1 -- default (Minetest 0.4 mod)
4 -- The API documentation in here was moved into doc/lua_api.txt
11 -- Definitions made by this mod that other mods can use too
15 dofile(minetest.get_modpath("default").."/mapgen.lua")
17 -- Set a noticeable inventory formspec for players
18 minetest.register_on_joinplayer(function(player)
19 local cb = function(player)
20 minetest.chat_send_player(player:get_player_name(), "This is the [minimal] \"Minimal Development Test\" game. Use [minetest_game] for the real thing.")
22 minetest.after(2.0, cb, player)
30 minetest.register_item(":", {
32 wield_image = "wieldhand.png",
33 wield_scale = {x=1,y=1,z=2.5},
35 full_punch_interval = 1.0,
38 fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
39 crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
40 snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
41 oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
46 minetest.register_tool("default:pick_wood", {
47 description = "Wooden Pickaxe",
48 inventory_image = "default_tool_woodpick.png",
52 cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
56 minetest.register_tool("default:pick_stone", {
57 description = "Stone Pickaxe",
58 inventory_image = "default_tool_stonepick.png",
62 cracky={times={[1]=2.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
66 minetest.register_tool("default:pick_steel", {
67 description = "Steel Pickaxe",
68 inventory_image = "default_tool_steelpick.png",
72 cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2}
76 minetest.register_tool("default:pick_mese", {
77 description = "Mese Pickaxe",
78 inventory_image = "default_tool_mesepick.png",
80 full_punch_interval = 1.0,
83 cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
84 crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
85 snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
89 minetest.register_tool("default:shovel_wood", {
90 description = "Wooden Shovel",
91 inventory_image = "default_tool_woodshovel.png",
95 crumbly={times={[1]=2.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
99 minetest.register_tool("default:shovel_stone", {
100 description = "Stone Shovel",
101 inventory_image = "default_tool_stoneshovel.png",
102 tool_capabilities = {
105 crumbly={times={[1]=1.20, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
109 minetest.register_tool("default:shovel_steel", {
110 description = "Steel Shovel",
111 inventory_image = "default_tool_steelshovel.png",
112 tool_capabilities = {
115 crumbly={times={[1]=1.00, [2]=0.70, [3]=0.60}, uses=10, maxlevel=2}
119 minetest.register_tool("default:axe_wood", {
120 description = "Wooden Axe",
121 inventory_image = "default_tool_woodaxe.png",
122 tool_capabilities = {
125 choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
126 fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
130 minetest.register_tool("default:axe_stone", {
131 description = "Stone Axe",
132 inventory_image = "default_tool_stoneaxe.png",
133 tool_capabilities = {
136 choppy={times={[1]=1.50, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
137 fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
141 minetest.register_tool("default:axe_steel", {
142 description = "Steel Axe",
143 inventory_image = "default_tool_steelaxe.png",
144 tool_capabilities = {
147 choppy={times={[1]=2.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2},
148 fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
152 minetest.register_tool("default:sword_wood", {
153 description = "Wooden Sword",
154 inventory_image = "default_tool_woodsword.png",
155 tool_capabilities = {
156 full_punch_interval = 1.0,
159 fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
160 snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
161 choppy={times={[3]=1.00}, uses=20, maxlevel=0}
165 minetest.register_tool("default:sword_stone", {
166 description = "Stone Sword",
167 inventory_image = "default_tool_stonesword.png",
168 tool_capabilities = {
169 full_punch_interval = 1.0,
172 fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
173 snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
174 choppy={times={[3]=0.90}, uses=20, maxlevel=0}
178 minetest.register_tool("default:sword_steel", {
179 description = "Steel Sword",
180 inventory_image = "default_tool_steelsword.png",
181 tool_capabilities = {
182 full_punch_interval = 1.0,
185 fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
186 snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
187 choppy={times={[3]=0.70}, uses=40, maxlevel=0}
193 -- Crafting definition
196 minetest.register_craft({
197 output = 'default:wood 4',
203 minetest.register_craft({
204 output = 'default:stick 4',
210 minetest.register_craft({
211 output = 'default:fence_wood 2',
213 {'default:stick', 'default:stick', 'default:stick'},
214 {'default:stick', 'default:stick', 'default:stick'},
218 minetest.register_craft({
219 output = 'default:sign_wall',
221 {'default:wood', 'default:wood', 'default:wood'},
222 {'default:wood', 'default:wood', 'default:wood'},
223 {'', 'default:stick', ''},
227 minetest.register_craft({
228 output = 'default:torch 4',
230 {'default:coal_lump'},
235 minetest.register_craft({
236 output = 'default:pick_wood',
238 {'default:wood', 'default:wood', 'default:wood'},
239 {'', 'default:stick', ''},
240 {'', 'default:stick', ''},
244 minetest.register_craft({
245 output = 'default:pick_stone',
247 {'default:cobble', 'default:cobble', 'default:cobble'},
248 {'', 'default:stick', ''},
249 {'', 'default:stick', ''},
253 minetest.register_craft({
254 output = 'default:pick_steel',
256 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
257 {'', 'default:stick', ''},
258 {'', 'default:stick', ''},
262 minetest.register_craft({
263 output = 'default:pick_mese',
265 {'default:mese', 'default:mese', 'default:mese'},
266 {'', 'default:stick', ''},
267 {'', 'default:stick', ''},
271 minetest.register_craft({
272 output = 'default:shovel_wood',
280 minetest.register_craft({
281 output = 'default:shovel_stone',
289 minetest.register_craft({
290 output = 'default:shovel_steel',
292 {'default:steel_ingot'},
298 minetest.register_craft({
299 output = 'default:axe_wood',
301 {'default:wood', 'default:wood'},
302 {'default:wood', 'default:stick'},
303 {'', 'default:stick'},
307 minetest.register_craft({
308 output = 'default:axe_stone',
310 {'default:cobble', 'default:cobble'},
311 {'default:cobble', 'default:stick'},
312 {'', 'default:stick'},
316 minetest.register_craft({
317 output = 'default:axe_steel',
319 {'default:steel_ingot', 'default:steel_ingot'},
320 {'default:steel_ingot', 'default:stick'},
321 {'', 'default:stick'},
325 minetest.register_craft({
326 output = 'default:sword_wood',
334 minetest.register_craft({
335 output = 'default:sword_stone',
343 minetest.register_craft({
344 output = 'default:sword_steel',
346 {'default:steel_ingot'},
347 {'default:steel_ingot'},
352 minetest.register_craft({
353 output = 'default:rail 15',
355 {'default:steel_ingot', '', 'default:steel_ingot'},
356 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
357 {'default:steel_ingot', '', 'default:steel_ingot'},
361 minetest.register_craft({
362 output = 'default:chest',
364 {'default:wood', 'default:wood', 'default:wood'},
365 {'default:wood', '', 'default:wood'},
366 {'default:wood', 'default:wood', 'default:wood'},
370 minetest.register_craft({
371 output = 'default:chest_locked',
373 {'default:wood', 'default:wood', 'default:wood'},
374 {'default:wood', 'default:steel_ingot', 'default:wood'},
375 {'default:wood', 'default:wood', 'default:wood'},
379 minetest.register_craft({
380 output = 'default:furnace',
382 {'default:cobble', 'default:cobble', 'default:cobble'},
383 {'default:cobble', '', 'default:cobble'},
384 {'default:cobble', 'default:cobble', 'default:cobble'},
388 minetest.register_craft({
389 output = 'default:steelblock',
391 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
392 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
393 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
397 minetest.register_craft({
398 output = 'default:sandstone',
400 {'default:sand', 'default:sand'},
401 {'default:sand', 'default:sand'},
405 minetest.register_craft({
406 output = 'default:clay',
408 {'default:clay_lump', 'default:clay_lump'},
409 {'default:clay_lump', 'default:clay_lump'},
413 minetest.register_craft({
414 output = 'default:brick',
416 {'default:clay_brick', 'default:clay_brick'},
417 {'default:clay_brick', 'default:clay_brick'},
421 minetest.register_craft({
422 output = 'default:paper',
424 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
428 minetest.register_craft({
429 output = 'default:book',
437 minetest.register_craft({
438 output = 'default:bookshelf',
440 {'default:wood', 'default:wood', 'default:wood'},
441 {'default:book', 'default:book', 'default:book'},
442 {'default:wood', 'default:wood', 'default:wood'},
446 minetest.register_craft({
447 output = 'default:ladder',
449 {'default:stick', '', 'default:stick'},
450 {'default:stick', 'default:stick', 'default:stick'},
451 {'default:stick', '', 'default:stick'},
456 -- Crafting (tool repair)
458 minetest.register_craft({
460 additional_wear = -0.02,
467 minetest.register_craft({
469 output = "default:glass",
470 recipe = "default:sand",
473 minetest.register_craft({
475 output = "default:coal_lump",
476 recipe = "default:tree",
479 minetest.register_craft({
481 output = "default:coal_lump",
482 recipe = "default:jungletree",
485 minetest.register_craft({
487 output = "default:stone",
488 recipe = "default:cobble",
491 minetest.register_craft({
493 output = "default:steel_ingot",
494 recipe = "default:iron_lump",
497 minetest.register_craft({
499 output = "default:clay_brick",
500 recipe = "default:clay_lump",
507 minetest.register_craft({
509 recipe = "default:tree",
513 minetest.register_craft({
515 recipe = "default:jungletree",
519 minetest.register_craft({
521 recipe = "default:junglegrass",
525 minetest.register_craft({
527 recipe = "default:leaves",
531 minetest.register_craft({
533 recipe = "default:cactus",
537 minetest.register_craft({
539 recipe = "default:papyrus",
543 minetest.register_craft({
545 recipe = "default:bookshelf",
549 minetest.register_craft({
551 recipe = "default:fence_wood",
555 minetest.register_craft({
557 recipe = "default:ladder",
561 minetest.register_craft({
563 recipe = "default:wood",
567 minetest.register_craft({
569 recipe = "default:mese",
573 minetest.register_craft({
575 recipe = "default:lava_source",
579 minetest.register_craft({
581 recipe = "default:torch",
585 minetest.register_craft({
587 recipe = "default:sign_wall",
591 minetest.register_craft({
593 recipe = "default:chest",
597 minetest.register_craft({
599 recipe = "default:chest_locked",
603 minetest.register_craft({
605 recipe = "default:nyancat",
609 minetest.register_craft({
611 recipe = "default:nyancat_rainbow",
615 minetest.register_craft({
617 recipe = "default:sapling",
621 minetest.register_craft({
623 recipe = "default:apple",
627 minetest.register_craft({
629 recipe = "default:coal_lump",
637 -- Default node sounds
639 function default.node_sound_defaults(table)
641 table.footstep = table.footstep or
643 table.dug = table.dug or
644 {name="default_dug_node", gain=1.0}
648 function default.node_sound_stone_defaults(table)
650 table.footstep = table.footstep or
651 {name="default_hard_footstep", gain=0.2}
652 default.node_sound_defaults(table)
656 function default.node_sound_dirt_defaults(table)
658 table.footstep = table.footstep or
660 --table.dug = table.dug or
661 -- {name="default_dirt_break", gain=0.5}
662 table.place = table.place or
663 {name="default_grass_footstep", gain=0.5}
664 default.node_sound_defaults(table)
668 function default.node_sound_sand_defaults(table)
670 table.footstep = table.footstep or
671 {name="default_grass_footstep", gain=0.25}
672 --table.dug = table.dug or
673 -- {name="default_dirt_break", gain=0.25}
674 table.dug = table.dug or
676 default.node_sound_defaults(table)
680 function default.node_sound_wood_defaults(table)
682 table.footstep = table.footstep or
683 {name="default_hard_footstep", gain=0.3}
684 default.node_sound_defaults(table)
688 function default.node_sound_leaves_defaults(table)
690 table.footstep = table.footstep or
691 {name="default_grass_footstep", gain=0.25}
692 table.dig = table.dig or
693 {name="default_dig_crumbly", gain=0.4}
694 table.dug = table.dug or
696 default.node_sound_defaults(table)
700 function default.node_sound_glass_defaults(table)
702 table.footstep = table.footstep or
703 {name="default_stone_footstep", gain=0.25}
704 table.dug = table.dug or
705 {name="default_break_glass", gain=1.0}
706 default.node_sound_defaults(table)
712 minetest.register_node("default:stone", {
713 description = "Stone",
714 tiles ={"default_stone.png"},
715 is_ground_content = true,
717 drop = 'default:cobble',
718 legacy_mineral = true,
719 sounds = default.node_sound_stone_defaults(),
722 minetest.register_node("default:stone_with_coal", {
723 description = "Stone with coal",
724 tiles ={"default_stone.png^default_mineral_coal.png"},
725 is_ground_content = true,
727 drop = 'default:coal_lump',
728 sounds = default.node_sound_stone_defaults(),
731 minetest.register_node("default:stone_with_iron", {
732 description = "Stone with iron",
733 tiles ={"default_stone.png^default_mineral_iron.png"},
734 is_ground_content = true,
736 drop = 'default:iron_lump',
737 sounds = default.node_sound_stone_defaults(),
740 minetest.register_node("default:dirt_with_grass", {
741 description = "Dirt with grass",
742 tiles ={"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
743 is_ground_content = true,
744 groups = {crumbly=3, soil=1},
745 drop = 'default:dirt',
746 sounds = default.node_sound_dirt_defaults({
747 footstep = {name="default_grass_footstep", gain=0.4},
751 minetest.register_node("default:dirt_with_grass_footsteps", {
752 description = "Dirt with grass and footsteps",
753 tiles ={"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
754 is_ground_content = true,
755 groups = {crumbly=3, soil=1},
756 drop = 'default:dirt',
757 sounds = default.node_sound_dirt_defaults({
758 footstep = {name="default_grass_footstep", gain=0.4},
762 minetest.register_node("default:dirt", {
763 description = "Dirt",
764 tiles ={"default_dirt.png"},
765 is_ground_content = true,
766 groups = {crumbly=3, soil=1},
767 sounds = default.node_sound_dirt_defaults(),
770 minetest.register_node("default:sand", {
771 description = "Sand",
772 tiles ={"default_sand.png"},
773 is_ground_content = true,
774 groups = {crumbly=3, falling_node=1},
775 sounds = default.node_sound_sand_defaults(),
778 minetest.register_node("default:gravel", {
779 description = "Gravel",
780 tiles ={"default_gravel.png"},
781 is_ground_content = true,
782 groups = {crumbly=2, falling_node=1},
783 sounds = default.node_sound_dirt_defaults({
784 footstep = {name="default_gravel_footstep", gain=0.45},
788 minetest.register_node("default:sandstone", {
789 description = "Sandstone",
790 tiles ={"default_sandstone.png"},
791 is_ground_content = true,
792 groups = {crumbly=2,cracky=2},
793 drop = 'default:sand',
794 sounds = default.node_sound_stone_defaults(),
797 minetest.register_node("default:clay", {
798 description = "Clay",
799 tiles ={"default_clay.png"},
800 is_ground_content = true,
801 groups = {crumbly=3},
802 drop = 'default:clay_lump 4',
803 sounds = default.node_sound_dirt_defaults({
808 minetest.register_node("default:brick", {
809 description = "Brick",
810 tiles ={"default_brick.png"},
811 is_ground_content = true,
813 drop = 'default:clay_brick 4',
814 sounds = default.node_sound_stone_defaults(),
817 minetest.register_node("default:tree", {
818 description = "Tree",
819 tiles ={"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
820 is_ground_content = true,
821 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
822 sounds = default.node_sound_wood_defaults(),
825 minetest.register_node("default:jungletree", {
826 description = "Jungle Tree",
827 tiles ={"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
828 is_ground_content = true,
829 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
830 sounds = default.node_sound_wood_defaults(),
833 minetest.register_node("default:junglegrass", {
834 description = "Jungle Grass",
835 drawtype = "plantlike",
837 tiles ={"default_junglegrass.png"},
838 inventory_image = "default_junglegrass.png",
839 wield_image = "default_junglegrass.png",
842 groups = {snappy=3,attached_node=1},
843 sounds = default.node_sound_leaves_defaults(),
846 minetest.register_node("default:leaves", {
847 description = "Leaves",
848 drawtype = "allfaces_optional",
850 tiles ={"default_leaves.png"},
857 -- player will get sapling with 1/20 chance
858 items = {'default:sapling'},
862 -- player will get leaves only if he get no saplings,
863 -- this is because max_items is 1
864 items = {'default:leaves'},
868 sounds = default.node_sound_leaves_defaults(),
871 minetest.register_node("default:cactus", {
872 description = "Cactus",
873 tiles ={"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
874 is_ground_content = true,
875 groups = {snappy=2,choppy=3},
876 sounds = default.node_sound_wood_defaults(),
879 minetest.register_node("default:papyrus", {
880 description = "Papyrus",
881 drawtype = "plantlike",
882 tiles ={"default_papyrus.png"},
883 inventory_image = "default_papyrus.png",
884 wield_image = "default_papyrus.png",
886 is_ground_content = true,
889 sounds = default.node_sound_leaves_defaults(),
892 minetest.register_node("default:bookshelf", {
893 description = "Bookshelf",
894 tiles ={"default_wood.png", "default_wood.png", "default_bookshelf.png"},
895 is_ground_content = true,
896 groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2},
897 sounds = default.node_sound_wood_defaults(),
900 minetest.register_node("default:glass", {
901 description = "Glass",
902 drawtype = "glasslike",
903 tiles ={"default_glass.png"},
904 inventory_image = minetest.inventorycube("default_glass.png"),
906 sunlight_propagates = true,
907 is_ground_content = true,
908 groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
909 sounds = default.node_sound_glass_defaults(),
912 minetest.register_node("default:fence_wood", {
913 description = "Wooden Fence",
914 drawtype = "fencelike",
915 tiles ={"default_wood.png"},
916 inventory_image = "default_fence.png",
917 wield_image = "default_fence.png",
919 is_ground_content = true,
922 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
924 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
925 sounds = default.node_sound_wood_defaults(),
928 minetest.register_node("default:rail", {
929 description = "Rail",
930 drawtype = "raillike",
931 tiles ={"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
932 inventory_image = "default_rail.png",
933 wield_image = "default_rail.png",
935 is_ground_content = true,
939 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
941 groups = {bendy=2,snappy=1,dig_immediate=2},
944 minetest.register_node("default:ladder", {
945 description = "Ladder",
946 drawtype = "signlike",
947 tiles ={"default_ladder.png"},
948 inventory_image = "default_ladder.png",
949 wield_image = "default_ladder.png",
951 paramtype2 = "wallmounted",
952 is_ground_content = true,
956 type = "wallmounted",
957 --wall_top = = <default>
958 --wall_bottom = = <default>
959 --wall_side = = <default>
961 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
962 legacy_wallmounted = true,
963 sounds = default.node_sound_wood_defaults(),
966 minetest.register_node("default:wood", {
967 description = "Wood",
968 tiles ={"default_wood.png"},
969 is_ground_content = true,
970 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
971 sounds = default.node_sound_wood_defaults(),
974 minetest.register_node("default:mese", {
975 description = "Mese",
976 tiles ={"default_mese.png"},
977 is_ground_content = true,
978 groups = {cracky=1,level=2},
979 sounds = default.node_sound_defaults(),
982 minetest.register_node("default:cloud", {
983 description = "Cloud",
984 tiles ={"default_cloud.png"},
985 is_ground_content = true,
986 sounds = default.node_sound_defaults(),
989 minetest.register_node("default:water_flowing", {
990 description = "Water (flowing)",
991 inventory_image = minetest.inventorycube("default_water.png"),
992 drawtype = "flowingliquid",
993 tiles ={"default_water.png"},
995 {name="default_water.png", backface_culling=false},
996 {name="default_water.png", backface_culling=true},
1003 buildable_to = true,
1005 liquidtype = "flowing",
1006 liquid_alternative_flowing = "default:water_flowing",
1007 liquid_alternative_source = "default:water_source",
1008 liquid_viscosity = WATER_VISC,
1009 post_effect_color = {a=64, r=100, g=100, b=200},
1010 groups = {water=3, liquid=3},
1013 minetest.register_node("default:water_source", {
1014 description = "Water",
1015 inventory_image = minetest.inventorycube("default_water.png"),
1016 drawtype = "liquid",
1017 tiles ={"default_water.png"},
1019 -- New-style water source material (mostly unused)
1020 {name="default_water.png", backface_culling=false},
1022 alpha = WATER_ALPHA,
1023 paramtype = "light",
1027 buildable_to = true,
1029 liquidtype = "source",
1030 liquid_alternative_flowing = "default:water_flowing",
1031 liquid_alternative_source = "default:water_source",
1032 liquid_viscosity = WATER_VISC,
1033 post_effect_color = {a=64, r=100, g=100, b=200},
1034 groups = {water=3, liquid=3},
1037 minetest.register_node("default:lava_flowing", {
1038 description = "Lava (flowing)",
1039 inventory_image = minetest.inventorycube("default_lava.png"),
1040 drawtype = "flowingliquid",
1041 tiles ={"default_lava.png"},
1044 image="default_lava_flowing_animated.png",
1045 backface_culling=false,
1046 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1049 image="default_lava_flowing_animated.png",
1050 backface_culling=true,
1051 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1054 paramtype = "light",
1055 light_source = LIGHT_MAX - 1,
1059 buildable_to = true,
1061 liquidtype = "flowing",
1062 liquid_alternative_flowing = "default:lava_flowing",
1063 liquid_alternative_source = "default:lava_source",
1064 liquid_viscosity = LAVA_VISC,
1065 damage_per_second = 4*2,
1066 post_effect_color = {a=192, r=255, g=64, b=0},
1067 groups = {lava=3, liquid=2, hot=3},
1070 minetest.register_node("default:lava_source", {
1071 description = "Lava",
1072 inventory_image = minetest.inventorycube("default_lava.png"),
1073 drawtype = "liquid",
1074 --tiles ={"default_lava.png"},
1076 {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1079 -- New-style lava source material (mostly unused)
1080 {name="default_lava.png", backface_culling=false},
1082 paramtype = "light",
1083 light_source = LIGHT_MAX - 1,
1087 buildable_to = true,
1089 liquidtype = "source",
1090 liquid_alternative_flowing = "default:lava_flowing",
1091 liquid_alternative_source = "default:lava_source",
1092 liquid_viscosity = LAVA_VISC,
1093 damage_per_second = 4*2,
1094 post_effect_color = {a=192, r=255, g=64, b=0},
1095 groups = {lava=3, liquid=2, hot=3},
1098 minetest.register_node("default:torch", {
1099 description = "Torch",
1100 drawtype = "torchlike",
1101 tiles ={"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1102 inventory_image = "default_torch_on_floor.png",
1103 wield_image = "default_torch_on_floor.png",
1104 paramtype = "light",
1105 paramtype2 = "wallmounted",
1106 sunlight_propagates = true,
1108 light_source = LIGHT_MAX-1,
1110 type = "wallmounted",
1111 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1112 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1113 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1115 groups = {choppy=2,dig_immediate=3,attached_node=1},
1116 legacy_wallmounted = true,
1117 sounds = default.node_sound_defaults(),
1120 minetest.register_node("default:sign_wall", {
1121 description = "Sign",
1122 drawtype = "signlike",
1123 tiles ={"default_sign_wall.png"},
1124 inventory_image = "default_sign_wall.png",
1125 wield_image = "default_sign_wall.png",
1126 paramtype = "light",
1127 paramtype2 = "wallmounted",
1128 sunlight_propagates = true,
1131 type = "wallmounted",
1132 --wall_top = <default>
1133 --wall_bottom = <default>
1134 --wall_side = <default>
1136 groups = {choppy=2,dig_immediate=2,attached_node=1},
1137 legacy_wallmounted = true,
1138 sounds = default.node_sound_defaults(),
1139 on_construct = function(pos)
1140 --local n = minetest.get_node(pos)
1141 local meta = minetest.get_meta(pos)
1142 meta:set_string("formspec", "field[text;;${text}]")
1143 meta:set_string("infotext", "\"\"")
1145 on_receive_fields = function(pos, formname, fields, sender)
1146 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1147 local meta = minetest.get_meta(pos)
1148 fields.text = fields.text or ""
1149 print((sender:get_player_name() or "").." wrote \""..fields.text..
1150 "\" to sign at "..minetest.pos_to_string(pos))
1151 meta:set_string("text", fields.text)
1152 meta:set_string("infotext", '"'..fields.text..'"')
1156 minetest.register_node("default:chest", {
1157 description = "Chest",
1158 tiles ={"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1159 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1160 paramtype2 = "facedir",
1161 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1162 legacy_facedir_simple = true,
1163 sounds = default.node_sound_wood_defaults(),
1164 on_construct = function(pos)
1165 local meta = minetest.get_meta(pos)
1166 meta:set_string("formspec",
1168 "list[current_name;main;0,0;8,4;]"..
1169 "list[current_player;main;0,5;8,4;]")
1170 meta:set_string("infotext", "Chest")
1171 local inv = meta:get_inventory()
1172 inv:set_size("main", 8*4)
1174 can_dig = function(pos,player)
1175 local meta = minetest.get_meta(pos);
1176 local inv = meta:get_inventory()
1177 return inv:is_empty("main")
1181 local function has_locked_chest_privilege(meta, player)
1182 if player:get_player_name() ~= meta:get_string("owner") then
1188 minetest.register_node("default:chest_locked", {
1189 description = "Locked Chest",
1190 tiles ={"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1191 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1192 paramtype2 = "facedir",
1193 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1194 legacy_facedir_simple = true,
1195 sounds = default.node_sound_wood_defaults(),
1196 after_place_node = function(pos, placer)
1197 local meta = minetest.get_meta(pos)
1198 meta:set_string("owner", placer:get_player_name() or "")
1199 meta:set_string("infotext", "Locked Chest (owned by "..
1200 meta:get_string("owner")..")")
1202 on_construct = function(pos)
1203 local meta = minetest.get_meta(pos)
1204 meta:set_string("formspec",
1206 "list[current_name;main;0,0;8,4;]"..
1207 "list[current_player;main;0,5;8,4;]")
1208 meta:set_string("infotext", "Locked Chest")
1209 meta:set_string("owner", "")
1210 local inv = meta:get_inventory()
1211 inv:set_size("main", 8*4)
1213 can_dig = function(pos,player)
1214 local meta = minetest.get_meta(pos);
1215 local inv = meta:get_inventory()
1216 return inv:is_empty("main")
1218 allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1219 local meta = minetest.get_meta(pos)
1220 if not has_locked_chest_privilege(meta, player) then
1221 minetest.log("action", player:get_player_name()..
1222 " tried to access a locked chest belonging to "..
1223 meta:get_string("owner").." at "..
1224 minetest.pos_to_string(pos))
1229 allow_metadata_inventory_put = function(pos, listname, index, stack, player)
1230 local meta = minetest.get_meta(pos)
1231 if not has_locked_chest_privilege(meta, player) then
1232 minetest.log("action", player:get_player_name()..
1233 " tried to access a locked chest belonging to "..
1234 meta:get_string("owner").." at "..
1235 minetest.pos_to_string(pos))
1238 return stack:get_count()
1240 allow_metadata_inventory_take = function(pos, listname, index, stack, player)
1241 local meta = minetest.get_meta(pos)
1242 if not has_locked_chest_privilege(meta, player) then
1243 minetest.log("action", player:get_player_name()..
1244 " tried to access a locked chest belonging to "..
1245 meta:get_string("owner").." at "..
1246 minetest.pos_to_string(pos))
1249 return stack:get_count()
1251 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1252 minetest.log("action", player:get_player_name()..
1253 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1255 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1256 minetest.log("action", player:get_player_name()..
1257 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1259 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1260 minetest.log("action", player:get_player_name()..
1261 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1265 default.furnace_inactive_formspec =
1267 "image[2,2;1,1;default_furnace_fire_bg.png]"..
1268 "list[current_name;fuel;2,3;1,1;]"..
1269 "list[current_name;src;2,1;1,1;]"..
1270 "list[current_name;dst;5,1;2,2;]"..
1271 "list[current_player;main;0,5;8,4;]"
1273 minetest.register_node("default:furnace", {
1274 description = "Furnace",
1275 tiles ={"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
1276 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1277 paramtype2 = "facedir",
1278 groups = {cracky=2},
1279 legacy_facedir_simple = true,
1280 sounds = default.node_sound_stone_defaults(),
1281 on_construct = function(pos)
1282 local meta = minetest.get_meta(pos)
1283 meta:set_string("formspec", default.furnace_inactive_formspec)
1284 meta:set_string("infotext", "Furnace")
1285 local inv = meta:get_inventory()
1286 inv:set_size("fuel", 1)
1287 inv:set_size("src", 1)
1288 inv:set_size("dst", 4)
1290 can_dig = function(pos,player)
1291 local meta = minetest.get_meta(pos);
1292 local inv = meta:get_inventory()
1293 if not inv:is_empty("fuel") then
1295 elseif not inv:is_empty("dst") then
1297 elseif not inv:is_empty("src") then
1304 minetest.register_node("default:furnace_active", {
1305 description = "Furnace",
1306 tiles ={"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
1307 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1308 paramtype2 = "facedir",
1310 drop = "default:furnace",
1311 groups = {cracky=2},
1312 legacy_facedir_simple = true,
1313 sounds = default.node_sound_stone_defaults(),
1314 on_construct = function(pos)
1315 local meta = minetest.get_meta(pos)
1316 meta:set_string("formspec", default.furnace_inactive_formspec)
1317 meta:set_string("infotext", "Furnace");
1318 local inv = meta:get_inventory()
1319 inv:set_size("fuel", 1)
1320 inv:set_size("src", 1)
1321 inv:set_size("dst", 4)
1323 can_dig = function(pos,player)
1324 local meta = minetest.get_meta(pos);
1325 local inv = meta:get_inventory()
1326 if not inv:is_empty("fuel") then
1328 elseif not inv:is_empty("dst") then
1330 elseif not inv:is_empty("src") then
1337 function hacky_swap_node(pos,name)
1338 local node = minetest.get_node(pos)
1339 local meta = minetest.get_meta(pos)
1340 local meta0 = meta:to_table()
1341 if node.name == name then
1345 local meta0 = meta:to_table()
1346 minetest.set_node(pos,node)
1347 meta = minetest.get_meta(pos)
1348 meta:from_table(meta0)
1351 minetest.register_abm({
1352 nodenames = {"default:furnace","default:furnace_active"},
1355 action = function(pos, node, active_object_count, active_object_count_wider)
1356 local meta = minetest.get_meta(pos)
1357 for i, name in ipairs({
1363 if meta:get_string(name) == "" then
1364 meta:set_float(name, 0.0)
1368 local inv = meta:get_inventory()
1370 local srclist = inv:get_list("src")
1374 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1377 local was_active = false
1379 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1381 meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1382 meta:set_float("src_time", meta:get_float("src_time") + 1)
1383 if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1384 -- check if there's room for output in "dst" list
1385 if inv:room_for_item("dst",cooked.item) then
1386 -- Put result in "dst" list
1387 inv:add_item("dst", cooked.item)
1388 -- take stuff from "src" list
1389 srcstack = inv:get_stack("src", 1)
1390 srcstack:take_item()
1391 inv:set_stack("src", 1, srcstack)
1393 print("Could not insert '"..cooked.item:to_string().."'")
1395 meta:set_string("src_time", 0)
1399 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1400 local percent = math.floor(meta:get_float("fuel_time") /
1401 meta:get_float("fuel_totaltime") * 100)
1402 meta:set_string("infotext","Furnace active: "..percent.."%")
1403 hacky_swap_node(pos,"default:furnace_active")
1404 meta:set_string("formspec",
1406 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1407 (100-percent)..":default_furnace_fire_fg.png]"..
1408 "list[current_name;fuel;2,3;1,1;]"..
1409 "list[current_name;src;2,1;1,1;]"..
1410 "list[current_name;dst;5,1;2,2;]"..
1411 "list[current_player;main;0,5;8,4;]")
1417 local fuellist = inv:get_list("fuel")
1418 local srclist = inv:get_list("src")
1421 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1424 fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1427 if fuel.time <= 0 then
1428 meta:set_string("infotext","Furnace out of fuel")
1429 hacky_swap_node(pos,"default:furnace")
1430 meta:set_string("formspec", default.furnace_inactive_formspec)
1434 if cooked.item:is_empty() then
1436 meta:set_string("infotext","Furnace is empty")
1437 hacky_swap_node(pos,"default:furnace")
1438 meta:set_string("formspec", default.furnace_inactive_formspec)
1443 meta:set_string("fuel_totaltime", fuel.time)
1444 meta:set_string("fuel_time", 0)
1446 local stack = inv:get_stack("fuel", 1)
1448 inv:set_stack("fuel", 1, stack)
1452 minetest.register_node("default:cobble", {
1453 description = "Cobble",
1454 tiles ={"default_cobble.png"},
1455 is_ground_content = true,
1456 groups = {cracky=3},
1457 sounds = default.node_sound_stone_defaults(),
1460 minetest.register_node("default:mossycobble", {
1461 description = "Mossy Cobble",
1462 tiles ={"default_mossycobble.png"},
1463 is_ground_content = true,
1464 groups = {cracky=3},
1465 sounds = default.node_sound_stone_defaults(),
1468 minetest.register_node("default:steelblock", {
1469 description = "Steel Block",
1470 tiles ={"default_steel_block.png"},
1471 is_ground_content = true,
1472 groups = {snappy=1,bendy=2},
1473 sounds = default.node_sound_stone_defaults(),
1476 minetest.register_node("default:nyancat", {
1477 description = "Nyancat",
1478 tiles ={"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1479 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1480 inventory_image = "default_nc_front.png",
1481 paramtype2 = "facedir",
1482 groups = {cracky=2},
1483 legacy_facedir_simple = true,
1484 sounds = default.node_sound_defaults(),
1487 minetest.register_node("default:nyancat_rainbow", {
1488 description = "Nyancat Rainbow",
1489 tiles ={"default_nc_rb.png"},
1490 inventory_image = "default_nc_rb.png",
1491 groups = {cracky=2},
1492 sounds = default.node_sound_defaults(),
1495 minetest.register_node("default:sapling", {
1496 description = "Sapling",
1497 drawtype = "plantlike",
1499 tiles ={"default_sapling.png"},
1500 inventory_image = "default_sapling.png",
1501 wield_image = "default_sapling.png",
1502 paramtype = "light",
1504 groups = {snappy=2,dig_immediate=3,attached_node=1},
1505 sounds = default.node_sound_defaults(),
1508 minetest.register_node("default:apple", {
1509 description = "Apple",
1510 drawtype = "plantlike",
1512 tiles ={"default_apple.png"},
1513 inventory_image = "default_apple.png",
1514 paramtype = "light",
1515 sunlight_propagates = true,
1517 groups = {fleshy=3,dig_immediate=3},
1518 on_use = minetest.item_eat(4),
1519 sounds = default.node_sound_defaults(),
1523 local c_air = minetest.get_content_id("air")
1524 local c_ignore = minetest.get_content_id("ignore")
1525 local c_tree = minetest.get_content_id("default:tree")
1526 local c_leaves = minetest.get_content_id("default:leaves")
1527 local c_apple = minetest.get_content_id("default:apple")
1528 function default.grow_tree(data, a, pos, is_apple_tree, seed)
1530 NOTE: Tree-placing code is currently duplicated in the engine
1531 and in games that have saplings; both are deprecated but not
1534 local pr = PseudoRandom(seed)
1535 local th = pr:next(4, 5)
1536 local x, y, z = pos.x, pos.y, pos.z
1537 for yy = y, y+th-1 do
1538 local vi = a:index(x, yy, z)
1539 if a:contains(x, yy, z) and (data[vi] == c_air or yy == y) then
1543 y = y+th-1 -- (x, y, z) is now last piece of trunk
1544 local leaves_a = VoxelArea:new{MinEdge={x=-2, y=-1, z=-2}, MaxEdge={x=2, y=2, z=2}}
1545 local leaves_buffer = {}
1547 -- Force leaves near the trunk
1552 leaves_buffer[leaves_a:index(xi, yi, zi)] = true
1557 -- Add leaves randomly
1560 local xx = pr:next(leaves_a.MinEdge.x, leaves_a.MaxEdge.x - d)
1561 local yy = pr:next(leaves_a.MinEdge.y, leaves_a.MaxEdge.y - d)
1562 local zz = pr:next(leaves_a.MinEdge.z, leaves_a.MaxEdge.z - d)
1567 leaves_buffer[leaves_a:index(xx+xi, yy+yi, zz+zi)] = true
1574 for xi = leaves_a.MinEdge.x, leaves_a.MaxEdge.x do
1575 for yi = leaves_a.MinEdge.y, leaves_a.MaxEdge.y do
1576 for zi = leaves_a.MinEdge.z, leaves_a.MaxEdge.z do
1577 if a:contains(x+xi, y+yi, z+zi) then
1578 local vi = a:index(x+xi, y+yi, z+zi)
1579 if data[vi] == c_air or data[vi] == c_ignore then
1580 if leaves_buffer[leaves_a:index(xi, yi, zi)] then
1581 if is_apple_tree and pr:next(1, 100) <= 10 then
1594 minetest.register_abm({
1595 nodenames = {"default:sapling"},
1598 action = function(pos, node)
1599 local is_soil = minetest.registered_nodes[minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name].groups.soil
1600 if is_soil == nil or is_soil == 0 then return end
1601 print("A sapling grows into a tree at "..minetest.pos_to_string(pos))
1602 local vm = minetest.get_voxel_manip()
1603 local minp, maxp = vm:read_from_map({x=pos.x-16, y=pos.y, z=pos.z-16}, {x=pos.x+16, y=pos.y+16, z=pos.z+16})
1604 local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp}
1605 local data = vm:get_data()
1606 default.grow_tree(data, a, pos, math.random(1, 4) == 1, math.random(1,100000))
1608 vm:write_to_map(data)
1613 minetest.register_abm({
1614 nodenames = {"default:dirt"},
1617 action = function(pos, node)
1618 local above = {x=pos.x, y=pos.y+1, z=pos.z}
1619 local name = minetest.get_node(above).name
1620 local nodedef = minetest.registered_nodes[name]
1621 if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light")
1622 and nodedef.liquidtype == "none"
1623 and (minetest.get_node_light(above) or 0) >= 13 then
1624 if name == "default:snow" or name == "default:snowblock" then
1625 minetest.set_node(pos, {name = "default:dirt_with_snow"})
1627 minetest.set_node(pos, {name = "default:dirt_with_grass"})
1633 minetest.register_abm({
1634 nodenames = {"default:dirt_with_grass"},
1637 action = function(pos, node)
1638 local above = {x=pos.x, y=pos.y+1, z=pos.z}
1639 local name = minetest.get_node(above).name
1640 local nodedef = minetest.registered_nodes[name]
1641 if name ~= "ignore" and nodedef
1642 and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
1643 and nodedef.liquidtype == "none") then
1644 minetest.set_node(pos, {name = "default:dirt"})
1653 minetest.register_craftitem("default:stick", {
1654 description = "Stick",
1655 inventory_image = "default_stick.png",
1658 minetest.register_craftitem("default:paper", {
1659 description = "Paper",
1660 inventory_image = "default_paper.png",
1663 minetest.register_craftitem("default:book", {
1664 description = "Book",
1665 inventory_image = "default_book.png",
1668 minetest.register_craftitem("default:coal_lump", {
1669 description = "Lump of coal",
1670 inventory_image = "default_coal_lump.png",
1673 minetest.register_craftitem("default:iron_lump", {
1674 description = "Lump of iron",
1675 inventory_image = "default_iron_lump.png",
1678 minetest.register_craftitem("default:clay_lump", {
1679 description = "Lump of clay",
1680 inventory_image = "default_clay_lump.png",
1683 minetest.register_craftitem("default:steel_ingot", {
1684 description = "Steel ingot",
1685 inventory_image = "default_steel_ingot.png",
1688 minetest.register_craftitem("default:clay_brick", {
1689 description = "Clay brick",
1690 inventory_image = "default_steel_ingot.png",
1691 inventory_image = "default_clay_brick.png",
1694 minetest.register_craftitem("default:scorched_stuff", {
1695 description = "Scorched stuff",
1696 inventory_image = "default_scorched_stuff.png",
1700 -- Aliases for the current map generator outputs
1703 minetest.register_alias("mapgen_air", "air")
1704 minetest.register_alias("mapgen_stone", "default:stone")
1705 minetest.register_alias("mapgen_tree", "default:tree")
1706 minetest.register_alias("mapgen_leaves", "default:leaves")
1707 minetest.register_alias("mapgen_apple", "default:apple")
1708 minetest.register_alias("mapgen_water_source", "default:water_source")
1709 minetest.register_alias("mapgen_dirt", "default:dirt")
1710 minetest.register_alias("mapgen_sand", "default:sand")
1711 minetest.register_alias("mapgen_gravel", "default:gravel")
1712 minetest.register_alias("mapgen_clay", "default:clay")
1713 minetest.register_alias("mapgen_lava_source", "default:lava_source")
1714 minetest.register_alias("mapgen_cobble", "default:cobble")
1715 minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
1716 minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
1717 minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
1718 minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal")
1719 minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
1720 minetest.register_alias("mapgen_mese", "default:mese")
1723 function default.spawn_falling_node(p, nodename)
1724 spawn_falling_node(p, nodename)
1727 -- Horrible crap to support old code
1728 -- Don't use this and never do what this does, it's completely wrong!
1729 -- (More specifically, the client and the C++ code doesn't get the group)
1730 function default.register_falling_node(nodename, texture)
1731 minetest.log("error", debug.traceback())
1732 minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1733 if minetest.registered_nodes[nodename] then
1734 minetest.registered_nodes[nodename].groups.falling_node = 1
1742 -- Global environment step function
1743 function on_step(dtime)
1746 minetest.register_globalstep(on_step)
1748 function on_placenode(p, node)
1749 --print("on_placenode")
1751 minetest.register_on_placenode(on_placenode)
1753 function on_dignode(p, node)
1754 --print("on_dignode")
1756 minetest.register_on_dignode(on_dignode)
1758 function on_punchnode(p, node)
1760 minetest.register_on_punchnode(on_punchnode)
1766 local function test_get_craft_result()
1767 minetest.log("info", "test_get_craft_result()")
1772 items = {"", "default:coal_lump", "", "default:stick"}
1774 minetest.log("info", "torch crafting input: "..dump(input))
1775 local output, decremented_input = minetest.get_craft_result(input)
1776 minetest.log("info", "torch crafting output: "..dump(output))
1777 minetest.log("info", "torch crafting decremented input: "..dump(decremented_input))
1779 minetest.log("info", "torch crafting output.item:to_table(): "..dump(output.item:to_table()))
1780 assert(output.item:get_name() == "default:torch")
1781 assert(output.item:get_count() == 4)
1786 items = {"default:coal_lump"}
1788 minetest.log("info", "coal fuel input: "..dump(input))
1789 local output, decremented_input = minetest.get_craft_result(input)
1790 minetest.log("info", "coal fuel output: "..dump(output))
1791 minetest.log("info", "coal fuel decremented input: "..dump(decremented_input))
1793 assert(output.time > 0)
1798 items = {"default:cobble"}
1800 minetest.log("info", "cobble cooking input: "..dump(output))
1801 local output, decremented_input = minetest.get_craft_result(input)
1802 minetest.log("info", "cobble cooking output: "..dump(output))
1803 minetest.log("info", "cobble cooking decremented input: "..dump(decremented_input))
1805 assert(output.time > 0)
1807 minetest.log("info", "cobble cooking output.item:to_table(): "..dump(output.item:to_table()))
1808 assert(output.item:get_name() == "default:stone")
1809 assert(output.item:get_count() == 1)
1811 test_get_craft_result()
1814 -- Done, print some random stuff
1817 --print("minetest.registered_entities:")
1818 --dump2(minetest.registered_entities)