remove_detached_inventory: Fix segfault during mod load
[oweals/minetest.git] / src / remoteplayer.cpp
1 /*
2 Minetest
3 Copyright (C) 2010-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2014-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU Lesser General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21 #include "remoteplayer.h"
22 #include <json/json.h>
23 #include "content_sao.h"
24 #include "filesys.h"
25 #include "gamedef.h"
26 #include "porting.h"  // strlcpy
27 #include "server.h"
28 #include "settings.h"
29 #include "convert_json.h"
30
31 /*
32         RemotePlayer
33 */
34 // static config cache for remoteplayer
35 bool RemotePlayer::m_setting_cache_loaded = false;
36 float RemotePlayer::m_setting_chat_message_limit_per_10sec = 0.0f;
37 u16 RemotePlayer::m_setting_chat_message_limit_trigger_kick = 0;
38
39 RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef):
40         Player(name, idef)
41 {
42         if (!RemotePlayer::m_setting_cache_loaded) {
43                 RemotePlayer::m_setting_chat_message_limit_per_10sec =
44                         g_settings->getFloat("chat_message_limit_per_10sec");
45                 RemotePlayer::m_setting_chat_message_limit_trigger_kick =
46                         g_settings->getU16("chat_message_limit_trigger_kick");
47                 RemotePlayer::m_setting_cache_loaded = true;
48         }
49         movement_acceleration_default   = g_settings->getFloat("movement_acceleration_default")   * BS;
50         movement_acceleration_air       = g_settings->getFloat("movement_acceleration_air")       * BS;
51         movement_acceleration_fast      = g_settings->getFloat("movement_acceleration_fast")      * BS;
52         movement_speed_walk             = g_settings->getFloat("movement_speed_walk")             * BS;
53         movement_speed_crouch           = g_settings->getFloat("movement_speed_crouch")           * BS;
54         movement_speed_fast             = g_settings->getFloat("movement_speed_fast")             * BS;
55         movement_speed_climb            = g_settings->getFloat("movement_speed_climb")            * BS;
56         movement_speed_jump             = g_settings->getFloat("movement_speed_jump")             * BS;
57         movement_liquid_fluidity        = g_settings->getFloat("movement_liquid_fluidity")        * BS;
58         movement_liquid_fluidity_smooth = g_settings->getFloat("movement_liquid_fluidity_smooth") * BS;
59         movement_liquid_sink            = g_settings->getFloat("movement_liquid_sink")            * BS;
60         movement_gravity                = g_settings->getFloat("movement_gravity")                * BS;
61
62         // copy defaults
63         m_cloud_params.density = 0.4f;
64         m_cloud_params.color_bright = video::SColor(229, 240, 240, 255);
65         m_cloud_params.color_ambient = video::SColor(255, 0, 0, 0);
66         m_cloud_params.height = 120.0f;
67         m_cloud_params.thickness = 16.0f;
68         m_cloud_params.speed = v2f(0.0f, -2.0f);
69 }
70
71 void RemotePlayer::serializeExtraAttributes(std::string &output)
72 {
73         assert(m_sao);
74         Json::Value json_root;
75
76         const StringMap &attrs = m_sao->getMeta().getStrings();
77         for (const auto &attr : attrs) {
78                 json_root[attr.first] = attr.second;
79         }
80
81         output = fastWriteJson(json_root);
82 }
83
84
85 void RemotePlayer::deSerialize(std::istream &is, const std::string &playername,
86                 PlayerSAO *sao)
87 {
88         Settings args;
89
90         if (!args.parseConfigLines(is, "PlayerArgsEnd")) {
91                 throw SerializationError("PlayerArgsEnd of player " + playername + " not found!");
92         }
93
94         m_dirty = true;
95         //args.getS32("version"); // Version field value not used
96         const std::string &name = args.get("name");
97         strlcpy(m_name, name.c_str(), PLAYERNAME_SIZE);
98
99         if (sao) {
100                 try {
101                         sao->setHPRaw(args.getU16("hp"));
102                 } catch(SettingNotFoundException &e) {
103                         sao->setHPRaw(PLAYER_MAX_HP_DEFAULT);
104                 }
105
106                 try {
107                         sao->setBasePosition(args.getV3F("position"));
108                 } catch (SettingNotFoundException &e) {}
109
110                 try {
111                         sao->setLookPitch(args.getFloat("pitch"));
112                 } catch (SettingNotFoundException &e) {}
113                 try {
114                         sao->setPlayerYaw(args.getFloat("yaw"));
115                 } catch (SettingNotFoundException &e) {}
116
117                 try {
118                         sao->setBreath(args.getU16("breath"), false);
119                 } catch (SettingNotFoundException &e) {}
120
121                 try {
122                         const std::string &extended_attributes = args.get("extended_attributes");
123                         std::istringstream iss(extended_attributes);
124                         Json::CharReaderBuilder builder;
125                         builder.settings_["collectComments"] = false;
126                         std::string errs;
127
128                         Json::Value attr_root;
129                         Json::parseFromStream(builder, iss, &attr_root, &errs);
130
131                         const Json::Value::Members attr_list = attr_root.getMemberNames();
132                         for (const auto &it : attr_list) {
133                                 Json::Value attr_value = attr_root[it];
134                                 sao->getMeta().setString(it, attr_value.asString());
135                         }
136                         sao->getMeta().setModified(false);
137                 } catch (SettingNotFoundException &e) {}
138         }
139
140         try {
141                 inventory.deSerialize(is);
142         } catch (SerializationError &e) {
143                 errorstream << "Failed to deserialize player inventory. player_name="
144                         << name << " " << e.what() << std::endl;
145         }
146
147         if (!inventory.getList("craftpreview") && inventory.getList("craftresult")) {
148                 // Convert players without craftpreview
149                 inventory.addList("craftpreview", 1);
150
151                 bool craftresult_is_preview = true;
152                 if(args.exists("craftresult_is_preview"))
153                         craftresult_is_preview = args.getBool("craftresult_is_preview");
154                 if(craftresult_is_preview)
155                 {
156                         // Clear craftresult
157                         inventory.getList("craftresult")->changeItem(0, ItemStack());
158                 }
159         }
160 }
161
162 void RemotePlayer::serialize(std::ostream &os)
163 {
164         // Utilize a Settings object for storing values
165         Settings args;
166         args.setS32("version", 1);
167         args.set("name", m_name);
168
169         // This should not happen
170         assert(m_sao);
171         args.setU16("hp", m_sao->getHP());
172         args.setV3F("position", m_sao->getBasePosition());
173         args.setFloat("pitch", m_sao->getLookPitch());
174         args.setFloat("yaw", m_sao->getRotation().Y);
175         args.setU16("breath", m_sao->getBreath());
176
177         std::string extended_attrs;
178         serializeExtraAttributes(extended_attrs);
179         args.set("extended_attributes", extended_attrs);
180
181         args.writeLines(os);
182
183         os<<"PlayerArgsEnd\n";
184
185         inventory.serialize(os);
186 }
187
188 const RemotePlayerChatResult RemotePlayer::canSendChatMessage()
189 {
190         // Rate limit messages
191         u32 now = time(NULL);
192         float time_passed = now - m_last_chat_message_sent;
193         m_last_chat_message_sent = now;
194
195         // If this feature is disabled
196         if (m_setting_chat_message_limit_per_10sec <= 0.0) {
197                 return RPLAYER_CHATRESULT_OK;
198         }
199
200         m_chat_message_allowance += time_passed * (m_setting_chat_message_limit_per_10sec / 8.0f);
201         if (m_chat_message_allowance > m_setting_chat_message_limit_per_10sec) {
202                 m_chat_message_allowance = m_setting_chat_message_limit_per_10sec;
203         }
204
205         if (m_chat_message_allowance < 1.0f) {
206                 infostream << "Player " << m_name
207                                 << " chat limited due to excessive message amount." << std::endl;
208
209                 // Kick player if flooding is too intensive
210                 m_message_rate_overhead++;
211                 if (m_message_rate_overhead > RemotePlayer::m_setting_chat_message_limit_trigger_kick) {
212                         return RPLAYER_CHATRESULT_KICK;
213                 }
214
215                 return RPLAYER_CHATRESULT_FLOODING;
216         }
217
218         // Reinit message overhead
219         if (m_message_rate_overhead > 0) {
220                 m_message_rate_overhead = 0;
221         }
222
223         m_chat_message_allowance -= 1.0f;
224         return RPLAYER_CHATRESULT_OK;
225 }
226
227 void RemotePlayer::onSuccessfulSave()
228 {
229         setModified(false);
230         if (m_sao)
231                 m_sao->getMeta().setModified(false);
232 }