Move cook result properly to ContentFeatures
[oweals/minetest.git] / src / nodedef.cpp
1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "nodedef.h"
21
22 #include "main.h" // For g_settings
23 #include "nodemetadata.h"
24 #ifndef SERVER
25 #include "tile.h"
26 #endif
27 #include "log.h"
28 #include "settings.h"
29
30 /*
31         NodeBox
32 */
33
34 void NodeBox::serialize(std::ostream &os) const
35 {
36         writeU8(os, 0); // version
37         writeU8(os, type);
38         writeV3F1000(os, fixed.MinEdge);
39         writeV3F1000(os, fixed.MaxEdge);
40         writeV3F1000(os, wall_top.MinEdge);
41         writeV3F1000(os, wall_top.MaxEdge);
42         writeV3F1000(os, wall_bottom.MinEdge);
43         writeV3F1000(os, wall_bottom.MaxEdge);
44         writeV3F1000(os, wall_side.MinEdge);
45         writeV3F1000(os, wall_side.MaxEdge);
46 }
47
48 void NodeBox::deSerialize(std::istream &is)
49 {
50         int version = readU8(is);
51         if(version != 0)
52                 throw SerializationError("unsupported NodeBox version");
53         type = (enum NodeBoxType)readU8(is);
54         fixed.MinEdge = readV3F1000(is);
55         fixed.MaxEdge = readV3F1000(is);
56         wall_top.MinEdge = readV3F1000(is);
57         wall_top.MaxEdge = readV3F1000(is);
58         wall_bottom.MinEdge = readV3F1000(is);
59         wall_bottom.MaxEdge = readV3F1000(is);
60         wall_side.MinEdge = readV3F1000(is);
61         wall_side.MaxEdge = readV3F1000(is);
62 }
63
64 /*
65         MaterialSpec
66 */
67
68 void MaterialSpec::serialize(std::ostream &os) const
69 {
70         os<<serializeString(tname);
71         writeU8(os, backface_culling);
72 }
73
74 void MaterialSpec::deSerialize(std::istream &is)
75 {
76         tname = deSerializeString(is);
77         backface_culling = readU8(is);
78 }
79
80 /*
81         ContentFeatures
82 */
83
84 ContentFeatures::ContentFeatures()
85 {
86         reset();
87 }
88
89 ContentFeatures::~ContentFeatures()
90 {
91         delete initial_metadata;
92 #ifndef SERVER
93         for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
94                 delete special_materials[j];
95                 delete special_aps[j];
96         }
97 #endif
98 }
99
100 void ContentFeatures::reset()
101 {
102         /*
103                 Cached stuff
104         */
105 #ifndef SERVER
106         inventory_texture = NULL;
107         
108         for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
109                 special_materials[j] = NULL;
110                 special_aps[j] = NULL;
111         }
112         solidness = 2;
113         visual_solidness = 0;
114         backface_culling = true;
115 #endif
116         used_texturenames.clear();
117         modified = true; // NodeDefManager explicitly sets to false
118         /*
119                 Actual data
120         */
121         drawtype = NDT_NORMAL;
122         visual_scale = 1.0;
123         for(u32 i=0; i<6; i++)
124                 tname_tiles[i] = "";
125         for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
126                 mspec_special[j] = MaterialSpec();
127         tname_inventory = "";
128         alpha = 255;
129         post_effect_color = video::SColor(0, 0, 0, 0);
130         param_type = CPT_NONE;
131         is_ground_content = false;
132         light_propagates = false;
133         sunlight_propagates = false;
134         walkable = true;
135         pointable = true;
136         diggable = true;
137         climbable = false;
138         buildable_to = false;
139         wall_mounted = false;
140         air_equivalent = false;
141         often_contains_mineral = false;
142         dug_item = "";
143         extra_dug_item = "";
144         extra_dug_item_rarity = 2;
145         initial_metadata = NULL;
146         liquid_type = LIQUID_NONE;
147         liquid_alternative_flowing = CONTENT_IGNORE;
148         liquid_alternative_source = CONTENT_IGNORE;
149         liquid_viscosity = 0;
150         light_source = 0;
151         damage_per_second = 0;
152         selection_box = NodeBox();
153         material = MaterialProperties();
154         cookresult_item = "";
155 }
156
157 void ContentFeatures::serialize(std::ostream &os)
158 {
159         writeU8(os, 0); // version
160         writeU8(os, drawtype);
161         writeF1000(os, visual_scale);
162         writeU8(os, 6);
163         for(u32 i=0; i<6; i++)
164                 os<<serializeString(tname_tiles[i]);
165         os<<serializeString(tname_inventory);
166         writeU8(os, CF_SPECIAL_COUNT);
167         for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
168                 mspec_special[i].serialize(os);
169         }
170         writeU8(os, alpha);
171         writeU8(os, post_effect_color.getAlpha());
172         writeU8(os, post_effect_color.getRed());
173         writeU8(os, post_effect_color.getGreen());
174         writeU8(os, post_effect_color.getBlue());
175         writeU8(os, param_type);
176         writeU8(os, is_ground_content);
177         writeU8(os, light_propagates);
178         writeU8(os, sunlight_propagates);
179         writeU8(os, walkable);
180         writeU8(os, pointable);
181         writeU8(os, diggable);
182         writeU8(os, climbable);
183         writeU8(os, buildable_to);
184         writeU8(os, wall_mounted);
185         writeU8(os, air_equivalent);
186         writeU8(os, often_contains_mineral);
187         os<<serializeString(dug_item);
188         os<<serializeString(extra_dug_item);
189         writeS32(os, extra_dug_item_rarity);
190         if(initial_metadata){
191                 writeU8(os, true);
192                 initial_metadata->serialize(os);
193         } else {
194                 writeU8(os, false);
195         }
196         writeU8(os, liquid_type);
197         writeU16(os, liquid_alternative_flowing);
198         writeU16(os, liquid_alternative_source);
199         writeU8(os, liquid_viscosity);
200         writeU8(os, light_source);
201         writeU32(os, damage_per_second);
202         selection_box.serialize(os);
203         material.serialize(os);
204         os<<serializeString(cookresult_item);
205 }
206
207 void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
208 {
209         int version = readU8(is);
210         if(version != 0)
211                 throw SerializationError("unsupported ContentFeatures version");
212         drawtype = (enum NodeDrawType)readU8(is);
213         visual_scale = readF1000(is);
214         if(readU8(is) != 6)
215                 throw SerializationError("unsupported tile count");
216         for(u32 i=0; i<6; i++)
217                 tname_tiles[i] = deSerializeString(is);
218         tname_inventory = deSerializeString(is);
219         if(readU8(is) != CF_SPECIAL_COUNT)
220                 throw SerializationError("unsupported CF_SPECIAL_COUNT");
221         for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
222                 mspec_special[i].deSerialize(is);
223         }
224         alpha = readU8(is);
225         post_effect_color.setAlpha(readU8(is));
226         post_effect_color.setRed(readU8(is));
227         post_effect_color.setGreen(readU8(is));
228         post_effect_color.setBlue(readU8(is));
229         param_type = (enum ContentParamType)readU8(is);
230         is_ground_content = readU8(is);
231         light_propagates = readU8(is);
232         sunlight_propagates = readU8(is);
233         walkable = readU8(is);
234         pointable = readU8(is);
235         diggable = readU8(is);
236         climbable = readU8(is);
237         buildable_to = readU8(is);
238         wall_mounted = readU8(is);
239         air_equivalent = readU8(is);
240         often_contains_mineral = readU8(is);
241         dug_item = deSerializeString(is);
242         extra_dug_item = deSerializeString(is);
243         extra_dug_item_rarity = readS32(is);
244         if(readU8(is)){
245                 initial_metadata = NodeMetadata::deSerialize(is, gamedef);
246         } else {
247                 initial_metadata = NULL;
248         }
249         liquid_type = (enum LiquidType)readU8(is);
250         liquid_alternative_flowing = readU16(is);
251         liquid_alternative_source = readU16(is);
252         liquid_viscosity = readU8(is);
253         light_source = readU8(is);
254         damage_per_second = readU32(is);
255         selection_box.deSerialize(is);
256         material.deSerialize(is);
257         cookresult_item = deSerializeString(is);
258 }
259
260 void ContentFeatures::setTexture(u16 i, std::string name)
261 {
262         used_texturenames.insert(name);
263         tname_tiles[i] = name;
264         if(tname_inventory == "")
265                 tname_inventory = name;
266 }
267
268 void ContentFeatures::setAllTextures(std::string name)
269 {
270         for(u16 i=0; i<6; i++)
271                 setTexture(i, name);
272         // Force inventory texture too
273         setInventoryTexture(name);
274 }
275
276 void ContentFeatures::setSpecialMaterial(u16 i, const MaterialSpec &mspec)
277 {
278         assert(i < CF_SPECIAL_COUNT);
279         mspec_special[i] = mspec;
280 }
281
282 void ContentFeatures::setInventoryTexture(std::string imgname)
283 {
284         tname_inventory = imgname + "^[forcesingle";
285 }
286
287 void ContentFeatures::setInventoryTextureCube(std::string top,
288                 std::string left, std::string right)
289 {
290         str_replace_char(top, '^', '&');
291         str_replace_char(left, '^', '&');
292         str_replace_char(right, '^', '&');
293
294         std::string imgname_full;
295         imgname_full += "[inventorycube{";
296         imgname_full += top;
297         imgname_full += "{";
298         imgname_full += left;
299         imgname_full += "{";
300         imgname_full += right;
301         tname_inventory = imgname_full;
302 }
303
304 /*
305         CNodeDefManager
306 */
307
308 class CNodeDefManager: public IWritableNodeDefManager
309 {
310 public:
311         void clear()
312         {
313                 for(u16 i=0; i<=MAX_CONTENT; i++)
314                 {
315                         ContentFeatures *f = &m_content_features[i];
316                         f->reset(); // Reset to defaults
317                         f->modified = false; // Not changed from default
318                         if(i == CONTENT_IGNORE || i == CONTENT_AIR){
319                                 f->drawtype = NDT_AIRLIKE;
320                                 continue;
321                         }
322                         f->setAllTextures("unknown_block.png");
323                         //f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
324                 }
325 #ifndef SERVER
326                 // Make CONTENT_IGNORE to not block the view when occlusion culling
327                 m_content_features[CONTENT_IGNORE].solidness = 0;
328 #endif
329         }
330         CNodeDefManager()
331         {
332                 clear();
333         }
334         virtual ~CNodeDefManager()
335         {
336         }
337         virtual IWritableNodeDefManager* clone()
338         {
339                 CNodeDefManager *mgr = new CNodeDefManager();
340                 for(u16 i=0; i<=MAX_CONTENT; i++)
341                 {
342                         mgr->set(i, get(i));
343                 }
344                 return mgr;
345         }
346         virtual const ContentFeatures& get(content_t c) const
347         {
348                 assert(c <= MAX_CONTENT);
349                 return m_content_features[c];
350         }
351         virtual const ContentFeatures& get(const MapNode &n) const
352         {
353                 return get(n.getContent());
354         }
355         // Writable
356         virtual void set(content_t c, const ContentFeatures &def)
357         {
358                 infostream<<"registerNode: registering content \""<<c<<"\""<<std::endl;
359                 assert(c <= MAX_CONTENT);
360                 m_content_features[c] = def;
361         }
362         virtual ContentFeatures* getModifiable(content_t c)
363         {
364                 assert(c <= MAX_CONTENT);
365                 m_content_features[c].modified = true; // Assume it is modified
366                 return &m_content_features[c];
367         }
368         virtual void updateTextures(ITextureSource *tsrc)
369         {
370 #ifndef SERVER
371                 infostream<<"CNodeDefManager::updateTextures(): Updating "
372                                 <<"textures in node definitions"<<std::endl;
373
374                 bool new_style_water = g_settings->getBool("new_style_water");
375                 bool new_style_leaves = g_settings->getBool("new_style_leaves");
376                 bool opaque_water = g_settings->getBool("opaque_water");
377                 
378                 for(u16 i=0; i<=MAX_CONTENT; i++)
379                 {
380                         ContentFeatures *f = &m_content_features[i];
381
382                         switch(f->drawtype){
383                         default:
384                         case NDT_NORMAL:
385                                 f->solidness = 2;
386                                 break;
387                         case NDT_AIRLIKE:
388                                 f->solidness = 0;
389                                 break;
390                         case NDT_LIQUID:
391                                 assert(f->liquid_type == LIQUID_SOURCE);
392                                 if(opaque_water)
393                                         f->alpha = 255;
394                                 if(new_style_water){
395                                         f->solidness = 0;
396                                 } else {
397                                         f->solidness = 1;
398                                         if(f->alpha == 255)
399                                                 f->solidness = 2;
400                                 }
401                                 break;
402                         case NDT_FLOWINGLIQUID:
403                                 assert(f->liquid_type == LIQUID_FLOWING);
404                                 f->solidness = 0;
405                                 if(opaque_water)
406                                         f->alpha = 255;
407                                 break;
408                         case NDT_GLASSLIKE:
409                                 f->solidness = 0;
410                                 f->visual_solidness = 1;
411                                 break;
412                         case NDT_ALLFACES:
413                                 f->solidness = 0;
414                                 f->visual_solidness = 1;
415                                 break;
416                         case NDT_ALLFACES_OPTIONAL:
417                                 if(new_style_leaves){
418                                         f->drawtype = NDT_ALLFACES;
419                                         f->solidness = 0;
420                                         f->visual_solidness = 1;
421                                 } else {
422                                         f->drawtype = NDT_NORMAL;
423                                         f->solidness = 1;
424                                         for(u32 i=0; i<6; i++){
425                                                 f->tname_tiles[i] = std::string("[noalpha:")
426                                                                 + f->tname_tiles[i];
427                                         }
428                                 }
429                                 break;
430                         case NDT_TORCHLIKE:
431                         case NDT_SIGNLIKE:
432                         case NDT_PLANTLIKE:
433                         case NDT_FENCELIKE:
434                         case NDT_RAILLIKE:
435                                 f->solidness = 0;
436                                 break;
437                         }
438
439                         // Inventory texture
440                         if(f->tname_inventory != "")
441                                 f->inventory_texture = tsrc->getTextureRaw(f->tname_inventory);
442                         else
443                                 f->inventory_texture = NULL;
444                         // Tile textures
445                         for(u16 j=0; j<6; j++){
446                                 if(f->tname_tiles[j] == "")
447                                         continue;
448                                 f->tiles[j].texture = tsrc->getTexture(f->tname_tiles[j]);
449                                 f->tiles[j].alpha = f->alpha;
450                                 if(f->alpha == 255)
451                                         f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
452                                 else
453                                         f->tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
454                                 if(f->backface_culling)
455                                         f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
456                                 else
457                                         f->tiles[j].material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING;
458                         }
459                         // Special textures
460                         for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
461                                 // Remove all stuff
462                                 if(f->special_aps[j]){
463                                         delete f->special_aps[j];
464                                         f->special_aps[j] = NULL;
465                                 }
466                                 if(f->special_materials[j]){
467                                         delete f->special_materials[j];
468                                         f->special_materials[j] = NULL;
469                                 }
470                                 // Skip if should not exist
471                                 if(f->mspec_special[j].tname == "")
472                                         continue;
473                                 // Create all stuff
474                                 f->special_aps[j] = new AtlasPointer(
475                                                 tsrc->getTexture(f->mspec_special[j].tname));
476                                 f->special_materials[j] = new video::SMaterial;
477                                 f->special_materials[j]->setFlag(video::EMF_LIGHTING, false);
478                                 f->special_materials[j]->setFlag(video::EMF_BACK_FACE_CULLING,
479                                                 f->mspec_special[j].backface_culling);
480                                 f->special_materials[j]->setFlag(video::EMF_BILINEAR_FILTER, false);
481                                 f->special_materials[j]->setFlag(video::EMF_FOG_ENABLE, true);
482                                 f->special_materials[j]->setTexture(0, f->special_aps[j]->atlas);
483                                 if(f->alpha != 255)
484                                         f->special_materials[j]->MaterialType =
485                                                         video::EMT_TRANSPARENT_VERTEX_ALPHA;
486                         }
487                 }
488 #endif
489         }
490         void serialize(std::ostream &os)
491         {
492                 u16 count = 0;
493                 std::ostringstream tmp_os(std::ios::binary);
494                 for(u16 i=0; i<=MAX_CONTENT; i++)
495                 {
496                         ContentFeatures *f = &m_content_features[i];
497                         if(!f->modified)
498                                 continue;
499                         writeU16(tmp_os, i);
500                         f->serialize(tmp_os);
501                         count++;
502                 }
503                 writeU16(os, count);
504                 os<<serializeLongString(tmp_os.str());
505         }
506         void deSerialize(std::istream &is, IGameDef *gamedef)
507         {
508                 clear();
509                 u16 count = readU16(is);
510                 std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
511                 for(u16 n=0; n<count; n++){
512                         u16 i = readU16(tmp_is);
513                         if(i > MAX_CONTENT){
514                                 errorstream<<"ContentFeatures::deSerialize(): "
515                                                 <<"Too large content id: "<<i<<std::endl;
516                                 continue;
517                         }
518                         ContentFeatures *f = &m_content_features[i];
519                         f->deSerialize(tmp_is, gamedef);
520                         f->modified = true;
521                 }
522         }
523 private:
524         ContentFeatures m_content_features[MAX_CONTENT+1];
525 };
526
527 IWritableNodeDefManager* createNodeDefManager()
528 {
529         return new CNodeDefManager();
530 }
531