4 local function destruct_bed(pos, n)
5 local node = minetest.get_node(pos)
9 local dir = minetest.facedir_to_dir(node.param2)
10 other = vector.subtract(pos, dir)
12 local dir = minetest.facedir_to_dir(node.param2)
13 other = vector.add(pos, dir)
18 minetest.remove_node(other)
19 minetest.check_for_falling(other)
25 function beds.register_bed(name, def)
26 minetest.register_node(name .. "_bottom", {
27 description = def.description,
28 inventory_image = def.inventory_image,
29 wield_image = def.wield_image,
31 tiles = def.tiles.bottom,
33 paramtype2 = "facedir",
34 is_ground_content = false,
36 groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1},
37 sounds = def.sounds or default.node_sound_wood_defaults(),
40 fixed = def.nodebox.bottom,
44 fixed = def.selectionbox,
47 on_place = function(itemstack, placer, pointed_thing)
48 local under = pointed_thing.under
49 local node = minetest.get_node(under)
50 local udef = minetest.registered_nodes[node.name]
51 if udef and udef.on_rightclick and
52 not (placer and placer:is_player() and
53 placer:get_player_control().sneak) then
54 return udef.on_rightclick(under, node, placer, itemstack,
55 pointed_thing) or itemstack
59 if udef and udef.buildable_to then
62 pos = pointed_thing.above
65 local player_name = placer and placer:get_player_name() or ""
67 if minetest.is_protected(pos, player_name) and
68 not minetest.check_player_privs(player_name, "protection_bypass") then
69 minetest.record_protection_violation(pos, player_name)
73 local node_def = minetest.registered_nodes[minetest.get_node(pos).name]
74 if not node_def or not node_def.buildable_to then
78 local dir = placer and placer:get_look_dir() and
79 minetest.dir_to_facedir(placer:get_look_dir()) or 0
80 local botpos = vector.add(pos, minetest.facedir_to_dir(dir))
82 if minetest.is_protected(botpos, player_name) and
83 not minetest.check_player_privs(player_name, "protection_bypass") then
84 minetest.record_protection_violation(botpos, player_name)
88 local botdef = minetest.registered_nodes[minetest.get_node(botpos).name]
89 if not botdef or not botdef.buildable_to then
93 minetest.set_node(pos, {name = name .. "_bottom", param2 = dir})
94 minetest.set_node(botpos, {name = name .. "_top", param2 = dir})
96 if not (creative and creative.is_enabled_for
97 and creative.is_enabled_for(player_name)) then
103 on_destruct = function(pos)
107 on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
108 beds.on_rightclick(pos, clicker)
112 on_rotate = function(pos, node, user, _, new_param2)
113 local dir = minetest.facedir_to_dir(node.param2)
114 local p = vector.add(pos, dir)
115 local node2 = minetest.get_node_or_nil(p)
116 if not node2 or not minetest.get_item_group(node2.name, "bed") == 2 or
117 not node.param2 == node2.param2 then
120 if minetest.is_protected(p, user:get_player_name()) then
121 minetest.record_protection_violation(p, user:get_player_name())
124 if new_param2 % 32 > 3 then
127 local newp = vector.add(pos, minetest.facedir_to_dir(new_param2))
128 local node3 = minetest.get_node_or_nil(newp)
129 local node_def = node3 and minetest.registered_nodes[node3.name]
130 if not node_def or not node_def.buildable_to then
133 if minetest.is_protected(newp, user:get_player_name()) then
134 minetest.record_protection_violation(newp, user:get_player_name())
137 node.param2 = new_param2
138 -- do not remove_node here - it will trigger destroy_bed()
139 minetest.set_node(p, {name = "air"})
140 minetest.set_node(pos, node)
141 minetest.set_node(newp, {name = name .. "_top", param2 = new_param2})
144 can_dig = function(pos, player)
145 return beds.can_dig(pos)
149 minetest.register_node(name .. "_top", {
150 drawtype = "nodebox",
151 tiles = def.tiles.top,
153 paramtype2 = "facedir",
154 is_ground_content = false,
156 groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
157 sounds = def.sounds or default.node_sound_wood_defaults(),
158 drop = name .. "_bottom",
161 fixed = def.nodebox.top,
163 on_destruct = function(pos)
166 can_dig = function(pos, player)
167 local node = minetest.get_node(pos)
168 local dir = minetest.facedir_to_dir(node.param2)
169 local p = vector.add(pos, dir)
170 return beds.can_dig(p)
174 minetest.register_alias(name, name .. "_bottom")
176 minetest.register_craft({