Linux-libre 3.16.85-gnu
[librecmc/linux-libre.git] / fs / fscache / object.c
1 /* FS-Cache object state machine handler
2  *
3  * Copyright (C) 2007 Red Hat, Inc. All Rights Reserved.
4  * Written by David Howells (dhowells@redhat.com)
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version
9  * 2 of the License, or (at your option) any later version.
10  *
11  * See Documentation/filesystems/caching/object.txt for a description of the
12  * object state machine and the in-kernel representations.
13  */
14
15 #define FSCACHE_DEBUG_LEVEL COOKIE
16 #include <linux/module.h>
17 #include <linux/slab.h>
18 #include <linux/prefetch.h>
19 #include "internal.h"
20
21 static const struct fscache_state *fscache_abort_initialisation(struct fscache_object *, int);
22 static const struct fscache_state *fscache_kill_dependents(struct fscache_object *, int);
23 static const struct fscache_state *fscache_drop_object(struct fscache_object *, int);
24 static const struct fscache_state *fscache_initialise_object(struct fscache_object *, int);
25 static const struct fscache_state *fscache_invalidate_object(struct fscache_object *, int);
26 static const struct fscache_state *fscache_jumpstart_dependents(struct fscache_object *, int);
27 static const struct fscache_state *fscache_kill_object(struct fscache_object *, int);
28 static const struct fscache_state *fscache_lookup_failure(struct fscache_object *, int);
29 static const struct fscache_state *fscache_look_up_object(struct fscache_object *, int);
30 static const struct fscache_state *fscache_object_available(struct fscache_object *, int);
31 static const struct fscache_state *fscache_parent_ready(struct fscache_object *, int);
32 static const struct fscache_state *fscache_update_object(struct fscache_object *, int);
33
34 #define __STATE_NAME(n) fscache_osm_##n
35 #define STATE(n) (&__STATE_NAME(n))
36
37 /*
38  * Define a work state.  Work states are execution states.  No event processing
39  * is performed by them.  The function attached to a work state returns a
40  * pointer indicating the next state to which the state machine should
41  * transition.  Returning NO_TRANSIT repeats the current state, but goes back
42  * to the scheduler first.
43  */
44 #define WORK_STATE(n, sn, f) \
45         const struct fscache_state __STATE_NAME(n) = {                  \
46                 .name = #n,                                             \
47                 .short_name = sn,                                       \
48                 .work = f                                               \
49         }
50
51 /*
52  * Returns from work states.
53  */
54 #define transit_to(state) ({ prefetch(&STATE(state)->work); STATE(state); })
55
56 #define NO_TRANSIT ((struct fscache_state *)NULL)
57
58 /*
59  * Define a wait state.  Wait states are event processing states.  No execution
60  * is performed by them.  Wait states are just tables of "if event X occurs,
61  * clear it and transition to state Y".  The dispatcher returns to the
62  * scheduler if none of the events in which the wait state has an interest are
63  * currently pending.
64  */
65 #define WAIT_STATE(n, sn, ...) \
66         const struct fscache_state __STATE_NAME(n) = {                  \
67                 .name = #n,                                             \
68                 .short_name = sn,                                       \
69                 .work = NULL,                                           \
70                 .transitions = { __VA_ARGS__, { 0, NULL } }             \
71         }
72
73 #define TRANSIT_TO(state, emask) \
74         { .events = (emask), .transit_to = STATE(state) }
75
76 /*
77  * The object state machine.
78  */
79 static WORK_STATE(INIT_OBJECT,          "INIT", fscache_initialise_object);
80 static WORK_STATE(PARENT_READY,         "PRDY", fscache_parent_ready);
81 static WORK_STATE(ABORT_INIT,           "ABRT", fscache_abort_initialisation);
82 static WORK_STATE(LOOK_UP_OBJECT,       "LOOK", fscache_look_up_object);
83 static WORK_STATE(CREATE_OBJECT,        "CRTO", fscache_look_up_object);
84 static WORK_STATE(OBJECT_AVAILABLE,     "AVBL", fscache_object_available);
85 static WORK_STATE(JUMPSTART_DEPS,       "JUMP", fscache_jumpstart_dependents);
86
87 static WORK_STATE(INVALIDATE_OBJECT,    "INVL", fscache_invalidate_object);
88 static WORK_STATE(UPDATE_OBJECT,        "UPDT", fscache_update_object);
89
90 static WORK_STATE(LOOKUP_FAILURE,       "LCFL", fscache_lookup_failure);
91 static WORK_STATE(KILL_OBJECT,          "KILL", fscache_kill_object);
92 static WORK_STATE(KILL_DEPENDENTS,      "KDEP", fscache_kill_dependents);
93 static WORK_STATE(DROP_OBJECT,          "DROP", fscache_drop_object);
94 static WORK_STATE(OBJECT_DEAD,          "DEAD", (void*)2UL);
95
96 static WAIT_STATE(WAIT_FOR_INIT,        "?INI",
97                   TRANSIT_TO(INIT_OBJECT,       1 << FSCACHE_OBJECT_EV_NEW_CHILD));
98
99 static WAIT_STATE(WAIT_FOR_PARENT,      "?PRN",
100                   TRANSIT_TO(PARENT_READY,      1 << FSCACHE_OBJECT_EV_PARENT_READY));
101
102 static WAIT_STATE(WAIT_FOR_CMD,         "?CMD",
103                   TRANSIT_TO(INVALIDATE_OBJECT, 1 << FSCACHE_OBJECT_EV_INVALIDATE),
104                   TRANSIT_TO(UPDATE_OBJECT,     1 << FSCACHE_OBJECT_EV_UPDATE),
105                   TRANSIT_TO(JUMPSTART_DEPS,    1 << FSCACHE_OBJECT_EV_NEW_CHILD));
106
107 static WAIT_STATE(WAIT_FOR_CLEARANCE,   "?CLR",
108                   TRANSIT_TO(KILL_OBJECT,       1 << FSCACHE_OBJECT_EV_CLEARED));
109
110 /*
111  * Out-of-band event transition tables.  These are for handling unexpected
112  * events, such as an I/O error.  If an OOB event occurs, the state machine
113  * clears and disables the event and forces a transition to the nominated work
114  * state (acurrently executing work states will complete first).
115  *
116  * In such a situation, object->state remembers the state the machine should
117  * have been in/gone to and returning NO_TRANSIT returns to that.
118  */
119 static const struct fscache_transition fscache_osm_init_oob[] = {
120            TRANSIT_TO(ABORT_INIT,
121                       (1 << FSCACHE_OBJECT_EV_ERROR) |
122                       (1 << FSCACHE_OBJECT_EV_KILL)),
123            { 0, NULL }
124 };
125
126 static const struct fscache_transition fscache_osm_lookup_oob[] = {
127            TRANSIT_TO(LOOKUP_FAILURE,
128                       (1 << FSCACHE_OBJECT_EV_ERROR) |
129                       (1 << FSCACHE_OBJECT_EV_KILL)),
130            { 0, NULL }
131 };
132
133 static const struct fscache_transition fscache_osm_run_oob[] = {
134            TRANSIT_TO(KILL_OBJECT,
135                       (1 << FSCACHE_OBJECT_EV_ERROR) |
136                       (1 << FSCACHE_OBJECT_EV_KILL)),
137            { 0, NULL }
138 };
139
140 static int  fscache_get_object(struct fscache_object *);
141 static void fscache_put_object(struct fscache_object *);
142 static bool fscache_enqueue_dependents(struct fscache_object *, int);
143 static void fscache_dequeue_object(struct fscache_object *);
144
145 /*
146  * we need to notify the parent when an op completes that we had outstanding
147  * upon it
148  */
149 static inline void fscache_done_parent_op(struct fscache_object *object)
150 {
151         struct fscache_object *parent = object->parent;
152
153         _enter("OBJ%x {OBJ%x,%x}",
154                object->debug_id, parent->debug_id, parent->n_ops);
155
156         spin_lock_nested(&parent->lock, 1);
157         parent->n_obj_ops--;
158         parent->n_ops--;
159         if (parent->n_ops == 0)
160                 fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED);
161         spin_unlock(&parent->lock);
162 }
163
164 /*
165  * Object state machine dispatcher.
166  */
167 static void fscache_object_sm_dispatcher(struct fscache_object *object)
168 {
169         const struct fscache_transition *t;
170         const struct fscache_state *state, *new_state;
171         unsigned long events, event_mask;
172         int event = -1;
173
174         ASSERT(object != NULL);
175
176         _enter("{OBJ%x,%s,%lx}",
177                object->debug_id, object->state->name, object->events);
178
179         event_mask = object->event_mask;
180 restart:
181         object->event_mask = 0; /* Mask normal event handling */
182         state = object->state;
183 restart_masked:
184         events = object->events;
185
186         /* Handle any out-of-band events (typically an error) */
187         if (events & object->oob_event_mask) {
188                 _debug("{OBJ%x} oob %lx",
189                        object->debug_id, events & object->oob_event_mask);
190                 for (t = object->oob_table; t->events; t++) {
191                         if (events & t->events) {
192                                 state = t->transit_to;
193                                 ASSERT(state->work != NULL);
194                                 event = fls(events & t->events) - 1;
195                                 __clear_bit(event, &object->oob_event_mask);
196                                 clear_bit(event, &object->events);
197                                 goto execute_work_state;
198                         }
199                 }
200         }
201
202         /* Wait states are just transition tables */
203         if (!state->work) {
204                 if (events & event_mask) {
205                         for (t = state->transitions; t->events; t++) {
206                                 if (events & t->events) {
207                                         new_state = t->transit_to;
208                                         event = fls(events & t->events) - 1;
209                                         clear_bit(event, &object->events);
210                                         _debug("{OBJ%x} ev %d: %s -> %s",
211                                                object->debug_id, event,
212                                                state->name, new_state->name);
213                                         object->state = state = new_state;
214                                         goto execute_work_state;
215                                 }
216                         }
217
218                         /* The event mask didn't include all the tabled bits */
219                         BUG();
220                 }
221                 /* Randomly woke up */
222                 goto unmask_events;
223         }
224
225 execute_work_state:
226         _debug("{OBJ%x} exec %s", object->debug_id, state->name);
227
228         new_state = state->work(object, event);
229         event = -1;
230         if (new_state == NO_TRANSIT) {
231                 _debug("{OBJ%x} %s notrans", object->debug_id, state->name);
232                 fscache_enqueue_object(object);
233                 event_mask = object->oob_event_mask;
234                 goto unmask_events;
235         }
236
237         _debug("{OBJ%x} %s -> %s",
238                object->debug_id, state->name, new_state->name);
239         object->state = state = new_state;
240
241         if (state->work) {
242                 if (unlikely(state->work == ((void *)2UL))) {
243                         _leave(" [dead]");
244                         return;
245                 }
246                 goto restart_masked;
247         }
248
249         /* Transited to wait state */
250         event_mask = object->oob_event_mask;
251         for (t = state->transitions; t->events; t++)
252                 event_mask |= t->events;
253
254 unmask_events:
255         object->event_mask = event_mask;
256         smp_mb();
257         events = object->events;
258         if (events & event_mask)
259                 goto restart;
260         _leave(" [msk %lx]", event_mask);
261 }
262
263 /*
264  * execute an object
265  */
266 static void fscache_object_work_func(struct work_struct *work)
267 {
268         struct fscache_object *object =
269                 container_of(work, struct fscache_object, work);
270         unsigned long start;
271
272         _enter("{OBJ%x}", object->debug_id);
273
274         start = jiffies;
275         fscache_object_sm_dispatcher(object);
276         fscache_hist(fscache_objs_histogram, start);
277         fscache_put_object(object);
278 }
279
280 /**
281  * fscache_object_init - Initialise a cache object description
282  * @object: Object description
283  * @cookie: Cookie object will be attached to
284  * @cache: Cache in which backing object will be found
285  *
286  * Initialise a cache object description to its basic values.
287  *
288  * See Documentation/filesystems/caching/backend-api.txt for a complete
289  * description.
290  */
291 void fscache_object_init(struct fscache_object *object,
292                          struct fscache_cookie *cookie,
293                          struct fscache_cache *cache)
294 {
295         const struct fscache_transition *t;
296
297         atomic_inc(&cache->object_count);
298
299         object->state = STATE(WAIT_FOR_INIT);
300         object->oob_table = fscache_osm_init_oob;
301         object->flags = 1 << FSCACHE_OBJECT_IS_LIVE;
302         spin_lock_init(&object->lock);
303         INIT_LIST_HEAD(&object->cache_link);
304         INIT_HLIST_NODE(&object->cookie_link);
305         INIT_WORK(&object->work, fscache_object_work_func);
306         INIT_LIST_HEAD(&object->dependents);
307         INIT_LIST_HEAD(&object->dep_link);
308         INIT_LIST_HEAD(&object->pending_ops);
309         object->n_children = 0;
310         object->n_ops = object->n_in_progress = object->n_exclusive = 0;
311         object->events = 0;
312         object->store_limit = 0;
313         object->store_limit_l = 0;
314         object->cache = cache;
315         object->cookie = cookie;
316         atomic_inc(&cookie->usage);
317         object->parent = NULL;
318 #ifdef CONFIG_FSCACHE_OBJECT_LIST
319         RB_CLEAR_NODE(&object->objlist_link);
320 #endif
321
322         object->oob_event_mask = 0;
323         for (t = object->oob_table; t->events; t++)
324                 object->oob_event_mask |= t->events;
325         object->event_mask = object->oob_event_mask;
326         for (t = object->state->transitions; t->events; t++)
327                 object->event_mask |= t->events;
328 }
329 EXPORT_SYMBOL(fscache_object_init);
330
331 /*
332  * Abort object initialisation before we start it.
333  */
334 static const struct fscache_state *fscache_abort_initialisation(struct fscache_object *object,
335                                                                 int event)
336 {
337         _enter("{OBJ%x},%d", object->debug_id, event);
338
339         object->oob_event_mask = 0;
340         fscache_dequeue_object(object);
341         return transit_to(KILL_OBJECT);
342 }
343
344 /*
345  * initialise an object
346  * - check the specified object's parent to see if we can make use of it
347  *   immediately to do a creation
348  * - we may need to start the process of creating a parent and we need to wait
349  *   for the parent's lookup and creation to complete if it's not there yet
350  */
351 static const struct fscache_state *fscache_initialise_object(struct fscache_object *object,
352                                                              int event)
353 {
354         struct fscache_object *parent;
355         bool success;
356
357         _enter("{OBJ%x},%d", object->debug_id, event);
358
359         ASSERT(list_empty(&object->dep_link));
360
361         parent = object->parent;
362         if (!parent) {
363                 _leave(" [no parent]");
364                 return transit_to(DROP_OBJECT);
365         }
366
367         _debug("parent: %s of:%lx", parent->state->name, parent->flags);
368
369         if (fscache_object_is_dying(parent)) {
370                 _leave(" [bad parent]");
371                 return transit_to(DROP_OBJECT);
372         }
373
374         if (fscache_object_is_available(parent)) {
375                 _leave(" [ready]");
376                 return transit_to(PARENT_READY);
377         }
378
379         _debug("wait");
380
381         spin_lock(&parent->lock);
382         fscache_stat(&fscache_n_cop_grab_object);
383         success = false;
384         if (fscache_object_is_live(parent) &&
385             object->cache->ops->grab_object(object)) {
386                 list_add(&object->dep_link, &parent->dependents);
387                 success = true;
388         }
389         fscache_stat_d(&fscache_n_cop_grab_object);
390         spin_unlock(&parent->lock);
391         if (!success) {
392                 _leave(" [grab failed]");
393                 return transit_to(DROP_OBJECT);
394         }
395
396         /* fscache_acquire_non_index_cookie() uses this
397          * to wake the chain up */
398         fscache_raise_event(parent, FSCACHE_OBJECT_EV_NEW_CHILD);
399         _leave(" [wait]");
400         return transit_to(WAIT_FOR_PARENT);
401 }
402
403 /*
404  * Once the parent object is ready, we should kick off our lookup op.
405  */
406 static const struct fscache_state *fscache_parent_ready(struct fscache_object *object,
407                                                         int event)
408 {
409         struct fscache_object *parent = object->parent;
410
411         _enter("{OBJ%x},%d", object->debug_id, event);
412
413         ASSERT(parent != NULL);
414
415         spin_lock(&parent->lock);
416         parent->n_ops++;
417         parent->n_obj_ops++;
418         object->lookup_jif = jiffies;
419         spin_unlock(&parent->lock);
420
421         _leave("");
422         return transit_to(LOOK_UP_OBJECT);
423 }
424
425 /*
426  * look an object up in the cache from which it was allocated
427  * - we hold an "access lock" on the parent object, so the parent object cannot
428  *   be withdrawn by either party till we've finished
429  */
430 static const struct fscache_state *fscache_look_up_object(struct fscache_object *object,
431                                                           int event)
432 {
433         struct fscache_cookie *cookie = object->cookie;
434         struct fscache_object *parent = object->parent;
435         int ret;
436
437         _enter("{OBJ%x},%d", object->debug_id, event);
438
439         object->oob_table = fscache_osm_lookup_oob;
440
441         ASSERT(parent != NULL);
442         ASSERTCMP(parent->n_ops, >, 0);
443         ASSERTCMP(parent->n_obj_ops, >, 0);
444
445         /* make sure the parent is still available */
446         ASSERT(fscache_object_is_available(parent));
447
448         if (fscache_object_is_dying(parent) ||
449             test_bit(FSCACHE_IOERROR, &object->cache->flags) ||
450             !fscache_use_cookie(object)) {
451                 _leave(" [unavailable]");
452                 return transit_to(LOOKUP_FAILURE);
453         }
454
455         _debug("LOOKUP \"%s\" in \"%s\"",
456                cookie->def->name, object->cache->tag->name);
457
458         fscache_stat(&fscache_n_object_lookups);
459         fscache_stat(&fscache_n_cop_lookup_object);
460         ret = object->cache->ops->lookup_object(object);
461         fscache_stat_d(&fscache_n_cop_lookup_object);
462
463         fscache_unuse_cookie(object);
464
465         if (ret == -ETIMEDOUT) {
466                 /* probably stuck behind another object, so move this one to
467                  * the back of the queue */
468                 fscache_stat(&fscache_n_object_lookups_timed_out);
469                 _leave(" [timeout]");
470                 return NO_TRANSIT;
471         }
472
473         if (ret < 0) {
474                 _leave(" [error]");
475                 return transit_to(LOOKUP_FAILURE);
476         }
477
478         _leave(" [ok]");
479         return transit_to(OBJECT_AVAILABLE);
480 }
481
482 /**
483  * fscache_object_lookup_negative - Note negative cookie lookup
484  * @object: Object pointing to cookie to mark
485  *
486  * Note negative lookup, permitting those waiting to read data from an already
487  * existing backing object to continue as there's no data for them to read.
488  */
489 void fscache_object_lookup_negative(struct fscache_object *object)
490 {
491         struct fscache_cookie *cookie = object->cookie;
492
493         _enter("{OBJ%x,%s}", object->debug_id, object->state->name);
494
495         if (!test_and_set_bit(FSCACHE_OBJECT_IS_LOOKED_UP, &object->flags)) {
496                 fscache_stat(&fscache_n_object_lookups_negative);
497
498                 /* Allow write requests to begin stacking up and read requests to begin
499                  * returning ENODATA.
500                  */
501                 set_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
502                 clear_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
503
504                 _debug("wake up lookup %p", &cookie->flags);
505                 clear_bit_unlock(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags);
506                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
507         }
508         _leave("");
509 }
510 EXPORT_SYMBOL(fscache_object_lookup_negative);
511
512 /**
513  * fscache_obtained_object - Note successful object lookup or creation
514  * @object: Object pointing to cookie to mark
515  *
516  * Note successful lookup and/or creation, permitting those waiting to write
517  * data to a backing object to continue.
518  *
519  * Note that after calling this, an object's cookie may be relinquished by the
520  * netfs, and so must be accessed with object lock held.
521  */
522 void fscache_obtained_object(struct fscache_object *object)
523 {
524         struct fscache_cookie *cookie = object->cookie;
525
526         _enter("{OBJ%x,%s}", object->debug_id, object->state->name);
527
528         /* if we were still looking up, then we must have a positive lookup
529          * result, in which case there may be data available */
530         if (!test_and_set_bit(FSCACHE_OBJECT_IS_LOOKED_UP, &object->flags)) {
531                 fscache_stat(&fscache_n_object_lookups_positive);
532
533                 /* We do (presumably) have data */
534                 clear_bit_unlock(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
535                 clear_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
536
537                 /* Allow write requests to begin stacking up and read requests
538                  * to begin shovelling data.
539                  */
540                 clear_bit_unlock(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags);
541                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
542         } else {
543                 fscache_stat(&fscache_n_object_created);
544         }
545
546         set_bit(FSCACHE_OBJECT_IS_AVAILABLE, &object->flags);
547         _leave("");
548 }
549 EXPORT_SYMBOL(fscache_obtained_object);
550
551 /*
552  * handle an object that has just become available
553  */
554 static const struct fscache_state *fscache_object_available(struct fscache_object *object,
555                                                             int event)
556 {
557         _enter("{OBJ%x},%d", object->debug_id, event);
558
559         object->oob_table = fscache_osm_run_oob;
560
561         spin_lock(&object->lock);
562
563         fscache_done_parent_op(object);
564         if (object->n_in_progress == 0) {
565                 if (object->n_ops > 0) {
566                         ASSERTCMP(object->n_ops, >=, object->n_obj_ops);
567                         fscache_start_operations(object);
568                 } else {
569                         ASSERT(list_empty(&object->pending_ops));
570                 }
571         }
572         spin_unlock(&object->lock);
573
574         fscache_stat(&fscache_n_cop_lookup_complete);
575         object->cache->ops->lookup_complete(object);
576         fscache_stat_d(&fscache_n_cop_lookup_complete);
577
578         fscache_hist(fscache_obj_instantiate_histogram, object->lookup_jif);
579         fscache_stat(&fscache_n_object_avail);
580
581         _leave("");
582         return transit_to(JUMPSTART_DEPS);
583 }
584
585 /*
586  * Wake up this object's dependent objects now that we've become available.
587  */
588 static const struct fscache_state *fscache_jumpstart_dependents(struct fscache_object *object,
589                                                                 int event)
590 {
591         _enter("{OBJ%x},%d", object->debug_id, event);
592
593         if (!fscache_enqueue_dependents(object, FSCACHE_OBJECT_EV_PARENT_READY))
594                 return NO_TRANSIT; /* Not finished; requeue */
595         return transit_to(WAIT_FOR_CMD);
596 }
597
598 /*
599  * Handle lookup or creation failute.
600  */
601 static const struct fscache_state *fscache_lookup_failure(struct fscache_object *object,
602                                                           int event)
603 {
604         struct fscache_cookie *cookie;
605
606         _enter("{OBJ%x},%d", object->debug_id, event);
607
608         object->oob_event_mask = 0;
609
610         fscache_stat(&fscache_n_cop_lookup_complete);
611         object->cache->ops->lookup_complete(object);
612         fscache_stat_d(&fscache_n_cop_lookup_complete);
613
614         cookie = object->cookie;
615         set_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
616         if (test_and_clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags))
617                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
618
619         fscache_done_parent_op(object);
620         return transit_to(KILL_OBJECT);
621 }
622
623 /*
624  * Wait for completion of all active operations on this object and the death of
625  * all child objects of this object.
626  */
627 static const struct fscache_state *fscache_kill_object(struct fscache_object *object,
628                                                        int event)
629 {
630         _enter("{OBJ%x,%d,%d},%d",
631                object->debug_id, object->n_ops, object->n_children, event);
632
633         clear_bit(FSCACHE_OBJECT_IS_LIVE, &object->flags);
634         object->oob_event_mask = 0;
635
636         if (list_empty(&object->dependents) &&
637             object->n_ops == 0 &&
638             object->n_children == 0)
639                 return transit_to(DROP_OBJECT);
640
641         if (object->n_in_progress == 0) {
642                 spin_lock(&object->lock);
643                 if (object->n_ops > 0 && object->n_in_progress == 0)
644                         fscache_start_operations(object);
645                 spin_unlock(&object->lock);
646         }
647
648         if (!list_empty(&object->dependents))
649                 return transit_to(KILL_DEPENDENTS);
650
651         return transit_to(WAIT_FOR_CLEARANCE);
652 }
653
654 /*
655  * Kill dependent objects.
656  */
657 static const struct fscache_state *fscache_kill_dependents(struct fscache_object *object,
658                                                            int event)
659 {
660         _enter("{OBJ%x},%d", object->debug_id, event);
661
662         if (!fscache_enqueue_dependents(object, FSCACHE_OBJECT_EV_KILL))
663                 return NO_TRANSIT; /* Not finished */
664         return transit_to(WAIT_FOR_CLEARANCE);
665 }
666
667 /*
668  * Drop an object's attachments
669  */
670 static const struct fscache_state *fscache_drop_object(struct fscache_object *object,
671                                                        int event)
672 {
673         struct fscache_object *parent = object->parent;
674         struct fscache_cookie *cookie = object->cookie;
675         struct fscache_cache *cache = object->cache;
676         bool awaken = false;
677
678         _enter("{OBJ%x,%d},%d", object->debug_id, object->n_children, event);
679
680         ASSERT(cookie != NULL);
681         ASSERT(!hlist_unhashed(&object->cookie_link));
682
683         /* Make sure the cookie no longer points here and that the netfs isn't
684          * waiting for us.
685          */
686         spin_lock(&cookie->lock);
687         hlist_del_init(&object->cookie_link);
688         if (hlist_empty(&cookie->backing_objects) &&
689             test_and_clear_bit(FSCACHE_COOKIE_INVALIDATING, &cookie->flags))
690                 awaken = true;
691         spin_unlock(&cookie->lock);
692
693         if (awaken)
694                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_INVALIDATING);
695
696         /* Prevent a race with our last child, which has to signal EV_CLEARED
697          * before dropping our spinlock.
698          */
699         spin_lock(&object->lock);
700         spin_unlock(&object->lock);
701
702         /* Discard from the cache's collection of objects */
703         spin_lock(&cache->object_list_lock);
704         list_del_init(&object->cache_link);
705         spin_unlock(&cache->object_list_lock);
706
707         fscache_stat(&fscache_n_cop_drop_object);
708         cache->ops->drop_object(object);
709         fscache_stat_d(&fscache_n_cop_drop_object);
710
711         /* The parent object wants to know when all it dependents have gone */
712         if (parent) {
713                 _debug("release parent OBJ%x {%d}",
714                        parent->debug_id, parent->n_children);
715
716                 spin_lock(&parent->lock);
717                 parent->n_children--;
718                 if (parent->n_children == 0)
719                         fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED);
720                 spin_unlock(&parent->lock);
721                 object->parent = NULL;
722         }
723
724         /* this just shifts the object release to the work processor */
725         fscache_put_object(object);
726         fscache_stat(&fscache_n_object_dead);
727
728         _leave("");
729         return transit_to(OBJECT_DEAD);
730 }
731
732 /*
733  * get a ref on an object
734  */
735 static int fscache_get_object(struct fscache_object *object)
736 {
737         int ret;
738
739         fscache_stat(&fscache_n_cop_grab_object);
740         ret = object->cache->ops->grab_object(object) ? 0 : -EAGAIN;
741         fscache_stat_d(&fscache_n_cop_grab_object);
742         return ret;
743 }
744
745 /*
746  * Discard a ref on an object
747  */
748 static void fscache_put_object(struct fscache_object *object)
749 {
750         fscache_stat(&fscache_n_cop_put_object);
751         object->cache->ops->put_object(object);
752         fscache_stat_d(&fscache_n_cop_put_object);
753 }
754
755 /**
756  * fscache_object_destroy - Note that a cache object is about to be destroyed
757  * @object: The object to be destroyed
758  *
759  * Note the imminent destruction and deallocation of a cache object record.
760  */
761 void fscache_object_destroy(struct fscache_object *object)
762 {
763         fscache_objlist_remove(object);
764
765         /* We can get rid of the cookie now */
766         fscache_cookie_put(object->cookie);
767         object->cookie = NULL;
768 }
769 EXPORT_SYMBOL(fscache_object_destroy);
770
771 /*
772  * enqueue an object for metadata-type processing
773  */
774 void fscache_enqueue_object(struct fscache_object *object)
775 {
776         _enter("{OBJ%x}", object->debug_id);
777
778         if (fscache_get_object(object) >= 0) {
779                 wait_queue_head_t *cong_wq =
780                         &get_cpu_var(fscache_object_cong_wait);
781
782                 if (queue_work(fscache_object_wq, &object->work)) {
783                         if (fscache_object_congested())
784                                 wake_up(cong_wq);
785                 } else
786                         fscache_put_object(object);
787
788                 put_cpu_var(fscache_object_cong_wait);
789         }
790 }
791
792 /**
793  * fscache_object_sleep_till_congested - Sleep until object wq is congested
794  * @timeoutp: Scheduler sleep timeout
795  *
796  * Allow an object handler to sleep until the object workqueue is congested.
797  *
798  * The caller must set up a wake up event before calling this and must have set
799  * the appropriate sleep mode (such as TASK_UNINTERRUPTIBLE) and tested its own
800  * condition before calling this function as no test is made here.
801  *
802  * %true is returned if the object wq is congested, %false otherwise.
803  */
804 bool fscache_object_sleep_till_congested(signed long *timeoutp)
805 {
806         wait_queue_head_t *cong_wq = this_cpu_ptr(&fscache_object_cong_wait);
807         DEFINE_WAIT(wait);
808
809         if (fscache_object_congested())
810                 return true;
811
812         add_wait_queue_exclusive(cong_wq, &wait);
813         if (!fscache_object_congested())
814                 *timeoutp = schedule_timeout(*timeoutp);
815         finish_wait(cong_wq, &wait);
816
817         return fscache_object_congested();
818 }
819 EXPORT_SYMBOL_GPL(fscache_object_sleep_till_congested);
820
821 /*
822  * Enqueue the dependents of an object for metadata-type processing.
823  *
824  * If we don't manage to finish the list before the scheduler wants to run
825  * again then return false immediately.  We return true if the list was
826  * cleared.
827  */
828 static bool fscache_enqueue_dependents(struct fscache_object *object, int event)
829 {
830         struct fscache_object *dep;
831         bool ret = true;
832
833         _enter("{OBJ%x}", object->debug_id);
834
835         if (list_empty(&object->dependents))
836                 return true;
837
838         spin_lock(&object->lock);
839
840         while (!list_empty(&object->dependents)) {
841                 dep = list_entry(object->dependents.next,
842                                  struct fscache_object, dep_link);
843                 list_del_init(&dep->dep_link);
844
845                 fscache_raise_event(dep, event);
846                 fscache_put_object(dep);
847
848                 if (!list_empty(&object->dependents) && need_resched()) {
849                         ret = false;
850                         break;
851                 }
852         }
853
854         spin_unlock(&object->lock);
855         return ret;
856 }
857
858 /*
859  * remove an object from whatever queue it's waiting on
860  */
861 static void fscache_dequeue_object(struct fscache_object *object)
862 {
863         _enter("{OBJ%x}", object->debug_id);
864
865         if (!list_empty(&object->dep_link)) {
866                 spin_lock(&object->parent->lock);
867                 list_del_init(&object->dep_link);
868                 spin_unlock(&object->parent->lock);
869         }
870
871         _leave("");
872 }
873
874 /**
875  * fscache_check_aux - Ask the netfs whether an object on disk is still valid
876  * @object: The object to ask about
877  * @data: The auxiliary data for the object
878  * @datalen: The size of the auxiliary data
879  *
880  * This function consults the netfs about the coherency state of an object.
881  * The caller must be holding a ref on cookie->n_active (held by
882  * fscache_look_up_object() on behalf of the cache backend during object lookup
883  * and creation).
884  */
885 enum fscache_checkaux fscache_check_aux(struct fscache_object *object,
886                                         const void *data, uint16_t datalen)
887 {
888         enum fscache_checkaux result;
889
890         if (!object->cookie->def->check_aux) {
891                 fscache_stat(&fscache_n_checkaux_none);
892                 return FSCACHE_CHECKAUX_OKAY;
893         }
894
895         result = object->cookie->def->check_aux(object->cookie->netfs_data,
896                                                 data, datalen);
897         switch (result) {
898                 /* entry okay as is */
899         case FSCACHE_CHECKAUX_OKAY:
900                 fscache_stat(&fscache_n_checkaux_okay);
901                 break;
902
903                 /* entry requires update */
904         case FSCACHE_CHECKAUX_NEEDS_UPDATE:
905                 fscache_stat(&fscache_n_checkaux_update);
906                 break;
907
908                 /* entry requires deletion */
909         case FSCACHE_CHECKAUX_OBSOLETE:
910                 fscache_stat(&fscache_n_checkaux_obsolete);
911                 break;
912
913         default:
914                 BUG();
915         }
916
917         return result;
918 }
919 EXPORT_SYMBOL(fscache_check_aux);
920
921 /*
922  * Asynchronously invalidate an object.
923  */
924 static const struct fscache_state *_fscache_invalidate_object(struct fscache_object *object,
925                                                               int event)
926 {
927         struct fscache_operation *op;
928         struct fscache_cookie *cookie = object->cookie;
929
930         _enter("{OBJ%x},%d", object->debug_id, event);
931
932         /* We're going to need the cookie.  If the cookie is not available then
933          * retire the object instead.
934          */
935         if (!fscache_use_cookie(object)) {
936                 ASSERT(object->cookie->stores.rnode == NULL);
937                 set_bit(FSCACHE_OBJECT_RETIRED, &object->flags);
938                 _leave(" [no cookie]");
939                 return transit_to(KILL_OBJECT);
940         }
941
942         /* Reject any new read/write ops and abort any that are pending. */
943         fscache_invalidate_writes(cookie);
944         clear_bit(FSCACHE_OBJECT_PENDING_WRITE, &object->flags);
945         fscache_cancel_all_ops(object);
946
947         /* Now we have to wait for in-progress reads and writes */
948         op = kzalloc(sizeof(*op), GFP_KERNEL);
949         if (!op)
950                 goto nomem;
951
952         fscache_operation_init(op, object->cache->ops->invalidate_object, NULL);
953         op->flags = FSCACHE_OP_ASYNC |
954                 (1 << FSCACHE_OP_EXCLUSIVE) |
955                 (1 << FSCACHE_OP_UNUSE_COOKIE);
956
957         spin_lock(&cookie->lock);
958         if (fscache_submit_exclusive_op(object, op) < 0)
959                 goto submit_op_failed;
960         spin_unlock(&cookie->lock);
961         fscache_put_operation(op);
962
963         /* Once we've completed the invalidation, we know there will be no data
964          * stored in the cache and thus we can reinstate the data-check-skip
965          * optimisation.
966          */
967         set_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
968
969         /* We can allow read and write requests to come in once again.  They'll
970          * queue up behind our exclusive invalidation operation.
971          */
972         if (test_and_clear_bit(FSCACHE_COOKIE_INVALIDATING, &cookie->flags))
973                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_INVALIDATING);
974         _leave(" [ok]");
975         return transit_to(UPDATE_OBJECT);
976
977 nomem:
978         clear_bit(FSCACHE_OBJECT_IS_LIVE, &object->flags);
979         fscache_unuse_cookie(object);
980         _leave(" [ENOMEM]");
981         return transit_to(KILL_OBJECT);
982
983 submit_op_failed:
984         clear_bit(FSCACHE_OBJECT_IS_LIVE, &object->flags);
985         spin_unlock(&cookie->lock);
986         kfree(op);
987         _leave(" [EIO]");
988         return transit_to(KILL_OBJECT);
989 }
990
991 static const struct fscache_state *fscache_invalidate_object(struct fscache_object *object,
992                                                              int event)
993 {
994         const struct fscache_state *s;
995
996         fscache_stat(&fscache_n_invalidates_run);
997         fscache_stat(&fscache_n_cop_invalidate_object);
998         s = _fscache_invalidate_object(object, event);
999         fscache_stat_d(&fscache_n_cop_invalidate_object);
1000         return s;
1001 }
1002
1003 /*
1004  * Asynchronously update an object.
1005  */
1006 static const struct fscache_state *fscache_update_object(struct fscache_object *object,
1007                                                          int event)
1008 {
1009         _enter("{OBJ%x},%d", object->debug_id, event);
1010
1011         fscache_stat(&fscache_n_updates_run);
1012         fscache_stat(&fscache_n_cop_update_object);
1013         object->cache->ops->update_object(object);
1014         fscache_stat_d(&fscache_n_cop_update_object);
1015
1016         _leave("");
1017         return transit_to(WAIT_FOR_CMD);
1018 }