/**
* Create a new path
*
- * @param lenght How many hops will the path have.
+ * @param length How many hops will the path have.
*
* @return A newly allocated path with a peer array of the specified length.
*/
/**
* Invert the path
*
- * @param p the path to invert
+ * @param path the path to invert
*/
void
path_invert (struct MeshPeerPath *path)
/**
* Duplicate a path, incrementing short peer's rc.
*
- * @param p The path to duplicate.
+ * @param path The path to duplicate.
*/
struct MeshPeerPath *
path_duplicate (struct MeshPeerPath *path)
* Recusively update the info about what is the first hop to reach the node
*
* @param tree Tree this nodes belongs to.
- * @param parent_id Short ID from node form which to start updating.
+ * @param parent The node form which to start updating.
* @param hop If known, ID of the first hop.
* If not known, NULL to find out and pass on children.
*/
/**
- * Get the length of a path
+ * Get the length of a path.
*
- * @param path The path to measure, with the local peer at any point of it
+ * @param path The path to measure, with the local peer at any point of it.
*
- * @return Number of hops to reach destination
- * UINT_MAX in case the peer is not in the path
+ * @return Number of hops to reach destination.
+ * UINT_MAX in case the peer is not in the path.
*/
unsigned int
path_get_length (struct MeshPeerPath *path)
}
-/**
- * Get the cost of the path relative to the already built tunnel tree
- *
- * @param t The tunnel tree to which compare
- * @param path The individual path to reach a peer
- *
- * @return Number of hops to reach destination, UINT_MAX in case the peer is not
- * in the path
- *
- * TODO: remove dummy implementation, look into the tunnel tree
- */
-unsigned int
-path_get_cost (struct MeshTunnelTree *t, struct MeshPeerPath *path)
-{
- return path_get_length (path);
-}
-
-
/**
* Destroy the path and free any allocated resources linked to it
*
* Recursively find the given peer.
*
* @param parent Node where to start looking.
- * @param peer Peer to find.
+ * @param peer_id Short ID of the peer to find.
*
* @return Pointer to the node of the peer. NULL if not found.
*/
* Recusively update the info about what is the first hop to reach the node
*
* @param tree Tree this nodes belongs to.
- * @param parent_id Short ID from node form which to start updating.
+ * @param parent ID from node form which to start updating.
* @param hop If known, ID of the first hop.
* If not known, NULL to find out and pass on children.
*/
uint16_t i;
for (i = 0; i < level; i++)
- fprintf (stderr, " ");
+ FPRINTF (stderr, "%s", " ");
if (n->status == MESH_PEER_READY)
- fprintf (stderr, "#");
+ FPRINTF (stderr, "%s", "#");
if (n->status == MESH_PEER_SEARCHING)
- fprintf (stderr, "+");
+ FPRINTF (stderr, "%s", "+");
if (n->status == MESH_PEER_RELAY)
- fprintf (stderr, "-");
+ FPRINTF (stderr, "%s", "-");
if (n->status == MESH_PEER_RECONNECTING)
- fprintf (stderr, "*");
+ FPRINTF (stderr, "%s", "*");
GNUNET_PEER_resolve (n->peer, &id);
- fprintf (stderr, "%s, [%u, %p] ", GNUNET_i2s (&id), n->peer, n);
+ FPRINTF (stderr, "%s, [%u, %p] ", GNUNET_i2s (&id), n->peer, n);
if (NULL != n->parent)
{
GNUNET_PEER_resolve (n->parent->peer, &id);
- fprintf (stderr, "(-> %s [%u])\n", GNUNET_i2s (&id), n->parent->peer);
+ FPRINTF (stderr, "(-> %s [%u])\n", GNUNET_i2s (&id), n->parent->peer);
}
else
- fprintf (stderr, "(root)\n");
+ FPRINTF (stderr, "%s", "(root)\n");
for (c = n->children_head; NULL != c; c = c->next)
tree_node_debug (c, level + 1);
}
/**
* Destroys and frees the node and all children
*
- * @param n Parent node to be destroyed
+ * @param parent Parent node to be destroyed
*/
static void
tree_node_destroy (struct MeshTunnelTreeNode *parent)
/**
- * Create a new tunnel tree associated to a tunnel
+ * Create a new tree.
*
- * @param t Tunnel this tree will represent
- * @param peer A short peer id of the root of the tree
+ * @param peer A short peer id of the root of the tree.
*
- * @return A newly allocated and initialized tunnel tree
+ * @return A newly allocated and initialized tunnel tree.
*/
struct MeshTunnelTree *
tree_new (GNUNET_PEER_Id peer)
tree->root = tree_node_new (NULL, peer);
tree->root->status = MESH_PEER_ROOT;
+ if (1 == peer)
+ {
+ tree->me = tree->root;
+ }
+
return tree;
}
* Set the status of a node.
*
* @param tree Tree.
- * @param peer A short peer id of local peer.
+ * @param peer A short peer id of the node.
+ * @param status New status to set.
*/
void
tree_set_status (struct MeshTunnelTree *tree, GNUNET_PEER_Id peer,
/**
* Get the status of a node.
*
- * @param tree Tree whose local id we want to now.
+ * @param tree Tree whose node's status we want to now.
+ * @param peer A short peer id of the node.
*
- * @return Short peer id of local peer.
+ * @return Status of the peer.
*/
enum MeshPeerState
tree_get_status (struct MeshTunnelTree *tree, GNUNET_PEER_Id peer)
* Find the given peer in the tree.
*
* @param tree Tree where to look for the peer.
- * @param peer Peer to find.
+ * @param peer_id Short ID of the peer to find.
*
* @return Pointer to the node of the peer. NULL if not found.
*/
* @param tree Tree this node belongs to
* @param parent Node to be clean, potentially with children
* @param cb Callback to use to notify about disconnected peers.
+ * @param cbcls Closure for cb.
*/
static void
tree_mark_peers_disconnected (struct MeshTunnelTree *tree,
* a new path to it or destroy it explicitly, taking care of it's child nodes.
*
* @param t Tunnel tree where to delete the path from.
- * @param peer Destination peer whose path we want to remove.
+ * @param peer_id Short ID of the destination peer whose path we want to remove.
* @param cb Callback to use to notify about disconnected peers.
* @param cbcls Closure for cb.
*
* Return a newly allocated individual path to reach a peer from the local peer,
* according to the path tree of some tunnel.
*
- * @param t Tunnel from which to read the path tree
- * @param peer_info Destination peer to whom we want a path
+ * @param t Tunnel from which to read the path tree.
+ * @param peer Short ID of the destination peer to whom we want a path.
*
* @return A newly allocated individual path to reach the destination peer.
* Path must be destroyed afterwards.
n = tree_find_peer (t, peer);
if (NULL == n)
+ {
+ GNUNET_break (0);
return NULL;
+ }
p = path_new (0);
/* Building the path (inverted!) */
n = n->parent;
if (NULL == n)
{
+ GNUNET_break (0);
path_destroy (p);
return NULL;
}
GNUNET_log (GNUNET_ERROR_TYPE_DEBUG, "tree: Adding peer %s.\n",
GNUNET_i2s (&id));
GNUNET_PEER_resolve (parent->peer, &id);
- GNUNET_log (GNUNET_ERROR_TYPE_DEBUG, "tree: to %s.\n",
+ GNUNET_log (GNUNET_ERROR_TYPE_DEBUG, "tree: to %s.\n",
GNUNET_i2s (&id));
#endif
#endif
n = tree_node_new (parent, p->peers[i]);
n->status = MESH_PEER_RELAY;
- if (n->peer == 1)
- {
- t->me = n;
- me = i;
- }
+ }
+ if (n->peer == 1)
+ {
+ t->me = n;
+ me = i;
}
i++;
parent = n;
}
+
+/**
+ * Get the cost of the path relative to the already built tunnel tree.
+ *
+ * @param t The tunnel tree to which compare.
+ * @param path The individual path to reach a peer. It has to start at the
+ * root of the tree to be comparable.
+ *
+ * @return Number of hops to reach destination, UINT_MAX in case the peer is not
+ * in the path.
+ *
+ * TODO: adapt to allow any start / root combination
+ * TODO: take in account state of the nodes
+ */
+unsigned int
+tree_get_path_cost (struct MeshTunnelTree *t, struct MeshPeerPath *path)
+{
+ struct MeshTunnelTreeNode *n;
+ struct MeshTunnelTreeNode *p;
+ unsigned int i;
+ unsigned int l;
+
+ l = path_get_length (path);
+ p = t->root;
+ if (t->root->peer != path->peers[0])
+ {
+ GNUNET_break (0);
+ return UINT_MAX;
+ }
+ for (i = 1; i < l; i++)
+ {
+ for (n = p->children_head; NULL != n; n = n->next)
+ {
+ if (path->peers[i] == n->peer)
+ {
+ break;
+ }
+ }
+ if (NULL == n)
+ return l - i;
+ p = n;
+ }
+ return l - i;
+}
+
+
/**
* Print the tree on stderr
*