Add an activeobject manager to hold active objects (#7939)
authorLoïc Blot <nerzhul@users.noreply.github.com>
Thu, 13 Dec 2018 19:18:54 +0000 (20:18 +0100)
committerGitHub <noreply@github.com>
Thu, 13 Dec 2018 19:18:54 +0000 (20:18 +0100)
* Add an activeobject manager to hold active objects
* Add unittests

15 files changed:
src/activeobjectmgr.h [new file with mode: 0644]
src/client/CMakeLists.txt
src/client/activeobjectmgr.cpp [new file with mode: 0644]
src/client/activeobjectmgr.h [new file with mode: 0644]
src/client/clientenvironment.cpp
src/client/clientenvironment.h
src/server/CMakeLists.txt
src/server/activeobjectmgr.cpp [new file with mode: 0644]
src/server/activeobjectmgr.h [new file with mode: 0644]
src/serverenvironment.cpp
src/serverenvironment.h
src/unittest/CMakeLists.txt
src/unittest/test_clientactiveobjectmgr.cpp [new file with mode: 0644]
src/unittest/test_serveractiveobjectmgr.cpp [new file with mode: 0644]
src/unittest/test_utilities.cpp

diff --git a/src/activeobjectmgr.h b/src/activeobjectmgr.h
new file mode 100644 (file)
index 0000000..95e7d33
--- /dev/null
@@ -0,0 +1,65 @@
+/*
+Minetest
+Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include <unordered_map>
+#include "irrlichttypes.h"
+
+class TestClientActiveObjectMgr;
+class TestServerActiveObjectMgr;
+
+template <typename T> class ActiveObjectMgr
+{
+       friend class ::TestClientActiveObjectMgr;
+       friend class ::TestServerActiveObjectMgr;
+
+public:
+       virtual void step(float dtime, const std::function<void(T *)> &f) = 0;
+       virtual bool registerObject(T *obj) = 0;
+       virtual void removeObject(u16 id) = 0;
+
+       T *getActiveObject(u16 id)
+       {
+               typename std::unordered_map<u16, T *>::const_iterator n =
+                               m_active_objects.find(id);
+               return (n != m_active_objects.end() ? n->second : nullptr);
+       }
+
+protected:
+       u16 getFreeId() const
+       {
+               // try to reuse id's as late as possible
+               static thread_local u16 last_used_id = 0;
+               u16 startid = last_used_id;
+               while (!isFreeId(++last_used_id)) {
+                       if (last_used_id == startid)
+                               return 0;
+               }
+
+               return last_used_id;
+       }
+
+       bool isFreeId(u16 id) const
+       {
+               return id != 0 && m_active_objects.find(id) == m_active_objects.end();
+       }
+
+       std::unordered_map<u16, T *> m_active_objects;
+};
index e24b73e807624fc797ae430f8883da01531654b4..140814911f47aa603ad9767fe5e7a7293dc7e24b 100644 (file)
@@ -25,6 +25,7 @@ set(client_SRCS
        ${CMAKE_CURRENT_SOURCE_DIR}/render/plain.cpp
        ${CMAKE_CURRENT_SOURCE_DIR}/render/sidebyside.cpp
        ${CMAKE_CURRENT_SOURCE_DIR}/render/stereo.cpp
+       ${CMAKE_CURRENT_SOURCE_DIR}/activeobjectmgr.cpp
        ${CMAKE_CURRENT_SOURCE_DIR}/camera.cpp
        ${CMAKE_CURRENT_SOURCE_DIR}/client.cpp
        ${CMAKE_CURRENT_SOURCE_DIR}/clientenvironment.cpp
diff --git a/src/client/activeobjectmgr.cpp b/src/client/activeobjectmgr.cpp
new file mode 100644 (file)
index 0000000..4ed98d7
--- /dev/null
@@ -0,0 +1,106 @@
+/*
+Minetest
+Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include <log.h>
+#include "profiler.h"
+#include "activeobjectmgr.h"
+
+namespace client
+{
+
+void ActiveObjectMgr::clear()
+{
+       // delete active objects
+       for (auto &active_object : m_active_objects) {
+               delete active_object.second;
+       }
+}
+
+void ActiveObjectMgr::step(
+               float dtime, const std::function<void(ClientActiveObject *)> &f)
+{
+       g_profiler->avg("Client::ActiveObjectMgr: num of objects",
+                       m_active_objects.size());
+       for (auto &ao_it : m_active_objects) {
+               f(ao_it.second);
+       }
+}
+
+// clang-format off
+bool ActiveObjectMgr::registerObject(ClientActiveObject *obj)
+{
+       assert(obj); // Pre-condition
+       if (obj->getId() == 0) {
+               u16 new_id = getFreeId();
+               if (new_id == 0) {
+                       infostream << "Client::ActiveObjectMgr::registerObject(): "
+                                       << "no free id available" << std::endl;
+
+                       delete obj;
+                       return false;
+               }
+               obj->setId(new_id);
+       }
+
+       if (!isFreeId(obj->getId())) {
+               infostream << "Client::ActiveObjectMgr::registerObject(): "
+                               << "id is not free (" << obj->getId() << ")" << std::endl;
+               delete obj;
+               return false;
+       }
+       infostream << "Client::ActiveObjectMgr::registerObject(): "
+                       << "added (id=" << obj->getId() << ")" << std::endl;
+       m_active_objects[obj->getId()] = obj;
+       return true;
+}
+
+void ActiveObjectMgr::removeObject(u16 id)
+{
+       verbosestream << "Client::ActiveObjectMgr::removeObject(): "
+                       << "id=" << id << std::endl;
+       ClientActiveObject *obj = getActiveObject(id);
+       if (!obj) {
+               infostream << "Client::ActiveObjectMgr::removeObject(): "
+                               << "id=" << id << " not found" << std::endl;
+               return;
+       }
+
+       m_active_objects.erase(id);
+
+       obj->removeFromScene(true);
+       delete obj;
+}
+
+// clang-format on
+void ActiveObjectMgr::getActiveObjects(const v3f &origin, f32 max_d,
+               std::vector<DistanceSortedActiveObject> &dest)
+{
+       for (auto &ao_it : m_active_objects) {
+               ClientActiveObject *obj = ao_it.second;
+
+               f32 d = (obj->getPosition() - origin).getLength();
+
+               if (d > max_d)
+                       continue;
+
+               dest.emplace_back(obj, d);
+       }
+}
+
+} // namespace client
diff --git a/src/client/activeobjectmgr.h b/src/client/activeobjectmgr.h
new file mode 100644 (file)
index 0000000..510b2d6
--- /dev/null
@@ -0,0 +1,41 @@
+/*
+Minetest
+Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include <functional>
+#include <vector>
+#include "../activeobjectmgr.h"
+#include "clientobject.h"
+
+namespace client
+{
+class ActiveObjectMgr : public ::ActiveObjectMgr<ClientActiveObject>
+{
+public:
+       void clear();
+       void step(float dtime,
+                       const std::function<void(ClientActiveObject *)> &f) override;
+       bool registerObject(ClientActiveObject *obj) override;
+       void removeObject(u16 id) override;
+
+       void getActiveObjects(const v3f &origin, f32 max_d,
+                       std::vector<DistanceSortedActiveObject> &dest);
+};
+} // namespace client
index e2f24aaa3c01ddcf6b4ea593838d72173aa14541..7c2ec099ce017fff7f4afc37433e7838cd4aef9f 100644 (file)
@@ -53,10 +53,7 @@ ClientEnvironment::ClientEnvironment(ClientMap *map,
 
 ClientEnvironment::~ClientEnvironment()
 {
-       // delete active objects
-       for (auto &active_object : m_active_objects) {
-               delete active_object.second;
-       }
+       m_ao_manager.clear();
 
        for (auto &simple_object : m_simple_objects) {
                delete simple_object;
@@ -262,12 +259,10 @@ void ClientEnvironment::step(float dtime)
                Step active objects and update lighting of them
        */
 
-       g_profiler->avg("CEnv: num of objects", m_active_objects.size());
        bool update_lighting = m_active_object_light_update_interval.step(dtime, 0.21);
-       for (auto &ao_it : m_active_objects) {
-               ClientActiveObject* obj = ao_it.second;
+       auto cb_state = [this, dtime, update_lighting, day_night_ratio] (ClientActiveObject *cao) {
                // Step object
-               obj->step(dtime, this);
+               cao->step(dtime, this);
 
                if (update_lighting) {
                        // Update lighting
@@ -275,16 +270,18 @@ void ClientEnvironment::step(float dtime)
                        bool pos_ok;
 
                        // Get node at head
-                       v3s16 p = obj->getLightPosition();
-                       MapNode n = m_map->getNodeNoEx(p, &pos_ok);
+                       v3s16 p = cao->getLightPosition();
+                       MapNode n = this->m_map->getNodeNoEx(p, &pos_ok);
                        if (pos_ok)
                                light = n.getLightBlend(day_night_ratio, m_client->ndef());
                        else
                                light = blend_light(day_night_ratio, LIGHT_SUN, 0);
 
-                       obj->updateLight(light);
+                       cao->updateLight(light);
                }
-       }
+       };
+
+       m_ao_manager.step(dtime, cb_state);
 
        /*
                Step and handle simple objects
@@ -319,14 +316,6 @@ GenericCAO* ClientEnvironment::getGenericCAO(u16 id)
        return NULL;
 }
 
-ClientActiveObject* ClientEnvironment::getActiveObject(u16 id)
-{
-       auto n = m_active_objects.find(id);
-       if (n == m_active_objects.end())
-               return NULL;
-       return n->second;
-}
-
 bool isFreeClientActiveObjectId(const u16 id,
        ClientActiveObjectMap &objects)
 {
@@ -336,7 +325,7 @@ bool isFreeClientActiveObjectId(const u16 id,
 
 u16 getFreeClientActiveObjectId(ClientActiveObjectMap &objects)
 {
-       //try to reuse id's as late as possible
+       // try to reuse id's as late as possible
        static u16 last_used_id = 0;
        u16 startid = last_used_id;
        for(;;) {
@@ -351,43 +340,25 @@ u16 getFreeClientActiveObjectId(ClientActiveObjectMap &objects)
 
 u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
 {
-       assert(object); // Pre-condition
-       if(object->getId() == 0)
-       {
-               u16 new_id = getFreeClientActiveObjectId(m_active_objects);
-               if(new_id == 0)
-               {
-                       infostream<<"ClientEnvironment::addActiveObject(): "
-                               <<"no free ids available"<<std::endl;
-                       delete object;
-                       return 0;
-               }
-               object->setId(new_id);
-       }
-       if (!isFreeClientActiveObjectId(object->getId(), m_active_objects)) {
-               infostream<<"ClientEnvironment::addActiveObject(): "
-                       <<"id is not free ("<<object->getId()<<")"<<std::endl;
-               delete object;
+       // Register object. If failed return zero id
+       if (!m_ao_manager.registerObject(object))
                return 0;
-       }
-       infostream<<"ClientEnvironment::addActiveObject(): "
-               <<"added (id="<<object->getId()<<")"<<std::endl;
-       m_active_objects[object->getId()] = object;
+
        object->addToScene(m_texturesource);
-       { // Update lighting immediately
-               u8 light = 0;
-               bool pos_ok;
 
-               // Get node at head
-               v3s16 p = object->getLightPosition();
-               MapNode n = m_map->getNodeNoEx(p, &pos_ok);
-               if (pos_ok)
-                       light = n.getLightBlend(getDayNightRatio(), m_client->ndef());
-               else
-                       light = blend_light(getDayNightRatio(), LIGHT_SUN, 0);
+       // Update lighting immediately
+       u8 light = 0;
+       bool pos_ok;
 
-               object->updateLight(light);
-       }
+       // Get node at head
+       v3s16 p = object->getLightPosition();
+       MapNode n = m_map->getNodeNoEx(p, &pos_ok);
+       if (pos_ok)
+               light = n.getLightBlend(getDayNightRatio(), m_client->ndef());
+       else
+               light = blend_light(getDayNightRatio(), LIGHT_SUN, 0);
+
+       object->updateLight(light);
        return object->getId();
 }
 
@@ -423,21 +394,6 @@ void ClientEnvironment::addActiveObject(u16 id, u8 type,
        addActiveObject(obj);
 }
 
-void ClientEnvironment::removeActiveObject(u16 id)
-{
-       verbosestream<<"ClientEnvironment::removeActiveObject(): "
-               <<"id="<<id<<std::endl;
-       ClientActiveObject* obj = getActiveObject(id);
-       if (obj == NULL) {
-               infostream<<"ClientEnvironment::removeActiveObject(): "
-                       <<"id="<<id<<" not found"<<std::endl;
-               return;
-       }
-       obj->removeFromScene(true);
-       delete obj;
-       m_active_objects.erase(id);
-}
-
 void ClientEnvironment::processActiveObjectMessage(u16 id, const std::string &data)
 {
        ClientActiveObject *obj = getActiveObject(id);
@@ -485,21 +441,6 @@ void ClientEnvironment::damageLocalPlayer(u8 damage, bool handle_hp)
        Client likes to call these
 */
 
-void ClientEnvironment::getActiveObjects(v3f origin, f32 max_d,
-       std::vector<DistanceSortedActiveObject> &dest)
-{
-       for (auto &ao_it : m_active_objects) {
-               ClientActiveObject* obj = ao_it.second;
-
-               f32 d = (obj->getPosition() - origin).getLength();
-
-               if (d > max_d)
-                       continue;
-
-               dest.emplace_back(obj, d);
-       }
-}
-
 ClientEnvEvent ClientEnvironment::getClientEnvEvent()
 {
        FATAL_ERROR_IF(m_client_event_queue.empty(),
index 606070e3aca5502d089198195dc3ea1374816b8a..d167902d19628a10d66a58267660bb0d837ac857 100644 (file)
@@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <ISceneManager.h>
 #include "clientobject.h"
 #include "util/numeric.h"
+#include "activeobjectmgr.h"
 
 class ClientSimpleObject;
 class ClientMap;
@@ -87,7 +88,10 @@ public:
        */
 
        GenericCAO* getGenericCAO(u16 id);
-       ClientActiveObject* getActiveObject(u16 id);
+       ClientActiveObject* getActiveObject(u16 id)
+       {
+               return m_ao_manager.getActiveObject(id);
+       }
 
        /*
                Adds an active object to the environment.
@@ -100,7 +104,10 @@ public:
        u16 addActiveObject(ClientActiveObject *object);
 
        void addActiveObject(u16 id, u8 type, const std::string &init_data);
-       void removeActiveObject(u16 id);
+       void removeActiveObject(u16 id)
+       {
+               m_ao_manager.removeObject(id);
+       }
 
        void processActiveObjectMessage(u16 id, const std::string &data);
 
@@ -115,8 +122,11 @@ public:
        */
 
        // Get all nearby objects
-       void getActiveObjects(v3f origin, f32 max_d,
-               std::vector<DistanceSortedActiveObject> &dest);
+       void getActiveObjects(const v3f &origin, f32 max_d,
+               std::vector<DistanceSortedActiveObject> &dest)
+       {
+               return m_ao_manager.getActiveObjects(origin, max_d, dest);
+       }
 
        bool hasClientEnvEvents() const { return !m_client_event_queue.empty(); }
 
@@ -142,7 +152,7 @@ private:
        ITextureSource *m_texturesource;
        Client *m_client;
        ClientScripting *m_script = nullptr;
-       ClientActiveObjectMap m_active_objects;
+       client::ActiveObjectMgr m_ao_manager;
        std::vector<ClientSimpleObject*> m_simple_objects;
        std::queue<ClientEnvEvent> m_client_event_queue;
        IntervalLimiter m_active_object_light_update_interval;
index b892e83b346b7767299465bb35e62b482109b63f..e964c69ff9d8e4dc06760a1242b803c155854337 100644 (file)
@@ -1,3 +1,4 @@
 set(server_SRCS
+       ${CMAKE_CURRENT_SOURCE_DIR}/activeobjectmgr.cpp
        ${CMAKE_CURRENT_SOURCE_DIR}/mods.cpp
        PARENT_SCOPE)
diff --git a/src/server/activeobjectmgr.cpp b/src/server/activeobjectmgr.cpp
new file mode 100644 (file)
index 0000000..56febd7
--- /dev/null
@@ -0,0 +1,167 @@
+/*
+Minetest
+Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include <log.h>
+#include "mapblock.h"
+#include "profiler.h"
+#include "activeobjectmgr.h"
+
+namespace server
+{
+
+void ActiveObjectMgr::clear(const std::function<bool(ServerActiveObject *, u16)> &cb)
+{
+       std::vector<u16> objects_to_remove;
+       for (auto &it : m_active_objects) {
+               if (cb(it.second, it.first)) {
+                       // Id to be removed from m_active_objects
+                       objects_to_remove.push_back(it.first);
+               }
+       }
+
+       // Remove references from m_active_objects
+       for (u16 i : objects_to_remove) {
+               m_active_objects.erase(i);
+       }
+}
+
+void ActiveObjectMgr::step(
+               float dtime, const std::function<void(ServerActiveObject *)> &f)
+{
+       g_profiler->avg("Server::ActiveObjectMgr: num of objects",
+                       m_active_objects.size());
+       for (auto &ao_it : m_active_objects) {
+               f(ao_it.second);
+       }
+}
+
+// clang-format off
+bool ActiveObjectMgr::registerObject(ServerActiveObject *obj)
+{
+       assert(obj); // Pre-condition
+       if (obj->getId() == 0) {
+               u16 new_id = getFreeId();
+               if (new_id == 0) {
+                       errorstream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
+                                       << "no free id available" << std::endl;
+                       if (obj->environmentDeletes())
+                               delete obj;
+                       return false;
+               }
+               obj->setId(new_id);
+       } else {
+               verbosestream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
+                               << "supplied with id " << obj->getId() << std::endl;
+       }
+
+       if (!isFreeId(obj->getId())) {
+               errorstream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
+                               << "id is not free (" << obj->getId() << ")" << std::endl;
+               if (obj->environmentDeletes())
+                       delete obj;
+               return false;
+       }
+
+       if (objectpos_over_limit(obj->getBasePosition())) {
+               v3f p = obj->getBasePosition();
+               warningstream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
+                               << "object position (" << p.X << "," << p.Y << "," << p.Z
+                               << ") outside maximum range" << std::endl;
+               if (obj->environmentDeletes())
+                       delete obj;
+               return false;
+       }
+
+       m_active_objects[obj->getId()] = obj;
+
+       verbosestream << "Server::ActiveObjectMgr::addActiveObjectRaw(): "
+                       << "Added id=" << obj->getId() << "; there are now "
+                       << m_active_objects.size() << " active objects." << std::endl;
+       return true;
+}
+
+void ActiveObjectMgr::removeObject(u16 id)
+{
+       verbosestream << "Server::ActiveObjectMgr::removeObject(): "
+                       << "id=" << id << std::endl;
+       ServerActiveObject *obj = getActiveObject(id);
+       if (!obj) {
+               infostream << "Server::ActiveObjectMgr::removeObject(): "
+                               << "id=" << id << " not found" << std::endl;
+               return;
+       }
+
+       m_active_objects.erase(id);
+       delete obj;
+}
+
+// clang-format on
+void ActiveObjectMgr::getObjectsInsideRadius(
+               const v3f &pos, float radius, std::vector<u16> &result)
+{
+       for (auto &activeObject : m_active_objects) {
+               ServerActiveObject *obj = activeObject.second;
+               u16 id = activeObject.first;
+               const v3f &objectpos = obj->getBasePosition();
+               if (objectpos.getDistanceFrom(pos) > radius)
+                       continue;
+               result.push_back(id);
+       }
+}
+
+void ActiveObjectMgr::getAddedActiveObjectsAroundPos(const v3f &player_pos, f32 radius,
+               f32 player_radius, std::set<u16> &current_objects,
+               std::queue<u16> &added_objects)
+{
+       /*
+               Go through the object list,
+               - discard removed/deactivated objects,
+               - discard objects that are too far away,
+               - discard objects that are found in current_objects.
+               - add remaining objects to added_objects
+       */
+       for (auto &ao_it : m_active_objects) {
+               u16 id = ao_it.first;
+
+               // Get object
+               ServerActiveObject *object = ao_it.second;
+               if (!object)
+                       continue;
+
+               if (object->isGone())
+                       continue;
+
+               f32 distance_f = object->getBasePosition().getDistanceFrom(player_pos);
+               if (object->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
+                       // Discard if too far
+                       if (distance_f > player_radius && player_radius != 0)
+                               continue;
+               } else if (distance_f > radius)
+                       continue;
+
+               // Discard if already on current_objects
+               auto n = current_objects.find(id);
+               if (n != current_objects.end())
+                       continue;
+               // Add to added_objects
+               added_objects.push(id);
+       }
+}
+
+} // namespace server
diff --git a/src/server/activeobjectmgr.h b/src/server/activeobjectmgr.h
new file mode 100644 (file)
index 0000000..a502ac6
--- /dev/null
@@ -0,0 +1,45 @@
+/*
+Minetest
+Copyright (C) 2010-2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include <functional>
+#include <vector>
+#include "../activeobjectmgr.h"
+#include "serverobject.h"
+
+namespace server
+{
+class ActiveObjectMgr : public ::ActiveObjectMgr<ServerActiveObject>
+{
+public:
+       void clear(const std::function<bool(ServerActiveObject *, u16)> &cb);
+       void step(float dtime,
+                       const std::function<void(ServerActiveObject *)> &f) override;
+       bool registerObject(ServerActiveObject *obj) override;
+       void removeObject(u16 id) override;
+
+       void getObjectsInsideRadius(
+                       const v3f &pos, float radius, std::vector<u16> &result);
+
+       void getAddedActiveObjectsAroundPos(const v3f &player_pos, f32 radius,
+                       f32 player_radius, std::set<u16> &current_objects,
+                       std::queue<u16> &added_objects);
+};
+} // namespace server
index efb93b9a26d56b110cfe09e6b9d483a5a7bfd6df..4837449e6f990103130e055133b3dff3b1479c17 100644 (file)
@@ -1047,29 +1047,13 @@ bool ServerEnvironment::swapNode(v3s16 p, const MapNode &n)
        return true;
 }
 
-void ServerEnvironment::getObjectsInsideRadius(std::vector<u16> &objects, v3f pos,
-       float radius)
-{
-       for (auto &activeObject : m_active_objects) {
-               ServerActiveObject* obj = activeObject.second;
-               u16 id = activeObject.first;
-               v3f objectpos = obj->getBasePosition();
-               if (objectpos.getDistanceFrom(pos) > radius)
-                       continue;
-               objects.push_back(id);
-       }
-}
-
 void ServerEnvironment::clearObjects(ClearObjectsMode mode)
 {
        infostream << "ServerEnvironment::clearObjects(): "
                << "Removing all active objects" << std::endl;
-       std::vector<u16> objects_to_remove;
-       for (auto &it : m_active_objects) {
-               u16 id = it.first;
-               ServerActiveObject* obj = it.second;
+       auto cb_removal = [this] (ServerActiveObject *obj, u16 id) {
                if (obj->getType() == ACTIVEOBJECT_TYPE_PLAYER)
-                       continue;
+                       return false;
 
                // Delete static object if block is loaded
                deleteStaticFromBlock(obj, id, MOD_REASON_CLEAR_ALL_OBJECTS, true);
@@ -1077,7 +1061,7 @@ void ServerEnvironment::clearObjects(ClearObjectsMode mode)
                // If known by some client, don't delete immediately
                if (obj->m_known_by_count > 0) {
                        obj->m_pending_removal = true;
-                       continue;
+                       return false;
                }
 
                // Tell the object about removal
@@ -1088,14 +1072,11 @@ void ServerEnvironment::clearObjects(ClearObjectsMode mode)
                // Delete active object
                if (obj->environmentDeletes())
                        delete obj;
-               // Id to be removed from m_active_objects
-               objects_to_remove.push_back(id);
-       }
 
-       // Remove references from m_active_objects
-       for (u16 i : objects_to_remove) {
-               m_active_objects.erase(i);
-       }
+               return true;
+       };
+
+       m_ao_manager.clear(cb_removal);
 
        // Get list of loaded blocks
        std::vector<v3s16> loaded_blocks;
@@ -1386,32 +1367,28 @@ void ServerEnvironment::step(float dtime)
        */
        {
                ScopeProfiler sp(g_profiler, "SEnv: step act. objs avg", SPT_AVG);
-               //TimeTaker timer("Step active objects");
-
-               g_profiler->avg("SEnv: num of objects", m_active_objects.size());
 
                // This helps the objects to send data at the same time
                bool send_recommended = false;
                m_send_recommended_timer += dtime;
-               if(m_send_recommended_timer > getSendRecommendedInterval())
-               {
+               if (m_send_recommended_timer > getSendRecommendedInterval()) {
                        m_send_recommended_timer -= getSendRecommendedInterval();
                        send_recommended = true;
                }
 
-               for (auto &ao_it : m_active_objects) {
-                       ServerActiveObject* obj = ao_it.second;
+               auto cb_state = [this, dtime, send_recommended] (ServerActiveObject *obj) {
                        if (obj->isGone())
-                               continue;
+                               return;
 
                        // Step object
                        obj->step(dtime, send_recommended);
                        // Read messages from object
                        while (!obj->m_messages_out.empty()) {
-                               m_active_object_messages.push(obj->m_messages_out.front());
+                               this->m_active_object_messages.push(obj->m_messages_out.front());
                                obj->m_messages_out.pop();
                        }
-               }
+               };
+               m_ao_manager.step(dtime, cb_state);
        }
 
        /*
@@ -1484,44 +1461,6 @@ void ServerEnvironment::deleteParticleSpawner(u32 id, bool remove_from_object)
        }
 }
 
-ServerActiveObject* ServerEnvironment::getActiveObject(u16 id)
-{
-       ServerActiveObjectMap::const_iterator n = m_active_objects.find(id);
-       return (n != m_active_objects.end() ? n->second : NULL);
-}
-
-/**
- * Verify if id is a free active object id
- * @param id
- * @return true if slot is free
- */
-bool ServerEnvironment::isFreeServerActiveObjectId(u16 id) const
-{
-       if (id == 0)
-               return false;
-
-       return m_active_objects.find(id) == m_active_objects.end();
-}
-
-/**
- * Retrieve the first free ActiveObject ID
- * @return free activeobject ID or 0 if none was found
- */
-u16 ServerEnvironment::getFreeServerActiveObjectId()
-{
-       // try to reuse id's as late as possible
-       static u16 last_used_id = 0;
-       u16 startid = last_used_id;
-       for (;;) {
-               last_used_id++;
-               if (isFreeServerActiveObjectId(last_used_id))
-                       return last_used_id;
-
-               if (last_used_id == startid)
-                       return 0;
-       }
-}
-
 u16 ServerEnvironment::addActiveObject(ServerActiveObject *object)
 {
        assert(object); // Pre-condition
@@ -1542,43 +1481,11 @@ void ServerEnvironment::getAddedActiveObjects(PlayerSAO *playersao, s16 radius,
        f32 radius_f = radius * BS;
        f32 player_radius_f = player_radius * BS;
 
-       if (player_radius_f < 0)
-               player_radius_f = 0;
-       /*
-               Go through the object list,
-               - discard removed/deactivated objects,
-               - discard objects that are too far away,
-               - discard objects that are found in current_objects.
-               - add remaining objects to added_objects
-       */
-       for (auto &ao_it : m_active_objects) {
-               u16 id = ao_it.first;
-
-               // Get object
-               ServerActiveObject *object = ao_it.second;
-               if (object == NULL)
-                       continue;
+       if (player_radius_f < 0.0f)
+               player_radius_f = 0.0f;
 
-               if (object->isGone())
-                       continue;
-
-               f32 distance_f = object->getBasePosition().
-                       getDistanceFrom(playersao->getBasePosition());
-               if (object->getType() == ACTIVEOBJECT_TYPE_PLAYER) {
-                       // Discard if too far
-                       if (distance_f > player_radius_f && player_radius_f != 0)
-                               continue;
-               } else if (distance_f > radius_f)
-                       continue;
-
-               // Discard if already on current_objects
-               std::set<u16>::iterator n;
-               n = current_objects.find(id);
-               if(n != current_objects.end())
-                       continue;
-               // Add to added_objects
-               added_objects.push(id);
-       }
+       m_ao_manager.getAddedActiveObjectsAroundPos(playersao->getBasePosition(), radius_f,
+               player_radius_f, current_objects, added_objects);
 }
 
 /*
@@ -1639,8 +1546,8 @@ void ServerEnvironment::setStaticForActiveObjectsInBlock(
 
        for (auto &so_it : block->m_static_objects.m_active) {
                // Get the ServerActiveObject counterpart to this StaticObject
-               ServerActiveObjectMap::const_iterator ao_it = m_active_objects.find(so_it.first);
-               if (ao_it == m_active_objects.end()) {
+               ServerActiveObject *sao = m_ao_manager.getActiveObject(so_it.first);
+               if (!sao) {
                        // If this ever happens, there must be some kind of nasty bug.
                        errorstream << "ServerEnvironment::setStaticForObjectsInBlock(): "
                                "Object from MapBlock::m_static_objects::m_active not found "
@@ -1648,7 +1555,6 @@ void ServerEnvironment::setStaticForActiveObjectsInBlock(
                        continue;
                }
 
-               ServerActiveObject *sao = ao_it->second;
                sao->m_static_exists = static_exists;
                sao->m_static_block  = static_block;
        }
@@ -1703,60 +1609,17 @@ void ServerEnvironment::getSelectedActiveObjects(
 u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
        bool set_changed, u32 dtime_s)
 {
-       assert(object); // Pre-condition
-       if(object->getId() == 0){
-               u16 new_id = getFreeServerActiveObjectId();
-               if(new_id == 0)
-               {
-                       errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
-                               <<"no free ids available"<<std::endl;
-                       if(object->environmentDeletes())
-                               delete object;
-                       return 0;
-               }
-               object->setId(new_id);
-       }
-       else{
-               verbosestream<<"ServerEnvironment::addActiveObjectRaw(): "
-                       <<"supplied with id "<<object->getId()<<std::endl;
-       }
-
-       if(!isFreeServerActiveObjectId(object->getId())) {
-               errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
-                       <<"id is not free ("<<object->getId()<<")"<<std::endl;
-               if(object->environmentDeletes())
-                       delete object;
-               return 0;
-       }
-
-       if (objectpos_over_limit(object->getBasePosition())) {
-               v3f p = object->getBasePosition();
-               warningstream << "ServerEnvironment::addActiveObjectRaw(): "
-                       << "object position (" << p.X << "," << p.Y << "," << p.Z
-                       << ") outside maximum range" << std::endl;
-               if (object->environmentDeletes())
-                       delete object;
+       if (!m_ao_manager.registerObject(object)) {
                return 0;
        }
 
-       /*infostream<<"ServerEnvironment::addActiveObjectRaw(): "
-                       <<"added (id="<<object->getId()<<")"<<std::endl;*/
-
-       m_active_objects[object->getId()] = object;
-
-       verbosestream<<"ServerEnvironment::addActiveObjectRaw(): "
-               <<"Added id="<<object->getId()<<"; there are now "
-               <<m_active_objects.size()<<" active objects."
-               <<std::endl;
-
        // Register reference in scripting api (must be done before post-init)
        m_script->addObjectReference(object);
        // Post-initialize object
        object->addedToEnvironment(dtime_s);
 
        // Add static data to block
-       if(object->isStaticAllowed())
-       {
+       if (object->isStaticAllowed()) {
                // Add static object to active static list of the block
                v3f objectpos = object->getBasePosition();
                StaticObject s_obj(object, objectpos);
@@ -1787,24 +1650,19 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
 */
 void ServerEnvironment::removeRemovedObjects()
 {
-       std::vector<u16> objects_to_remove;
-       for (auto &ao_it : m_active_objects) {
-               u16 id = ao_it.first;
-               ServerActiveObject* obj = ao_it.second;
-
+       auto clear_cb = [this] (ServerActiveObject *obj, u16 id) {
                // This shouldn't happen but check it
                if (!obj) {
                        errorstream << "ServerEnvironment::removeRemovedObjects(): "
                                        << "NULL object found. id=" << id << std::endl;
-                       objects_to_remove.push_back(id);
-                       continue;
+                       return true;
                }
 
                /*
                        We will handle objects marked for removal or deactivation
                */
                if (!obj->isGone())
-                       continue;
+                       return false;
 
                /*
                        Delete static data from block if removed
@@ -1815,7 +1673,7 @@ void ServerEnvironment::removeRemovedObjects()
                // If still known by clients, don't actually remove. On some future
                // invocation this will be 0, which is when removal will continue.
                if(obj->m_known_by_count > 0)
-                       continue;
+                       return false;
 
                /*
                        Move static data from active to stored if deactivated
@@ -1823,8 +1681,7 @@ void ServerEnvironment::removeRemovedObjects()
                if (!obj->m_pending_removal && obj->m_static_exists) {
                        MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
                        if (block) {
-                               std::map<u16, StaticObject>::iterator i =
-                                       block->m_static_objects.m_active.find(id);
+                               const auto i = block->m_static_objects.m_active.find(id);
                                if (i != block->m_static_objects.m_active.end()) {
                                        block->m_static_objects.m_stored.push_back(i->second);
                                        block->m_static_objects.m_active.erase(id);
@@ -1848,15 +1705,13 @@ void ServerEnvironment::removeRemovedObjects()
                m_script->removeObjectReference(obj);
 
                // Delete
-               if(obj->environmentDeletes())
+               if (obj->environmentDeletes())
                        delete obj;
 
-               objects_to_remove.push_back(id);
-       }
-       // Remove references from m_active_objects
-       for (u16 i : objects_to_remove) {
-               m_active_objects.erase(i);
-       }
+               return true;
+       };
+
+       m_ao_manager.clear(clear_cb);
 }
 
 static void print_hexdump(std::ostream &o, const std::string &data)
@@ -1976,24 +1831,19 @@ void ServerEnvironment::activateObjects(MapBlock *block, u32 dtime_s)
 */
 void ServerEnvironment::deactivateFarObjects(bool _force_delete)
 {
-       std::vector<u16> objects_to_remove;
-       for (auto &ao_it : m_active_objects) {
+       auto cb_deactivate = [this, _force_delete] (ServerActiveObject *obj, u16 id) {
                // force_delete might be overriden per object
                bool force_delete = _force_delete;
 
-               ServerActiveObject* obj = ao_it.second;
-               assert(obj);
-
                // Do not deactivate if static data creation not allowed
-               if(!force_delete && !obj->isStaticAllowed())
-                       continue;
+               if (!force_delete && !obj->isStaticAllowed())
+                       return false;
 
                // removeRemovedObjects() is responsible for these
-               if(!force_delete && obj->isGone())
-                       continue;
+               if (!force_delete && obj->isGone())
+                       return false;
 
-               u16 id = ao_it.first;
-               v3f objectpos = obj->getBasePosition();
+               const v3f &objectpos = obj->getBasePosition();
 
                // The block in which the object resides in
                v3s16 blockpos_o = getNodeBlockPos(floatToInt(objectpos, BS));
@@ -2001,11 +1851,9 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
                // If object's static data is stored in a deactivated block and object
                // is actually located in an active block, re-save to the block in
                // which the object is actually located in.
-               if(!force_delete &&
-                       obj->m_static_exists &&
-                       !m_active_blocks.contains(obj->m_static_block) &&
-                       m_active_blocks.contains(blockpos_o))
-               {
+               if (!force_delete && obj->m_static_exists &&
+                  !m_active_blocks.contains(obj->m_static_block) &&
+                  m_active_blocks.contains(blockpos_o)) {
                        // Delete from block where object was located
                        deleteStaticFromBlock(obj, id, MOD_REASON_STATIC_DATA_REMOVED, false);
 
@@ -2013,16 +1861,16 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
                        // Save to block where object is located
                        saveStaticToBlock(blockpos_o, id, obj, s_obj, MOD_REASON_STATIC_DATA_ADDED);
 
-                       continue;
+                       return false;
                }
 
                // If block is still active, don't remove
-               if(!force_delete && m_active_blocks.contains(blockpos_o))
-                       continue;
+               if (!force_delete && m_active_blocks.contains(blockpos_o))
+                       return false;
 
                verbosestream << "ServerEnvironment::deactivateFarObjects(): "
-                               << "deactivating object id=" << id << " on inactive block "
-                               << PP(blockpos_o) << std::endl;
+                                         << "deactivating object id=" << id << " on inactive block "
+                                         << PP(blockpos_o) << std::endl;
 
                // If known by some client, don't immediately delete.
                bool pending_delete = (obj->m_known_by_count > 0 && !force_delete);
@@ -2045,8 +1893,7 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
                                MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
 
                                if (block) {
-                                       std::map<u16, StaticObject>::iterator n =
-                                               block->m_static_objects.m_active.find(id);
+                                       const auto n = block->m_static_objects.m_active.find(id);
                                        if (n != block->m_static_objects.m_active.end()) {
                                                StaticObject static_old = n->second;
 
@@ -2085,18 +1932,18 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
                        If known by some client, set pending deactivation.
                        Otherwise delete it immediately.
                */
-               if(pending_delete && !force_delete)
-               {
+               if (pending_delete && !force_delete) {
                        verbosestream << "ServerEnvironment::deactivateFarObjects(): "
-                                       << "object id=" << id << " is known by clients"
-                                       << "; not deleting yet" << std::endl;
+                                                 << "object id=" << id << " is known by clients"
+                                                 << "; not deleting yet" << std::endl;
 
                        obj->m_pending_deactivation = true;
-                       continue;
+                       return false;
                }
+
                verbosestream << "ServerEnvironment::deactivateFarObjects(): "
-                               << "object id=" << id << " is not known by clients"
-                               << "; deleting" << std::endl;
+                                         << "object id=" << id << " is not known by clients"
+                                         << "; deleting" << std::endl;
 
                // Tell the object about removal
                obj->removingFromEnvironment();
@@ -2104,16 +1951,13 @@ void ServerEnvironment::deactivateFarObjects(bool _force_delete)
                m_script->removeObjectReference(obj);
 
                // Delete active object
-               if(obj->environmentDeletes())
+               if (obj->environmentDeletes())
                        delete obj;
-               // Id to be removed from m_active_objects
-               objects_to_remove.push_back(id);
-       }
 
-       // Remove references from m_active_objects
-       for (u16 i : objects_to_remove) {
-               m_active_objects.erase(i);
-       }
+               return true;
+       };
+
+       m_ao_manager.clear(cb_deactivate);
 }
 
 void ServerEnvironment::deleteStaticFromBlock(
index b7a121adff241706fc2e3161676cfc28df4a4cd9..b883e0dc54ce88cc3a40d5f1d9fd2f5b1e79444f 100644 (file)
@@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "environment.h"
 #include "mapnode.h"
 #include "settings.h"
+#include "server/activeobjectmgr.h"
 #include "util/numeric.h"
 #include <set>
 
@@ -243,7 +244,10 @@ public:
                -------------------------------------------
        */
 
-       ServerActiveObject* getActiveObject(u16 id);
+       ServerActiveObject* getActiveObject(u16 id)
+       {
+               return m_ao_manager.getActiveObject(id);
+       }
 
        /*
                Add an active object to the environment.
@@ -255,19 +259,6 @@ public:
        */
        u16 addActiveObject(ServerActiveObject *object);
 
-       /**
-        * Verify if id is a free active object id
-        * @param id
-        * @return true if slot is free
-        */
-       bool isFreeServerActiveObjectId(u16 id) const;
-
-       /**
-        * Retrieve the first free ActiveObject ID
-        * @return free activeobject ID or 0 if none was found
-        */
-       u16 getFreeServerActiveObjectId();
-
        /*
                Add an active object as a static object to the corresponding
                MapBlock.
@@ -331,7 +322,10 @@ public:
        bool swapNode(v3s16 p, const MapNode &n);
 
        // Find all active objects inside a radius around a point
-       void getObjectsInsideRadius(std::vector<u16> &objects, v3f pos, float radius);
+       void getObjectsInsideRadius(std::vector<u16> &objects, const v3f &pos, float radius)
+       {
+               return m_ao_manager.getObjectsInsideRadius(pos, radius, objects);
+       }
 
        // Clear objects, loading and going through every MapBlock
        void clearObjects(ClearObjectsMode mode);
@@ -438,10 +432,10 @@ private:
        ServerScripting* m_script;
        // Server definition
        Server *m_server;
+       // Active Object Manager
+       server::ActiveObjectMgr m_ao_manager;
        // World path
        const std::string m_path_world;
-       // Active object list
-       ServerActiveObjectMap m_active_objects;
        // Outgoing network message buffer for active objects
        std::queue<ActiveObjectMessage> m_active_object_messages;
        // Some timers
index 3ffe1978ecd6a5f3bc724534b55a7fd858a87bd2..9931379395475f7b8a7e8fb328e3b595769c6dd0 100644 (file)
@@ -21,6 +21,7 @@ set (UNITTEST_SRCS
        ${CMAKE_CURRENT_SOURCE_DIR}/test_random.cpp
        ${CMAKE_CURRENT_SOURCE_DIR}/test_schematic.cpp
        ${CMAKE_CURRENT_SOURCE_DIR}/test_serialization.cpp
+       ${CMAKE_CURRENT_SOURCE_DIR}/test_serveractiveobjectmgr.cpp
        ${CMAKE_CURRENT_SOURCE_DIR}/test_server_shutdown_state.cpp
        ${CMAKE_CURRENT_SOURCE_DIR}/test_settings.cpp
        ${CMAKE_CURRENT_SOURCE_DIR}/test_socket.cpp
@@ -33,6 +34,7 @@ set (UNITTEST_SRCS
        PARENT_SCOPE)
 
 set (UNITTEST_CLIENT_SRCS
+       ${CMAKE_CURRENT_SOURCE_DIR}/test_clientactiveobjectmgr.cpp
        ${CMAKE_CURRENT_SOURCE_DIR}/test_eventmanager.cpp
        ${CMAKE_CURRENT_SOURCE_DIR}/test_gameui.cpp
        ${CMAKE_CURRENT_SOURCE_DIR}/test_keycode.cpp
diff --git a/src/unittest/test_clientactiveobjectmgr.cpp b/src/unittest/test_clientactiveobjectmgr.cpp
new file mode 100644 (file)
index 0000000..4d2846c
--- /dev/null
@@ -0,0 +1,117 @@
+/*
+Minetest
+Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "client/activeobjectmgr.h"
+#include <algorithm>
+#include "test.h"
+
+#include "profiler.h"
+
+class TestClientActiveObject : public ClientActiveObject
+{
+public:
+       TestClientActiveObject() : ClientActiveObject(0, nullptr, nullptr) {}
+       ~TestClientActiveObject() = default;
+       ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_TEST; }
+};
+
+class TestClientActiveObjectMgr : public TestBase
+{
+public:
+       TestClientActiveObjectMgr() { TestManager::registerTestModule(this); }
+       const char *getName() { return "TestClientActiveObjectMgr"; }
+
+       void runTests(IGameDef *gamedef);
+
+       void testFreeID();
+       void testRegisterObject();
+       void testRemoveObject();
+};
+
+static TestClientActiveObjectMgr g_test_instance;
+
+void TestClientActiveObjectMgr::runTests(IGameDef *gamedef)
+{
+       TEST(testFreeID);
+       TEST(testRegisterObject)
+       TEST(testRemoveObject)
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+void TestClientActiveObjectMgr::testFreeID()
+{
+       client::ActiveObjectMgr caomgr;
+       std::vector<u16> aoids;
+
+       u16 aoid = caomgr.getFreeId();
+       // Ensure it's not the same id
+       UASSERT(caomgr.getFreeId() != aoid);
+
+       aoids.push_back(aoid);
+
+       // Register basic objects, ensure we never found
+       for (u8 i = 0; i < UINT8_MAX; i++) {
+               // Register an object
+               auto tcao = new TestClientActiveObject();
+               caomgr.registerObject(tcao);
+               aoids.push_back(tcao->getId());
+
+               // Ensure next id is not in registered list
+               UASSERT(std::find(aoids.begin(), aoids.end(), caomgr.getFreeId()) ==
+                               aoids.end());
+       }
+
+       caomgr.clear();
+}
+
+void TestClientActiveObjectMgr::testRegisterObject()
+{
+       client::ActiveObjectMgr caomgr;
+       auto tcao = new TestClientActiveObject();
+       UASSERT(caomgr.registerObject(tcao));
+
+       u16 id = tcao->getId();
+
+       auto tcaoToCompare = caomgr.getActiveObject(id);
+       UASSERT(tcaoToCompare->getId() == id);
+       UASSERT(tcaoToCompare == tcao);
+
+       tcao = new TestClientActiveObject();
+       UASSERT(caomgr.registerObject(tcao));
+       UASSERT(caomgr.getActiveObject(tcao->getId()) == tcao);
+       UASSERT(caomgr.getActiveObject(tcao->getId()) != tcaoToCompare);
+
+       caomgr.clear();
+}
+
+void TestClientActiveObjectMgr::testRemoveObject()
+{
+       client::ActiveObjectMgr caomgr;
+       auto tcao = new TestClientActiveObject();
+       UASSERT(caomgr.registerObject(tcao));
+
+       u16 id = tcao->getId();
+       UASSERT(caomgr.getActiveObject(id) != nullptr)
+
+       caomgr.removeObject(tcao->getId());
+       UASSERT(caomgr.getActiveObject(id) == nullptr)
+
+       caomgr.clear();
+}
diff --git a/src/unittest/test_serveractiveobjectmgr.cpp b/src/unittest/test_serveractiveobjectmgr.cpp
new file mode 100644 (file)
index 0000000..0806972
--- /dev/null
@@ -0,0 +1,188 @@
+/*
+Minetest
+Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "server/activeobjectmgr.h"
+#include <algorithm>
+#include <queue>
+#include "test.h"
+
+#include "profiler.h"
+
+class TestServerActiveObject : public ServerActiveObject
+{
+public:
+       TestServerActiveObject(const v3f &p = v3f()) : ServerActiveObject(nullptr, p) {}
+       ~TestServerActiveObject() = default;
+       ActiveObjectType getType() const override { return ACTIVEOBJECT_TYPE_TEST; }
+       bool getCollisionBox(aabb3f *toset) const override { return false; }
+       bool getSelectionBox(aabb3f *toset) const override { return false; }
+       bool collideWithObjects() const override { return false; }
+};
+
+class TestServerActiveObjectMgr : public TestBase
+{
+public:
+       TestServerActiveObjectMgr() { TestManager::registerTestModule(this); }
+       const char *getName() { return "TestServerActiveObjectMgr"; }
+
+       void runTests(IGameDef *gamedef);
+
+       void testFreeID();
+       void testRegisterObject();
+       void testRemoveObject();
+       void testGetObjectsInsideRadius();
+       void testGetAddedActiveObjectsAroundPos();
+};
+
+static TestServerActiveObjectMgr g_test_instance;
+
+void TestServerActiveObjectMgr::runTests(IGameDef *gamedef)
+{
+       TEST(testFreeID);
+       TEST(testRegisterObject)
+       TEST(testRemoveObject)
+       TEST(testGetObjectsInsideRadius);
+       TEST(testGetAddedActiveObjectsAroundPos);
+}
+
+void clearSAOMgr(server::ActiveObjectMgr *saomgr)
+{
+       auto clear_cb = [](ServerActiveObject *obj, u16 id) {
+               delete obj;
+               return true;
+       };
+       saomgr->clear(clear_cb);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+
+void TestServerActiveObjectMgr::testFreeID()
+{
+       server::ActiveObjectMgr saomgr;
+       std::vector<u16> aoids;
+
+       u16 aoid = saomgr.getFreeId();
+       // Ensure it's not the same id
+       UASSERT(saomgr.getFreeId() != aoid);
+
+       aoids.push_back(aoid);
+
+       // Register basic objects, ensure we never found
+       for (u8 i = 0; i < UINT8_MAX; i++) {
+               // Register an object
+               auto tsao = new TestServerActiveObject();
+               saomgr.registerObject(tsao);
+               aoids.push_back(tsao->getId());
+
+               // Ensure next id is not in registered list
+               UASSERT(std::find(aoids.begin(), aoids.end(), saomgr.getFreeId()) ==
+                               aoids.end());
+       }
+
+       clearSAOMgr(&saomgr);
+}
+
+void TestServerActiveObjectMgr::testRegisterObject()
+{
+       server::ActiveObjectMgr saomgr;
+       auto tsao = new TestServerActiveObject();
+       UASSERT(saomgr.registerObject(tsao));
+
+       u16 id = tsao->getId();
+
+       auto tsaoToCompare = saomgr.getActiveObject(id);
+       UASSERT(tsaoToCompare->getId() == id);
+       UASSERT(tsaoToCompare == tsao);
+
+       tsao = new TestServerActiveObject();
+       UASSERT(saomgr.registerObject(tsao));
+       UASSERT(saomgr.getActiveObject(tsao->getId()) == tsao);
+       UASSERT(saomgr.getActiveObject(tsao->getId()) != tsaoToCompare);
+
+       clearSAOMgr(&saomgr);
+}
+
+void TestServerActiveObjectMgr::testRemoveObject()
+{
+       server::ActiveObjectMgr saomgr;
+       auto tsao = new TestServerActiveObject();
+       UASSERT(saomgr.registerObject(tsao));
+
+       u16 id = tsao->getId();
+       UASSERT(saomgr.getActiveObject(id) != nullptr)
+
+       saomgr.removeObject(tsao->getId());
+       UASSERT(saomgr.getActiveObject(id) == nullptr);
+
+       clearSAOMgr(&saomgr);
+}
+
+void TestServerActiveObjectMgr::testGetObjectsInsideRadius()
+{
+       server::ActiveObjectMgr saomgr;
+       static const v3f sao_pos[] = {
+                       v3f(10, 40, 10),
+                       v3f(740, 100, -304),
+                       v3f(-200, 100, -304),
+                       v3f(740, -740, -304),
+                       v3f(1500, -740, -304),
+       };
+
+       for (const auto &p : sao_pos) {
+               saomgr.registerObject(new TestServerActiveObject(p));
+       }
+
+       std::vector<u16> result;
+       saomgr.getObjectsInsideRadius(v3f(), 50, result);
+       UASSERTCMP(int, ==, result.size(), 1);
+
+       result.clear();
+       saomgr.getObjectsInsideRadius(v3f(), 750, result);
+       UASSERTCMP(int, ==, result.size(), 2);
+
+       clearSAOMgr(&saomgr);
+}
+
+void TestServerActiveObjectMgr::testGetAddedActiveObjectsAroundPos()
+{
+       server::ActiveObjectMgr saomgr;
+       static const v3f sao_pos[] = {
+                       v3f(10, 40, 10),
+                       v3f(740, 100, -304),
+                       v3f(-200, 100, -304),
+                       v3f(740, -740, -304),
+                       v3f(1500, -740, -304),
+       };
+
+       for (const auto &p : sao_pos) {
+               saomgr.registerObject(new TestServerActiveObject(p));
+       }
+
+       std::queue<u16> result;
+       std::set<u16> cur_objects;
+       saomgr.getAddedActiveObjectsAroundPos(v3f(), 100, 50, cur_objects, result);
+       UASSERTCMP(int, ==, result.size(), 1);
+
+       result = std::queue<u16>();
+       cur_objects.clear();
+       saomgr.getAddedActiveObjectsAroundPos(v3f(), 740, 50, cur_objects, result);
+       UASSERTCMP(int, ==, result.size(), 2);
+
+       clearSAOMgr(&saomgr);
+}
index 112b53f0b111f23a17132f8466e229ba6684dff4..234f622d578f00082b178ba337b326a142351bca 100644 (file)
@@ -171,6 +171,8 @@ void TestUtilities::testWrapDegrees_0_360_v3f()
 void TestUtilities::testLowercase()
 {
        UASSERT(lowercase("Foo bAR") == "foo bar");
+       UASSERT(lowercase("eeeeeeaaaaaaaaaaaààààà") == "eeeeeeaaaaaaaaaaaààààà");
+       UASSERT(lowercase("MINETEST-powa") == "minetest-powa");
 }