Android: Modify touch screen GUI's buttons (#7240)
authorMuhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
Wed, 18 Apr 2018 18:55:42 +0000 (01:55 +0700)
committerSmallJoker <SmallJoker@users.noreply.github.com>
Wed, 18 Apr 2018 18:55:42 +0000 (20:55 +0200)
* Android: Add zoom, minimap, and toggle chat button
Zoom button is put above jump button.
Minimap and toggle chat button are put in settings bar.
* Jump button is rotated down button
* Move three buttons on the right screen higher

LICENSE.txt
src/gui/touchscreengui.cpp
src/gui/touchscreengui.h
textures/base/pack/chat_hide_btn.png [new file with mode: 0755]
textures/base/pack/chat_show_btn.png [new file with mode: 0755]
textures/base/pack/jump_btn.png [changed mode: 0644->0755]
textures/base/pack/minimap_btn.png [new file with mode: 0755]
textures/base/pack/zoom.png [new file with mode: 0755]

index 92954e7ebfc7aa1994275d14ffb2b257e3925430..994e024c9864ebd44934e30aec48fe0f44da11ed 100644 (file)
@@ -31,6 +31,14 @@ erlehmann:
 JRottm
   textures/base/pack/player_marker.png
 
+srifqi
+  textures/base/pack/chat_hide_btn.png
+  textures/base/pack/chat_show_btn.png
+  textures/base/pack/joystick_bg.png
+  textures/base/pack/joystick_center.png
+  textures/base/pack/joystick_off.png
+  textures/base/pack/minimap_btn.png
+
 License of Minetest source code
 -------------------------------
 
index 9b5731652e471920ab8e9c65e38238fa9f595d1a..dfd06c21b311aedb637585f6133d9fe9d9f6d300 100644 (file)
@@ -39,9 +39,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 using namespace irr::core;
 
-const char **touchgui_button_imagenames = (const char*[]) {
+const char **touchgui_button_imagenames = (const char *[]) {
        "jump_btn.png",
-       "down.png"
+       "down.png",
+       "zoom.png"
 };
 
 const char **touchgui_joystick_imagenames = (const char *[]) {
@@ -78,6 +79,9 @@ static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
                case crunch_id:
                        key = "sneak";
                        break;
+               case zoom_id:
+                       key = "zoom";
+                       break;
                case fly_id:
                        key = "freemove";
                        break;
@@ -90,6 +94,12 @@ static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
                case debug_id:
                        key = "toggle_debug";
                        break;
+               case toggle_chat_id:
+                       key = "toggle_chat";
+                       break;
+               case minimap_id:
+                       key = "minimap";
+                       break;
                case chat_id:
                        key = "chat";
                        break;
@@ -106,8 +116,8 @@ static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
 
 TouchScreenGUI *g_touchscreengui;
 
-static void load_button_texture(button_info* btn, const char* path,
-               rect<s32> button_rect, ISimpleTextureSourcetsrc, video::IVideoDriver *driver)
+static void load_button_texture(button_info *btn, const char *path,
+               rect<s32> button_rect, ISimpleTextureSource *tsrc, video::IVideoDriver *driver)
 {
        unsigned int tid;
        video::ITexture *texture = guiScalingImageButton(driver,
@@ -131,15 +141,15 @@ static void load_button_texture(button_info* btn, const char* path,
 }
 
 AutoHideButtonBar::AutoHideButtonBar(IrrlichtDevice *device,
-               IEventReceiverreceiver) :
+               IEventReceiver *receiver) :
                        m_driver(device->getVideoDriver()),
                        m_guienv(device->getGUIEnvironment()),
                        m_receiver(receiver)
 {
 }
 
-void AutoHideButtonBar::init(ISimpleTextureSourcetsrc,
-               const charstarter_img, int button_id, v2s32 UpperLeft,
+void AutoHideButtonBar::init(ISimpleTextureSource *tsrc,
+               const char *starter_img, int button_id, v2s32 UpperLeft,
                v2s32 LowerRight, autohide_button_bar_dir dir, float timeout)
 {
        m_texturesource = tsrc;
@@ -177,7 +187,7 @@ AutoHideButtonBar::~AutoHideButtonBar()
 }
 
 void AutoHideButtonBar::addButton(touch_gui_button_id button_id,
-               const wchar_t* caption, const char* btn_image)
+               const wchar_t *caption, const char *btn_image)
 {
 
        if (!m_initialized) {
@@ -230,7 +240,7 @@ void AutoHideButtonBar::addButton(touch_gui_button_id button_id,
                                y_end);
        }
 
-       button_infobtn       = new button_info();
+       button_info *btn       = new button_info();
        btn->guibutton         = m_guienv->addButton(current_button, 0, button_id, caption, 0);
        btn->guibutton->grab();
        btn->guibutton->setVisible(false);
@@ -246,9 +256,20 @@ void AutoHideButtonBar::addButton(touch_gui_button_id button_id,
        m_buttons.push_back(btn);
 }
 
+void AutoHideButtonBar::addToggleButton(touch_gui_button_id button_id,
+               const wchar_t *caption, const char *btn_image_1,
+               const char *btn_image_2)
+{
+       addButton(button_id, caption, btn_image_1);
+       button_info *btn = m_buttons.back();
+       btn->togglable = 1;
+       btn->textures.push_back(btn_image_1);
+       btn->textures.push_back(btn_image_2);
+}
+
 bool AutoHideButtonBar::isButton(const SEvent &event)
 {
-       IGUIElementrootguielement = m_guienv->getRootGUIElement();
+       IGUIElement *rootguielement = m_guienv->getRootGUIElement();
 
        if (rootguielement == NULL) {
                return false;
@@ -264,12 +285,12 @@ bool AutoHideButtonBar::isButton(const SEvent &event)
        if (m_active) {
                // check for all buttons in vector
 
-               std::vector<button_info*>::iterator iter = m_buttons.begin();
+               std::vector<button_info *>::iterator iter = m_buttons.begin();
 
                while (iter != m_buttons.end()) {
                        if ((*iter)->guibutton == element) {
 
-                               SEventtranslated = new SEvent();
+                               SEvent *translated = new SEvent();
                                memset(translated, 0, sizeof(SEvent));
                                translated->EventType            = irr::EET_KEY_INPUT_EVENT;
                                translated->KeyInput.Key         = (*iter)->keycode;
@@ -291,6 +312,18 @@ bool AutoHideButtonBar::isButton(const SEvent &event)
 
                                m_timeout = 0;
 
+                               if ((*iter)->togglable == 1) {
+                                       (*iter)->togglable = 2;
+                                       load_button_texture(*iter, (*iter)->textures[1],
+                                                       (*iter)->guibutton->getRelativePosition(),
+                                                       m_texturesource, m_driver);
+                               } else if ((*iter)->togglable == 2) {
+                                       (*iter)->togglable = 1;
+                                       load_button_texture(*iter, (*iter)->textures[0],
+                                                       (*iter)->guibutton->getRelativePosition(),
+                                                       m_texturesource, m_driver);
+                               }
+
                                return true;
                        }
                        ++iter;
@@ -328,7 +361,7 @@ bool AutoHideButtonBar::isReleaseButton(int eventID)
                return true;
        }
 
-       std::vector<button_info*>::iterator iter = m_buttons.begin();
+       std::vector<button_info *>::iterator iter = m_buttons.begin();
 
        while (iter != m_buttons.end()) {
                std::vector<int>::iterator id = std::find((*iter)->ids.begin(),
@@ -364,7 +397,7 @@ void AutoHideButtonBar::deactivate()
        }
        m_active = false;
 
-       std::vector<button_info*>::iterator iter = m_buttons.begin();
+       std::vector<button_info *>::iterator iter = m_buttons.begin();
 
        while (iter != m_buttons.end()) {
                        (*iter)->guibutton->setVisible(false);
@@ -379,7 +412,7 @@ void AutoHideButtonBar::hide()
        m_starter.guibutton->setVisible(false);
        m_starter.guibutton->setEnabled(false);
 
-       std::vector<button_info*>::iterator iter = m_buttons.begin();
+       std::vector<button_info *>::iterator iter = m_buttons.begin();
 
        while (iter != m_buttons.end()) {
                (*iter)->guibutton->setVisible(false);
@@ -393,7 +426,7 @@ void AutoHideButtonBar::show()
        m_visible = true;
 
        if (m_active) {
-               std::vector<button_info*>::iterator iter = m_buttons.begin();
+               std::vector<button_info *>::iterator iter = m_buttons.begin();
 
                while (iter != m_buttons.end()) {
                        (*iter)->guibutton->setVisible(true);
@@ -406,7 +439,7 @@ void AutoHideButtonBar::show()
        }
 }
 
-TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiverreceiver):
+TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver *receiver):
        m_device(device),
        m_guienv(device->getGUIEnvironment()),
        m_receiver(receiver),
@@ -428,7 +461,7 @@ void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
                std::wstring caption, bool immediate_release, float repeat_delay)
 {
 
-       button_infobtn       = &m_buttons[id];
+       button_info *btn       = &m_buttons[id];
        btn->guibutton         = m_guienv->addButton(button_rect, 0, id, caption.c_str());
        btn->guibutton->grab();
        btn->repeatcounter     = -1;
@@ -437,7 +470,7 @@ void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
        btn->immediate_release = immediate_release;
        btn->ids.clear();
 
-       load_button_texture(btn,touchgui_button_imagenames[id],button_rect,
+       load_button_texture(btn, touchgui_button_imagenames[id], button_rect,
                        m_texturesource, m_device->getVideoDriver());
 }
 
@@ -468,7 +501,7 @@ int TouchScreenGUI::getGuiButtonSize()
        return control_pad_size / 3;
 }
 
-void TouchScreenGUI::init(ISimpleTextureSourcetsrc)
+void TouchScreenGUI::init(ISimpleTextureSource *tsrc)
 {
        assert(tsrc);
 
@@ -505,19 +538,27 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
 
        // init jump button
        initButton(jump_id,
-                       rect<s32>(m_screensize.X-(1.75*button_size),
-                                       m_screensize.Y - (0.5*button_size),
-                                       m_screensize.X-(0.25*button_size),
-                                       m_screensize.Y),
-                       L"x",false);
+                       rect<s32>(m_screensize.X - (1.75 * button_size),
+                                       m_screensize.Y - button_size,
+                                       m_screensize.X - (0.25 * button_size),
+                                       m_screensize.Y - (0.5 * button_size)),
+                       L"x", false);
 
        // init crunch button
        initButton(crunch_id,
-                       rect<s32>(m_screensize.X-(3.25*button_size),
-                                       m_screensize.Y - (0.5*button_size),
-                                       m_screensize.X-(1.75*button_size),
-                                       m_screensize.Y),
-                       L"H",false);
+                       rect<s32>(m_screensize.X - (3.25 * button_size),
+                                       m_screensize.Y - button_size,
+                                       m_screensize.X - (1.75 * button_size),
+                                       m_screensize.Y - (0.5 * button_size)),
+                       L"H", false);
+
+       // init zoom button
+       initButton(zoom_id,
+                       rect<s32>(m_screensize.X - (1.25 * button_size),
+                                       m_screensize.Y - (3 * button_size),
+                                       m_screensize.X - (0.25 * button_size),
+                                       m_screensize.Y - (2 * button_size)),
+                       L"z", false);
 
        m_settingsbar.init(m_texturesource, "gear_icon.png", settings_starter_id,
                        v2s32(m_screensize.X - (button_size / 2),
@@ -528,12 +569,17 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
                                                        + (button_size * 0.5)), AHBB_Dir_Right_Left,
                        3.0);
 
-       m_settingsbar.addButton(fly_id,    L"fly",       "fly_btn.png");
-       m_settingsbar.addButton(noclip_id, L"noclip",    "noclip_btn.png");
-       m_settingsbar.addButton(fast_id,   L"fast",      "fast_btn.png");
-       m_settingsbar.addButton(debug_id,  L"debug",     "debug_btn.png");
-       m_settingsbar.addButton(camera_id, L"camera",    "camera_btn.png");
-       m_settingsbar.addButton(range_id,  L"rangeview", "rangeview_btn.png");
+       m_settingsbar.addButton(fly_id,     L"fly",       "fly_btn.png");
+       m_settingsbar.addButton(noclip_id,  L"noclip",    "noclip_btn.png");
+       m_settingsbar.addButton(fast_id,    L"fast",      "fast_btn.png");
+       m_settingsbar.addButton(debug_id,   L"debug",     "debug_btn.png");
+       m_settingsbar.addButton(camera_id,  L"camera",    "camera_btn.png");
+       m_settingsbar.addButton(range_id,   L"rangeview", "rangeview_btn.png");
+       m_settingsbar.addButton(minimap_id, L"minimap",   "minimap_btn.png");
+
+       // Chat is shown by default, so chat_hide_btn.png is shown first.
+       m_settingsbar.addToggleButton(toggle_chat_id, L"togglechat",
+                       "chat_hide_btn.png", "chat_show_btn.png");
 
        m_rarecontrolsbar.init(m_texturesource, "rare_controls.png",
                        rare_controls_starter_id,
@@ -554,11 +600,11 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
 
 touch_gui_button_id TouchScreenGUI::getButtonID(s32 x, s32 y)
 {
-       IGUIElementrootguielement = m_guienv->getRootGUIElement();
+       IGUIElement *rootguielement = m_guienv->getRootGUIElement();
 
        if (rootguielement != NULL) {
                gui::IGUIElement *element =
-                               rootguielement->getElementFromPoint(core::position2d<s32>(x,y));
+                               rootguielement->getElementFromPoint(core::position2d<s32>(x, y));
 
                if (element) {
                        for (unsigned int i=0; i < after_last_element_id; i++) {
@@ -574,10 +620,10 @@ touch_gui_button_id TouchScreenGUI::getButtonID(s32 x, s32 y)
 touch_gui_button_id TouchScreenGUI::getButtonID(int eventID)
 {
        for (unsigned int i=0; i < after_last_element_id; i++) {
-               button_infobtn = &m_buttons[i];
+               button_info *btn = &m_buttons[i];
 
                std::vector<int>::iterator id =
-                               std::find(btn->ids.begin(),btn->ids.end(), eventID);
+                               std::find(btn->ids.begin(), btn->ids.end(), eventID);
 
                if (id != btn->ids.end())
                        return (touch_gui_button_id) i;
@@ -589,15 +635,15 @@ touch_gui_button_id TouchScreenGUI::getButtonID(int eventID)
 bool TouchScreenGUI::isHUDButton(const SEvent &event)
 {
        // check if hud item is pressed
-       for (std::map<int,rect<s32> >::iterator iter = m_hud_rects.begin();
+       for (std::map<int, rect<s32> >::iterator iter = m_hud_rects.begin();
                        iter != m_hud_rects.end(); ++iter) {
                if (iter->second.isPointInside(
                                v2s32(event.TouchInput.X,
                                                event.TouchInput.Y)
                        )) {
                        if ( iter->first < 8) {
-                               SEventtranslated = new SEvent();
-                               memset(translated,0,sizeof(SEvent));
+                               SEvent *translated = new SEvent();
+                               memset(translated, 0, sizeof(SEvent));
                                translated->EventType = irr::EET_KEY_INPUT_EVENT;
                                translated->KeyInput.Key         = (irr::EKEY_CODE) (KEY_KEY_1 + iter->first);
                                translated->KeyInput.Control     = false;
@@ -615,11 +661,11 @@ bool TouchScreenGUI::isHUDButton(const SEvent &event)
 
 bool TouchScreenGUI::isReleaseHUDButton(int eventID)
 {
-       std::map<int,irr::EKEY_CODE>::iterator iter = m_hud_ids.find(eventID);
+       std::map<int, irr::EKEY_CODE>::iterator iter = m_hud_ids.find(eventID);
 
        if (iter != m_hud_ids.end()) {
-               SEventtranslated = new SEvent();
-               memset(translated,0,sizeof(SEvent));
+               SEvent *translated = new SEvent();
+               memset(translated, 0, sizeof(SEvent));
                translated->EventType            = irr::EET_KEY_INPUT_EVENT;
                translated->KeyInput.Key         = iter->second;
                translated->KeyInput.PressedDown = false;
@@ -636,9 +682,9 @@ bool TouchScreenGUI::isReleaseHUDButton(int eventID)
 void TouchScreenGUI::handleButtonEvent(touch_gui_button_id button,
                int eventID, bool action)
 {
-       button_infobtn = &m_buttons[button];
-       SEventtranslated = new SEvent();
-       memset(translated,0,sizeof(SEvent));
+       button_info *btn = &m_buttons[button];
+       SEvent *translated = new SEvent();
+       memset(translated, 0, sizeof(SEvent));
        translated->EventType            = irr::EET_KEY_INPUT_EVENT;
        translated->KeyInput.Key         = btn->keycode;
        translated->KeyInput.Control     = false;
@@ -647,7 +693,7 @@ void TouchScreenGUI::handleButtonEvent(touch_gui_button_id button,
 
        // add this event
        if (action) {
-               assert(std::find(btn->ids.begin(),btn->ids.end(), eventID) == btn->ids.end());
+               assert(std::find(btn->ids.begin(), btn->ids.end(), eventID) == btn->ids.end());
 
                btn->ids.push_back(eventID);
 
@@ -662,7 +708,7 @@ void TouchScreenGUI::handleButtonEvent(touch_gui_button_id button,
        if ((!action) || (btn->immediate_release)) {
 
                std::vector<int>::iterator pos =
-                               std::find(btn->ids.begin(),btn->ids.end(), eventID);
+                               std::find(btn->ids.begin(), btn->ids.end(), eventID);
                // has to be in touch list
                assert(pos != btn->ids.end());
                btn->ids.erase(pos);
@@ -699,8 +745,8 @@ void TouchScreenGUI::handleReleaseEvent(int evt_id)
 
                // if this pointer issued a mouse event issue symmetric release here
                if (m_move_sent_as_mouse_event) {
-                       SEventtranslated = new SEvent;
-                       memset(translated,0,sizeof(SEvent));
+                       SEvent *translated = new SEvent;
+                       memset(translated, 0, sizeof(SEvent));
                        translated->EventType               = EET_MOUSE_INPUT_EVENT;
                        translated->MouseInput.X            = m_move_downlocation.X;
                        translated->MouseInput.Y            = m_move_downlocation.Y;
@@ -1000,12 +1046,12 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
                                }
 
                                // remove old button
-                               handleButtonEvent((touch_gui_button_id) i,*iter,false);
+                               handleButtonEvent((touch_gui_button_id) i, *iter, false);
 
                                if (current_button_id == after_last_element_id) {
                                        return;
                                }
-                               handleButtonEvent((touch_gui_button_id) current_button_id,*iter,true);
+                               handleButtonEvent((touch_gui_button_id) current_button_id, *iter, true);
                                return;
 
                        }
@@ -1018,8 +1064,8 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
                return;
        }
 
-       button_infobtn = &m_buttons[current_button_id];
-       if (std::find(btn->ids.begin(),btn->ids.end(), event.TouchInput.ID)
+       button_info *btn = &m_buttons[current_button_id];
+       if (std::find(btn->ids.begin(), btn->ids.end(), event.TouchInput.ID)
                        == btn->ids.end())
        {
                handleButtonEvent((touch_gui_button_id) current_button_id,
@@ -1049,7 +1095,7 @@ bool TouchScreenGUI::doubleTapDetection()
        if (distance > (20 + m_touchscreen_threshold))
                return false;
 
-       SEventtranslated = new SEvent();
+       SEvent *translated = new SEvent();
        memset(translated, 0, sizeof(SEvent));
        translated->EventType               = EET_MOUSE_INPUT_EVENT;
        translated->MouseInput.X            = m_key_events[0].x;
@@ -1096,7 +1142,7 @@ void TouchScreenGUI::applyJoystickStatus()
 TouchScreenGUI::~TouchScreenGUI()
 {
        for (unsigned int i = 0; i < after_last_element_id; i++) {
-               button_infobtn = &m_buttons[i];
+               button_info *btn = &m_buttons[i];
                if (btn->guibutton) {
                        btn->guibutton->drop();
                        btn->guibutton = NULL;
@@ -1123,7 +1169,7 @@ void TouchScreenGUI::step(float dtime)
 {
        // simulate keyboard repeats
        for (unsigned int i = 0; i < after_last_element_id; i++) {
-               button_infobtn = &m_buttons[i];
+               button_info *btn = &m_buttons[i];
 
                if (btn->ids.size() > 0) {
                        btn->repeatcounter += dtime;
@@ -1197,7 +1243,7 @@ void TouchScreenGUI::Toggle(bool visible)
 {
        m_visible = visible;
        for (unsigned int i = 0; i < after_last_element_id; i++) {
-               button_infobtn = &m_buttons[i];
+               button_info *btn = &m_buttons[i];
                if (btn->guibutton) {
                        btn->guibutton->setVisible(visible);
                }
index 21c52f756e4e4dc656438481679371f0af5ea1cf..d3ce8492949860663f9a7217e7429922958bdf1c 100644 (file)
@@ -36,6 +36,7 @@ using namespace irr::gui;
 typedef enum {
        jump_id = 0,
        crunch_id,
+       zoom_id,
        after_last_element_id,
        settings_starter_id,
        rare_controls_starter_id,
@@ -45,6 +46,8 @@ typedef enum {
        debug_id,
        camera_id,
        range_id,
+       minimap_id,
+       toggle_chat_id,
        chat_id,
        inventory_id,
        drop_id,
@@ -70,7 +73,7 @@ typedef enum {
 #define MAX_TOUCH_COUNT 64
 #define BUTTON_REPEAT_DELAY 0.2f
 
-#define SETTINGS_BAR_Y_OFFSET 6.5
+#define SETTINGS_BAR_Y_OFFSET 5
 #define RARE_CONTROLS_BAR_Y_OFFSET 4
 
 extern const char **touchgui_button_imagenames;
@@ -84,6 +87,10 @@ struct button_info
        std::vector<int> ids;
        IGUIButton *guibutton = nullptr;
        bool immediate_release;
+
+       // 0: false, 1: (true) first texture, 2: (true) second texture
+       int togglable = 0;
+       std::vector<const char *> textures;
 };
 
 class AutoHideButtonBar
@@ -101,6 +108,10 @@ public:
        void addButton(touch_gui_button_id id, const wchar_t *caption,
                        const char *btn_image);
 
+       // add toggle button to be shown
+       void addToggleButton(touch_gui_button_id id, const wchar_t *caption,
+                       const char *btn_image_1, const char *btn_image_2);
+
        // detect settings bar button events
        bool isButton(const SEvent &event);
 
diff --git a/textures/base/pack/chat_hide_btn.png b/textures/base/pack/chat_hide_btn.png
new file mode 100755 (executable)
index 0000000..42e9fa6
Binary files /dev/null and b/textures/base/pack/chat_hide_btn.png differ
diff --git a/textures/base/pack/chat_show_btn.png b/textures/base/pack/chat_show_btn.png
new file mode 100755 (executable)
index 0000000..5e72be2
Binary files /dev/null and b/textures/base/pack/chat_show_btn.png differ
old mode 100644 (file)
new mode 100755 (executable)
index e9ce9d0..6630550
Binary files a/textures/base/pack/jump_btn.png and b/textures/base/pack/jump_btn.png differ
diff --git a/textures/base/pack/minimap_btn.png b/textures/base/pack/minimap_btn.png
new file mode 100755 (executable)
index 0000000..71d79f6
Binary files /dev/null and b/textures/base/pack/minimap_btn.png differ
diff --git a/textures/base/pack/zoom.png b/textures/base/pack/zoom.png
new file mode 100755 (executable)
index 0000000..2ba479e
Binary files /dev/null and b/textures/base/pack/zoom.png differ