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Add flags and lacunarity as new noise parameters
[oweals/minetest.git]
/
src
/
game.cpp
2014-12-08
RealBadAngel
Disable loading .mtl files. Theyre not used anyway.
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2014-12-07
Craig Robbins
Fix f6 debug/profiler display
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2014-12-06
Craig Robbins
Performance of main client loop up to 2x faster In...
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2014-12-05
Craig Robbins
Add name of node 'pointed at' to debug
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2014-12-01
Craig Robbins
Fix node 0,0,0 being highlighted when enable_node_highl...
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2014-11-30
sapier
Make hud use fontengine too
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2014-11-30
sapier
Implement proper font handling
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2014-11-26
Sokomine
added enable_build_where_you_stand option
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2014-11-25
Craig Robbins
Fix client "double saving" simple singleplayer local...
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2014-11-25
KodexKy
Fixes for Android build errors. Enable sensor landscape...
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2014-11-14
Craig Robbins
Remove most exceptions from getNode() (and variants)
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2014-11-11
Craig Robbins
Fix profiler values not being updated (F6) and not...
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2014-11-10
Zeno-
Merge pull request #1825 from Zeno-/control_key_cache
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2014-11-10
Craig Robbins
Create faster key cache for main game loop (client)
1825/head
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2014-11-08
Kahrl
Implement WieldMeshSceneNode which improves wield mesh...
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2014-11-08
Craig Robbins
Fix regressions and minor improvements in refactor_the_game
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2014-11-03
Craig Robbins
Address issues related to refactoring the_game
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2014-11-02
Kahrl
Fix regression: mouse wheel couldn't scroll from last...
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2014-11-02
Craig Robbins
Cleanup and (mostly) document util/string.h and (very...
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2014-11-02
Craig Robbins
Modified dtime calculation method in limitFps()
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2014-11-02
Craig Robbins
Refactor the_game() to make it more understandable...
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2014-10-24
Kahrl
Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcou...
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2014-10-18
Craig Robbins
Move buttons upwards to accommodate for new configure...
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2014-10-07
Mushiden
Add in-game key change menu
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2014-10-03
RealBadAngel
Bugfix: dont highlight (0,0,0) when theres no node...
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2014-09-25
sapier
Fix chat lines not word wrapped correct
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2014-09-21
BlockMen
Allow taking screenshots of formspecs and move message...
1672/head
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2014-09-17
RealBadAngel
Node highlighting.
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2014-09-03
BlockMen
Change screenshot colorformat properly
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2014-09-03
BlockMen
Don't save alpha channel in screenshots (fixes #1451)
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2014-08-22
sapier
Fix chat messages capturing mouse interactions for...
1574/head
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2014-08-22
SmallJoker
Use pause_fps_max also on multiplayer
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2014-08-22
SmallJoker
Reduce time of red screen when damaged
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2014-07-05
Perttu Ahola
Remove FPS from being next to the version string
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2014-06-29
sapier
Add support for Android 2.3+
1408/head
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2014-06-29
sapier
Add formspec api versioning
1417/head
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2014-06-27
RealBadAngel
Fix wrong status text rectangle. Fix for #1412
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2014-06-20
sapier
Fix chat overlaying full screen, now it's gonna overlay...
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2014-06-17
sapier
Remove not really used guiTextInputMenu
1364/head
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2014-06-17
RealBadAngel
Fix issue #1275 - wielded index greater than inv size.
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2014-06-12
sapier
Fix HUD not visible if below ground blacked out
1363/head
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2014-06-08
Perttu Ahola
Fix switch from "skybox" to other sky types as triggere...
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2014-05-31
sapier
Small cleanup of hud add/remove code
1332/head
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2014-05-24
sapier
Hide pause menu prior drawing "shutting down..." message
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2014-05-17
sapier
Add support for interlaced polarized 3d screens
1269/head
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2014-05-11
sapier
Fix error messages beeing shown on pressing cursor...
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2014-05-07
sapier
Fix heart + bubble bar size on different texture packs
1265/head
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2014-05-05
RealBadAngel
Bugfix: make waypoints respect camera offset
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2014-04-29
sapier
Add download rate to media progress bar (non http mode...
1254/head
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2014-04-27
ShadowNinja
Make debug text adjust it's border to the screensize...
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2014-04-27
sapier
Add support for dpi based HUD scaling
1198/head
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2014-04-24
sapier
Fix lost pause support in singleplayer
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2014-04-22
sapier
Fix formspec replacement handling for in game formspecs
1240/head
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2014-04-21
sapier
Fix red background missing in deathscreen
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2014-04-19
sapier
Replace deathscreen by formspec variant
1178/head
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2014-04-18
proller
Fix warnings
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2014-04-18
proller
Remove liquid_finite and weather
1235/head
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2014-04-15
Sfan5
Fix all warnings reported by clang
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2014-04-12
BlockMen
Add player:set_eye_offset() by @MirceaKitsune and clean up
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2014-04-12
BlockMen
Add third person view
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2014-04-10
Kahrl
Infer ipv6_server from bind_address; fix client connect...
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2014-04-08
sapier
Cleanup client init states by bumping protocol version
1143/head
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2014-04-03
sapier
Performance optimized button to button mask evaluation
1194/head
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2014-04-01
sapier
Fix lost change password button
1192/head
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2014-03-21
RealBadAngel
Normal maps generation on the fly.
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2014-03-15
Novatux
Fix sound not being played at the correct place.
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2014-03-13
BlockMen
Fix game pause in singleplayer
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2014-03-13
BlockMen
Fix special characters in pause and message menu
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2014-03-12
ShadowNinja
Replace usage of long long with u64/s64
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2014-03-09
sapier
Fix race condition on exit to menu
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2014-03-05
sapier
Replace pause and message menu by formspec ones
1164/head
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2014-03-04
Novatux
Fix rendering glitches when far from the center of...
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2014-02-07
sapier
Remove lots of dead code
1135/head
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2014-02-05
ShadowNinja
Add the option to bind to a specific address
1131/head
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2014-02-01
Perttu Ahola
Add player:override_day_night_ratio() for arbitrarily...
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2014-02-01
Perttu Ahola
Add player:set_sky() with simple skybox support
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2014-01-26
RealBadAngel
New HUD element - waypoint.
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2014-01-15
BlockMen
Prevent placing node when player would be inside new...
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2014-01-13
khonkhortisan
Allow vertical axis particle rotation constraint
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2014-01-10
sapier
Make MutexQueue use jsemaphore for signaling
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2014-01-06
Perttu Ahola
Actually pause singleplayer game in pause menu and...
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2014-01-02
Novatux
Fix objects being selected behind a node
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2013-12-25
PilzAdam
Remove FPS from window title
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2013-12-19
Kahrl
Check for denied access in itemdef/nodedef/media fetch...
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2013-12-18
ShadowNinja
Handle LuaErrors in Lua -> C++ calls on LuaJIT
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2013-12-15
MirceaKitsune
Directional fog + horizon colors, based on sun & moon...
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2013-12-13
Kahrl
Rewrite client media download and support hash-based...
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2013-12-09
RealBadAngel
Optimize shaders code. Add settings at compile time.
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2013-12-07
ShadowNinja
Fix paralax occlusion setting
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2013-12-03
RealBadAngel
Shaders rework.
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2013-09-28
Kahrl
Show git hash in version string at top left corner...
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2013-09-16
proller
Use cached "weather" setting
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2013-09-16
proller
Fog depend on humidity
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2013-09-10
Kahrl
Change mainmenu texture handling + small misc changes
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2013-09-04
sapier
Fix selectionbox not honoring anaglyph mode 3d distortion
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2013-09-03
Kahrl
Fix enable_fog = false not having any effect when shade...
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2013-08-14
Kahrl
Omnicleanup: header cleanup, add ModApiUtil shared...
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2013-08-13
Kahrl
Remove farmesh
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2013-08-04
Novatux
Add texture pack selection to main menu
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2013-08-03
Perttu Ahola
Fix and improve view range tuner
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