* serious error)
*/
void
-GNUNET_SERVER_receive_done (struct GNUNET_SERVER_Client *client,
+GNUNET_SERVER_receive_done (struct GNUNET_SERVER_Client *client,
int success);
* @param ptr pointer to user context
* @param size number of bytes in user context struct (for verification only)
*/
-void
+void
GNUNET_SERVER_client_set_user_context_ (struct GNUNET_SERVER_Client *client,
void *ptr,
size_t size);
/**
* Ask the server to stop notifying us whenever a client disconnects.
- * Arguments must match exactly those given to
+ * Arguments must match exactly those given to
* #GNUNET_SERVER_disconnect_notify. It is not necessary to call this
* function during shutdown of the server; in fact, most applications
* will never use this function.
/**
* Ask the server to stop notifying us whenever a client connects.
- * Arguments must match exactly those given to
+ * Arguments must match exactly those given to
* #GNUNET_SERVER_connect_notify. It is not necessary to call this
* function during shutdown of the server; in fact, most applications
* will never use this function.
void
GNUNET_SERVER_notification_context_unicast (struct GNUNET_SERVER_NotificationContext *nc,
struct GNUNET_SERVER_Client *client,
- const struct GNUNET_MessageHeader *msg,
+ const struct GNUNET_MessageHeader *msg,
int can_drop);
*/
void
GNUNET_SERVER_notification_context_broadcast (struct GNUNET_SERVER_NotificationContext *nc,
- const struct GNUNET_MessageHeader *msg,
+ const struct GNUNET_MessageHeader *msg,
int can_drop);
* @param one_shot only call callback once, keep rest of message in buffer
* @return #GNUNET_OK if we are done processing (need more data)
* #GNUNET_NO if one_shot was set and we have another message ready
- * #GNUNET_SYSERR if the data stream is corrupt
+ * #GNUNET_SYSERR if the data stream is corrupt
*/
typedef int (*GNUNET_SERVER_MstReceiveCallback) (void *cls, void *mst,
struct GNUNET_SERVER_Client *client,