Linux-libre 5.4.48-gnu
[librecmc/linux-libre.git] / drivers / video / fbdev / s3c-fb.c
1 // SPDX-License-Identifier: GPL-2.0-only
2 /* linux/drivers/video/s3c-fb.c
3  *
4  * Copyright 2008 Openmoko Inc.
5  * Copyright 2008-2010 Simtec Electronics
6  *      Ben Dooks <ben@simtec.co.uk>
7  *      http://armlinux.simtec.co.uk/
8  *
9  * Samsung SoC Framebuffer driver
10 */
11
12 #include <linux/kernel.h>
13 #include <linux/module.h>
14 #include <linux/platform_device.h>
15 #include <linux/dma-mapping.h>
16 #include <linux/slab.h>
17 #include <linux/init.h>
18 #include <linux/clk.h>
19 #include <linux/fb.h>
20 #include <linux/io.h>
21 #include <linux/uaccess.h>
22 #include <linux/interrupt.h>
23 #include <linux/pm_runtime.h>
24 #include <linux/platform_data/video_s3c.h>
25
26 #include <video/samsung_fimd.h>
27
28 /* This driver will export a number of framebuffer interfaces depending
29  * on the configuration passed in via the platform data. Each fb instance
30  * maps to a hardware window. Currently there is no support for runtime
31  * setting of the alpha-blending functions that each window has, so only
32  * window 0 is actually useful.
33  *
34  * Window 0 is treated specially, it is used for the basis of the LCD
35  * output timings and as the control for the output power-down state.
36 */
37
38 /* note, the previous use of <mach/regs-fb.h> to get platform specific data
39  * has been replaced by using the platform device name to pick the correct
40  * configuration data for the system.
41 */
42
43 #ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
44 #undef writel
45 #define writel(v, r) do { \
46         pr_debug("%s: %08x => %p\n", __func__, (unsigned int)v, r); \
47         __raw_writel(v, r); \
48 } while (0)
49 #endif /* FB_S3C_DEBUG_REGWRITE */
50
51 /* irq_flags bits */
52 #define S3C_FB_VSYNC_IRQ_EN     0
53
54 #define VSYNC_TIMEOUT_MSEC 50
55
56 struct s3c_fb;
57
58 #define VALID_BPP(x) (1 << ((x) - 1))
59
60 #define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride))
61 #define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00)
62 #define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04)
63 #define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08)
64 #define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C)
65
66 /**
67  * struct s3c_fb_variant - fb variant information
68  * @is_2443: Set if S3C2443/S3C2416 style hardware.
69  * @nr_windows: The number of windows.
70  * @vidtcon: The base for the VIDTCONx registers
71  * @wincon: The base for the WINxCON registers.
72  * @winmap: The base for the WINxMAP registers.
73  * @keycon: The abse for the WxKEYCON registers.
74  * @buf_start: Offset of buffer start registers.
75  * @buf_size: Offset of buffer size registers.
76  * @buf_end: Offset of buffer end registers.
77  * @osd: The base for the OSD registers.
78  * @palette: Address of palette memory, or 0 if none.
79  * @has_prtcon: Set if has PRTCON register.
80  * @has_shadowcon: Set if has SHADOWCON register.
81  * @has_blendcon: Set if has BLENDCON register.
82  * @has_clksel: Set if VIDCON0 register has CLKSEL bit.
83  * @has_fixvclk: Set if VIDCON1 register has FIXVCLK bits.
84  */
85 struct s3c_fb_variant {
86         unsigned int    is_2443:1;
87         unsigned short  nr_windows;
88         unsigned int    vidtcon;
89         unsigned short  wincon;
90         unsigned short  winmap;
91         unsigned short  keycon;
92         unsigned short  buf_start;
93         unsigned short  buf_end;
94         unsigned short  buf_size;
95         unsigned short  osd;
96         unsigned short  osd_stride;
97         unsigned short  palette[S3C_FB_MAX_WIN];
98
99         unsigned int    has_prtcon:1;
100         unsigned int    has_shadowcon:1;
101         unsigned int    has_blendcon:1;
102         unsigned int    has_clksel:1;
103         unsigned int    has_fixvclk:1;
104 };
105
106 /**
107  * struct s3c_fb_win_variant
108  * @has_osd_c: Set if has OSD C register.
109  * @has_osd_d: Set if has OSD D register.
110  * @has_osd_alpha: Set if can change alpha transparency for a window.
111  * @palette_sz: Size of palette in entries.
112  * @palette_16bpp: Set if palette is 16bits wide.
113  * @osd_size_off: If != 0, supports setting up OSD for a window; the appropriate
114  *                register is located at the given offset from OSD_BASE.
115  * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel.
116  *
117  * valid_bpp bit x is set if (x+1)BPP is supported.
118  */
119 struct s3c_fb_win_variant {
120         unsigned int    has_osd_c:1;
121         unsigned int    has_osd_d:1;
122         unsigned int    has_osd_alpha:1;
123         unsigned int    palette_16bpp:1;
124         unsigned short  osd_size_off;
125         unsigned short  palette_sz;
126         u32             valid_bpp;
127 };
128
129 /**
130  * struct s3c_fb_driverdata - per-device type driver data for init time.
131  * @variant: The variant information for this driver.
132  * @win: The window information for each window.
133  */
134 struct s3c_fb_driverdata {
135         struct s3c_fb_variant   variant;
136         struct s3c_fb_win_variant *win[S3C_FB_MAX_WIN];
137 };
138
139 /**
140  * struct s3c_fb_palette - palette information
141  * @r: Red bitfield.
142  * @g: Green bitfield.
143  * @b: Blue bitfield.
144  * @a: Alpha bitfield.
145  */
146 struct s3c_fb_palette {
147         struct fb_bitfield      r;
148         struct fb_bitfield      g;
149         struct fb_bitfield      b;
150         struct fb_bitfield      a;
151 };
152
153 /**
154  * struct s3c_fb_win - per window private data for each framebuffer.
155  * @windata: The platform data supplied for the window configuration.
156  * @parent: The hardware that this window is part of.
157  * @fbinfo: Pointer pack to the framebuffer info for this window.
158  * @varint: The variant information for this window.
159  * @palette_buffer: Buffer/cache to hold palette entries.
160  * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
161  * @index: The window number of this window.
162  * @palette: The bitfields for changing r/g/b into a hardware palette entry.
163  */
164 struct s3c_fb_win {
165         struct s3c_fb_pd_win    *windata;
166         struct s3c_fb           *parent;
167         struct fb_info          *fbinfo;
168         struct s3c_fb_palette    palette;
169         struct s3c_fb_win_variant variant;
170
171         u32                     *palette_buffer;
172         u32                      pseudo_palette[16];
173         unsigned int             index;
174 };
175
176 /**
177  * struct s3c_fb_vsync - vsync information
178  * @wait:       a queue for processes waiting for vsync
179  * @count:      vsync interrupt count
180  */
181 struct s3c_fb_vsync {
182         wait_queue_head_t       wait;
183         unsigned int            count;
184 };
185
186 /**
187  * struct s3c_fb - overall hardware state of the hardware
188  * @slock: The spinlock protection for this data structure.
189  * @dev: The device that we bound to, for printing, etc.
190  * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
191  * @lcd_clk: The clk (sclk) feeding pixclk.
192  * @regs: The mapped hardware registers.
193  * @variant: Variant information for this hardware.
194  * @enabled: A bitmask of enabled hardware windows.
195  * @output_on: Flag if the physical output is enabled.
196  * @pdata: The platform configuration data passed with the device.
197  * @windows: The hardware windows that have been claimed.
198  * @irq_no: IRQ line number
199  * @irq_flags: irq flags
200  * @vsync_info: VSYNC-related information (count, queues...)
201  */
202 struct s3c_fb {
203         spinlock_t              slock;
204         struct device           *dev;
205         struct clk              *bus_clk;
206         struct clk              *lcd_clk;
207         void __iomem            *regs;
208         struct s3c_fb_variant    variant;
209
210         unsigned char            enabled;
211         bool                     output_on;
212
213         struct s3c_fb_platdata  *pdata;
214         struct s3c_fb_win       *windows[S3C_FB_MAX_WIN];
215
216         int                      irq_no;
217         unsigned long            irq_flags;
218         struct s3c_fb_vsync      vsync_info;
219 };
220
221 /**
222  * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode.
223  * @win: The device window.
224  * @bpp: The bit depth.
225  */
226 static bool s3c_fb_validate_win_bpp(struct s3c_fb_win *win, unsigned int bpp)
227 {
228         return win->variant.valid_bpp & VALID_BPP(bpp);
229 }
230
231 /**
232  * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
233  * @var: The screen information to verify.
234  * @info: The framebuffer device.
235  *
236  * Framebuffer layer call to verify the given information and allow us to
237  * update various information depending on the hardware capabilities.
238  */
239 static int s3c_fb_check_var(struct fb_var_screeninfo *var,
240                             struct fb_info *info)
241 {
242         struct s3c_fb_win *win = info->par;
243         struct s3c_fb *sfb = win->parent;
244
245         dev_dbg(sfb->dev, "checking parameters\n");
246
247         var->xres_virtual = max(var->xres_virtual, var->xres);
248         var->yres_virtual = max(var->yres_virtual, var->yres);
249
250         if (!s3c_fb_validate_win_bpp(win, var->bits_per_pixel)) {
251                 dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
252                         win->index, var->bits_per_pixel);
253                 return -EINVAL;
254         }
255
256         /* always ensure these are zero, for drop through cases below */
257         var->transp.offset = 0;
258         var->transp.length = 0;
259
260         switch (var->bits_per_pixel) {
261         case 1:
262         case 2:
263         case 4:
264         case 8:
265                 if (sfb->variant.palette[win->index] != 0) {
266                         /* non palletised, A:1,R:2,G:3,B:2 mode */
267                         var->red.offset         = 5;
268                         var->green.offset       = 2;
269                         var->blue.offset        = 0;
270                         var->red.length         = 2;
271                         var->green.length       = 3;
272                         var->blue.length        = 2;
273                         var->transp.offset      = 7;
274                         var->transp.length      = 1;
275                 } else {
276                         var->red.offset = 0;
277                         var->red.length = var->bits_per_pixel;
278                         var->green      = var->red;
279                         var->blue       = var->red;
280                 }
281                 break;
282
283         case 19:
284                 /* 666 with one bit alpha/transparency */
285                 var->transp.offset      = 18;
286                 var->transp.length      = 1;
287                 /* fall through */
288         case 18:
289                 var->bits_per_pixel     = 32;
290
291                 /* 666 format */
292                 var->red.offset         = 12;
293                 var->green.offset       = 6;
294                 var->blue.offset        = 0;
295                 var->red.length         = 6;
296                 var->green.length       = 6;
297                 var->blue.length        = 6;
298                 break;
299
300         case 16:
301                 /* 16 bpp, 565 format */
302                 var->red.offset         = 11;
303                 var->green.offset       = 5;
304                 var->blue.offset        = 0;
305                 var->red.length         = 5;
306                 var->green.length       = 6;
307                 var->blue.length        = 5;
308                 break;
309
310         case 32:
311         case 28:
312         case 25:
313                 var->transp.length      = var->bits_per_pixel - 24;
314                 var->transp.offset      = 24;
315                 /* fall through */
316         case 24:
317                 /* our 24bpp is unpacked, so 32bpp */
318                 var->bits_per_pixel     = 32;
319                 var->red.offset         = 16;
320                 var->red.length         = 8;
321                 var->green.offset       = 8;
322                 var->green.length       = 8;
323                 var->blue.offset        = 0;
324                 var->blue.length        = 8;
325                 break;
326
327         default:
328                 dev_err(sfb->dev, "invalid bpp\n");
329                 return -EINVAL;
330         }
331
332         dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
333         return 0;
334 }
335
336 /**
337  * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
338  * @sfb: The hardware state.
339  * @pixclock: The pixel clock wanted, in picoseconds.
340  *
341  * Given the specified pixel clock, work out the necessary divider to get
342  * close to the output frequency.
343  */
344 static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk)
345 {
346         unsigned long clk;
347         unsigned long long tmp;
348         unsigned int result;
349
350         if (sfb->variant.has_clksel)
351                 clk = clk_get_rate(sfb->bus_clk);
352         else
353                 clk = clk_get_rate(sfb->lcd_clk);
354
355         tmp = (unsigned long long)clk;
356         tmp *= pixclk;
357
358         do_div(tmp, 1000000000UL);
359         result = (unsigned int)tmp / 1000;
360
361         dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
362                 pixclk, clk, result, result ? clk / result : clk);
363
364         return result;
365 }
366
367 /**
368  * s3c_fb_align_word() - align pixel count to word boundary
369  * @bpp: The number of bits per pixel
370  * @pix: The value to be aligned.
371  *
372  * Align the given pixel count so that it will start on an 32bit word
373  * boundary.
374  */
375 static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
376 {
377         int pix_per_word;
378
379         if (bpp > 16)
380                 return pix;
381
382         pix_per_word = (8 * 32) / bpp;
383         return ALIGN(pix, pix_per_word);
384 }
385
386 /**
387  * vidosd_set_size() - set OSD size for a window
388  *
389  * @win: the window to set OSD size for
390  * @size: OSD size register value
391  */
392 static void vidosd_set_size(struct s3c_fb_win *win, u32 size)
393 {
394         struct s3c_fb *sfb = win->parent;
395
396         /* OSD can be set up if osd_size_off != 0 for this window */
397         if (win->variant.osd_size_off)
398                 writel(size, sfb->regs + OSD_BASE(win->index, sfb->variant)
399                                 + win->variant.osd_size_off);
400 }
401
402 /**
403  * vidosd_set_alpha() - set alpha transparency for a window
404  *
405  * @win: the window to set OSD size for
406  * @alpha: alpha register value
407  */
408 static void vidosd_set_alpha(struct s3c_fb_win *win, u32 alpha)
409 {
410         struct s3c_fb *sfb = win->parent;
411
412         if (win->variant.has_osd_alpha)
413                 writel(alpha, sfb->regs + VIDOSD_C(win->index, sfb->variant));
414 }
415
416 /**
417  * shadow_protect_win() - disable updating values from shadow registers at vsync
418  *
419  * @win: window to protect registers for
420  * @protect: 1 to protect (disable updates)
421  */
422 static void shadow_protect_win(struct s3c_fb_win *win, bool protect)
423 {
424         struct s3c_fb *sfb = win->parent;
425         u32 reg;
426
427         if (protect) {
428                 if (sfb->variant.has_prtcon) {
429                         writel(PRTCON_PROTECT, sfb->regs + PRTCON);
430                 } else if (sfb->variant.has_shadowcon) {
431                         reg = readl(sfb->regs + SHADOWCON);
432                         writel(reg | SHADOWCON_WINx_PROTECT(win->index),
433                                 sfb->regs + SHADOWCON);
434                 }
435         } else {
436                 if (sfb->variant.has_prtcon) {
437                         writel(0, sfb->regs + PRTCON);
438                 } else if (sfb->variant.has_shadowcon) {
439                         reg = readl(sfb->regs + SHADOWCON);
440                         writel(reg & ~SHADOWCON_WINx_PROTECT(win->index),
441                                 sfb->regs + SHADOWCON);
442                 }
443         }
444 }
445
446 /**
447  * s3c_fb_enable() - Set the state of the main LCD output
448  * @sfb: The main framebuffer state.
449  * @enable: The state to set.
450  */
451 static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
452 {
453         u32 vidcon0 = readl(sfb->regs + VIDCON0);
454
455         if (enable && !sfb->output_on)
456                 pm_runtime_get_sync(sfb->dev);
457
458         if (enable) {
459                 vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
460         } else {
461                 /* see the note in the framebuffer datasheet about
462                  * why you cannot take both of these bits down at the
463                  * same time. */
464
465                 if (vidcon0 & VIDCON0_ENVID) {
466                         vidcon0 |= VIDCON0_ENVID;
467                         vidcon0 &= ~VIDCON0_ENVID_F;
468                 }
469         }
470
471         writel(vidcon0, sfb->regs + VIDCON0);
472
473         if (!enable && sfb->output_on)
474                 pm_runtime_put_sync(sfb->dev);
475
476         sfb->output_on = enable;
477 }
478
479 /**
480  * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
481  * @info: The framebuffer to change.
482  *
483  * Framebuffer layer request to set a new mode for the specified framebuffer
484  */
485 static int s3c_fb_set_par(struct fb_info *info)
486 {
487         struct fb_var_screeninfo *var = &info->var;
488         struct s3c_fb_win *win = info->par;
489         struct s3c_fb *sfb = win->parent;
490         void __iomem *regs = sfb->regs;
491         void __iomem *buf = regs;
492         int win_no = win->index;
493         u32 alpha = 0;
494         u32 data;
495         u32 pagewidth;
496
497         dev_dbg(sfb->dev, "setting framebuffer parameters\n");
498
499         pm_runtime_get_sync(sfb->dev);
500
501         shadow_protect_win(win, 1);
502
503         switch (var->bits_per_pixel) {
504         case 32:
505         case 24:
506         case 16:
507         case 12:
508                 info->fix.visual = FB_VISUAL_TRUECOLOR;
509                 break;
510         case 8:
511                 if (win->variant.palette_sz >= 256)
512                         info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
513                 else
514                         info->fix.visual = FB_VISUAL_TRUECOLOR;
515                 break;
516         case 1:
517                 info->fix.visual = FB_VISUAL_MONO01;
518                 break;
519         default:
520                 info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
521                 break;
522         }
523
524         info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
525
526         info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
527         info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
528
529         /* disable the window whilst we update it */
530         writel(0, regs + WINCON(win_no));
531
532         if (!sfb->output_on)
533                 s3c_fb_enable(sfb, 1);
534
535         /* write the buffer address */
536
537         /* start and end registers stride is 8 */
538         buf = regs + win_no * 8;
539
540         writel(info->fix.smem_start, buf + sfb->variant.buf_start);
541
542         data = info->fix.smem_start + info->fix.line_length * var->yres;
543         writel(data, buf + sfb->variant.buf_end);
544
545         pagewidth = (var->xres * var->bits_per_pixel) >> 3;
546         data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
547                VIDW_BUF_SIZE_PAGEWIDTH(pagewidth) |
548                VIDW_BUF_SIZE_OFFSET_E(info->fix.line_length - pagewidth) |
549                VIDW_BUF_SIZE_PAGEWIDTH_E(pagewidth);
550         writel(data, regs + sfb->variant.buf_size + (win_no * 4));
551
552         /* write 'OSD' registers to control position of framebuffer */
553
554         data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0) |
555                VIDOSDxA_TOPLEFT_X_E(0) | VIDOSDxA_TOPLEFT_Y_E(0);
556         writel(data, regs + VIDOSD_A(win_no, sfb->variant));
557
558         data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
559                                                      var->xres - 1)) |
560                VIDOSDxB_BOTRIGHT_Y(var->yres - 1) |
561                VIDOSDxB_BOTRIGHT_X_E(s3c_fb_align_word(var->bits_per_pixel,
562                                                      var->xres - 1)) |
563                VIDOSDxB_BOTRIGHT_Y_E(var->yres - 1);
564
565         writel(data, regs + VIDOSD_B(win_no, sfb->variant));
566
567         data = var->xres * var->yres;
568
569         alpha = VIDISD14C_ALPHA1_R(0xf) |
570                 VIDISD14C_ALPHA1_G(0xf) |
571                 VIDISD14C_ALPHA1_B(0xf);
572
573         vidosd_set_alpha(win, alpha);
574         vidosd_set_size(win, data);
575
576         /* Enable DMA channel for this window */
577         if (sfb->variant.has_shadowcon) {
578                 data = readl(sfb->regs + SHADOWCON);
579                 data |= SHADOWCON_CHx_ENABLE(win_no);
580                 writel(data, sfb->regs + SHADOWCON);
581         }
582
583         data = WINCONx_ENWIN;
584         sfb->enabled |= (1 << win->index);
585
586         /* note, since we have to round up the bits-per-pixel, we end up
587          * relying on the bitfield information for r/g/b/a to work out
588          * exactly which mode of operation is intended. */
589
590         switch (var->bits_per_pixel) {
591         case 1:
592                 data |= WINCON0_BPPMODE_1BPP;
593                 data |= WINCONx_BITSWP;
594                 data |= WINCONx_BURSTLEN_4WORD;
595                 break;
596         case 2:
597                 data |= WINCON0_BPPMODE_2BPP;
598                 data |= WINCONx_BITSWP;
599                 data |= WINCONx_BURSTLEN_8WORD;
600                 break;
601         case 4:
602                 data |= WINCON0_BPPMODE_4BPP;
603                 data |= WINCONx_BITSWP;
604                 data |= WINCONx_BURSTLEN_8WORD;
605                 break;
606         case 8:
607                 if (var->transp.length != 0)
608                         data |= WINCON1_BPPMODE_8BPP_1232;
609                 else
610                         data |= WINCON0_BPPMODE_8BPP_PALETTE;
611                 data |= WINCONx_BURSTLEN_8WORD;
612                 data |= WINCONx_BYTSWP;
613                 break;
614         case 16:
615                 if (var->transp.length != 0)
616                         data |= WINCON1_BPPMODE_16BPP_A1555;
617                 else
618                         data |= WINCON0_BPPMODE_16BPP_565;
619                 data |= WINCONx_HAWSWP;
620                 data |= WINCONx_BURSTLEN_16WORD;
621                 break;
622         case 24:
623         case 32:
624                 if (var->red.length == 6) {
625                         if (var->transp.length != 0)
626                                 data |= WINCON1_BPPMODE_19BPP_A1666;
627                         else
628                                 data |= WINCON1_BPPMODE_18BPP_666;
629                 } else if (var->transp.length == 1)
630                         data |= WINCON1_BPPMODE_25BPP_A1888
631                                 | WINCON1_BLD_PIX;
632                 else if ((var->transp.length == 4) ||
633                         (var->transp.length == 8))
634                         data |= WINCON1_BPPMODE_28BPP_A4888
635                                 | WINCON1_BLD_PIX | WINCON1_ALPHA_SEL;
636                 else
637                         data |= WINCON0_BPPMODE_24BPP_888;
638
639                 data |= WINCONx_WSWP;
640                 data |= WINCONx_BURSTLEN_16WORD;
641                 break;
642         }
643
644         /* Enable the colour keying for the window below this one */
645         if (win_no > 0) {
646                 u32 keycon0_data = 0, keycon1_data = 0;
647                 void __iomem *keycon = regs + sfb->variant.keycon;
648
649                 keycon0_data = ~(WxKEYCON0_KEYBL_EN |
650                                 WxKEYCON0_KEYEN_F |
651                                 WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0);
652
653                 keycon1_data = WxKEYCON1_COLVAL(0xffffff);
654
655                 keycon += (win_no - 1) * 8;
656
657                 writel(keycon0_data, keycon + WKEYCON0);
658                 writel(keycon1_data, keycon + WKEYCON1);
659         }
660
661         writel(data, regs + sfb->variant.wincon + (win_no * 4));
662         writel(0x0, regs + sfb->variant.winmap + (win_no * 4));
663
664         /* Set alpha value width */
665         if (sfb->variant.has_blendcon) {
666                 data = readl(sfb->regs + BLENDCON);
667                 data &= ~BLENDCON_NEW_MASK;
668                 if (var->transp.length > 4)
669                         data |= BLENDCON_NEW_8BIT_ALPHA_VALUE;
670                 else
671                         data |= BLENDCON_NEW_4BIT_ALPHA_VALUE;
672                 writel(data, sfb->regs + BLENDCON);
673         }
674
675         shadow_protect_win(win, 0);
676
677         pm_runtime_put_sync(sfb->dev);
678
679         return 0;
680 }
681
682 /**
683  * s3c_fb_update_palette() - set or schedule a palette update.
684  * @sfb: The hardware information.
685  * @win: The window being updated.
686  * @reg: The palette index being changed.
687  * @value: The computed palette value.
688  *
689  * Change the value of a palette register, either by directly writing to
690  * the palette (this requires the palette RAM to be disconnected from the
691  * hardware whilst this is in progress) or schedule the update for later.
692  *
693  * At the moment, since we have no VSYNC interrupt support, we simply set
694  * the palette entry directly.
695  */
696 static void s3c_fb_update_palette(struct s3c_fb *sfb,
697                                   struct s3c_fb_win *win,
698                                   unsigned int reg,
699                                   u32 value)
700 {
701         void __iomem *palreg;
702         u32 palcon;
703
704         palreg = sfb->regs + sfb->variant.palette[win->index];
705
706         dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
707                 __func__, win->index, reg, palreg, value);
708
709         win->palette_buffer[reg] = value;
710
711         palcon = readl(sfb->regs + WPALCON);
712         writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);
713
714         if (win->variant.palette_16bpp)
715                 writew(value, palreg + (reg * 2));
716         else
717                 writel(value, palreg + (reg * 4));
718
719         writel(palcon, sfb->regs + WPALCON);
720 }
721
722 static inline unsigned int chan_to_field(unsigned int chan,
723                                          struct fb_bitfield *bf)
724 {
725         chan &= 0xffff;
726         chan >>= 16 - bf->length;
727         return chan << bf->offset;
728 }
729
730 /**
731  * s3c_fb_setcolreg() - framebuffer layer request to change palette.
732  * @regno: The palette index to change.
733  * @red: The red field for the palette data.
734  * @green: The green field for the palette data.
735  * @blue: The blue field for the palette data.
736  * @trans: The transparency (alpha) field for the palette data.
737  * @info: The framebuffer being changed.
738  */
739 static int s3c_fb_setcolreg(unsigned regno,
740                             unsigned red, unsigned green, unsigned blue,
741                             unsigned transp, struct fb_info *info)
742 {
743         struct s3c_fb_win *win = info->par;
744         struct s3c_fb *sfb = win->parent;
745         unsigned int val;
746
747         dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
748                 __func__, win->index, regno, red, green, blue);
749
750         pm_runtime_get_sync(sfb->dev);
751
752         switch (info->fix.visual) {
753         case FB_VISUAL_TRUECOLOR:
754                 /* true-colour, use pseudo-palette */
755
756                 if (regno < 16) {
757                         u32 *pal = info->pseudo_palette;
758
759                         val  = chan_to_field(red,   &info->var.red);
760                         val |= chan_to_field(green, &info->var.green);
761                         val |= chan_to_field(blue,  &info->var.blue);
762
763                         pal[regno] = val;
764                 }
765                 break;
766
767         case FB_VISUAL_PSEUDOCOLOR:
768                 if (regno < win->variant.palette_sz) {
769                         val  = chan_to_field(red, &win->palette.r);
770                         val |= chan_to_field(green, &win->palette.g);
771                         val |= chan_to_field(blue, &win->palette.b);
772
773                         s3c_fb_update_palette(sfb, win, regno, val);
774                 }
775
776                 break;
777
778         default:
779                 pm_runtime_put_sync(sfb->dev);
780                 return 1;       /* unknown type */
781         }
782
783         pm_runtime_put_sync(sfb->dev);
784         return 0;
785 }
786
787 /**
788  * s3c_fb_blank() - blank or unblank the given window
789  * @blank_mode: The blank state from FB_BLANK_*
790  * @info: The framebuffer to blank.
791  *
792  * Framebuffer layer request to change the power state.
793  */
794 static int s3c_fb_blank(int blank_mode, struct fb_info *info)
795 {
796         struct s3c_fb_win *win = info->par;
797         struct s3c_fb *sfb = win->parent;
798         unsigned int index = win->index;
799         u32 wincon;
800         u32 output_on = sfb->output_on;
801
802         dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);
803
804         pm_runtime_get_sync(sfb->dev);
805
806         wincon = readl(sfb->regs + sfb->variant.wincon + (index * 4));
807
808         switch (blank_mode) {
809         case FB_BLANK_POWERDOWN:
810                 wincon &= ~WINCONx_ENWIN;
811                 sfb->enabled &= ~(1 << index);
812                 /* fall through - to FB_BLANK_NORMAL */
813
814         case FB_BLANK_NORMAL:
815                 /* disable the DMA and display 0x0 (black) */
816                 shadow_protect_win(win, 1);
817                 writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
818                        sfb->regs + sfb->variant.winmap + (index * 4));
819                 shadow_protect_win(win, 0);
820                 break;
821
822         case FB_BLANK_UNBLANK:
823                 shadow_protect_win(win, 1);
824                 writel(0x0, sfb->regs + sfb->variant.winmap + (index * 4));
825                 shadow_protect_win(win, 0);
826                 wincon |= WINCONx_ENWIN;
827                 sfb->enabled |= (1 << index);
828                 break;
829
830         case FB_BLANK_VSYNC_SUSPEND:
831         case FB_BLANK_HSYNC_SUSPEND:
832         default:
833                 pm_runtime_put_sync(sfb->dev);
834                 return 1;
835         }
836
837         shadow_protect_win(win, 1);
838         writel(wincon, sfb->regs + sfb->variant.wincon + (index * 4));
839
840         /* Check the enabled state to see if we need to be running the
841          * main LCD interface, as if there are no active windows then
842          * it is highly likely that we also do not need to output
843          * anything.
844          */
845         s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
846         shadow_protect_win(win, 0);
847
848         pm_runtime_put_sync(sfb->dev);
849
850         return output_on == sfb->output_on;
851 }
852
853 /**
854  * s3c_fb_pan_display() - Pan the display.
855  *
856  * Note that the offsets can be written to the device at any time, as their
857  * values are latched at each vsync automatically. This also means that only
858  * the last call to this function will have any effect on next vsync, but
859  * there is no need to sleep waiting for it to prevent tearing.
860  *
861  * @var: The screen information to verify.
862  * @info: The framebuffer device.
863  */
864 static int s3c_fb_pan_display(struct fb_var_screeninfo *var,
865                               struct fb_info *info)
866 {
867         struct s3c_fb_win *win  = info->par;
868         struct s3c_fb *sfb      = win->parent;
869         void __iomem *buf       = sfb->regs + win->index * 8;
870         unsigned int start_boff, end_boff;
871
872         pm_runtime_get_sync(sfb->dev);
873
874         /* Offset in bytes to the start of the displayed area */
875         start_boff = var->yoffset * info->fix.line_length;
876         /* X offset depends on the current bpp */
877         if (info->var.bits_per_pixel >= 8) {
878                 start_boff += var->xoffset * (info->var.bits_per_pixel >> 3);
879         } else {
880                 switch (info->var.bits_per_pixel) {
881                 case 4:
882                         start_boff += var->xoffset >> 1;
883                         break;
884                 case 2:
885                         start_boff += var->xoffset >> 2;
886                         break;
887                 case 1:
888                         start_boff += var->xoffset >> 3;
889                         break;
890                 default:
891                         dev_err(sfb->dev, "invalid bpp\n");
892                         pm_runtime_put_sync(sfb->dev);
893                         return -EINVAL;
894                 }
895         }
896         /* Offset in bytes to the end of the displayed area */
897         end_boff = start_boff + info->var.yres * info->fix.line_length;
898
899         /* Temporarily turn off per-vsync update from shadow registers until
900          * both start and end addresses are updated to prevent corruption */
901         shadow_protect_win(win, 1);
902
903         writel(info->fix.smem_start + start_boff, buf + sfb->variant.buf_start);
904         writel(info->fix.smem_start + end_boff, buf + sfb->variant.buf_end);
905
906         shadow_protect_win(win, 0);
907
908         pm_runtime_put_sync(sfb->dev);
909         return 0;
910 }
911
912 /**
913  * s3c_fb_enable_irq() - enable framebuffer interrupts
914  * @sfb: main hardware state
915  */
916 static void s3c_fb_enable_irq(struct s3c_fb *sfb)
917 {
918         void __iomem *regs = sfb->regs;
919         u32 irq_ctrl_reg;
920
921         if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
922                 /* IRQ disabled, enable it */
923                 irq_ctrl_reg = readl(regs + VIDINTCON0);
924
925                 irq_ctrl_reg |= VIDINTCON0_INT_ENABLE;
926                 irq_ctrl_reg |= VIDINTCON0_INT_FRAME;
927
928                 irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL0_MASK;
929                 irq_ctrl_reg |= VIDINTCON0_FRAMESEL0_VSYNC;
930                 irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL1_MASK;
931                 irq_ctrl_reg |= VIDINTCON0_FRAMESEL1_NONE;
932
933                 writel(irq_ctrl_reg, regs + VIDINTCON0);
934         }
935 }
936
937 /**
938  * s3c_fb_disable_irq() - disable framebuffer interrupts
939  * @sfb: main hardware state
940  */
941 static void s3c_fb_disable_irq(struct s3c_fb *sfb)
942 {
943         void __iomem *regs = sfb->regs;
944         u32 irq_ctrl_reg;
945
946         if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
947                 /* IRQ enabled, disable it */
948                 irq_ctrl_reg = readl(regs + VIDINTCON0);
949
950                 irq_ctrl_reg &= ~VIDINTCON0_INT_FRAME;
951                 irq_ctrl_reg &= ~VIDINTCON0_INT_ENABLE;
952
953                 writel(irq_ctrl_reg, regs + VIDINTCON0);
954         }
955 }
956
957 static irqreturn_t s3c_fb_irq(int irq, void *dev_id)
958 {
959         struct s3c_fb *sfb = dev_id;
960         void __iomem  *regs = sfb->regs;
961         u32 irq_sts_reg;
962
963         spin_lock(&sfb->slock);
964
965         irq_sts_reg = readl(regs + VIDINTCON1);
966
967         if (irq_sts_reg & VIDINTCON1_INT_FRAME) {
968
969                 /* VSYNC interrupt, accept it */
970                 writel(VIDINTCON1_INT_FRAME, regs + VIDINTCON1);
971
972                 sfb->vsync_info.count++;
973                 wake_up_interruptible(&sfb->vsync_info.wait);
974         }
975
976         /* We only support waiting for VSYNC for now, so it's safe
977          * to always disable irqs here.
978          */
979         s3c_fb_disable_irq(sfb);
980
981         spin_unlock(&sfb->slock);
982         return IRQ_HANDLED;
983 }
984
985 /**
986  * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout
987  * @sfb: main hardware state
988  * @crtc: head index.
989  */
990 static int s3c_fb_wait_for_vsync(struct s3c_fb *sfb, u32 crtc)
991 {
992         unsigned long count;
993         int ret;
994
995         if (crtc != 0)
996                 return -ENODEV;
997
998         pm_runtime_get_sync(sfb->dev);
999
1000         count = sfb->vsync_info.count;
1001         s3c_fb_enable_irq(sfb);
1002         ret = wait_event_interruptible_timeout(sfb->vsync_info.wait,
1003                                        count != sfb->vsync_info.count,
1004                                        msecs_to_jiffies(VSYNC_TIMEOUT_MSEC));
1005
1006         pm_runtime_put_sync(sfb->dev);
1007
1008         if (ret == 0)
1009                 return -ETIMEDOUT;
1010
1011         return 0;
1012 }
1013
1014 static int s3c_fb_ioctl(struct fb_info *info, unsigned int cmd,
1015                         unsigned long arg)
1016 {
1017         struct s3c_fb_win *win = info->par;
1018         struct s3c_fb *sfb = win->parent;
1019         int ret;
1020         u32 crtc;
1021
1022         switch (cmd) {
1023         case FBIO_WAITFORVSYNC:
1024                 if (get_user(crtc, (u32 __user *)arg)) {
1025                         ret = -EFAULT;
1026                         break;
1027                 }
1028
1029                 ret = s3c_fb_wait_for_vsync(sfb, crtc);
1030                 break;
1031         default:
1032                 ret = -ENOTTY;
1033         }
1034
1035         return ret;
1036 }
1037
1038 static struct fb_ops s3c_fb_ops = {
1039         .owner          = THIS_MODULE,
1040         .fb_check_var   = s3c_fb_check_var,
1041         .fb_set_par     = s3c_fb_set_par,
1042         .fb_blank       = s3c_fb_blank,
1043         .fb_setcolreg   = s3c_fb_setcolreg,
1044         .fb_fillrect    = cfb_fillrect,
1045         .fb_copyarea    = cfb_copyarea,
1046         .fb_imageblit   = cfb_imageblit,
1047         .fb_pan_display = s3c_fb_pan_display,
1048         .fb_ioctl       = s3c_fb_ioctl,
1049 };
1050
1051 /**
1052  * s3c_fb_missing_pixclock() - calculates pixel clock
1053  * @mode: The video mode to change.
1054  *
1055  * Calculate the pixel clock when none has been given through platform data.
1056  */
1057 static void s3c_fb_missing_pixclock(struct fb_videomode *mode)
1058 {
1059         u64 pixclk = 1000000000000ULL;
1060         u32 div;
1061
1062         div  = mode->left_margin + mode->hsync_len + mode->right_margin +
1063                mode->xres;
1064         div *= mode->upper_margin + mode->vsync_len + mode->lower_margin +
1065                mode->yres;
1066         div *= mode->refresh ? : 60;
1067
1068         do_div(pixclk, div);
1069
1070         mode->pixclock = pixclk;
1071 }
1072
1073 /**
1074  * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
1075  * @sfb: The base resources for the hardware.
1076  * @win: The window to initialise memory for.
1077  *
1078  * Allocate memory for the given framebuffer.
1079  */
1080 static int s3c_fb_alloc_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1081 {
1082         struct s3c_fb_pd_win *windata = win->windata;
1083         unsigned int real_size, virt_size, size;
1084         struct fb_info *fbi = win->fbinfo;
1085         dma_addr_t map_dma;
1086
1087         dev_dbg(sfb->dev, "allocating memory for display\n");
1088
1089         real_size = windata->xres * windata->yres;
1090         virt_size = windata->virtual_x * windata->virtual_y;
1091
1092         dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
1093                 real_size, windata->xres, windata->yres,
1094                 virt_size, windata->virtual_x, windata->virtual_y);
1095
1096         size = (real_size > virt_size) ? real_size : virt_size;
1097         size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
1098         size /= 8;
1099
1100         fbi->fix.smem_len = size;
1101         size = PAGE_ALIGN(size);
1102
1103         dev_dbg(sfb->dev, "want %u bytes for window\n", size);
1104
1105         fbi->screen_buffer = dma_alloc_wc(sfb->dev, size, &map_dma, GFP_KERNEL);
1106         if (!fbi->screen_buffer)
1107                 return -ENOMEM;
1108
1109         dev_dbg(sfb->dev, "mapped %x to %p\n",
1110                 (unsigned int)map_dma, fbi->screen_buffer);
1111
1112         memset(fbi->screen_buffer, 0x0, size);
1113         fbi->fix.smem_start = map_dma;
1114
1115         return 0;
1116 }
1117
1118 /**
1119  * s3c_fb_free_memory() - free the display memory for the given window
1120  * @sfb: The base resources for the hardware.
1121  * @win: The window to free the display memory for.
1122  *
1123  * Free the display memory allocated by s3c_fb_alloc_memory().
1124  */
1125 static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1126 {
1127         struct fb_info *fbi = win->fbinfo;
1128
1129         if (fbi->screen_buffer)
1130                 dma_free_wc(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
1131                             fbi->screen_buffer, fbi->fix.smem_start);
1132 }
1133
1134 /**
1135  * s3c_fb_release_win() - release resources for a framebuffer window.
1136  * @win: The window to cleanup the resources for.
1137  *
1138  * Release the resources that where claimed for the hardware window,
1139  * such as the framebuffer instance and any memory claimed for it.
1140  */
1141 static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
1142 {
1143         u32 data;
1144
1145         if (win->fbinfo) {
1146                 if (sfb->variant.has_shadowcon) {
1147                         data = readl(sfb->regs + SHADOWCON);
1148                         data &= ~SHADOWCON_CHx_ENABLE(win->index);
1149                         data &= ~SHADOWCON_CHx_LOCAL_ENABLE(win->index);
1150                         writel(data, sfb->regs + SHADOWCON);
1151                 }
1152                 unregister_framebuffer(win->fbinfo);
1153                 if (win->fbinfo->cmap.len)
1154                         fb_dealloc_cmap(&win->fbinfo->cmap);
1155                 s3c_fb_free_memory(sfb, win);
1156                 framebuffer_release(win->fbinfo);
1157         }
1158 }
1159
1160 /**
1161  * s3c_fb_probe_win() - register an hardware window
1162  * @sfb: The base resources for the hardware
1163  * @variant: The variant information for this window.
1164  * @res: Pointer to where to place the resultant window.
1165  *
1166  * Allocate and do the basic initialisation for one of the hardware's graphics
1167  * windows.
1168  */
1169 static int s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
1170                             struct s3c_fb_win_variant *variant,
1171                             struct s3c_fb_win **res)
1172 {
1173         struct fb_var_screeninfo *var;
1174         struct fb_videomode initmode;
1175         struct s3c_fb_pd_win *windata;
1176         struct s3c_fb_win *win;
1177         struct fb_info *fbinfo;
1178         int palette_size;
1179         int ret;
1180
1181         dev_dbg(sfb->dev, "probing window %d, variant %p\n", win_no, variant);
1182
1183         init_waitqueue_head(&sfb->vsync_info.wait);
1184
1185         palette_size = variant->palette_sz * 4;
1186
1187         fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) +
1188                                    palette_size * sizeof(u32), sfb->dev);
1189         if (!fbinfo)
1190                 return -ENOMEM;
1191
1192         windata = sfb->pdata->win[win_no];
1193         initmode = *sfb->pdata->vtiming;
1194
1195         WARN_ON(windata->max_bpp == 0);
1196         WARN_ON(windata->xres == 0);
1197         WARN_ON(windata->yres == 0);
1198
1199         win = fbinfo->par;
1200         *res = win;
1201         var = &fbinfo->var;
1202         win->variant = *variant;
1203         win->fbinfo = fbinfo;
1204         win->parent = sfb;
1205         win->windata = windata;
1206         win->index = win_no;
1207         win->palette_buffer = (u32 *)(win + 1);
1208
1209         ret = s3c_fb_alloc_memory(sfb, win);
1210         if (ret) {
1211                 dev_err(sfb->dev, "failed to allocate display memory\n");
1212                 return ret;
1213         }
1214
1215         /* setup the r/b/g positions for the window's palette */
1216         if (win->variant.palette_16bpp) {
1217                 /* Set RGB 5:6:5 as default */
1218                 win->palette.r.offset = 11;
1219                 win->palette.r.length = 5;
1220                 win->palette.g.offset = 5;
1221                 win->palette.g.length = 6;
1222                 win->palette.b.offset = 0;
1223                 win->palette.b.length = 5;
1224
1225         } else {
1226                 /* Set 8bpp or 8bpp and 1bit alpha */
1227                 win->palette.r.offset = 16;
1228                 win->palette.r.length = 8;
1229                 win->palette.g.offset = 8;
1230                 win->palette.g.length = 8;
1231                 win->palette.b.offset = 0;
1232                 win->palette.b.length = 8;
1233         }
1234
1235         /* setup the initial video mode from the window */
1236         initmode.xres = windata->xres;
1237         initmode.yres = windata->yres;
1238         fb_videomode_to_var(&fbinfo->var, &initmode);
1239
1240         fbinfo->fix.type        = FB_TYPE_PACKED_PIXELS;
1241         fbinfo->fix.accel       = FB_ACCEL_NONE;
1242         fbinfo->var.activate    = FB_ACTIVATE_NOW;
1243         fbinfo->var.vmode       = FB_VMODE_NONINTERLACED;
1244         fbinfo->var.bits_per_pixel = windata->default_bpp;
1245         fbinfo->fbops           = &s3c_fb_ops;
1246         fbinfo->flags           = FBINFO_FLAG_DEFAULT;
1247         fbinfo->pseudo_palette  = &win->pseudo_palette;
1248
1249         /* prepare to actually start the framebuffer */
1250
1251         ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
1252         if (ret < 0) {
1253                 dev_err(sfb->dev, "check_var failed on initial video params\n");
1254                 return ret;
1255         }
1256
1257         /* create initial colour map */
1258
1259         ret = fb_alloc_cmap(&fbinfo->cmap, win->variant.palette_sz, 1);
1260         if (ret == 0)
1261                 fb_set_cmap(&fbinfo->cmap, fbinfo);
1262         else
1263                 dev_err(sfb->dev, "failed to allocate fb cmap\n");
1264
1265         s3c_fb_set_par(fbinfo);
1266
1267         dev_dbg(sfb->dev, "about to register framebuffer\n");
1268
1269         /* run the check_var and set_par on our configuration. */
1270
1271         ret = register_framebuffer(fbinfo);
1272         if (ret < 0) {
1273                 dev_err(sfb->dev, "failed to register framebuffer\n");
1274                 return ret;
1275         }
1276
1277         dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
1278
1279         return 0;
1280 }
1281
1282 /**
1283  * s3c_fb_set_rgb_timing() - set video timing for rgb interface.
1284  * @sfb: The base resources for the hardware.
1285  *
1286  * Set horizontal and vertical lcd rgb interface timing.
1287  */
1288 static void s3c_fb_set_rgb_timing(struct s3c_fb *sfb)
1289 {
1290         struct fb_videomode *vmode = sfb->pdata->vtiming;
1291         void __iomem *regs = sfb->regs;
1292         int clkdiv;
1293         u32 data;
1294
1295         if (!vmode->pixclock)
1296                 s3c_fb_missing_pixclock(vmode);
1297
1298         clkdiv = s3c_fb_calc_pixclk(sfb, vmode->pixclock);
1299
1300         data = sfb->pdata->vidcon0;
1301         data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);
1302
1303         if (clkdiv > 1)
1304                 data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
1305         else
1306                 data &= ~VIDCON0_CLKDIR;        /* 1:1 clock */
1307
1308         if (sfb->variant.is_2443)
1309                 data |= (1 << 5);
1310         writel(data, regs + VIDCON0);
1311
1312         data = VIDTCON0_VBPD(vmode->upper_margin - 1) |
1313                VIDTCON0_VFPD(vmode->lower_margin - 1) |
1314                VIDTCON0_VSPW(vmode->vsync_len - 1);
1315         writel(data, regs + sfb->variant.vidtcon);
1316
1317         data = VIDTCON1_HBPD(vmode->left_margin - 1) |
1318                VIDTCON1_HFPD(vmode->right_margin - 1) |
1319                VIDTCON1_HSPW(vmode->hsync_len - 1);
1320         writel(data, regs + sfb->variant.vidtcon + 4);
1321
1322         data = VIDTCON2_LINEVAL(vmode->yres - 1) |
1323                VIDTCON2_HOZVAL(vmode->xres - 1) |
1324                VIDTCON2_LINEVAL_E(vmode->yres - 1) |
1325                VIDTCON2_HOZVAL_E(vmode->xres - 1);
1326         writel(data, regs + sfb->variant.vidtcon + 8);
1327 }
1328
1329 /**
1330  * s3c_fb_clear_win() - clear hardware window registers.
1331  * @sfb: The base resources for the hardware.
1332  * @win: The window to process.
1333  *
1334  * Reset the specific window registers to a known state.
1335  */
1336 static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
1337 {
1338         void __iomem *regs = sfb->regs;
1339         u32 reg;
1340
1341         writel(0, regs + sfb->variant.wincon + (win * 4));
1342         writel(0, regs + VIDOSD_A(win, sfb->variant));
1343         writel(0, regs + VIDOSD_B(win, sfb->variant));
1344         writel(0, regs + VIDOSD_C(win, sfb->variant));
1345
1346         if (sfb->variant.has_shadowcon) {
1347                 reg = readl(sfb->regs + SHADOWCON);
1348                 reg &= ~(SHADOWCON_WINx_PROTECT(win) |
1349                         SHADOWCON_CHx_ENABLE(win) |
1350                         SHADOWCON_CHx_LOCAL_ENABLE(win));
1351                 writel(reg, sfb->regs + SHADOWCON);
1352         }
1353 }
1354
1355 static int s3c_fb_probe(struct platform_device *pdev)
1356 {
1357         const struct platform_device_id *platid;
1358         struct s3c_fb_driverdata *fbdrv;
1359         struct device *dev = &pdev->dev;
1360         struct s3c_fb_platdata *pd;
1361         struct s3c_fb *sfb;
1362         struct resource *res;
1363         int win;
1364         int ret = 0;
1365         u32 reg;
1366
1367         platid = platform_get_device_id(pdev);
1368         fbdrv = (struct s3c_fb_driverdata *)platid->driver_data;
1369
1370         if (fbdrv->variant.nr_windows > S3C_FB_MAX_WIN) {
1371                 dev_err(dev, "too many windows, cannot attach\n");
1372                 return -EINVAL;
1373         }
1374
1375         pd = dev_get_platdata(&pdev->dev);
1376         if (!pd) {
1377                 dev_err(dev, "no platform data specified\n");
1378                 return -EINVAL;
1379         }
1380
1381         sfb = devm_kzalloc(dev, sizeof(*sfb), GFP_KERNEL);
1382         if (!sfb)
1383                 return -ENOMEM;
1384
1385         dev_dbg(dev, "allocate new framebuffer %p\n", sfb);
1386
1387         sfb->dev = dev;
1388         sfb->pdata = pd;
1389         sfb->variant = fbdrv->variant;
1390
1391         spin_lock_init(&sfb->slock);
1392
1393         sfb->bus_clk = devm_clk_get(dev, "lcd");
1394         if (IS_ERR(sfb->bus_clk)) {
1395                 dev_err(dev, "failed to get bus clock\n");
1396                 return PTR_ERR(sfb->bus_clk);
1397         }
1398
1399         clk_prepare_enable(sfb->bus_clk);
1400
1401         if (!sfb->variant.has_clksel) {
1402                 sfb->lcd_clk = devm_clk_get(dev, "sclk_fimd");
1403                 if (IS_ERR(sfb->lcd_clk)) {
1404                         dev_err(dev, "failed to get lcd clock\n");
1405                         ret = PTR_ERR(sfb->lcd_clk);
1406                         goto err_bus_clk;
1407                 }
1408
1409                 clk_prepare_enable(sfb->lcd_clk);
1410         }
1411
1412         pm_runtime_enable(sfb->dev);
1413
1414         res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
1415         sfb->regs = devm_ioremap_resource(dev, res);
1416         if (IS_ERR(sfb->regs)) {
1417                 ret = PTR_ERR(sfb->regs);
1418                 goto err_lcd_clk;
1419         }
1420
1421         res = platform_get_resource(pdev, IORESOURCE_IRQ, 0);
1422         if (!res) {
1423                 dev_err(dev, "failed to acquire irq resource\n");
1424                 ret = -ENOENT;
1425                 goto err_lcd_clk;
1426         }
1427         sfb->irq_no = res->start;
1428         ret = devm_request_irq(dev, sfb->irq_no, s3c_fb_irq,
1429                           0, "s3c_fb", sfb);
1430         if (ret) {
1431                 dev_err(dev, "irq request failed\n");
1432                 goto err_lcd_clk;
1433         }
1434
1435         dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);
1436
1437         platform_set_drvdata(pdev, sfb);
1438         pm_runtime_get_sync(sfb->dev);
1439
1440         /* setup gpio and output polarity controls */
1441
1442         pd->setup_gpio();
1443
1444         writel(pd->vidcon1, sfb->regs + VIDCON1);
1445
1446         /* set video clock running at under-run */
1447         if (sfb->variant.has_fixvclk) {
1448                 reg = readl(sfb->regs + VIDCON1);
1449                 reg &= ~VIDCON1_VCLK_MASK;
1450                 reg |= VIDCON1_VCLK_RUN;
1451                 writel(reg, sfb->regs + VIDCON1);
1452         }
1453
1454         /* zero all windows before we do anything */
1455
1456         for (win = 0; win < fbdrv->variant.nr_windows; win++)
1457                 s3c_fb_clear_win(sfb, win);
1458
1459         /* initialise colour key controls */
1460         for (win = 0; win < (fbdrv->variant.nr_windows - 1); win++) {
1461                 void __iomem *regs = sfb->regs + sfb->variant.keycon;
1462
1463                 regs += (win * 8);
1464                 writel(0xffffff, regs + WKEYCON0);
1465                 writel(0xffffff, regs + WKEYCON1);
1466         }
1467
1468         s3c_fb_set_rgb_timing(sfb);
1469
1470         /* we have the register setup, start allocating framebuffers */
1471
1472         for (win = 0; win < fbdrv->variant.nr_windows; win++) {
1473                 if (!pd->win[win])
1474                         continue;
1475
1476                 ret = s3c_fb_probe_win(sfb, win, fbdrv->win[win],
1477                                        &sfb->windows[win]);
1478                 if (ret < 0) {
1479                         dev_err(dev, "failed to create window %d\n", win);
1480                         for (; win >= 0; win--)
1481                                 s3c_fb_release_win(sfb, sfb->windows[win]);
1482                         goto err_pm_runtime;
1483                 }
1484         }
1485
1486         platform_set_drvdata(pdev, sfb);
1487         pm_runtime_put_sync(sfb->dev);
1488
1489         return 0;
1490
1491 err_pm_runtime:
1492         pm_runtime_put_sync(sfb->dev);
1493
1494 err_lcd_clk:
1495         pm_runtime_disable(sfb->dev);
1496
1497         if (!sfb->variant.has_clksel)
1498                 clk_disable_unprepare(sfb->lcd_clk);
1499
1500 err_bus_clk:
1501         clk_disable_unprepare(sfb->bus_clk);
1502
1503         return ret;
1504 }
1505
1506 /**
1507  * s3c_fb_remove() - Cleanup on module finalisation
1508  * @pdev: The platform device we are bound to.
1509  *
1510  * Shutdown and then release all the resources that the driver allocated
1511  * on initialisation.
1512  */
1513 static int s3c_fb_remove(struct platform_device *pdev)
1514 {
1515         struct s3c_fb *sfb = platform_get_drvdata(pdev);
1516         int win;
1517
1518         pm_runtime_get_sync(sfb->dev);
1519
1520         for (win = 0; win < S3C_FB_MAX_WIN; win++)
1521                 if (sfb->windows[win])
1522                         s3c_fb_release_win(sfb, sfb->windows[win]);
1523
1524         if (!sfb->variant.has_clksel)
1525                 clk_disable_unprepare(sfb->lcd_clk);
1526
1527         clk_disable_unprepare(sfb->bus_clk);
1528
1529         pm_runtime_put_sync(sfb->dev);
1530         pm_runtime_disable(sfb->dev);
1531
1532         return 0;
1533 }
1534
1535 #ifdef CONFIG_PM_SLEEP
1536 static int s3c_fb_suspend(struct device *dev)
1537 {
1538         struct s3c_fb *sfb = dev_get_drvdata(dev);
1539         struct s3c_fb_win *win;
1540         int win_no;
1541
1542         pm_runtime_get_sync(sfb->dev);
1543
1544         for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
1545                 win = sfb->windows[win_no];
1546                 if (!win)
1547                         continue;
1548
1549                 /* use the blank function to push into power-down */
1550                 s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
1551         }
1552
1553         if (!sfb->variant.has_clksel)
1554                 clk_disable_unprepare(sfb->lcd_clk);
1555
1556         clk_disable_unprepare(sfb->bus_clk);
1557
1558         pm_runtime_put_sync(sfb->dev);
1559
1560         return 0;
1561 }
1562
1563 static int s3c_fb_resume(struct device *dev)
1564 {
1565         struct s3c_fb *sfb = dev_get_drvdata(dev);
1566         struct s3c_fb_platdata *pd = sfb->pdata;
1567         struct s3c_fb_win *win;
1568         int win_no;
1569         u32 reg;
1570
1571         pm_runtime_get_sync(sfb->dev);
1572
1573         clk_prepare_enable(sfb->bus_clk);
1574
1575         if (!sfb->variant.has_clksel)
1576                 clk_prepare_enable(sfb->lcd_clk);
1577
1578         /* setup gpio and output polarity controls */
1579         pd->setup_gpio();
1580         writel(pd->vidcon1, sfb->regs + VIDCON1);
1581
1582         /* set video clock running at under-run */
1583         if (sfb->variant.has_fixvclk) {
1584                 reg = readl(sfb->regs + VIDCON1);
1585                 reg &= ~VIDCON1_VCLK_MASK;
1586                 reg |= VIDCON1_VCLK_RUN;
1587                 writel(reg, sfb->regs + VIDCON1);
1588         }
1589
1590         /* zero all windows before we do anything */
1591         for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++)
1592                 s3c_fb_clear_win(sfb, win_no);
1593
1594         for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) {
1595                 void __iomem *regs = sfb->regs + sfb->variant.keycon;
1596                 win = sfb->windows[win_no];
1597                 if (!win)
1598                         continue;
1599
1600                 shadow_protect_win(win, 1);
1601                 regs += (win_no * 8);
1602                 writel(0xffffff, regs + WKEYCON0);
1603                 writel(0xffffff, regs + WKEYCON1);
1604                 shadow_protect_win(win, 0);
1605         }
1606
1607         s3c_fb_set_rgb_timing(sfb);
1608
1609         /* restore framebuffers */
1610         for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
1611                 win = sfb->windows[win_no];
1612                 if (!win)
1613                         continue;
1614
1615                 dev_dbg(dev, "resuming window %d\n", win_no);
1616                 s3c_fb_set_par(win->fbinfo);
1617         }
1618
1619         pm_runtime_put_sync(sfb->dev);
1620
1621         return 0;
1622 }
1623 #endif
1624
1625 #ifdef CONFIG_PM
1626 static int s3c_fb_runtime_suspend(struct device *dev)
1627 {
1628         struct s3c_fb *sfb = dev_get_drvdata(dev);
1629
1630         if (!sfb->variant.has_clksel)
1631                 clk_disable_unprepare(sfb->lcd_clk);
1632
1633         clk_disable_unprepare(sfb->bus_clk);
1634
1635         return 0;
1636 }
1637
1638 static int s3c_fb_runtime_resume(struct device *dev)
1639 {
1640         struct s3c_fb *sfb = dev_get_drvdata(dev);
1641         struct s3c_fb_platdata *pd = sfb->pdata;
1642
1643         clk_prepare_enable(sfb->bus_clk);
1644
1645         if (!sfb->variant.has_clksel)
1646                 clk_prepare_enable(sfb->lcd_clk);
1647
1648         /* setup gpio and output polarity controls */
1649         pd->setup_gpio();
1650         writel(pd->vidcon1, sfb->regs + VIDCON1);
1651
1652         return 0;
1653 }
1654 #endif
1655
1656 #define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4))
1657 #define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8))
1658
1659 static struct s3c_fb_win_variant s3c_fb_data_64xx_wins[] = {
1660         [0] = {
1661                 .has_osd_c      = 1,
1662                 .osd_size_off   = 0x8,
1663                 .palette_sz     = 256,
1664                 .valid_bpp      = (VALID_BPP1248 | VALID_BPP(16) |
1665                                    VALID_BPP(18) | VALID_BPP(24)),
1666         },
1667         [1] = {
1668                 .has_osd_c      = 1,
1669                 .has_osd_d      = 1,
1670                 .osd_size_off   = 0xc,
1671                 .has_osd_alpha  = 1,
1672                 .palette_sz     = 256,
1673                 .valid_bpp      = (VALID_BPP1248 | VALID_BPP(16) |
1674                                    VALID_BPP(18) | VALID_BPP(19) |
1675                                    VALID_BPP(24) | VALID_BPP(25) |
1676                                    VALID_BPP(28)),
1677         },
1678         [2] = {
1679                 .has_osd_c      = 1,
1680                 .has_osd_d      = 1,
1681                 .osd_size_off   = 0xc,
1682                 .has_osd_alpha  = 1,
1683                 .palette_sz     = 16,
1684                 .palette_16bpp  = 1,
1685                 .valid_bpp      = (VALID_BPP1248 | VALID_BPP(16) |
1686                                    VALID_BPP(18) | VALID_BPP(19) |
1687                                    VALID_BPP(24) | VALID_BPP(25) |
1688                                    VALID_BPP(28)),
1689         },
1690         [3] = {
1691                 .has_osd_c      = 1,
1692                 .has_osd_alpha  = 1,
1693                 .palette_sz     = 16,
1694                 .palette_16bpp  = 1,
1695                 .valid_bpp      = (VALID_BPP124  | VALID_BPP(16) |
1696                                    VALID_BPP(18) | VALID_BPP(19) |
1697                                    VALID_BPP(24) | VALID_BPP(25) |
1698                                    VALID_BPP(28)),
1699         },
1700         [4] = {
1701                 .has_osd_c      = 1,
1702                 .has_osd_alpha  = 1,
1703                 .palette_sz     = 4,
1704                 .palette_16bpp  = 1,
1705                 .valid_bpp      = (VALID_BPP(1) | VALID_BPP(2) |
1706                                    VALID_BPP(16) | VALID_BPP(18) |
1707                                    VALID_BPP(19) | VALID_BPP(24) |
1708                                    VALID_BPP(25) | VALID_BPP(28)),
1709         },
1710 };
1711
1712 static struct s3c_fb_driverdata s3c_fb_data_64xx = {
1713         .variant = {
1714                 .nr_windows     = 5,
1715                 .vidtcon        = VIDTCON0,
1716                 .wincon         = WINCON(0),
1717                 .winmap         = WINxMAP(0),
1718                 .keycon         = WKEYCON,
1719                 .osd            = VIDOSD_BASE,
1720                 .osd_stride     = 16,
1721                 .buf_start      = VIDW_BUF_START(0),
1722                 .buf_size       = VIDW_BUF_SIZE(0),
1723                 .buf_end        = VIDW_BUF_END(0),
1724
1725                 .palette = {
1726                         [0] = 0x400,
1727                         [1] = 0x800,
1728                         [2] = 0x300,
1729                         [3] = 0x320,
1730                         [4] = 0x340,
1731                 },
1732
1733                 .has_prtcon     = 1,
1734                 .has_clksel     = 1,
1735         },
1736         .win[0] = &s3c_fb_data_64xx_wins[0],
1737         .win[1] = &s3c_fb_data_64xx_wins[1],
1738         .win[2] = &s3c_fb_data_64xx_wins[2],
1739         .win[3] = &s3c_fb_data_64xx_wins[3],
1740         .win[4] = &s3c_fb_data_64xx_wins[4],
1741 };
1742
1743 /* S3C2443/S3C2416 style hardware */
1744 static struct s3c_fb_driverdata s3c_fb_data_s3c2443 = {
1745         .variant = {
1746                 .nr_windows     = 2,
1747                 .is_2443        = 1,
1748
1749                 .vidtcon        = 0x08,
1750                 .wincon         = 0x14,
1751                 .winmap         = 0xd0,
1752                 .keycon         = 0xb0,
1753                 .osd            = 0x28,
1754                 .osd_stride     = 12,
1755                 .buf_start      = 0x64,
1756                 .buf_size       = 0x94,
1757                 .buf_end        = 0x7c,
1758
1759                 .palette = {
1760                         [0] = 0x400,
1761                         [1] = 0x800,
1762                 },
1763                 .has_clksel     = 1,
1764         },
1765         .win[0] = &(struct s3c_fb_win_variant) {
1766                 .palette_sz     = 256,
1767                 .valid_bpp      = VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24),
1768         },
1769         .win[1] = &(struct s3c_fb_win_variant) {
1770                 .has_osd_c      = 1,
1771                 .has_osd_alpha  = 1,
1772                 .palette_sz     = 256,
1773                 .valid_bpp      = (VALID_BPP1248 | VALID_BPP(16) |
1774                                    VALID_BPP(18) | VALID_BPP(19) |
1775                                    VALID_BPP(24) | VALID_BPP(25) |
1776                                    VALID_BPP(28)),
1777         },
1778 };
1779
1780 static const struct platform_device_id s3c_fb_driver_ids[] = {
1781         {
1782                 .name           = "s3c-fb",
1783                 .driver_data    = (unsigned long)&s3c_fb_data_64xx,
1784         }, {
1785                 .name           = "s3c2443-fb",
1786                 .driver_data    = (unsigned long)&s3c_fb_data_s3c2443,
1787         },
1788         {},
1789 };
1790 MODULE_DEVICE_TABLE(platform, s3c_fb_driver_ids);
1791
1792 static const struct dev_pm_ops s3cfb_pm_ops = {
1793         SET_SYSTEM_SLEEP_PM_OPS(s3c_fb_suspend, s3c_fb_resume)
1794         SET_RUNTIME_PM_OPS(s3c_fb_runtime_suspend, s3c_fb_runtime_resume,
1795                            NULL)
1796 };
1797
1798 static struct platform_driver s3c_fb_driver = {
1799         .probe          = s3c_fb_probe,
1800         .remove         = s3c_fb_remove,
1801         .id_table       = s3c_fb_driver_ids,
1802         .driver         = {
1803                 .name   = "s3c-fb",
1804                 .pm     = &s3cfb_pm_ops,
1805         },
1806 };
1807
1808 module_platform_driver(s3c_fb_driver);
1809
1810 MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
1811 MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
1812 MODULE_LICENSE("GPL");
1813 MODULE_ALIAS("platform:s3c-fb");