Performance fix + SAO factorization
[oweals/minetest.git] / src / hud.cpp
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2016-11-12 RealBadAngelHalo: Highlight selected face
2016-04-23 EkdohibsEscape more strings: formspecs, item descriptions,...
2016-04-12 rubenwardyFix inventory hud scaling
2016-04-11 PilzAdamFix hotbar placement on displays with low screen density
2016-04-11 kwolekrHud: Cache hud_scaling, fix minor style issues
2016-04-11 rubenwardyHud: Fix offset being ignored by inventory bar
2016-02-11 RealBadAngelUse single box for halo mesh
2016-02-08 RealBadAngelCleanup selection mesh code, add shaders for halo and...
2016-02-07 est31small drawItemStack cleanup
2016-02-07 RealBadAngelUse meshes to display inventory items
2015-08-25 David JonesChange i++ to ++i
2015-07-08 est31Use UTF-8 instead of narrow
2015-04-01 Craig RobbinsMove globals from main.cpp to more sane locations
2015-04-01 Aaron SuenClean scaling pre-filter for formspec/HUD.
2015-03-05 Loic BlotReplace std::list to std::vector into tile.cpp (m_textu...
2015-02-08 kwolekrHud: Modify Y-positioning of health/breath starbars...
2015-01-09 sapierSplit gui_scaling to gui_scaling + hud_scaling as those...
2014-12-05 SmallJokerFix MSVC build
2014-11-30 sapierMake hud use fontengine too
2014-06-29 sapierAdd support for Android 2.3+ 1408/head
2014-06-21 sapierSupport for scalable font and gui elements 1370/head
2014-05-31 sapierSmall cleanup of hud add/remove code 1332/head
2014-05-17 sapierAdd support for interlaced polarized 3d screens 1269/head
2014-05-11 sapierFix old client showing duplicated health bar on new... 1290/head
2014-05-11 sapierFix incorrect scaling of customized hud item selection...
2014-05-07 sapierFix heart + bubble bar size on different texture packs 1265/head
2014-05-05 RealBadAngelBugfix: make waypoints respect camera offset
2014-04-27 sapierFix rounding issue of hud dpi on some machines
2014-04-27 sapierAdd support for dpi based HUD scaling 1198/head
2014-04-27 Perttu AholaClient: Don't crash if trying to draw too many items...
2014-04-12 BlockMenAdd player:set_eye_offset() by @MirceaKitsune and clean up
2014-04-12 BlockMenAdd third person view
2014-04-08 sapierCleanup client init states by bumping protocol version 1143/head
2014-01-26 RealBadAngelNew HUD element - waypoint.
2013-09-20 BlockMenAdd option to scale image to percentage values
2013-09-10 BlockMenFix hotbar padding at bottom
2013-09-04 PilzAdamUse player:set_hotbar_image() instead of hardcoded...
2013-08-25 BlockMenAdd support for using textures in hotbar
2013-08-14 KahrlOmnicleanup: header cleanup, add ModApiUtil shared...
2013-07-02 KahrlRemove texture atlas / AtlasPointer, rename getTextureR...
2013-06-21 WeblateMerge remote-tracking branch 'origin/master'
2013-06-19 PilzAdamAdd drowning 780/head
2013-06-01 WeblateMerge remote-tracking branch 'origin/master'
2013-05-25 KahrlAdd ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT...
2013-05-01 WeblateMerge remote-tracking branch 'origin/master'
2013-04-26 kwolekrMinor hud.cpp cleanup
2013-04-26 Esteban I. Ruiz... Ability to change the crosshair using textures
2013-04-25 kwolekrGeneralize hud_builtin_enable into hud_set_flags
2013-04-24 Diego MartínezAdded support to disable built-in HUD elements
2013-04-23 Diego MartínezAdded offset support for HUD items
2013-04-23 Diego MartínezAdded support for alignment in HUD items
2013-04-22 WeblateMerge remote branch 'origin/master'
2013-04-20 kwolekrAdd direction parameter to statbars in HUD API
2013-04-18 WeblateMerge remote branch 'origin/master'
2013-04-18 kwolekrSplit HUD code off to hud.cpp, make into a class, exten...