1 -- default (Minetest 0.4 mod)
4 -- The API documentation in here was moved into doc/lua_api.txt
11 -- Definitions made by this mod that other mods can use too
15 dofile(minetest.get_modpath("default").."/mapgen.lua")
17 -- Set a noticeable inventory formspec for players
18 minetest.register_on_joinplayer(function(player)
19 local cb = function(player)
20 minetest.chat_send_player(player:get_player_name(), "This is the [minimal] \"Minimal Development Test\" game. Use [minetest_game] for the real thing.")
22 minetest.after(2.0, cb, player)
30 minetest.register_item(":", {
32 wield_image = "wieldhand.png",
33 wield_scale = {x=1,y=1,z=2.5},
35 full_punch_interval = 1.0,
38 fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
39 crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
40 snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
41 oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
46 minetest.register_tool("default:pick_wood", {
47 description = "Wooden Pickaxe",
48 inventory_image = "default_tool_woodpick.png",
52 cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
56 minetest.register_tool("default:pick_stone", {
57 description = "Stone Pickaxe",
58 inventory_image = "default_tool_stonepick.png",
62 cracky={times={[1]=2.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
66 minetest.register_tool("default:pick_steel", {
67 description = "Steel Pickaxe",
68 inventory_image = "default_tool_steelpick.png",
72 cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2}
76 minetest.register_tool("default:pick_mese", {
77 description = "Mese Pickaxe",
78 inventory_image = "default_tool_mesepick.png",
80 full_punch_interval = 1.0,
83 cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
84 crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
85 snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
89 minetest.register_tool("default:shovel_wood", {
90 description = "Wooden Shovel",
91 inventory_image = "default_tool_woodshovel.png",
95 crumbly={times={[1]=2.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
99 minetest.register_tool("default:shovel_stone", {
100 description = "Stone Shovel",
101 inventory_image = "default_tool_stoneshovel.png",
102 tool_capabilities = {
105 crumbly={times={[1]=1.20, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
109 minetest.register_tool("default:shovel_steel", {
110 description = "Steel Shovel",
111 inventory_image = "default_tool_steelshovel.png",
112 tool_capabilities = {
115 crumbly={times={[1]=1.00, [2]=0.70, [3]=0.60}, uses=10, maxlevel=2}
119 minetest.register_tool("default:axe_wood", {
120 description = "Wooden Axe",
121 inventory_image = "default_tool_woodaxe.png",
122 tool_capabilities = {
125 choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
126 fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
130 minetest.register_tool("default:axe_stone", {
131 description = "Stone Axe",
132 inventory_image = "default_tool_stoneaxe.png",
133 tool_capabilities = {
136 choppy={times={[1]=1.50, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
137 fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
141 minetest.register_tool("default:axe_steel", {
142 description = "Steel Axe",
143 inventory_image = "default_tool_steelaxe.png",
144 tool_capabilities = {
147 choppy={times={[1]=2.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2},
148 fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
152 minetest.register_tool("default:sword_wood", {
153 description = "Wooden Sword",
154 inventory_image = "default_tool_woodsword.png",
155 tool_capabilities = {
156 full_punch_interval = 1.0,
159 fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
160 snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
161 choppy={times={[3]=1.00}, uses=20, maxlevel=0}
165 minetest.register_tool("default:sword_stone", {
166 description = "Stone Sword",
167 inventory_image = "default_tool_stonesword.png",
168 tool_capabilities = {
169 full_punch_interval = 1.0,
172 fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
173 snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
174 choppy={times={[3]=0.90}, uses=20, maxlevel=0}
178 minetest.register_tool("default:sword_steel", {
179 description = "Steel Sword",
180 inventory_image = "default_tool_steelsword.png",
181 tool_capabilities = {
182 full_punch_interval = 1.0,
185 fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
186 snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
187 choppy={times={[3]=0.70}, uses=40, maxlevel=0}
193 -- Crafting definition
196 minetest.register_craft({
197 output = 'default:wood 4',
203 minetest.register_craft({
204 output = 'default:stick 4',
210 minetest.register_craft({
211 output = 'default:fence_wood 2',
213 {'default:stick', 'default:stick', 'default:stick'},
214 {'default:stick', 'default:stick', 'default:stick'},
218 minetest.register_craft({
219 output = 'default:sign_wall',
221 {'default:wood', 'default:wood', 'default:wood'},
222 {'default:wood', 'default:wood', 'default:wood'},
223 {'', 'default:stick', ''},
227 minetest.register_craft({
228 output = 'default:torch 4',
230 {'default:coal_lump'},
235 minetest.register_craft({
236 output = 'default:pick_wood',
238 {'default:wood', 'default:wood', 'default:wood'},
239 {'', 'default:stick', ''},
240 {'', 'default:stick', ''},
244 minetest.register_craft({
245 output = 'default:pick_stone',
247 {'default:cobble', 'default:cobble', 'default:cobble'},
248 {'', 'default:stick', ''},
249 {'', 'default:stick', ''},
253 minetest.register_craft({
254 output = 'default:pick_steel',
256 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
257 {'', 'default:stick', ''},
258 {'', 'default:stick', ''},
262 minetest.register_craft({
263 output = 'default:pick_mese',
265 {'default:mese', 'default:mese', 'default:mese'},
266 {'', 'default:stick', ''},
267 {'', 'default:stick', ''},
271 minetest.register_craft({
272 output = 'default:shovel_wood',
280 minetest.register_craft({
281 output = 'default:shovel_stone',
289 minetest.register_craft({
290 output = 'default:shovel_steel',
292 {'default:steel_ingot'},
298 minetest.register_craft({
299 output = 'default:axe_wood',
301 {'default:wood', 'default:wood'},
302 {'default:wood', 'default:stick'},
303 {'', 'default:stick'},
307 minetest.register_craft({
308 output = 'default:axe_stone',
310 {'default:cobble', 'default:cobble'},
311 {'default:cobble', 'default:stick'},
312 {'', 'default:stick'},
316 minetest.register_craft({
317 output = 'default:axe_steel',
319 {'default:steel_ingot', 'default:steel_ingot'},
320 {'default:steel_ingot', 'default:stick'},
321 {'', 'default:stick'},
325 minetest.register_craft({
326 output = 'default:sword_wood',
334 minetest.register_craft({
335 output = 'default:sword_stone',
343 minetest.register_craft({
344 output = 'default:sword_steel',
346 {'default:steel_ingot'},
347 {'default:steel_ingot'},
352 minetest.register_craft({
353 output = 'default:rail 15',
355 {'default:steel_ingot', '', 'default:steel_ingot'},
356 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
357 {'default:steel_ingot', '', 'default:steel_ingot'},
361 minetest.register_craft({
362 output = 'default:chest',
364 {'default:wood', 'default:wood', 'default:wood'},
365 {'default:wood', '', 'default:wood'},
366 {'default:wood', 'default:wood', 'default:wood'},
370 minetest.register_craft({
371 output = 'default:chest_locked',
373 {'default:wood', 'default:wood', 'default:wood'},
374 {'default:wood', 'default:steel_ingot', 'default:wood'},
375 {'default:wood', 'default:wood', 'default:wood'},
379 minetest.register_craft({
380 output = 'default:furnace',
382 {'default:cobble', 'default:cobble', 'default:cobble'},
383 {'default:cobble', '', 'default:cobble'},
384 {'default:cobble', 'default:cobble', 'default:cobble'},
388 minetest.register_craft({
389 output = 'default:steelblock',
391 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
392 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
393 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
397 minetest.register_craft({
398 output = 'default:sandstone',
400 {'default:sand', 'default:sand'},
401 {'default:sand', 'default:sand'},
405 minetest.register_craft({
406 output = 'default:clay',
408 {'default:clay_lump', 'default:clay_lump'},
409 {'default:clay_lump', 'default:clay_lump'},
413 minetest.register_craft({
414 output = 'default:brick',
416 {'default:clay_brick', 'default:clay_brick'},
417 {'default:clay_brick', 'default:clay_brick'},
421 minetest.register_craft({
422 output = 'default:paper',
424 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
428 minetest.register_craft({
429 output = 'default:book',
437 minetest.register_craft({
438 output = 'default:bookshelf',
440 {'default:wood', 'default:wood', 'default:wood'},
441 {'default:book', 'default:book', 'default:book'},
442 {'default:wood', 'default:wood', 'default:wood'},
446 minetest.register_craft({
447 output = 'default:ladder',
449 {'default:stick', '', 'default:stick'},
450 {'default:stick', 'default:stick', 'default:stick'},
451 {'default:stick', '', 'default:stick'},
456 minetest.register_craft({
458 additional_wear = -0.02,
465 minetest.register_craft({
467 output = "default:glass",
468 recipe = "default:sand",
471 minetest.register_craft({
473 output = "default:coal_lump",
474 recipe = "default:tree",
477 minetest.register_craft({
479 output = "default:stone",
480 recipe = "default:cobble",
483 minetest.register_craft({
485 output = "default:steel_ingot",
486 recipe = "default:iron_lump",
489 minetest.register_craft({
491 output = "default:clay_brick",
492 recipe = "default:clay_lump",
499 minetest.register_craft({
501 recipe = "default:tree",
505 minetest.register_craft({
507 recipe = "default:junglegrass",
511 minetest.register_craft({
513 recipe = "default:leaves",
517 minetest.register_craft({
519 recipe = "default:cactus",
523 minetest.register_craft({
525 recipe = "default:papyrus",
529 minetest.register_craft({
531 recipe = "default:bookshelf",
535 minetest.register_craft({
537 recipe = "default:fence_wood",
541 minetest.register_craft({
543 recipe = "default:ladder",
547 minetest.register_craft({
549 recipe = "default:wood",
553 minetest.register_craft({
555 recipe = "default:mese",
559 minetest.register_craft({
561 recipe = "default:lava_source",
565 minetest.register_craft({
567 recipe = "default:torch",
571 minetest.register_craft({
573 recipe = "default:sign_wall",
577 minetest.register_craft({
579 recipe = "default:chest",
583 minetest.register_craft({
585 recipe = "default:chest_locked",
589 minetest.register_craft({
591 recipe = "default:nyancat",
595 minetest.register_craft({
597 recipe = "default:nyancat_rainbow",
601 minetest.register_craft({
603 recipe = "default:sapling",
607 minetest.register_craft({
609 recipe = "default:apple",
613 minetest.register_craft({
615 recipe = "default:coal_lump",
623 -- Default node sounds
625 function default.node_sound_defaults(table)
627 table.footstep = table.footstep or
629 table.dug = table.dug or
630 {name="default_dug_node", gain=1.0}
634 function default.node_sound_stone_defaults(table)
636 table.footstep = table.footstep or
637 {name="default_hard_footstep", gain=0.2}
638 default.node_sound_defaults(table)
642 function default.node_sound_dirt_defaults(table)
644 table.footstep = table.footstep or
646 --table.dug = table.dug or
647 -- {name="default_dirt_break", gain=0.5}
648 table.place = table.place or
649 {name="default_grass_footstep", gain=0.5}
650 default.node_sound_defaults(table)
654 function default.node_sound_sand_defaults(table)
656 table.footstep = table.footstep or
657 {name="default_grass_footstep", gain=0.25}
658 --table.dug = table.dug or
659 -- {name="default_dirt_break", gain=0.25}
660 table.dug = table.dug or
662 default.node_sound_defaults(table)
666 function default.node_sound_wood_defaults(table)
668 table.footstep = table.footstep or
669 {name="default_hard_footstep", gain=0.3}
670 default.node_sound_defaults(table)
674 function default.node_sound_leaves_defaults(table)
676 table.footstep = table.footstep or
677 {name="default_grass_footstep", gain=0.25}
678 table.dig = table.dig or
679 {name="default_dig_crumbly", gain=0.4}
680 table.dug = table.dug or
682 default.node_sound_defaults(table)
686 function default.node_sound_glass_defaults(table)
688 table.footstep = table.footstep or
689 {name="default_stone_footstep", gain=0.25}
690 table.dug = table.dug or
691 {name="default_break_glass", gain=1.0}
692 default.node_sound_defaults(table)
698 minetest.register_node("default:stone", {
699 description = "Stone",
700 tiles ={"default_stone.png"},
702 drop = 'default:cobble',
703 legacy_mineral = true,
704 sounds = default.node_sound_stone_defaults(),
707 minetest.register_node("default:stone_with_coal", {
708 description = "Stone with coal",
709 tiles ={"default_stone.png^default_mineral_coal.png"},
711 drop = 'default:coal_lump',
712 sounds = default.node_sound_stone_defaults(),
715 minetest.register_node("default:stone_with_iron", {
716 description = "Stone with iron",
717 tiles ={"default_stone.png^default_mineral_iron.png"},
719 drop = 'default:iron_lump',
720 sounds = default.node_sound_stone_defaults(),
723 minetest.register_node("default:dirt_with_grass", {
724 description = "Dirt with grass",
725 tiles ={"default_grass.png", "default_dirt.png",
726 {name = "default_dirt.png^default_grass_side.png",
727 tileable_vertical = false}},
728 groups = {crumbly=3, soil=1},
729 drop = 'default:dirt',
730 sounds = default.node_sound_dirt_defaults({
731 footstep = {name="default_grass_footstep", gain=0.4},
735 minetest.register_node("default:dirt_with_grass_footsteps", {
736 description = "Dirt with grass and footsteps",
737 tiles ={"default_grass_footsteps.png", "default_dirt.png",
738 {name = "default_dirt.png^default_grass_side.png",
739 tileable_vertical = false}},
740 groups = {crumbly=3, soil=1},
741 drop = 'default:dirt',
742 sounds = default.node_sound_dirt_defaults({
743 footstep = {name="default_grass_footstep", gain=0.4},
747 minetest.register_node("default:dirt", {
748 description = "Dirt",
749 tiles ={"default_dirt.png"},
750 groups = {crumbly=3, soil=1},
751 sounds = default.node_sound_dirt_defaults(),
754 minetest.register_node("default:sand", {
755 description = "Sand",
756 tiles ={"default_sand.png"},
757 groups = {crumbly=3, falling_node=1},
758 sounds = default.node_sound_sand_defaults(),
761 minetest.register_node("default:gravel", {
762 description = "Gravel",
763 tiles ={"default_gravel.png"},
764 groups = {crumbly=2, falling_node=1},
765 sounds = default.node_sound_dirt_defaults({
766 footstep = {name="default_gravel_footstep", gain=0.45},
770 minetest.register_node("default:sandstone", {
771 description = "Sandstone",
772 tiles ={"default_sandstone.png"},
773 groups = {crumbly=2,cracky=2},
774 drop = 'default:sand',
775 sounds = default.node_sound_stone_defaults(),
778 minetest.register_node("default:clay", {
779 description = "Clay",
780 tiles ={"default_clay.png"},
781 groups = {crumbly=3},
782 drop = 'default:clay_lump 4',
783 sounds = default.node_sound_dirt_defaults({
788 minetest.register_node("default:brick", {
789 description = "Brick",
790 tiles ={"default_brick.png"},
791 is_ground_content = false,
793 drop = 'default:clay_brick 4',
794 sounds = default.node_sound_stone_defaults(),
797 minetest.register_node("default:tree", {
798 description = "Tree",
799 tiles ={"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
800 is_ground_content = false,
801 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
802 sounds = default.node_sound_wood_defaults(),
805 minetest.register_node("default:junglegrass", {
806 description = "Jungle Grass",
807 drawtype = "plantlike",
809 tiles ={"default_junglegrass.png"},
810 inventory_image = "default_junglegrass.png",
811 wield_image = "default_junglegrass.png",
814 groups = {snappy=3,attached_node=1},
815 sounds = default.node_sound_leaves_defaults(),
818 minetest.register_node("default:leaves", {
819 description = "Leaves",
820 drawtype = "allfaces_optional",
822 tiles ={"default_leaves.png"},
824 is_ground_content = false,
830 -- player will get sapling with 1/20 chance
831 items = {'default:sapling'},
835 -- player will get leaves only if he get no saplings,
836 -- this is because max_items is 1
837 items = {'default:leaves'},
841 sounds = default.node_sound_leaves_defaults(),
844 minetest.register_node("default:cactus", {
845 description = "Cactus",
846 tiles ={"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
847 groups = {snappy=2,choppy=3},
848 sounds = default.node_sound_wood_defaults(),
851 minetest.register_node("default:papyrus", {
852 description = "Papyrus",
853 drawtype = "plantlike",
854 tiles ={"default_papyrus.png"},
855 inventory_image = "default_papyrus.png",
856 wield_image = "default_papyrus.png",
860 sounds = default.node_sound_leaves_defaults(),
863 minetest.register_node("default:bookshelf", {
864 description = "Bookshelf",
865 tiles ={"default_wood.png", "default_wood.png", "default_bookshelf.png"},
866 is_ground_content = false,
867 groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2},
868 sounds = default.node_sound_wood_defaults(),
871 minetest.register_node("default:glass", {
872 description = "Glass",
873 drawtype = "glasslike",
874 tiles ={"default_glass.png"},
876 is_ground_content = false,
877 sunlight_propagates = true,
878 groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
879 sounds = default.node_sound_glass_defaults(),
882 minetest.register_node("default:fence_wood", {
883 description = "Wooden Fence",
884 drawtype = "fencelike",
885 tiles ={"default_wood.png"},
886 inventory_image = "default_fence.png",
887 wield_image = "default_fence.png",
889 is_ground_content = false,
892 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
894 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
895 sounds = default.node_sound_wood_defaults(),
898 minetest.register_node("default:rail", {
899 description = "Rail",
900 drawtype = "raillike",
901 tiles ={"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
902 inventory_image = "default_rail.png",
903 wield_image = "default_rail.png",
905 is_ground_content = false,
909 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
911 groups = {bendy=2,snappy=1,dig_immediate=2},
914 minetest.register_node("default:ladder", {
915 description = "Ladder",
916 drawtype = "signlike",
917 tiles ={"default_ladder.png"},
918 inventory_image = "default_ladder.png",
919 wield_image = "default_ladder.png",
921 paramtype2 = "wallmounted",
922 is_ground_content = false,
926 type = "wallmounted",
927 --wall_top = = <default>
928 --wall_bottom = = <default>
929 --wall_side = = <default>
931 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
932 legacy_wallmounted = true,
933 sounds = default.node_sound_wood_defaults(),
936 minetest.register_node("default:wood", {
937 description = "Wood",
938 tiles ={"default_wood.png"},
939 is_ground_content = false,
940 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
941 sounds = default.node_sound_wood_defaults(),
944 minetest.register_node("default:mese", {
945 description = "Mese",
946 tiles ={"default_mese.png"},
947 groups = {cracky=1,level=2},
948 sounds = default.node_sound_defaults(),
951 minetest.register_node("default:cloud", {
952 description = "Cloud",
953 tiles ={"default_cloud.png"},
954 is_ground_content = false,
955 sounds = default.node_sound_defaults(),
958 minetest.register_node("default:water_flowing", {
959 description = "Water (flowing)",
960 inventory_image = minetest.inventorycube("default_water.png"),
961 drawtype = "flowingliquid",
962 tiles ={"default_water.png"},
964 {name="default_water.png", backface_culling=false},
965 {name="default_water.png", backface_culling=true},
973 is_ground_content = false,
975 liquidtype = "flowing",
976 liquid_alternative_flowing = "default:water_flowing",
977 liquid_alternative_source = "default:water_source",
978 liquid_viscosity = WATER_VISC,
979 post_effect_color = {a=64, r=100, g=100, b=200},
980 groups = {water=3, liquid=3},
983 minetest.register_node("default:water_source", {
984 description = "Water",
985 inventory_image = minetest.inventorycube("default_water.png"),
987 tiles ={"default_water.png"},
989 -- New-style water source material (mostly unused)
990 {name="default_water.png", backface_culling=false},
998 is_ground_content = false,
1000 liquidtype = "source",
1001 liquid_alternative_flowing = "default:water_flowing",
1002 liquid_alternative_source = "default:water_source",
1003 liquid_viscosity = WATER_VISC,
1004 post_effect_color = {a=64, r=100, g=100, b=200},
1005 groups = {water=3, liquid=3},
1008 minetest.register_node("default:lava_flowing", {
1009 description = "Lava (flowing)",
1010 inventory_image = minetest.inventorycube("default_lava.png"),
1011 drawtype = "flowingliquid",
1012 tiles ={"default_lava.png"},
1015 image="default_lava_flowing_animated.png",
1016 backface_culling=false,
1017 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1020 image="default_lava_flowing_animated.png",
1021 backface_culling=true,
1022 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1025 paramtype = "light",
1026 light_source = LIGHT_MAX - 1,
1030 buildable_to = true,
1031 is_ground_content = false,
1033 liquidtype = "flowing",
1034 liquid_alternative_flowing = "default:lava_flowing",
1035 liquid_alternative_source = "default:lava_source",
1036 liquid_viscosity = LAVA_VISC,
1037 damage_per_second = 4*2,
1038 post_effect_color = {a=192, r=255, g=64, b=0},
1039 groups = {lava=3, liquid=2, hot=3},
1042 minetest.register_node("default:lava_source", {
1043 description = "Lava",
1044 inventory_image = minetest.inventorycube("default_lava.png"),
1045 drawtype = "liquid",
1046 --tiles ={"default_lava.png"},
1048 {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1051 -- New-style lava source material (mostly unused)
1052 {name="default_lava.png", backface_culling=false},
1054 paramtype = "light",
1055 light_source = LIGHT_MAX - 1,
1059 buildable_to = true,
1060 is_ground_content = false,
1062 liquidtype = "source",
1063 liquid_alternative_flowing = "default:lava_flowing",
1064 liquid_alternative_source = "default:lava_source",
1065 liquid_viscosity = LAVA_VISC,
1066 damage_per_second = 4*2,
1067 post_effect_color = {a=192, r=255, g=64, b=0},
1068 groups = {lava=3, liquid=2, hot=3},
1071 minetest.register_node("default:torch", {
1072 description = "Torch",
1073 drawtype = "torchlike",
1074 tiles ={"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1075 inventory_image = "default_torch_on_floor.png",
1076 wield_image = "default_torch_on_floor.png",
1077 paramtype = "light",
1078 paramtype2 = "wallmounted",
1079 sunlight_propagates = true,
1080 is_ground_content = false,
1082 light_source = LIGHT_MAX-1,
1084 type = "wallmounted",
1085 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1086 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1087 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1089 groups = {choppy=2,dig_immediate=3,attached_node=1},
1090 legacy_wallmounted = true,
1091 sounds = default.node_sound_defaults(),
1094 minetest.register_node("default:sign_wall", {
1095 description = "Sign",
1096 drawtype = "signlike",
1097 tiles ={"default_sign_wall.png"},
1098 inventory_image = "default_sign_wall.png",
1099 wield_image = "default_sign_wall.png",
1100 paramtype = "light",
1101 paramtype2 = "wallmounted",
1102 sunlight_propagates = true,
1103 is_ground_content = false,
1106 type = "wallmounted",
1107 --wall_top = <default>
1108 --wall_bottom = <default>
1109 --wall_side = <default>
1111 groups = {choppy=2,dig_immediate=2,attached_node=1},
1112 legacy_wallmounted = true,
1113 sounds = default.node_sound_defaults(),
1114 on_construct = function(pos)
1115 --local n = minetest.get_node(pos)
1116 local meta = minetest.get_meta(pos)
1117 meta:set_string("formspec", "field[text;;${text}]")
1118 meta:set_string("infotext", "\"\"")
1120 on_receive_fields = function(pos, formname, fields, sender)
1121 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1122 local meta = minetest.get_meta(pos)
1123 fields.text = fields.text or ""
1124 print((sender:get_player_name() or "").." wrote \""..fields.text..
1125 "\" to sign at "..minetest.pos_to_string(pos))
1126 meta:set_string("text", fields.text)
1127 meta:set_string("infotext", '"'..fields.text..'"')
1131 minetest.register_node("default:chest", {
1132 description = "Chest",
1133 tiles ={"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1134 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1135 paramtype2 = "facedir",
1136 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1137 legacy_facedir_simple = true,
1138 is_ground_content = false,
1139 sounds = default.node_sound_wood_defaults(),
1140 on_construct = function(pos)
1141 local meta = minetest.get_meta(pos)
1142 meta:set_string("formspec",
1144 "list[current_name;main;0,0;8,4;]"..
1145 "list[current_player;main;0,5;8,4;]" ..
1147 meta:set_string("infotext", "Chest")
1148 local inv = meta:get_inventory()
1149 inv:set_size("main", 8*4)
1151 can_dig = function(pos,player)
1152 local meta = minetest.get_meta(pos);
1153 local inv = meta:get_inventory()
1154 return inv:is_empty("main")
1158 local function has_locked_chest_privilege(meta, player)
1159 if player:get_player_name() ~= meta:get_string("owner") then
1165 minetest.register_node("default:chest_locked", {
1166 description = "Locked Chest",
1167 tiles ={"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1168 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1169 paramtype2 = "facedir",
1170 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1171 legacy_facedir_simple = true,
1172 is_ground_content = false,
1173 sounds = default.node_sound_wood_defaults(),
1174 after_place_node = function(pos, placer)
1175 local meta = minetest.get_meta(pos)
1176 meta:set_string("owner", placer:get_player_name() or "")
1177 meta:set_string("infotext", "Locked Chest (owned by "..
1178 meta:get_string("owner")..")")
1180 on_construct = function(pos)
1181 local meta = minetest.get_meta(pos)
1182 meta:set_string("formspec",
1184 "list[current_name;main;0,0;8,4;]"..
1185 "list[current_player;main;0,5;8,4;]" ..
1187 meta:set_string("infotext", "Locked Chest")
1188 meta:set_string("owner", "")
1189 local inv = meta:get_inventory()
1190 inv:set_size("main", 8*4)
1192 can_dig = function(pos,player)
1193 local meta = minetest.get_meta(pos);
1194 local inv = meta:get_inventory()
1195 return inv:is_empty("main")
1197 allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1198 local meta = minetest.get_meta(pos)
1199 if not has_locked_chest_privilege(meta, player) then
1200 minetest.log("action", player:get_player_name()..
1201 " tried to access a locked chest belonging to "..
1202 meta:get_string("owner").." at "..
1203 minetest.pos_to_string(pos))
1208 allow_metadata_inventory_put = function(pos, listname, index, stack, player)
1209 local meta = minetest.get_meta(pos)
1210 if not has_locked_chest_privilege(meta, player) then
1211 minetest.log("action", player:get_player_name()..
1212 " tried to access a locked chest belonging to "..
1213 meta:get_string("owner").." at "..
1214 minetest.pos_to_string(pos))
1217 return stack:get_count()
1219 allow_metadata_inventory_take = function(pos, listname, index, stack, player)
1220 local meta = minetest.get_meta(pos)
1221 if not has_locked_chest_privilege(meta, player) then
1222 minetest.log("action", player:get_player_name()..
1223 " tried to access a locked chest belonging to "..
1224 meta:get_string("owner").." at "..
1225 minetest.pos_to_string(pos))
1228 return stack:get_count()
1230 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1231 minetest.log("action", player:get_player_name()..
1232 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1234 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1235 minetest.log("action", player:get_player_name()..
1236 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1238 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1239 minetest.log("action", player:get_player_name()..
1240 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1244 default.furnace_inactive_formspec =
1246 "image[2,2;1,1;default_furnace_fire_bg.png]"..
1247 "list[current_name;fuel;2,3;1,1;]"..
1248 "list[current_name;src;2,1;1,1;]"..
1249 "list[current_name;dst;5,1;2,2;]"..
1250 "list[current_player;main;0,5;8,4;]" ..
1251 "listring[current_name;dst]" ..
1252 "listring[current_player;main]" ..
1253 "listring[current_name;src]" ..
1254 "listring[current_player;main]"
1256 minetest.register_node("default:furnace", {
1257 description = "Furnace",
1258 tiles ={"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
1259 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1260 paramtype2 = "facedir",
1261 groups = {cracky=2},
1262 legacy_facedir_simple = true,
1263 is_ground_content = false,
1264 sounds = default.node_sound_stone_defaults(),
1265 on_construct = function(pos)
1266 local meta = minetest.get_meta(pos)
1267 meta:set_string("formspec", default.furnace_inactive_formspec)
1268 meta:set_string("infotext", "Furnace")
1269 local inv = meta:get_inventory()
1270 inv:set_size("fuel", 1)
1271 inv:set_size("src", 1)
1272 inv:set_size("dst", 4)
1274 can_dig = function(pos,player)
1275 local meta = minetest.get_meta(pos);
1276 local inv = meta:get_inventory()
1277 if not inv:is_empty("fuel") then
1279 elseif not inv:is_empty("dst") then
1281 elseif not inv:is_empty("src") then
1288 minetest.register_node("default:furnace_active", {
1289 description = "Furnace",
1290 tiles ={"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
1291 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1292 paramtype2 = "facedir",
1294 drop = "default:furnace",
1295 groups = {cracky=2},
1296 legacy_facedir_simple = true,
1297 is_ground_content = false,
1298 sounds = default.node_sound_stone_defaults(),
1299 on_construct = function(pos)
1300 local meta = minetest.get_meta(pos)
1301 meta:set_string("formspec", default.furnace_inactive_formspec)
1302 meta:set_string("infotext", "Furnace");
1303 local inv = meta:get_inventory()
1304 inv:set_size("fuel", 1)
1305 inv:set_size("src", 1)
1306 inv:set_size("dst", 4)
1308 can_dig = function(pos,player)
1309 local meta = minetest.get_meta(pos);
1310 local inv = meta:get_inventory()
1311 if not inv:is_empty("fuel") then
1313 elseif not inv:is_empty("dst") then
1315 elseif not inv:is_empty("src") then
1322 function swap_node(pos,name)
1323 local node = minetest.get_node(pos)
1324 if node.name == name then
1328 minetest.swap_node(pos, node)
1331 minetest.register_abm({
1332 nodenames = {"default:furnace","default:furnace_active"},
1335 action = function(pos, node, active_object_count, active_object_count_wider)
1336 local meta = minetest.get_meta(pos)
1337 for i, name in ipairs({
1343 if meta:get_string(name) == "" then
1344 meta:set_float(name, 0.0)
1348 local inv = meta:get_inventory()
1350 local srclist = inv:get_list("src")
1354 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1357 local was_active = false
1359 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1361 meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1362 meta:set_float("src_time", meta:get_float("src_time") + 1)
1363 if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1364 -- check if there's room for output in "dst" list
1365 if inv:room_for_item("dst",cooked.item) then
1366 -- Put result in "dst" list
1367 inv:add_item("dst", cooked.item)
1368 -- take stuff from "src" list
1369 srcstack = inv:get_stack("src", 1)
1370 srcstack:take_item()
1371 inv:set_stack("src", 1, srcstack)
1373 print("Could not insert '"..cooked.item:to_string().."'")
1375 meta:set_string("src_time", 0)
1379 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1380 local percent = math.floor(meta:get_float("fuel_time") /
1381 meta:get_float("fuel_totaltime") * 100)
1382 meta:set_string("infotext","Furnace active: "..percent.."%")
1383 swap_node(pos,"default:furnace_active")
1384 meta:set_string("formspec",
1386 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1387 (100-percent)..":default_furnace_fire_fg.png]"..
1388 "list[current_name;fuel;2,3;1,1;]"..
1389 "list[current_name;src;2,1;1,1;]"..
1390 "list[current_name;dst;5,1;2,2;]"..
1391 "list[current_player;main;0,5;8,4;]" ..
1392 "listring[current_name;dst]" ..
1393 "listring[current_player;main]" ..
1394 "listring[current_name;src]" ..
1395 "listring[current_player;main]")
1401 local fuellist = inv:get_list("fuel")
1402 local srclist = inv:get_list("src")
1405 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1408 fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1411 if fuel.time <= 0 then
1412 meta:set_string("infotext","Furnace out of fuel")
1413 swap_node(pos,"default:furnace")
1414 meta:set_string("formspec", default.furnace_inactive_formspec)
1418 if cooked.item:is_empty() then
1420 meta:set_string("infotext","Furnace is empty")
1421 swap_node(pos,"default:furnace")
1422 meta:set_string("formspec", default.furnace_inactive_formspec)
1427 meta:set_string("fuel_totaltime", fuel.time)
1428 meta:set_string("fuel_time", 0)
1430 local stack = inv:get_stack("fuel", 1)
1432 inv:set_stack("fuel", 1, stack)
1436 minetest.register_node("default:cobble", {
1437 description = "Cobble",
1438 tiles ={"default_cobble.png"},
1439 is_ground_content = false,
1440 groups = {cracky=3},
1441 sounds = default.node_sound_stone_defaults(),
1444 minetest.register_node("default:mossycobble", {
1445 description = "Mossy Cobble",
1446 tiles ={"default_mossycobble.png"},
1447 is_ground_content = false,
1448 groups = {cracky=3},
1449 sounds = default.node_sound_stone_defaults(),
1452 minetest.register_node("default:steelblock", {
1453 description = "Steel Block",
1454 tiles ={"default_steel_block.png"},
1455 is_ground_content = false,
1456 groups = {snappy=1,bendy=2},
1457 sounds = default.node_sound_stone_defaults(),
1460 minetest.register_node("default:nyancat", {
1461 description = "Nyancat",
1462 tiles ={"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1463 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1464 inventory_image = "default_nc_front.png",
1465 paramtype2 = "facedir",
1466 groups = {cracky=2},
1467 legacy_facedir_simple = true,
1468 is_ground_content = false,
1469 sounds = default.node_sound_defaults(),
1472 minetest.register_node("default:nyancat_rainbow", {
1473 description = "Nyancat Rainbow",
1474 tiles ={"default_nc_rb.png"},
1475 inventory_image = "default_nc_rb.png",
1476 is_ground_content = false,
1477 groups = {cracky=2},
1478 sounds = default.node_sound_defaults(),
1481 minetest.register_node("default:sapling", {
1482 description = "Sapling",
1483 drawtype = "plantlike",
1485 tiles ={"default_sapling.png"},
1486 inventory_image = "default_sapling.png",
1487 wield_image = "default_sapling.png",
1488 paramtype = "light",
1490 groups = {snappy=2,dig_immediate=3,attached_node=1},
1491 sounds = default.node_sound_defaults(),
1494 minetest.register_node("default:apple", {
1495 description = "Apple",
1496 drawtype = "plantlike",
1498 tiles ={"default_apple.png"},
1499 inventory_image = "default_apple.png",
1500 paramtype = "light",
1501 is_ground_content = false,
1502 sunlight_propagates = true,
1504 groups = {fleshy=3,dig_immediate=3},
1505 on_use = minetest.item_eat(4),
1506 sounds = default.node_sound_defaults(),
1510 -- Grow tree function
1513 local c_air = minetest.get_content_id("air")
1514 local c_ignore = minetest.get_content_id("ignore")
1515 local c_tree = minetest.get_content_id("default:tree")
1516 local c_leaves = minetest.get_content_id("default:leaves")
1517 local c_apple = minetest.get_content_id("default:apple")
1518 function default.grow_tree(data, a, pos, is_apple_tree, seed)
1520 NOTE: Tree-placing code is currently duplicated in the engine
1521 and in games that have saplings; both are deprecated but not
1524 local pr = PseudoRandom(seed)
1525 local th = pr:next(4, 5)
1526 local x, y, z = pos.x, pos.y, pos.z
1527 for yy = y, y+th-1 do
1528 local vi = a:index(x, yy, z)
1529 if a:contains(x, yy, z) and (data[vi] == c_air or yy == y) then
1533 y = y+th-1 -- (x, y, z) is now last piece of trunk
1534 local leaves_a = VoxelArea:new{MinEdge={x=-2, y=-1, z=-2}, MaxEdge={x=2, y=2, z=2}}
1535 local leaves_buffer = {}
1537 -- Force leaves near the trunk
1542 leaves_buffer[leaves_a:index(xi, yi, zi)] = true
1547 -- Add leaves randomly
1550 local xx = pr:next(leaves_a.MinEdge.x, leaves_a.MaxEdge.x - d)
1551 local yy = pr:next(leaves_a.MinEdge.y, leaves_a.MaxEdge.y - d)
1552 local zz = pr:next(leaves_a.MinEdge.z, leaves_a.MaxEdge.z - d)
1557 leaves_buffer[leaves_a:index(xx+xi, yy+yi, zz+zi)] = true
1564 for xi = leaves_a.MinEdge.x, leaves_a.MaxEdge.x do
1565 for yi = leaves_a.MinEdge.y, leaves_a.MaxEdge.y do
1566 for zi = leaves_a.MinEdge.z, leaves_a.MaxEdge.z do
1567 if a:contains(x+xi, y+yi, z+zi) then
1568 local vi = a:index(x+xi, y+yi, z+zi)
1569 if data[vi] == c_air or data[vi] == c_ignore then
1570 if leaves_buffer[leaves_a:index(xi, yi, zi)] then
1571 if is_apple_tree and pr:next(1, 100) <= 10 then
1588 minetest.register_abm({
1589 nodenames = {"default:sapling"},
1592 action = function(pos, node)
1593 if minetest.get_item_group(minetest.get_node(
1594 {x = pos.x, y = pos.y - 1, z = pos.z}).name, "soil") == 0 then
1597 print("A sapling grows into a tree at "..minetest.pos_to_string(pos))
1598 local vm = minetest.get_voxel_manip()
1599 local minp, maxp = vm:read_from_map({x=pos.x-16, y=pos.y, z=pos.z-16}, {x=pos.x+16, y=pos.y+16, z=pos.z+16})
1600 local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp}
1601 local data = vm:get_data()
1602 default.grow_tree(data, a, pos, math.random(1, 4) == 1, math.random(1,100000))
1604 vm:write_to_map(data)
1609 minetest.register_abm({
1610 nodenames = {"default:dirt"},
1613 action = function(pos, node)
1614 local above = {x=pos.x, y=pos.y+1, z=pos.z}
1615 local name = minetest.get_node(above).name
1616 local nodedef = minetest.registered_nodes[name]
1617 if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light")
1618 and nodedef.liquidtype == "none"
1619 and (minetest.get_node_light(above) or 0) >= 13 then
1620 if name == "default:snow" or name == "default:snowblock" then
1621 minetest.set_node(pos, {name = "default:dirt_with_snow"})
1623 minetest.set_node(pos, {name = "default:dirt_with_grass"})
1629 minetest.register_abm({
1630 nodenames = {"default:dirt_with_grass"},
1633 action = function(pos, node)
1634 local above = {x=pos.x, y=pos.y+1, z=pos.z}
1635 local name = minetest.get_node(above).name
1636 local nodedef = minetest.registered_nodes[name]
1637 if name ~= "ignore" and nodedef
1638 and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
1639 and nodedef.liquidtype == "none") then
1640 minetest.set_node(pos, {name = "default:dirt"})
1649 minetest.register_craftitem("default:stick", {
1650 description = "Stick",
1651 inventory_image = "default_stick.png",
1654 minetest.register_craftitem("default:paper", {
1655 description = "Paper",
1656 inventory_image = "default_paper.png",
1659 minetest.register_craftitem("default:book", {
1660 description = "Book",
1661 inventory_image = "default_book.png",
1664 minetest.register_craftitem("default:coal_lump", {
1665 description = "Lump of coal",
1666 inventory_image = "default_coal_lump.png",
1669 minetest.register_craftitem("default:iron_lump", {
1670 description = "Lump of iron",
1671 inventory_image = "default_iron_lump.png",
1674 minetest.register_craftitem("default:clay_lump", {
1675 description = "Lump of clay",
1676 inventory_image = "default_clay_lump.png",
1679 minetest.register_craftitem("default:steel_ingot", {
1680 description = "Steel ingot",
1681 inventory_image = "default_steel_ingot.png",
1684 minetest.register_craftitem("default:clay_brick", {
1685 description = "Clay brick",
1686 inventory_image = "default_steel_ingot.png",
1687 inventory_image = "default_clay_brick.png",
1690 minetest.register_craftitem("default:scorched_stuff", {
1691 description = "Scorched stuff",
1692 inventory_image = "default_scorched_stuff.png",
1699 function default.spawn_falling_node(p, nodename)
1700 spawn_falling_node(p, nodename)
1703 -- Horrible crap to support old code
1704 -- Don't use this and never do what this does, it's completely wrong!
1705 -- (More specifically, the client and the C++ code doesn't get the group)
1706 function default.register_falling_node(nodename, texture)
1707 minetest.log("error", debug.traceback())
1708 minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1709 if minetest.registered_nodes[nodename] then
1710 minetest.registered_nodes[nodename].groups.falling_node = 1
1718 -- Global environment step function
1719 function on_step(dtime)
1722 minetest.register_globalstep(on_step)
1724 function on_placenode(p, node)
1725 --print("on_placenode")
1727 minetest.register_on_placenode(on_placenode)
1729 function on_dignode(p, node)
1730 --print("on_dignode")
1732 minetest.register_on_dignode(on_dignode)
1734 function on_punchnode(p, node)
1736 minetest.register_on_punchnode(on_punchnode)
1742 local function test_get_craft_result()
1743 minetest.log("info", "test_get_craft_result()")
1748 items = {"", "default:coal_lump", "", "default:stick"}
1750 minetest.log("info", "torch crafting input: "..dump(input))
1751 local output, decremented_input = minetest.get_craft_result(input)
1752 minetest.log("info", "torch crafting output: "..dump(output))
1753 minetest.log("info", "torch crafting decremented input: "..dump(decremented_input))
1755 minetest.log("info", "torch crafting output.item:to_table(): "..dump(output.item:to_table()))
1756 assert(output.item:get_name() == "default:torch")
1757 assert(output.item:get_count() == 4)
1762 items = {"default:coal_lump"}
1764 minetest.log("info", "coal fuel input: "..dump(input))
1765 local output, decremented_input = minetest.get_craft_result(input)
1766 minetest.log("info", "coal fuel output: "..dump(output))
1767 minetest.log("info", "coal fuel decremented input: "..dump(decremented_input))
1769 assert(output.time > 0)
1774 items = {"default:cobble"}
1776 minetest.log("info", "cobble cooking input: "..dump(output))
1777 local output, decremented_input = minetest.get_craft_result(input)
1778 minetest.log("info", "cobble cooking output: "..dump(output))
1779 minetest.log("info", "cobble cooking decremented input: "..dump(decremented_input))
1781 assert(output.time > 0)
1783 minetest.log("info", "cobble cooking output.item:to_table(): "..dump(output.item:to_table()))
1784 assert(output.item:get_name() == "default:stone")
1785 assert(output.item:get_count() == 1)
1787 test_get_craft_result()
1790 -- Done, print some random stuff
1793 --print("minetest.registered_entities:")
1794 --dump2(minetest.registered_entities)