead of const ref reported by cppch...
tree
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commitdiff
2017-04-19
Loïc Blot
Fix various copy instead of const ref reported by cppch...
tree
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commitdiff
2017-04-19
Hybrid Dog
Tools: Fix tool digging speed limit
tree
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commitdiff
2017-04-18
Loïc Blot
Fix various variables passed by copy instead of const...
tree
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commitdiff
2017-04-18
Loïc Blot
Fix broken lint since 04cc9de8f2fbcb11f133c88f02fc11504...
tree
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commitdiff
2017-04-18
Auke Kok
Reorder TileSpec. (#5591)
tree
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commitdiff
2017-04-18
Ekdohibs
Fix always using the xbox layout (reported by coverity).
tree
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commitdiff
2017-04-18
Auke Kok
Don't make TAB exit game if bound to inventory.
tree
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commitdiff
2017-04-17
SmallJoker
Fix MSVC build broken by 34d32ce
tree
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commitdiff
2017-04-17
Perttu Ahola
MeshUpdateQueue: Add a MapBlock cache that minimizes...
tree
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commitdiff
2017-04-17
Perttu Ahola
Include container.h in util/thread.h. util/thread.h...
tree
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commitdiff
2017-04-17
paramat
Sneak: Add option for old move code
tree
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commitdiff
2017-04-17
Loic Blot
Remove an unused variable in Android Build
tree
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commitdiff
2017-04-17
Auke Kok
Plug two minor Leaks (#5603)
tree
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commitdiff
2017-04-16
Loïc Blot
Android progressbar fix (#5601)
tree
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commitdiff
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