#include "platform.h"
#include "gnunet_util_lib.h"
-#include "gnunet-service-mesh_channel.h"
-
/**
* Struct containing information about a client of the service
*/
struct MeshClient;
+#include "gnunet-service-mesh_channel.h"
+
/******************************************************************************/
/******************************** API ***********************************/
/******************************************************************************/
*
* @param c Client whose tunnel to delete.
* @param ch Channel which should be deleted.
+ * @param id Channel ID.
*/
void
-GML_client_delete_channel (struct MeshClient *c, struct MeshChannel *ch);
+GML_client_delete_channel (struct MeshClient *c,
+ struct MeshChannel *ch,
+ MESH_ChannelNumber id);
/**
* Build a local ACK message and send it to a local client, if needed.
*
* If the client was already allowed to send data, do nothing.
*
- * @param ch Channel on which to send the ACK.
* @param c Client to whom send the ACK.
- * @param fwd Set to GNUNET_YES for FWD ACK (dest->root)
+ * @param id Channel ID to use
*/
void
-GML_send_ack (struct MeshChannel *ch, int fwd);
+GML_send_ack (struct MeshClient *c, MESH_ChannelNumber id);
/**
* Notify the appropriate client that a new incoming channel was created.
GML_send_channel_destroy (struct MeshClient *c, uint32_t id);
/**
- * Modify the mesh message TID from global to local and send to client.
+ * Modify the mesh message ID from global to local and send to client.
*
- * @param ch Channel on which to send the message.
- * @param msg Message to modify and send.
* @param c Client to send to.
- * @param tid Tunnel ID to use (c can be both owner and client).
+ * @param msg Message to modify and send.
+ * @param id Channel ID to use (c can be both owner and client).
*/
void
-GML_send_data (struct MeshChannel *ch,
+GML_send_data (struct MeshClient *c,
const struct GNUNET_MESH_Data *msg,
- struct MeshClient *c, MESH_ChannelNumber id);
+ MESH_ChannelNumber id);
/**
* Get the static string to represent a client.