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Gitignore: ignore idea and ninja files
2016-05-22
HybridDog
Gitignore: ignore idea and ninja files
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2016-05-22
paramat
Item entities: Don't show description as infotext
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2016-05-16
est31
Android: enable parallelism for main target too
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2016-05-16
paramat
Documentation: Remove incorrect and excessive mapgen...
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2016-05-13
est31
Mainmenu: don't show change keys dialog on android
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2016-05-11
Johnny
README: Update Fedora dependencies list
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2016-05-10
paramat
Lua_api.txt: Fix documentation for facedir rotation
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2016-05-08
paramat
Defaultsettings/Android: Increase 'max block generate...
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2016-05-08
Kahrl
Chat: Keep scroll position constant in ChatBuffer:...
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2016-05-05
Maksim Gamarnik
Android: Increase player_stepheight for thicker snow...
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2016-05-05
paramat
Lua_api.txt: Add warnings of l-system lighting bug
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2016-05-02
paramat
Settings_translation_file: Update mapgen with cave...
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2016-04-28
kilbith
Android menu: Unified serverlist
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2016-04-28
rubenwardy
Builtin: Add basic_privs setting
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2016-04-28
SmallJoker
Mainmenu: Standardize the menu button order and sizes
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2016-04-26
Maksim Gamarnik
Android: Update dependencies, GMP was required as a...
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2016-04-26
Xunto
Inventory: Make ItemStack with different metadata not...
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2016-04-25
SmallJoker
tile.cpp: Automatically upscale lower resolution texture
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2016-04-21
Ekdohibs
Make logging use a fixed-length buffer to avoid race...
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2016-04-21
paramat
Biomes: Make dust fallback 'ignore' to fix y = 63 lighting
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2016-04-21
paramat
Textures: Replace menu background fallback dirt_bg...
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2016-04-21
Auke Kok
Fix timer initialization.
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2016-04-20
paramat
Mgv7: Combine mountain terrain generation with base...
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2016-04-20
Auke Kok
falling: walk 4 additional diagonally down directions.
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2016-04-12
paramat
Mgv7, mgflat, mgfractal: Tunnel generation code optimisation
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2016-04-12
paramat
Mgv5: Optimise tunnels, add biome material in entrances
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2016-04-12
paramat
Mgvalleys: Don't let cavegen place biome nodes everywhere
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2016-04-08
paramat
Mapgen: Optimise cave noises and tunnel excavation
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2016-03-30
paramat
Nodes shader: Decrease amplitude of waving leaves and...
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2016-03-30
paramat
Mgv7: Decrease cliff steepness
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2016-03-21
Auke Kok
Fix connected nodes' selection boxes.
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2016-03-21
paramat
Mgv7/flat/fractal: Stop tunnel-floor biome nodes being...
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2016-03-19
paramat
Builtin/game/falling: Re-add comma removed by recent...
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2016-03-19
Rui914
Set acceleration only once in falling node
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2016-03-19
paramat
Mgv7: Limit pseudorandom caves to surface mapchunk...
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2016-03-19
Auke Kok
Allow NodeTimer, ABM and block mgmt interval changes.
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2016-03-14
paramat
Mapgen: Fix light in tunnels at mapchunk borders
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2016-03-14
HybridDog
Fix player teleportation bug whilst sneaking
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2016-03-12
paramat
Documentation: Auto-update conf.example and settings_transla...
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2016-03-11
paramat
Documentation: Clarify global and mapgen-specific mapgen...
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2016-03-11
Auke Kok
Introduce "protection_bypass" privilege.
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2016-03-06
Jean-Patrick Guerrero
Settings Tab: Regroup dropdown datas in tables
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2016-03-06
Rui914
Faster insertion into table
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2016-03-04
Duane Robertson
Mgvalleys: Correct spawn problems
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2016-03-04
paramat
Decoration API: Allow force_placement of simple decorations
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2016-02-27
paramat
Nodedef: Restore smooth lighting to water
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2016-02-27
Duane Robertson
Mgvalleys: Add Dry Riverbeds
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2016-02-26
RealBadAngel
Mapblock mesh: Allow to use VBO
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2016-02-26
RealBadAngel
Remove new_style_water
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2016-02-26
rubenwardy
Cache some settings
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2016-02-23
RealBadAngel
Shaders: fix fog not affecting opaque liquids
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2016-02-23
paramat
Sheet Ore: Eliminate crash caused by PcgRandom range...
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2016-02-21
BlockMen
Restore simple settings tab and add advanced settings...
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2016-02-19
RealBadAngel
Camera: Don't count camera offset twice for Nametagged...
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2016-02-19
ShadowNinja
Require request_insecure_environment to be called from...
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2016-02-19
paramat
Clientmap: Define p_nodes_min/max as v3s32 instead...
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2016-02-16
RealBadAngel
Mapblock mesh: Eliminate meshgen lags
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2016-02-15
RealBadAngel
Use vertices with tangents only when its needed.
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2016-02-11
paramat
Documentation: Remove now unused 'vertical spawn range'
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2016-02-11
Diego Martinez
Initialize facedir and wallmounted tables only once.
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2016-02-11
Kahrl
Log /clearobjects mode
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2016-02-11
Kahrl
Add '/clearobjects quick'
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2016-02-09
Kahrl
Remove ClientMap::m_camera_mutex
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2016-02-09
paramat
FindSpawnPos: Let mapgens decide what spawn altitude...
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2016-02-07
RealBadAngel
Use tangent space meshes only when shaders are enabled
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2016-02-02
Duane Robertson
Mgvalleys: fix riverbeds below sea level
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2016-02-02
paramat
Mgv5/v7/flat/fractal: Move tunnel noise calculation...
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2016-01-31
Duane Robertson
Mgvalleys: use standard caves
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2016-01-20
paramat
Liquid flow: Prevent water spreading on ignore
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2016-01-20
Auke Kok
Allow per-tiles culling.
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2016-01-18
RealBadAngel
Show infotext with description for item entities
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2016-01-18
Duane Robertson
Correct overflowing rivers in Valleys mapgen.
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2016-01-18
RealBadAngel
Fix wield item glitch
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2016-01-16
Pinky Snow
corrected minetest.pos_to_string()
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2016-01-16
Rogier
Fix error message in settings tab overlapping 'save...
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2016-01-16
Duane Robertson
Prevent spawning in rivers with valleys mapgen. Remove...
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2016-01-14
Duane Robertson
Add Valleys mapgen.
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2016-01-14
paramat
Mgv7/flat/fractal: Place biome top node on tunnel entrance...
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2016-01-11
paramat
Mapgen: Various fixes and improvements
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2016-01-10
paramat
Mgflat: Set blank default spflags. Unhide
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2016-01-10
Rogier
Fix the checking of flags values in the settings tab
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2016-01-10
Rogier
Improve parsing of setting types from settingtypes...
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2016-01-09
Pinky Snow
fixed spelling
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2016-01-09
gregorycu
Replace instance of readsome with read in decompressZlib...
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2016-01-09
Robert Zenz
Clarified what get_node does.
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2016-01-09
slemonide
Update lua_api.txt
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2016-01-07
paramat
Liquids: Flow into and destroy 'floodable' nodes
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2015-12-30
paramat
Minimal: Add mapgen alias for air
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2015-12-15
paramat
Mgfractal: Add 3D and 4D fractals
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2015-12-07
paramat
Mapgen: Add propagate_shadow bool to calcLighting
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2015-12-02
paramat
Mgv5/v7/flat/fractal: More large pseudorandom caves
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2015-12-02
Alex Ford
Add on_secondary_use when right clicking an item in...
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2015-12-01
paramat
Dungeongen: Fix rarely triggered segfault
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2015-12-01
Jay Arndt
Remove unused OpenALSoundManager::m_can_vorbis and...
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2015-11-29
paramat
Lua_api.txt: Add documentation for biome definition
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2015-11-29
paramat
Dungeongen: Also preserve river water nodes
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2015-11-23
paramat
Mgfractal: Move julia set selection into formula parameter
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2015-11-21
paramat
Mapgen: Add global 'decorations' flag
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2015-11-15
paramat
Mgfractal: Revert unnecessary duplication of parameters
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2015-11-14
paramat
Decoration API: Fix missing low density decorations
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