Chests: Revert inventory name
[oweals/minetest_game.git] / game_api.txt
2017-05-01 Fernando Carmona... TNT: Gunpowder (and tnt.burn) will trigger the on_ignit...
2017-04-12 paramatBushes: Add saplings
2017-04-12 paramatPB&J Pup: Remove mod
2017-02-25 MarkuBuLeafdecay: Node timer based implementation, API
2017-02-10 rubenwardyAdd sfinv.set_page, plus other helper functions 1549/head
2017-01-26 rubenwardyCreative: Add creative.is_enabled_for
2016-12-05 rubenwardyAdd sfinv.get_homepage_name(player) 1429/head
2016-11-27 rubenwardySfinv: Add sfinv to allow tabs to be added to the inventory
2016-11-25 Auke KokKeys: Allow easy sharing of access without commands
2016-11-21 Auke KokCarts: Merge boost_cart as "carts" mod
2016-11-07 Fernando Carmona... Fire / tnt: Make flint-and-steel use node on_ignite...
2016-11-02 Fernando Carmona... Bucket: Allow buckets to trigger the on_punch of entiti...
2016-10-25 LNJgame_api.txt: Add new metal sounds func.
2016-10-12 paramatBucket: Add optional 'force-renew' bool to registration
2016-10-11 bas080Store registered plant on namespace
2016-10-10 tenplus1Tnt: Various optimisations
2016-09-10 Auke KokXpanes: Convert to connected nodeboxes
2016-08-05 TimScrewdriver: disallow rotation with `on_rotate = false`
2016-07-18 rubenwardyMove nyancats into a separate mod
2016-07-05 tenplus1Game_api.txt: Add position table reference
2016-07-05 tenplus1Game_api.txt: Add API information for sethome functions
2016-06-27 tenplus1Creative: Document creative.formspec_add in game_api.txt
2016-06-14 Auke KokStairs: Add mossy cobble slab and stair
2016-05-01 rubenwardyAdd give_initial_items API
2016-04-30 Auke KokTNT: Allow mods to override entity physics.
2016-04-26 Auke KokTNT: Add on_blast to all nodes with an inventory
2016-04-16 Auke KokFix API docs after various changes.
2016-04-16 red-001Add TNT API.
2016-03-21 Rui914Create API for registration of fence gate.
2016-03-13 Auke KokBasic stone walls, using NDT_CONNECTED.
2016-03-11 red-001Add an on_burn callback.
2016-03-06 red-001Fix markdown formating in `game_api.txt`.
2016-02-18 Auke KokDoors: Allow arbitrary recipe to be passed, even nil
2016-02-13 Auke KokNew mesh door models, and extensive door API
2016-02-03 Auke KokCreate API for fence.register, and use it.
2015-10-11 PilzAdamFix wrong nomenclature in game_api.txt
2015-09-30 paramatRename to Minetest Game
2015-06-07 WuzzyAdd gunpowder trails
2015-05-14 NovatuxAdd screwdriver callbacks, and code them for doors...
2015-05-14 WuzzyUse connect_to_raillike for rail
2015-02-28 MT-ModderAdd reverse recipes for hoes
2015-02-24 BlockMenAdd beds
2015-02-13 JeijaClean up trapdoors code and make them more flexible... 0.4.12
2015-01-10 PilzAdamAdd tree growing functions to game_api.txt
2015-01-10 PilzAdamRemove weird constants in default
2014-12-06 PilzAdamMove doc for dyes to game_api.txt 370/head
2014-12-06 PilzAdamSet param2 to 1 if player places leaves 367/head
2014-12-06 PilzAdamMove leafdecay doc to game_api.txt
2014-09-16 BlockMenFix xpanes API
2014-08-07 JatAdd API doors : Sound for door open and close.
2014-07-06 BlockMenRename functions, update API
2014-07-06 webdesigner97Add a minetest_game API documentation