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[oweals/minetest.git] / builtin /
2016-03-24 RuiCredits: Make that easy to add/remove
2016-03-24 Auke KokMake `options` local here.
2016-03-19 paramatBuiltin/game/falling: Re-add comma removed by recent...
2016-03-19 Rui914Set acceleration only once in falling node
2016-03-19 Auke KokAllow NodeTimer, ABM and block mgmt interval changes.
2016-03-15 est31Add option to not send pre v25 init packet 3855/head
2016-03-12 Diego MartinezAdd options for screenshot format and quality
2016-03-11 paramatDocumentation: Clarify global and mapgen-specific mapge...
2016-03-11 Auke KokIntroduce "protection_bypass" privilege.
2016-03-09 Auke KokAdd consistent monotonic day counter - get_day_count()
2016-03-07 ShadowNinjaAdd AreaStore custom ID API
2016-03-07 est31Add minetest.register_lbm() to run code on block load...
2016-03-06 Jean-Patrick GuerreroSettings Tab: Regroup dropdown datas in tables
2016-03-06 Rui914Faster insertion into table
2016-03-05 Muhammad Rifqi Pri... Add forgotten valleys mapgen in mapgen name
2016-03-05 Jean-Patrick GuerreroUpdate settings tab + some misc. clean-up
2016-02-27 est31Don't generate trailing spaces in minetest.conf.example
2016-02-26 RealBadAngelMapblock mesh: Allow to use VBO
2016-02-26 RealBadAngelRemove new_style_water
2016-02-22 JeijaAdd Lua interface to HTTPFetchRequest
2016-02-21 RealBadAngelCamera: remove auto tune FPS, single view range setting
2016-02-21 RealBadAngelRemove preload_item_visuals code
2016-02-21 BlockMenRestore simple settings tab and add advanced settings...
2016-02-11 paramatDocumentation: Remove now unused 'vertical spawn range'
2016-02-11 Diego MartinezInitialize facedir and wallmounted tables only once.
2016-02-11 KahrlLog /clearobjects mode
2016-02-11 KahrlAdd '/clearobjects quick'
2016-02-09 RealBadAngelFilmic HDR tone mapping
2016-02-08 RealBadAngelCleanup selection mesh code, add shaders for halo and...
2016-02-08 Diego Martinezbuiltin: Fix `print` crashing on nil "holes".
2016-02-07 RealBadAngelUse meshes to display inventory items
2016-02-04 SplizardAdd admin command which says who the administator is...
2016-01-31 Duane RobertsonMgvalleys: use standard caves
2016-01-29 Auke KokNew timer design.
2016-01-24 Diego MartinezFix world config menu ignoring `name` in `mod.conf`.
2016-01-18 RealBadAngelShow infotext with description for item entities
2016-01-16 RogierFix error message in settings tab overlapping 'save...
2016-01-14 Duane RobertsonAdd Valleys mapgen.
2016-01-10 paramatMgflat: Set blank default spflags. Unhide
2016-01-10 RogierFix the checking of flags values in the settings tab
2016-01-10 RogierImprove parsing of setting types from settingtypes...
2016-01-09 Dalai FelintoNew 3D Mode: Pageflip
2016-01-07 paramatLiquids: Flow into and destroy 'floodable' nodes
2015-12-26 jeanpatrick.guerre... Alphabetical sorting of texture packs in menu (fixes...
2015-12-20 HybridDogFix missing localization for obj
2015-12-15 paramatMgfractal: Add 3D and 4D fractals
2015-12-10 est31Fix some setting documentation
2015-12-02 Alex FordAdd on_secondary_use when right clicking an item in...
2015-11-24 Robert ZenzSimplify regex used in check_modname_prefix and other...
2015-11-23 paramatMgfractal: Move julia set selection into formula parameter
2015-11-21 paramatMapgen: Add global 'decorations' flag
2015-11-20 RuiLog static_spawn error only once
2015-11-15 paramatMgfractal: Revert unnecessary duplication of parameters
2015-11-14 paramatMgfractal: Create a choice of 4 mandelbrot formulas
2015-11-13 paramatMgv6: Move global mapgen flag 'flat' into mgv6 spflags
2015-11-11 Robert ZenzAdd the player name to dropped items
2015-11-11 paramatMapgen: Add flat mapgen in hidden form
2015-11-08 est31Settings tab: add v3f type
2015-11-07 kwolekrImprove LuaVoxelManip documentation
2015-11-06 paramatConf.example, settingtypes: Improve mgfractal documentation
2015-11-06 est31Add server side ncurses terminal
2015-11-05 paramatSettingtypes: Correct documentation for mgfractal
2015-11-04 paramatMgfractal: Add documentation to conf.example and settin...
2015-11-02 kwolekrAdd callback parameter for core.emerge_area()
2015-10-31 Rui914minetest. to core.
2015-10-29 paramatfindSpawnPos: Add setting for max height above water...
2015-10-25 PilzAdamFix parameter passing to gettext call
2015-10-25 BlockMenCheck if hitter has inventory when punching item
2015-10-25 RuiCredits: Remove my name
2015-10-25 PilzAdamEscape " in generated settings_translation_file.cpp
2015-10-24 PilzAdamFix setting comments
2015-10-24 PilzAdamDon't allow games or mods to add secure. settings
2015-10-24 est31Better gettext support for protocol version mismatch... 3230/head
2015-10-24 PilzAdamImprove Lua settings menu 3271/head
2015-10-22 Robert ZenzAdd more ways to pass data to check_player_privs
2015-10-18 est31Display sane output for empty descriptions
2015-10-17 PilzAdamNew settings tab contain all possible settings 3258/head
2015-10-14 ShadowNinjaRefactor logging
2015-10-12 RuiLocalize digprop_err function
2015-10-06 kilbithAdd viewing range GUI setting
2015-10-04 Fernando Carmona... Added minetest.wallmounted_to_dir
2015-09-29 est31Some map border related fixes
2015-09-23 kwolekrAdd /emergeblocks command and core.emerge_area() Lua API
2015-09-21 est31Replace "self program" with "this program" in fstk...
2015-09-14 Rui914Minor tweaks handle_settings_buttons
2015-09-03 Rui914Change my email
2015-09-03 RuiSmall fixes of minetest.has_feature
2015-09-01 RuiMinor tweaks __builtin:falling_node
2015-08-31 est31Credits tab: fix accidental merger of two contributors
2015-08-24 Rui914Use gettext to "None" of texture pack list
2015-08-19 kwolekrRemove some emails from credits tab
2015-08-19 kwolekrUpdate credits tab
2015-08-19 est31Client: disable mmdb modstore
2015-08-14 est31Don't do formspec escaping twice for loading description
2015-08-13 kwolekrSAPI: Track last executed mod and include in error...
2015-07-25 jeanpatrick.guerre... Fix FSAA dropdown option reset after changing another...
2015-07-25 kilbithRemove drivers dropdown in the settings tab
2015-07-24 NovatuxUpdate my name
2015-07-23 est31Optional reconnect functionality
2015-07-21 sfan5Fix crash in mainmenu when loaded subgame does not...
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