*/
struct Session
{
+ /**
+ * To whom are we talking to (set to our identity
+ * if we are still waiting for the welcome message)
+ */
+ struct GNUNET_PeerIdentity target;
/**
* API requirement (must be first).
*/
struct PendingMessage *pending_message_tail;
- /**
- * To whom are we talking to (set to our identity
- * if we are still waiting for the welcome message)
- */
- struct GNUNET_PeerIdentity target;
-
/**
* When should this session time out?
*/