Linux-libre 5.4.47-gnu
[librecmc/linux-libre.git] / drivers / gpu / drm / vmwgfx / vmwgfx_execbuf.c
1 // SPDX-License-Identifier: GPL-2.0 OR MIT
2 /**************************************************************************
3  *
4  * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24  * USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 #include <linux/sync_file.h>
28
29 #include "vmwgfx_drv.h"
30 #include "vmwgfx_reg.h"
31 #include <drm/ttm/ttm_bo_api.h>
32 #include <drm/ttm/ttm_placement.h>
33 #include "vmwgfx_so.h"
34 #include "vmwgfx_binding.h"
35
36 #define VMW_RES_HT_ORDER 12
37
38 /*
39  * Helper macro to get dx_ctx_node if available otherwise print an error
40  * message. This is for use in command verifier function where if dx_ctx_node
41  * is not set then command is invalid.
42  */
43 #define VMW_GET_CTX_NODE(__sw_context)                                        \
44 ({                                                                            \
45         __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
46                 VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
47                 __sw_context->dx_ctx_node;                                    \
48         });                                                                   \
49 })
50
51 #define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
52         struct {                                                              \
53                 SVGA3dCmdHeader header;                                       \
54                 __type body;                                                  \
55         } __var
56
57 /**
58  * struct vmw_relocation - Buffer object relocation
59  *
60  * @head: List head for the command submission context's relocation list
61  * @vbo: Non ref-counted pointer to buffer object
62  * @mob_loc: Pointer to location for mob id to be modified
63  * @location: Pointer to location for guest pointer to be modified
64  */
65 struct vmw_relocation {
66         struct list_head head;
67         struct vmw_buffer_object *vbo;
68         union {
69                 SVGAMobId *mob_loc;
70                 SVGAGuestPtr *location;
71         };
72 };
73
74 /**
75  * enum vmw_resource_relocation_type - Relocation type for resources
76  *
77  * @vmw_res_rel_normal: Traditional relocation. The resource id in the
78  * command stream is replaced with the actual id after validation.
79  * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
80  * with a NOP.
81  * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
82  * validation is -1, the command is replaced with a NOP. Otherwise no action.
83  */
84 enum vmw_resource_relocation_type {
85         vmw_res_rel_normal,
86         vmw_res_rel_nop,
87         vmw_res_rel_cond_nop,
88         vmw_res_rel_max
89 };
90
91 /**
92  * struct vmw_resource_relocation - Relocation info for resources
93  *
94  * @head: List head for the software context's relocation list.
95  * @res: Non-ref-counted pointer to the resource.
96  * @offset: Offset of single byte entries into the command buffer where the id
97  * that needs fixup is located.
98  * @rel_type: Type of relocation.
99  */
100 struct vmw_resource_relocation {
101         struct list_head head;
102         const struct vmw_resource *res;
103         u32 offset:29;
104         enum vmw_resource_relocation_type rel_type:3;
105 };
106
107 /**
108  * struct vmw_ctx_validation_info - Extra validation metadata for contexts
109  *
110  * @head: List head of context list
111  * @ctx: The context resource
112  * @cur: The context's persistent binding state
113  * @staged: The binding state changes of this command buffer
114  */
115 struct vmw_ctx_validation_info {
116         struct list_head head;
117         struct vmw_resource *ctx;
118         struct vmw_ctx_binding_state *cur;
119         struct vmw_ctx_binding_state *staged;
120 };
121
122 /**
123  * struct vmw_cmd_entry - Describe a command for the verifier
124  *
125  * @user_allow: Whether allowed from the execbuf ioctl.
126  * @gb_disable: Whether disabled if guest-backed objects are available.
127  * @gb_enable: Whether enabled iff guest-backed objects are available.
128  */
129 struct vmw_cmd_entry {
130         int (*func) (struct vmw_private *, struct vmw_sw_context *,
131                      SVGA3dCmdHeader *);
132         bool user_allow;
133         bool gb_disable;
134         bool gb_enable;
135         const char *cmd_name;
136 };
137
138 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)  \
139         [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
140                                        (_gb_disable), (_gb_enable), #_cmd}
141
142 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
143                                         struct vmw_sw_context *sw_context,
144                                         struct vmw_resource *ctx);
145 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
146                                  struct vmw_sw_context *sw_context,
147                                  SVGAMobId *id,
148                                  struct vmw_buffer_object **vmw_bo_p);
149 /**
150  * vmw_ptr_diff - Compute the offset from a to b in bytes
151  *
152  * @a: A starting pointer.
153  * @b: A pointer offset in the same address space.
154  *
155  * Returns: The offset in bytes between the two pointers.
156  */
157 static size_t vmw_ptr_diff(void *a, void *b)
158 {
159         return (unsigned long) b - (unsigned long) a;
160 }
161
162 /**
163  * vmw_execbuf_bindings_commit - Commit modified binding state
164  *
165  * @sw_context: The command submission context
166  * @backoff: Whether this is part of the error path and binding state changes
167  * should be ignored
168  */
169 static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
170                                         bool backoff)
171 {
172         struct vmw_ctx_validation_info *entry;
173
174         list_for_each_entry(entry, &sw_context->ctx_list, head) {
175                 if (!backoff)
176                         vmw_binding_state_commit(entry->cur, entry->staged);
177
178                 if (entry->staged != sw_context->staged_bindings)
179                         vmw_binding_state_free(entry->staged);
180                 else
181                         sw_context->staged_bindings_inuse = false;
182         }
183
184         /* List entries are freed with the validation context */
185         INIT_LIST_HEAD(&sw_context->ctx_list);
186 }
187
188 /**
189  * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
190  *
191  * @sw_context: The command submission context
192  */
193 static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
194 {
195         if (sw_context->dx_query_mob)
196                 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
197                                           sw_context->dx_query_mob);
198 }
199
200 /**
201  * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
202  * the validate list.
203  *
204  * @dev_priv: Pointer to the device private:
205  * @sw_context: The command submission context
206  * @node: The validation node holding the context resource metadata
207  */
208 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
209                                    struct vmw_sw_context *sw_context,
210                                    struct vmw_resource *res,
211                                    struct vmw_ctx_validation_info *node)
212 {
213         int ret;
214
215         ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
216         if (unlikely(ret != 0))
217                 goto out_err;
218
219         if (!sw_context->staged_bindings) {
220                 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
221                 if (IS_ERR(sw_context->staged_bindings)) {
222                         ret = PTR_ERR(sw_context->staged_bindings);
223                         sw_context->staged_bindings = NULL;
224                         goto out_err;
225                 }
226         }
227
228         if (sw_context->staged_bindings_inuse) {
229                 node->staged = vmw_binding_state_alloc(dev_priv);
230                 if (IS_ERR(node->staged)) {
231                         ret = PTR_ERR(node->staged);
232                         node->staged = NULL;
233                         goto out_err;
234                 }
235         } else {
236                 node->staged = sw_context->staged_bindings;
237                 sw_context->staged_bindings_inuse = true;
238         }
239
240         node->ctx = res;
241         node->cur = vmw_context_binding_state(res);
242         list_add_tail(&node->head, &sw_context->ctx_list);
243
244         return 0;
245
246 out_err:
247         return ret;
248 }
249
250 /**
251  * vmw_execbuf_res_size - calculate extra size fore the resource validation node
252  *
253  * @dev_priv: Pointer to the device private struct.
254  * @res_type: The resource type.
255  *
256  * Guest-backed contexts and DX contexts require extra size to store execbuf
257  * private information in the validation node. Typically the binding manager
258  * associated data structures.
259  *
260  * Returns: The extra size requirement based on resource type.
261  */
262 static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
263                                          enum vmw_res_type res_type)
264 {
265         return (res_type == vmw_res_dx_context ||
266                 (res_type == vmw_res_context && dev_priv->has_mob)) ?
267                 sizeof(struct vmw_ctx_validation_info) : 0;
268 }
269
270 /**
271  * vmw_execbuf_rcache_update - Update a resource-node cache entry
272  *
273  * @rcache: Pointer to the entry to update.
274  * @res: Pointer to the resource.
275  * @private: Pointer to the execbuf-private space in the resource validation
276  * node.
277  */
278 static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
279                                       struct vmw_resource *res,
280                                       void *private)
281 {
282         rcache->res = res;
283         rcache->private = private;
284         rcache->valid = 1;
285         rcache->valid_handle = 0;
286 }
287
288 /**
289  * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced
290  * rcu-protected pointer to the validation list.
291  *
292  * @sw_context: Pointer to the software context.
293  * @res: Unreferenced rcu-protected pointer to the resource.
294  * @dirty: Whether to change dirty status.
295  *
296  * Returns: 0 on success. Negative error code on failure. Typical error codes
297  * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
298  */
299 static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context,
300                                          struct vmw_resource *res,
301                                          u32 dirty)
302 {
303         struct vmw_private *dev_priv = res->dev_priv;
304         int ret;
305         enum vmw_res_type res_type = vmw_res_type(res);
306         struct vmw_res_cache_entry *rcache;
307         struct vmw_ctx_validation_info *ctx_info;
308         bool first_usage;
309         unsigned int priv_size;
310
311         rcache = &sw_context->res_cache[res_type];
312         if (likely(rcache->valid && rcache->res == res)) {
313                 if (dirty)
314                         vmw_validation_res_set_dirty(sw_context->ctx,
315                                                      rcache->private, dirty);
316                 vmw_user_resource_noref_release();
317                 return 0;
318         }
319
320         priv_size = vmw_execbuf_res_size(dev_priv, res_type);
321         ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
322                                           dirty, (void **)&ctx_info,
323                                           &first_usage);
324         vmw_user_resource_noref_release();
325         if (ret)
326                 return ret;
327
328         if (priv_size && first_usage) {
329                 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
330                                               ctx_info);
331                 if (ret) {
332                         VMW_DEBUG_USER("Failed first usage context setup.\n");
333                         return ret;
334                 }
335         }
336
337         vmw_execbuf_rcache_update(rcache, res, ctx_info);
338         return 0;
339 }
340
341 /**
342  * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource
343  * validation list if it's not already on it
344  *
345  * @sw_context: Pointer to the software context.
346  * @res: Pointer to the resource.
347  * @dirty: Whether to change dirty status.
348  *
349  * Returns: Zero on success. Negative error code on failure.
350  */
351 static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context,
352                                          struct vmw_resource *res,
353                                          u32 dirty)
354 {
355         struct vmw_res_cache_entry *rcache;
356         enum vmw_res_type res_type = vmw_res_type(res);
357         void *ptr;
358         int ret;
359
360         rcache = &sw_context->res_cache[res_type];
361         if (likely(rcache->valid && rcache->res == res)) {
362                 if (dirty)
363                         vmw_validation_res_set_dirty(sw_context->ctx,
364                                                      rcache->private, dirty);
365                 return 0;
366         }
367
368         ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
369                                           &ptr, NULL);
370         if (ret)
371                 return ret;
372
373         vmw_execbuf_rcache_update(rcache, res, ptr);
374
375         return 0;
376 }
377
378 /**
379  * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
380  * validation list
381  *
382  * @sw_context: The software context holding the validation list.
383  * @view: Pointer to the view resource.
384  *
385  * Returns 0 if success, negative error code otherwise.
386  */
387 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
388                                 struct vmw_resource *view)
389 {
390         int ret;
391
392         /*
393          * First add the resource the view is pointing to, otherwise it may be
394          * swapped out when the view is validated.
395          */
396         ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view),
397                                             vmw_view_dirtying(view));
398         if (ret)
399                 return ret;
400
401         return vmw_execbuf_res_noctx_val_add(sw_context, view,
402                                              VMW_RES_DIRTY_NONE);
403 }
404
405 /**
406  * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
407  * to to the validation list.
408  *
409  * @sw_context: The software context holding the validation list.
410  * @view_type: The view type to look up.
411  * @id: view id of the view.
412  *
413  * The view is represented by a view id and the DX context it's created on, or
414  * scheduled for creation on. If there is no DX context set, the function will
415  * return an -EINVAL error pointer.
416  *
417  * Returns: Unreferenced pointer to the resource on success, negative error
418  * pointer on failure.
419  */
420 static struct vmw_resource *
421 vmw_view_id_val_add(struct vmw_sw_context *sw_context,
422                     enum vmw_view_type view_type, u32 id)
423 {
424         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
425         struct vmw_resource *view;
426         int ret;
427
428         if (!ctx_node)
429                 return ERR_PTR(-EINVAL);
430
431         view = vmw_view_lookup(sw_context->man, view_type, id);
432         if (IS_ERR(view))
433                 return view;
434
435         ret = vmw_view_res_val_add(sw_context, view);
436         if (ret)
437                 return ERR_PTR(ret);
438
439         return view;
440 }
441
442 /**
443  * vmw_resource_context_res_add - Put resources previously bound to a context on
444  * the validation list
445  *
446  * @dev_priv: Pointer to a device private structure
447  * @sw_context: Pointer to a software context used for this command submission
448  * @ctx: Pointer to the context resource
449  *
450  * This function puts all resources that were previously bound to @ctx on the
451  * resource validation list. This is part of the context state reemission
452  */
453 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
454                                         struct vmw_sw_context *sw_context,
455                                         struct vmw_resource *ctx)
456 {
457         struct list_head *binding_list;
458         struct vmw_ctx_bindinfo *entry;
459         int ret = 0;
460         struct vmw_resource *res;
461         u32 i;
462
463         /* Add all cotables to the validation list. */
464         if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
465                 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
466                         res = vmw_context_cotable(ctx, i);
467                         if (IS_ERR(res))
468                                 continue;
469
470                         ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
471                                                             VMW_RES_DIRTY_SET);
472                         if (unlikely(ret != 0))
473                                 return ret;
474                 }
475         }
476
477         /* Add all resources bound to the context to the validation list */
478         mutex_lock(&dev_priv->binding_mutex);
479         binding_list = vmw_context_binding_list(ctx);
480
481         list_for_each_entry(entry, binding_list, ctx_list) {
482                 if (vmw_res_type(entry->res) == vmw_res_view)
483                         ret = vmw_view_res_val_add(sw_context, entry->res);
484                 else
485                         ret = vmw_execbuf_res_noctx_val_add
486                                 (sw_context, entry->res,
487                                  vmw_binding_dirtying(entry->bt));
488                 if (unlikely(ret != 0))
489                         break;
490         }
491
492         if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
493                 struct vmw_buffer_object *dx_query_mob;
494
495                 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
496                 if (dx_query_mob)
497                         ret = vmw_validation_add_bo(sw_context->ctx,
498                                                     dx_query_mob, true, false);
499         }
500
501         mutex_unlock(&dev_priv->binding_mutex);
502         return ret;
503 }
504
505 /**
506  * vmw_resource_relocation_add - Add a relocation to the relocation list
507  *
508  * @list: Pointer to head of relocation list.
509  * @res: The resource.
510  * @offset: Offset into the command buffer currently being parsed where the id
511  * that needs fixup is located. Granularity is one byte.
512  * @rel_type: Relocation type.
513  */
514 static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
515                                        const struct vmw_resource *res,
516                                        unsigned long offset,
517                                        enum vmw_resource_relocation_type
518                                        rel_type)
519 {
520         struct vmw_resource_relocation *rel;
521
522         rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
523         if (unlikely(!rel)) {
524                 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
525                 return -ENOMEM;
526         }
527
528         rel->res = res;
529         rel->offset = offset;
530         rel->rel_type = rel_type;
531         list_add_tail(&rel->head, &sw_context->res_relocations);
532
533         return 0;
534 }
535
536 /**
537  * vmw_resource_relocations_free - Free all relocations on a list
538  *
539  * @list: Pointer to the head of the relocation list
540  */
541 static void vmw_resource_relocations_free(struct list_head *list)
542 {
543         /* Memory is validation context memory, so no need to free it */
544         INIT_LIST_HEAD(list);
545 }
546
547 /**
548  * vmw_resource_relocations_apply - Apply all relocations on a list
549  *
550  * @cb: Pointer to the start of the command buffer bein patch. This need not be
551  * the same buffer as the one being parsed when the relocation list was built,
552  * but the contents must be the same modulo the resource ids.
553  * @list: Pointer to the head of the relocation list.
554  */
555 static void vmw_resource_relocations_apply(uint32_t *cb,
556                                            struct list_head *list)
557 {
558         struct vmw_resource_relocation *rel;
559
560         /* Validate the struct vmw_resource_relocation member size */
561         BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
562         BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
563
564         list_for_each_entry(rel, list, head) {
565                 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
566                 switch (rel->rel_type) {
567                 case vmw_res_rel_normal:
568                         *addr = rel->res->id;
569                         break;
570                 case vmw_res_rel_nop:
571                         *addr = SVGA_3D_CMD_NOP;
572                         break;
573                 default:
574                         if (rel->res->id == -1)
575                                 *addr = SVGA_3D_CMD_NOP;
576                         break;
577                 }
578         }
579 }
580
581 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
582                            struct vmw_sw_context *sw_context,
583                            SVGA3dCmdHeader *header)
584 {
585         return -EINVAL;
586 }
587
588 static int vmw_cmd_ok(struct vmw_private *dev_priv,
589                       struct vmw_sw_context *sw_context,
590                       SVGA3dCmdHeader *header)
591 {
592         return 0;
593 }
594
595 /**
596  * vmw_resources_reserve - Reserve all resources on the sw_context's resource
597  * list.
598  *
599  * @sw_context: Pointer to the software context.
600  *
601  * Note that since vmware's command submission currently is protected by the
602  * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
603  * only a single thread at once will attempt this.
604  */
605 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
606 {
607         int ret;
608
609         ret = vmw_validation_res_reserve(sw_context->ctx, true);
610         if (ret)
611                 return ret;
612
613         if (sw_context->dx_query_mob) {
614                 struct vmw_buffer_object *expected_dx_query_mob;
615
616                 expected_dx_query_mob =
617                         vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
618                 if (expected_dx_query_mob &&
619                     expected_dx_query_mob != sw_context->dx_query_mob) {
620                         ret = -EINVAL;
621                 }
622         }
623
624         return ret;
625 }
626
627 /**
628  * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
629  * resource validate list unless it's already there.
630  *
631  * @dev_priv: Pointer to a device private structure.
632  * @sw_context: Pointer to the software context.
633  * @res_type: Resource type.
634  * @dirty: Whether to change dirty status.
635  * @converter: User-space visisble type specific information.
636  * @id_loc: Pointer to the location in the command buffer currently being parsed
637  * from where the user-space resource id handle is located.
638  * @p_val: Pointer to pointer to resource validalidation node. Populated on
639  * exit.
640  */
641 static int
642 vmw_cmd_res_check(struct vmw_private *dev_priv,
643                   struct vmw_sw_context *sw_context,
644                   enum vmw_res_type res_type,
645                   u32 dirty,
646                   const struct vmw_user_resource_conv *converter,
647                   uint32_t *id_loc,
648                   struct vmw_resource **p_res)
649 {
650         struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
651         struct vmw_resource *res;
652         int ret;
653
654         if (p_res)
655                 *p_res = NULL;
656
657         if (*id_loc == SVGA3D_INVALID_ID) {
658                 if (res_type == vmw_res_context) {
659                         VMW_DEBUG_USER("Illegal context invalid id.\n");
660                         return -EINVAL;
661                 }
662                 return 0;
663         }
664
665         if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
666                 res = rcache->res;
667                 if (dirty)
668                         vmw_validation_res_set_dirty(sw_context->ctx,
669                                                      rcache->private, dirty);
670         } else {
671                 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
672
673                 ret = vmw_validation_preload_res(sw_context->ctx, size);
674                 if (ret)
675                         return ret;
676
677                 res = vmw_user_resource_noref_lookup_handle
678                         (dev_priv, sw_context->fp->tfile, *id_loc, converter);
679                 if (IS_ERR(res)) {
680                         VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
681                                        (unsigned int) *id_loc);
682                         return PTR_ERR(res);
683                 }
684
685                 ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty);
686                 if (unlikely(ret != 0))
687                         return ret;
688
689                 if (rcache->valid && rcache->res == res) {
690                         rcache->valid_handle = true;
691                         rcache->handle = *id_loc;
692                 }
693         }
694
695         ret = vmw_resource_relocation_add(sw_context, res,
696                                           vmw_ptr_diff(sw_context->buf_start,
697                                                        id_loc),
698                                           vmw_res_rel_normal);
699         if (p_res)
700                 *p_res = res;
701
702         return 0;
703 }
704
705 /**
706  * vmw_rebind_dx_query - Rebind DX query associated with the context
707  *
708  * @ctx_res: context the query belongs to
709  *
710  * This function assumes binding_mutex is held.
711  */
712 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
713 {
714         struct vmw_private *dev_priv = ctx_res->dev_priv;
715         struct vmw_buffer_object *dx_query_mob;
716         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
717
718         dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
719
720         if (!dx_query_mob || dx_query_mob->dx_query_ctx)
721                 return 0;
722
723         cmd = VMW_FIFO_RESERVE_DX(dev_priv, sizeof(*cmd), ctx_res->id);
724         if (cmd == NULL)
725                 return -ENOMEM;
726
727         cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
728         cmd->header.size = sizeof(cmd->body);
729         cmd->body.cid = ctx_res->id;
730         cmd->body.mobid = dx_query_mob->base.mem.start;
731         vmw_fifo_commit(dev_priv, sizeof(*cmd));
732
733         vmw_context_bind_dx_query(ctx_res, dx_query_mob);
734
735         return 0;
736 }
737
738 /**
739  * vmw_rebind_contexts - Rebind all resources previously bound to referenced
740  * contexts.
741  *
742  * @sw_context: Pointer to the software context.
743  *
744  * Rebind context binding points that have been scrubbed because of eviction.
745  */
746 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
747 {
748         struct vmw_ctx_validation_info *val;
749         int ret;
750
751         list_for_each_entry(val, &sw_context->ctx_list, head) {
752                 ret = vmw_binding_rebind_all(val->cur);
753                 if (unlikely(ret != 0)) {
754                         if (ret != -ERESTARTSYS)
755                                 VMW_DEBUG_USER("Failed to rebind context.\n");
756                         return ret;
757                 }
758
759                 ret = vmw_rebind_all_dx_query(val->ctx);
760                 if (ret != 0) {
761                         VMW_DEBUG_USER("Failed to rebind queries.\n");
762                         return ret;
763                 }
764         }
765
766         return 0;
767 }
768
769 /**
770  * vmw_view_bindings_add - Add an array of view bindings to a context binding
771  * state tracker.
772  *
773  * @sw_context: The execbuf state used for this command.
774  * @view_type: View type for the bindings.
775  * @binding_type: Binding type for the bindings.
776  * @shader_slot: The shader slot to user for the bindings.
777  * @view_ids: Array of view ids to be bound.
778  * @num_views: Number of view ids in @view_ids.
779  * @first_slot: The binding slot to be used for the first view id in @view_ids.
780  */
781 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
782                                  enum vmw_view_type view_type,
783                                  enum vmw_ctx_binding_type binding_type,
784                                  uint32 shader_slot,
785                                  uint32 view_ids[], u32 num_views,
786                                  u32 first_slot)
787 {
788         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
789         u32 i;
790
791         if (!ctx_node)
792                 return -EINVAL;
793
794         for (i = 0; i < num_views; ++i) {
795                 struct vmw_ctx_bindinfo_view binding;
796                 struct vmw_resource *view = NULL;
797
798                 if (view_ids[i] != SVGA3D_INVALID_ID) {
799                         view = vmw_view_id_val_add(sw_context, view_type,
800                                                    view_ids[i]);
801                         if (IS_ERR(view)) {
802                                 VMW_DEBUG_USER("View not found.\n");
803                                 return PTR_ERR(view);
804                         }
805                 }
806                 binding.bi.ctx = ctx_node->ctx;
807                 binding.bi.res = view;
808                 binding.bi.bt = binding_type;
809                 binding.shader_slot = shader_slot;
810                 binding.slot = first_slot + i;
811                 vmw_binding_add(ctx_node->staged, &binding.bi,
812                                 shader_slot, binding.slot);
813         }
814
815         return 0;
816 }
817
818 /**
819  * vmw_cmd_cid_check - Check a command header for valid context information.
820  *
821  * @dev_priv: Pointer to a device private structure.
822  * @sw_context: Pointer to the software context.
823  * @header: A command header with an embedded user-space context handle.
824  *
825  * Convenience function: Call vmw_cmd_res_check with the user-space context
826  * handle embedded in @header.
827  */
828 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
829                              struct vmw_sw_context *sw_context,
830                              SVGA3dCmdHeader *header)
831 {
832         VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
833                 container_of(header, typeof(*cmd), header);
834
835         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
836                                  VMW_RES_DIRTY_SET, user_context_converter,
837                                  &cmd->body, NULL);
838 }
839
840 /**
841  * vmw_execbuf_info_from_res - Get the private validation metadata for a
842  * recently validated resource
843  *
844  * @sw_context: Pointer to the command submission context
845  * @res: The resource
846  *
847  * The resource pointed to by @res needs to be present in the command submission
848  * context's resource cache and hence the last resource of that type to be
849  * processed by the validation code.
850  *
851  * Return: a pointer to the private metadata of the resource, or NULL if it
852  * wasn't found
853  */
854 static struct vmw_ctx_validation_info *
855 vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
856                           struct vmw_resource *res)
857 {
858         struct vmw_res_cache_entry *rcache =
859                 &sw_context->res_cache[vmw_res_type(res)];
860
861         if (rcache->valid && rcache->res == res)
862                 return rcache->private;
863
864         WARN_ON_ONCE(true);
865         return NULL;
866 }
867
868 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
869                                            struct vmw_sw_context *sw_context,
870                                            SVGA3dCmdHeader *header)
871 {
872         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
873         struct vmw_resource *ctx;
874         struct vmw_resource *res;
875         int ret;
876
877         cmd = container_of(header, typeof(*cmd), header);
878
879         if (cmd->body.type >= SVGA3D_RT_MAX) {
880                 VMW_DEBUG_USER("Illegal render target type %u.\n",
881                                (unsigned int) cmd->body.type);
882                 return -EINVAL;
883         }
884
885         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
886                                 VMW_RES_DIRTY_SET, user_context_converter,
887                                 &cmd->body.cid, &ctx);
888         if (unlikely(ret != 0))
889                 return ret;
890
891         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
892                                 VMW_RES_DIRTY_SET, user_surface_converter,
893                                 &cmd->body.target.sid, &res);
894         if (unlikely(ret))
895                 return ret;
896
897         if (dev_priv->has_mob) {
898                 struct vmw_ctx_bindinfo_view binding;
899                 struct vmw_ctx_validation_info *node;
900
901                 node = vmw_execbuf_info_from_res(sw_context, ctx);
902                 if (!node)
903                         return -EINVAL;
904
905                 binding.bi.ctx = ctx;
906                 binding.bi.res = res;
907                 binding.bi.bt = vmw_ctx_binding_rt;
908                 binding.slot = cmd->body.type;
909                 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
910         }
911
912         return 0;
913 }
914
915 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
916                                       struct vmw_sw_context *sw_context,
917                                       SVGA3dCmdHeader *header)
918 {
919         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
920         int ret;
921
922         cmd = container_of(header, typeof(*cmd), header);
923
924         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
925                                 VMW_RES_DIRTY_NONE, user_surface_converter,
926                                 &cmd->body.src.sid, NULL);
927         if (ret)
928                 return ret;
929
930         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
931                                  VMW_RES_DIRTY_SET, user_surface_converter,
932                                  &cmd->body.dest.sid, NULL);
933 }
934
935 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
936                                      struct vmw_sw_context *sw_context,
937                                      SVGA3dCmdHeader *header)
938 {
939         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
940         int ret;
941
942         cmd = container_of(header, typeof(*cmd), header);
943         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
944                                 VMW_RES_DIRTY_NONE, user_surface_converter,
945                                 &cmd->body.src, NULL);
946         if (ret != 0)
947                 return ret;
948
949         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
950                                  VMW_RES_DIRTY_SET, user_surface_converter,
951                                  &cmd->body.dest, NULL);
952 }
953
954 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
955                                    struct vmw_sw_context *sw_context,
956                                    SVGA3dCmdHeader *header)
957 {
958         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
959         int ret;
960
961         cmd = container_of(header, typeof(*cmd), header);
962         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
963                                 VMW_RES_DIRTY_NONE, user_surface_converter,
964                                 &cmd->body.srcSid, NULL);
965         if (ret != 0)
966                 return ret;
967
968         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
969                                  VMW_RES_DIRTY_SET, user_surface_converter,
970                                  &cmd->body.dstSid, NULL);
971 }
972
973 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
974                                      struct vmw_sw_context *sw_context,
975                                      SVGA3dCmdHeader *header)
976 {
977         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
978         int ret;
979
980         cmd = container_of(header, typeof(*cmd), header);
981         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
982                                 VMW_RES_DIRTY_NONE, user_surface_converter,
983                                 &cmd->body.src.sid, NULL);
984         if (unlikely(ret != 0))
985                 return ret;
986
987         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
988                                  VMW_RES_DIRTY_SET, user_surface_converter,
989                                  &cmd->body.dest.sid, NULL);
990 }
991
992 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
993                                          struct vmw_sw_context *sw_context,
994                                          SVGA3dCmdHeader *header)
995 {
996         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
997                 container_of(header, typeof(*cmd), header);
998
999         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1000                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1001                                  &cmd->body.srcImage.sid, NULL);
1002 }
1003
1004 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1005                                  struct vmw_sw_context *sw_context,
1006                                  SVGA3dCmdHeader *header)
1007 {
1008         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1009                 container_of(header, typeof(*cmd), header);
1010
1011         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1012                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1013                                  &cmd->body.sid, NULL);
1014 }
1015
1016 /**
1017  * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1018  *
1019  * @dev_priv: The device private structure.
1020  * @new_query_bo: The new buffer holding query results.
1021  * @sw_context: The software context used for this command submission.
1022  *
1023  * This function checks whether @new_query_bo is suitable for holding query
1024  * results, and if another buffer currently is pinned for query results. If so,
1025  * the function prepares the state of @sw_context for switching pinned buffers
1026  * after successful submission of the current command batch.
1027  */
1028 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1029                                        struct vmw_buffer_object *new_query_bo,
1030                                        struct vmw_sw_context *sw_context)
1031 {
1032         struct vmw_res_cache_entry *ctx_entry =
1033                 &sw_context->res_cache[vmw_res_context];
1034         int ret;
1035
1036         BUG_ON(!ctx_entry->valid);
1037         sw_context->last_query_ctx = ctx_entry->res;
1038
1039         if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1040
1041                 if (unlikely(new_query_bo->base.num_pages > 4)) {
1042                         VMW_DEBUG_USER("Query buffer too large.\n");
1043                         return -EINVAL;
1044                 }
1045
1046                 if (unlikely(sw_context->cur_query_bo != NULL)) {
1047                         sw_context->needs_post_query_barrier = true;
1048                         ret = vmw_validation_add_bo(sw_context->ctx,
1049                                                     sw_context->cur_query_bo,
1050                                                     dev_priv->has_mob, false);
1051                         if (unlikely(ret != 0))
1052                                 return ret;
1053                 }
1054                 sw_context->cur_query_bo = new_query_bo;
1055
1056                 ret = vmw_validation_add_bo(sw_context->ctx,
1057                                             dev_priv->dummy_query_bo,
1058                                             dev_priv->has_mob, false);
1059                 if (unlikely(ret != 0))
1060                         return ret;
1061         }
1062
1063         return 0;
1064 }
1065
1066 /**
1067  * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1068  *
1069  * @dev_priv: The device private structure.
1070  * @sw_context: The software context used for this command submission batch.
1071  *
1072  * This function will check if we're switching query buffers, and will then,
1073  * issue a dummy occlusion query wait used as a query barrier. When the fence
1074  * object following that query wait has signaled, we are sure that all preceding
1075  * queries have finished, and the old query buffer can be unpinned. However,
1076  * since both the new query buffer and the old one are fenced with that fence,
1077  * we can do an asynchronus unpin now, and be sure that the old query buffer
1078  * won't be moved until the fence has signaled.
1079  *
1080  * As mentioned above, both the new - and old query buffers need to be fenced
1081  * using a sequence emitted *after* calling this function.
1082  */
1083 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1084                                      struct vmw_sw_context *sw_context)
1085 {
1086         /*
1087          * The validate list should still hold references to all
1088          * contexts here.
1089          */
1090         if (sw_context->needs_post_query_barrier) {
1091                 struct vmw_res_cache_entry *ctx_entry =
1092                         &sw_context->res_cache[vmw_res_context];
1093                 struct vmw_resource *ctx;
1094                 int ret;
1095
1096                 BUG_ON(!ctx_entry->valid);
1097                 ctx = ctx_entry->res;
1098
1099                 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1100
1101                 if (unlikely(ret != 0))
1102                         VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1103         }
1104
1105         if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1106                 if (dev_priv->pinned_bo) {
1107                         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1108                         vmw_bo_unreference(&dev_priv->pinned_bo);
1109                 }
1110
1111                 if (!sw_context->needs_post_query_barrier) {
1112                         vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1113
1114                         /*
1115                          * We pin also the dummy_query_bo buffer so that we
1116                          * don't need to validate it when emitting dummy queries
1117                          * in context destroy paths.
1118                          */
1119                         if (!dev_priv->dummy_query_bo_pinned) {
1120                                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1121                                                     true);
1122                                 dev_priv->dummy_query_bo_pinned = true;
1123                         }
1124
1125                         BUG_ON(sw_context->last_query_ctx == NULL);
1126                         dev_priv->query_cid = sw_context->last_query_ctx->id;
1127                         dev_priv->query_cid_valid = true;
1128                         dev_priv->pinned_bo =
1129                                 vmw_bo_reference(sw_context->cur_query_bo);
1130                 }
1131         }
1132 }
1133
1134 /**
1135  * vmw_translate_mob_pointer - Prepare to translate a user-space buffer handle
1136  * to a MOB id.
1137  *
1138  * @dev_priv: Pointer to a device private structure.
1139  * @sw_context: The software context used for this command batch validation.
1140  * @id: Pointer to the user-space handle to be translated.
1141  * @vmw_bo_p: Points to a location that, on successful return will carry a
1142  * non-reference-counted pointer to the buffer object identified by the
1143  * user-space handle in @id.
1144  *
1145  * This function saves information needed to translate a user-space buffer
1146  * handle to a MOB id. The translation does not take place immediately, but
1147  * during a call to vmw_apply_relocations().
1148  *
1149  * This function builds a relocation list and a list of buffers to validate. The
1150  * former needs to be freed using either vmw_apply_relocations() or
1151  * vmw_free_relocations(). The latter needs to be freed using
1152  * vmw_clear_validations.
1153  */
1154 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1155                                  struct vmw_sw_context *sw_context,
1156                                  SVGAMobId *id,
1157                                  struct vmw_buffer_object **vmw_bo_p)
1158 {
1159         struct vmw_buffer_object *vmw_bo;
1160         uint32_t handle = *id;
1161         struct vmw_relocation *reloc;
1162         int ret;
1163
1164         vmw_validation_preload_bo(sw_context->ctx);
1165         vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1166         if (IS_ERR(vmw_bo)) {
1167                 VMW_DEBUG_USER("Could not find or use MOB buffer.\n");
1168                 return PTR_ERR(vmw_bo);
1169         }
1170
1171         ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
1172         vmw_user_bo_noref_release();
1173         if (unlikely(ret != 0))
1174                 return ret;
1175
1176         reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1177         if (!reloc)
1178                 return -ENOMEM;
1179
1180         reloc->mob_loc = id;
1181         reloc->vbo = vmw_bo;
1182
1183         *vmw_bo_p = vmw_bo;
1184         list_add_tail(&reloc->head, &sw_context->bo_relocations);
1185
1186         return 0;
1187 }
1188
1189 /**
1190  * vmw_translate_guest_pointer - Prepare to translate a user-space buffer handle
1191  * to a valid SVGAGuestPtr
1192  *
1193  * @dev_priv: Pointer to a device private structure.
1194  * @sw_context: The software context used for this command batch validation.
1195  * @ptr: Pointer to the user-space handle to be translated.
1196  * @vmw_bo_p: Points to a location that, on successful return will carry a
1197  * non-reference-counted pointer to the DMA buffer identified by the user-space
1198  * handle in @id.
1199  *
1200  * This function saves information needed to translate a user-space buffer
1201  * handle to a valid SVGAGuestPtr. The translation does not take place
1202  * immediately, but during a call to vmw_apply_relocations().
1203  *
1204  * This function builds a relocation list and a list of buffers to validate.
1205  * The former needs to be freed using either vmw_apply_relocations() or
1206  * vmw_free_relocations(). The latter needs to be freed using
1207  * vmw_clear_validations.
1208  */
1209 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1210                                    struct vmw_sw_context *sw_context,
1211                                    SVGAGuestPtr *ptr,
1212                                    struct vmw_buffer_object **vmw_bo_p)
1213 {
1214         struct vmw_buffer_object *vmw_bo;
1215         uint32_t handle = ptr->gmrId;
1216         struct vmw_relocation *reloc;
1217         int ret;
1218
1219         vmw_validation_preload_bo(sw_context->ctx);
1220         vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1221         if (IS_ERR(vmw_bo)) {
1222                 VMW_DEBUG_USER("Could not find or use GMR region.\n");
1223                 return PTR_ERR(vmw_bo);
1224         }
1225
1226         ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false);
1227         vmw_user_bo_noref_release();
1228         if (unlikely(ret != 0))
1229                 return ret;
1230
1231         reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1232         if (!reloc)
1233                 return -ENOMEM;
1234
1235         reloc->location = ptr;
1236         reloc->vbo = vmw_bo;
1237         *vmw_bo_p = vmw_bo;
1238         list_add_tail(&reloc->head, &sw_context->bo_relocations);
1239
1240         return 0;
1241 }
1242
1243 /**
1244  * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1245  *
1246  * @dev_priv: Pointer to a device private struct.
1247  * @sw_context: The software context used for this command submission.
1248  * @header: Pointer to the command header in the command stream.
1249  *
1250  * This function adds the new query into the query COTABLE
1251  */
1252 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1253                                    struct vmw_sw_context *sw_context,
1254                                    SVGA3dCmdHeader *header)
1255 {
1256         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1257         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1258         struct vmw_resource *cotable_res;
1259         int ret;
1260
1261         if (!ctx_node)
1262                 return -EINVAL;
1263
1264         cmd = container_of(header, typeof(*cmd), header);
1265
1266         if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1267             cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1268                 return -EINVAL;
1269
1270         cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1271         ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1272
1273         return ret;
1274 }
1275
1276 /**
1277  * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1278  *
1279  * @dev_priv: Pointer to a device private struct.
1280  * @sw_context: The software context used for this command submission.
1281  * @header: Pointer to the command header in the command stream.
1282  *
1283  * The query bind operation will eventually associate the query ID with its
1284  * backing MOB.  In this function, we take the user mode MOB ID and use
1285  * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1286  */
1287 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1288                                  struct vmw_sw_context *sw_context,
1289                                  SVGA3dCmdHeader *header)
1290 {
1291         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1292         struct vmw_buffer_object *vmw_bo;
1293         int ret;
1294
1295         cmd = container_of(header, typeof(*cmd), header);
1296
1297         /*
1298          * Look up the buffer pointed to by q.mobid, put it on the relocation
1299          * list so its kernel mode MOB ID can be filled in later
1300          */
1301         ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1302                                     &vmw_bo);
1303
1304         if (ret != 0)
1305                 return ret;
1306
1307         sw_context->dx_query_mob = vmw_bo;
1308         sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1309         return 0;
1310 }
1311
1312 /**
1313  * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1314  *
1315  * @dev_priv: Pointer to a device private struct.
1316  * @sw_context: The software context used for this command submission.
1317  * @header: Pointer to the command header in the command stream.
1318  */
1319 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1320                                   struct vmw_sw_context *sw_context,
1321                                   SVGA3dCmdHeader *header)
1322 {
1323         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1324                 container_of(header, typeof(*cmd), header);
1325
1326         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1327                                  VMW_RES_DIRTY_SET, user_context_converter,
1328                                  &cmd->body.cid, NULL);
1329 }
1330
1331 /**
1332  * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1333  *
1334  * @dev_priv: Pointer to a device private struct.
1335  * @sw_context: The software context used for this command submission.
1336  * @header: Pointer to the command header in the command stream.
1337  */
1338 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1339                                struct vmw_sw_context *sw_context,
1340                                SVGA3dCmdHeader *header)
1341 {
1342         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1343                 container_of(header, typeof(*cmd), header);
1344
1345         if (unlikely(dev_priv->has_mob)) {
1346                 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1347
1348                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1349
1350                 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1351                 gb_cmd.header.size = cmd->header.size;
1352                 gb_cmd.body.cid = cmd->body.cid;
1353                 gb_cmd.body.type = cmd->body.type;
1354
1355                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1356                 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1357         }
1358
1359         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1360                                  VMW_RES_DIRTY_SET, user_context_converter,
1361                                  &cmd->body.cid, NULL);
1362 }
1363
1364 /**
1365  * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1366  *
1367  * @dev_priv: Pointer to a device private struct.
1368  * @sw_context: The software context used for this command submission.
1369  * @header: Pointer to the command header in the command stream.
1370  */
1371 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1372                                 struct vmw_sw_context *sw_context,
1373                                 SVGA3dCmdHeader *header)
1374 {
1375         struct vmw_buffer_object *vmw_bo;
1376         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1377         int ret;
1378
1379         cmd = container_of(header, typeof(*cmd), header);
1380         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1381         if (unlikely(ret != 0))
1382                 return ret;
1383
1384         ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1385                                     &vmw_bo);
1386         if (unlikely(ret != 0))
1387                 return ret;
1388
1389         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1390
1391         return ret;
1392 }
1393
1394 /**
1395  * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1396  *
1397  * @dev_priv: Pointer to a device private struct.
1398  * @sw_context: The software context used for this command submission.
1399  * @header: Pointer to the command header in the command stream.
1400  */
1401 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1402                              struct vmw_sw_context *sw_context,
1403                              SVGA3dCmdHeader *header)
1404 {
1405         struct vmw_buffer_object *vmw_bo;
1406         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1407         int ret;
1408
1409         cmd = container_of(header, typeof(*cmd), header);
1410         if (dev_priv->has_mob) {
1411                 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1412
1413                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1414
1415                 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1416                 gb_cmd.header.size = cmd->header.size;
1417                 gb_cmd.body.cid = cmd->body.cid;
1418                 gb_cmd.body.type = cmd->body.type;
1419                 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1420                 gb_cmd.body.offset = cmd->body.guestResult.offset;
1421
1422                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1423                 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1424         }
1425
1426         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1427         if (unlikely(ret != 0))
1428                 return ret;
1429
1430         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1431                                       &cmd->body.guestResult, &vmw_bo);
1432         if (unlikely(ret != 0))
1433                 return ret;
1434
1435         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1436
1437         return ret;
1438 }
1439
1440 /**
1441  * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1442  *
1443  * @dev_priv: Pointer to a device private struct.
1444  * @sw_context: The software context used for this command submission.
1445  * @header: Pointer to the command header in the command stream.
1446  */
1447 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1448                                  struct vmw_sw_context *sw_context,
1449                                  SVGA3dCmdHeader *header)
1450 {
1451         struct vmw_buffer_object *vmw_bo;
1452         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1453         int ret;
1454
1455         cmd = container_of(header, typeof(*cmd), header);
1456         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1457         if (unlikely(ret != 0))
1458                 return ret;
1459
1460         ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1461                                     &vmw_bo);
1462         if (unlikely(ret != 0))
1463                 return ret;
1464
1465         return 0;
1466 }
1467
1468 /**
1469  * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1470  *
1471  * @dev_priv: Pointer to a device private struct.
1472  * @sw_context: The software context used for this command submission.
1473  * @header: Pointer to the command header in the command stream.
1474  */
1475 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1476                               struct vmw_sw_context *sw_context,
1477                               SVGA3dCmdHeader *header)
1478 {
1479         struct vmw_buffer_object *vmw_bo;
1480         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1481         int ret;
1482
1483         cmd = container_of(header, typeof(*cmd), header);
1484         if (dev_priv->has_mob) {
1485                 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1486
1487                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1488
1489                 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1490                 gb_cmd.header.size = cmd->header.size;
1491                 gb_cmd.body.cid = cmd->body.cid;
1492                 gb_cmd.body.type = cmd->body.type;
1493                 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1494                 gb_cmd.body.offset = cmd->body.guestResult.offset;
1495
1496                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1497                 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1498         }
1499
1500         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1501         if (unlikely(ret != 0))
1502                 return ret;
1503
1504         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1505                                       &cmd->body.guestResult, &vmw_bo);
1506         if (unlikely(ret != 0))
1507                 return ret;
1508
1509         return 0;
1510 }
1511
1512 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1513                        struct vmw_sw_context *sw_context,
1514                        SVGA3dCmdHeader *header)
1515 {
1516         struct vmw_buffer_object *vmw_bo = NULL;
1517         struct vmw_surface *srf = NULL;
1518         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1519         int ret;
1520         SVGA3dCmdSurfaceDMASuffix *suffix;
1521         uint32_t bo_size;
1522         bool dirty;
1523
1524         cmd = container_of(header, typeof(*cmd), header);
1525         suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1526                                                header->size - sizeof(*suffix));
1527
1528         /* Make sure device and verifier stays in sync. */
1529         if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1530                 VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1531                 return -EINVAL;
1532         }
1533
1534         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1535                                       &cmd->body.guest.ptr, &vmw_bo);
1536         if (unlikely(ret != 0))
1537                 return ret;
1538
1539         /* Make sure DMA doesn't cross BO boundaries. */
1540         bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1541         if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1542                 VMW_DEBUG_USER("Invalid DMA offset.\n");
1543                 return -EINVAL;
1544         }
1545
1546         bo_size -= cmd->body.guest.ptr.offset;
1547         if (unlikely(suffix->maximumOffset > bo_size))
1548                 suffix->maximumOffset = bo_size;
1549
1550         dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1551                 VMW_RES_DIRTY_SET : 0;
1552         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1553                                 dirty, user_surface_converter,
1554                                 &cmd->body.host.sid, NULL);
1555         if (unlikely(ret != 0)) {
1556                 if (unlikely(ret != -ERESTARTSYS))
1557                         VMW_DEBUG_USER("could not find surface for DMA.\n");
1558                 return ret;
1559         }
1560
1561         srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1562
1563         vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
1564
1565         return 0;
1566 }
1567
1568 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1569                         struct vmw_sw_context *sw_context,
1570                         SVGA3dCmdHeader *header)
1571 {
1572         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1573         SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1574                 (unsigned long)header + sizeof(*cmd));
1575         SVGA3dPrimitiveRange *range;
1576         uint32_t i;
1577         uint32_t maxnum;
1578         int ret;
1579
1580         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1581         if (unlikely(ret != 0))
1582                 return ret;
1583
1584         cmd = container_of(header, typeof(*cmd), header);
1585         maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1586
1587         if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1588                 VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1589                 return -EINVAL;
1590         }
1591
1592         for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1593                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1594                                         VMW_RES_DIRTY_NONE,
1595                                         user_surface_converter,
1596                                         &decl->array.surfaceId, NULL);
1597                 if (unlikely(ret != 0))
1598                         return ret;
1599         }
1600
1601         maxnum = (header->size - sizeof(cmd->body) -
1602                   cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1603         if (unlikely(cmd->body.numRanges > maxnum)) {
1604                 VMW_DEBUG_USER("Illegal number of index ranges.\n");
1605                 return -EINVAL;
1606         }
1607
1608         range = (SVGA3dPrimitiveRange *) decl;
1609         for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1610                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1611                                         VMW_RES_DIRTY_NONE,
1612                                         user_surface_converter,
1613                                         &range->indexArray.surfaceId, NULL);
1614                 if (unlikely(ret != 0))
1615                         return ret;
1616         }
1617         return 0;
1618 }
1619
1620 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1621                              struct vmw_sw_context *sw_context,
1622                              SVGA3dCmdHeader *header)
1623 {
1624         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1625         SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1626           ((unsigned long) header + header->size + sizeof(header));
1627         SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1628                 ((unsigned long) header + sizeof(*cmd));
1629         struct vmw_resource *ctx;
1630         struct vmw_resource *res;
1631         int ret;
1632
1633         cmd = container_of(header, typeof(*cmd), header);
1634
1635         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1636                                 VMW_RES_DIRTY_SET, user_context_converter,
1637                                 &cmd->body.cid, &ctx);
1638         if (unlikely(ret != 0))
1639                 return ret;
1640
1641         for (; cur_state < last_state; ++cur_state) {
1642                 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1643                         continue;
1644
1645                 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1646                         VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1647                                        (unsigned int) cur_state->stage);
1648                         return -EINVAL;
1649                 }
1650
1651                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1652                                         VMW_RES_DIRTY_NONE,
1653                                         user_surface_converter,
1654                                         &cur_state->value, &res);
1655                 if (unlikely(ret != 0))
1656                         return ret;
1657
1658                 if (dev_priv->has_mob) {
1659                         struct vmw_ctx_bindinfo_tex binding;
1660                         struct vmw_ctx_validation_info *node;
1661
1662                         node = vmw_execbuf_info_from_res(sw_context, ctx);
1663                         if (!node)
1664                                 return -EINVAL;
1665
1666                         binding.bi.ctx = ctx;
1667                         binding.bi.res = res;
1668                         binding.bi.bt = vmw_ctx_binding_tex;
1669                         binding.texture_stage = cur_state->stage;
1670                         vmw_binding_add(node->staged, &binding.bi, 0,
1671                                         binding.texture_stage);
1672                 }
1673         }
1674
1675         return 0;
1676 }
1677
1678 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1679                                       struct vmw_sw_context *sw_context,
1680                                       void *buf)
1681 {
1682         struct vmw_buffer_object *vmw_bo;
1683
1684         struct {
1685                 uint32_t header;
1686                 SVGAFifoCmdDefineGMRFB body;
1687         } *cmd = buf;
1688
1689         return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1690                                        &vmw_bo);
1691 }
1692
1693 /**
1694  * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1695  * switching
1696  *
1697  * @dev_priv: Pointer to a device private struct.
1698  * @sw_context: The software context being used for this batch.
1699  * @val_node: The validation node representing the resource.
1700  * @buf_id: Pointer to the user-space backup buffer handle in the command
1701  * stream.
1702  * @backup_offset: Offset of backup into MOB.
1703  *
1704  * This function prepares for registering a switch of backup buffers in the
1705  * resource metadata just prior to unreserving. It's basically a wrapper around
1706  * vmw_cmd_res_switch_backup with a different interface.
1707  */
1708 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1709                                      struct vmw_sw_context *sw_context,
1710                                      struct vmw_resource *res, uint32_t *buf_id,
1711                                      unsigned long backup_offset)
1712 {
1713         struct vmw_buffer_object *vbo;
1714         void *info;
1715         int ret;
1716
1717         info = vmw_execbuf_info_from_res(sw_context, res);
1718         if (!info)
1719                 return -EINVAL;
1720
1721         ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1722         if (ret)
1723                 return ret;
1724
1725         vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1726                                          backup_offset);
1727         return 0;
1728 }
1729
1730 /**
1731  * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1732  *
1733  * @dev_priv: Pointer to a device private struct.
1734  * @sw_context: The software context being used for this batch.
1735  * @res_type: The resource type.
1736  * @converter: Information about user-space binding for this resource type.
1737  * @res_id: Pointer to the user-space resource handle in the command stream.
1738  * @buf_id: Pointer to the user-space backup buffer handle in the command
1739  * stream.
1740  * @backup_offset: Offset of backup into MOB.
1741  *
1742  * This function prepares for registering a switch of backup buffers in the
1743  * resource metadata just prior to unreserving. It's basically a wrapper around
1744  * vmw_cmd_res_switch_backup with a different interface.
1745  */
1746 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1747                                  struct vmw_sw_context *sw_context,
1748                                  enum vmw_res_type res_type,
1749                                  const struct vmw_user_resource_conv
1750                                  *converter, uint32_t *res_id, uint32_t *buf_id,
1751                                  unsigned long backup_offset)
1752 {
1753         struct vmw_resource *res;
1754         int ret;
1755
1756         ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1757                                 VMW_RES_DIRTY_NONE, converter, res_id, &res);
1758         if (ret)
1759                 return ret;
1760
1761         return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1762                                          backup_offset);
1763 }
1764
1765 /**
1766  * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1767  *
1768  * @dev_priv: Pointer to a device private struct.
1769  * @sw_context: The software context being used for this batch.
1770  * @header: Pointer to the command header in the command stream.
1771  */
1772 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1773                                    struct vmw_sw_context *sw_context,
1774                                    SVGA3dCmdHeader *header)
1775 {
1776         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1777                 container_of(header, typeof(*cmd), header);
1778
1779         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1780                                      user_surface_converter, &cmd->body.sid,
1781                                      &cmd->body.mobid, 0);
1782 }
1783
1784 /**
1785  * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1786  *
1787  * @dev_priv: Pointer to a device private struct.
1788  * @sw_context: The software context being used for this batch.
1789  * @header: Pointer to the command header in the command stream.
1790  */
1791 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1792                                    struct vmw_sw_context *sw_context,
1793                                    SVGA3dCmdHeader *header)
1794 {
1795         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1796                 container_of(header, typeof(*cmd), header);
1797
1798         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1799                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1800                                  &cmd->body.image.sid, NULL);
1801 }
1802
1803 /**
1804  * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1805  *
1806  * @dev_priv: Pointer to a device private struct.
1807  * @sw_context: The software context being used for this batch.
1808  * @header: Pointer to the command header in the command stream.
1809  */
1810 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1811                                      struct vmw_sw_context *sw_context,
1812                                      SVGA3dCmdHeader *header)
1813 {
1814         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1815                 container_of(header, typeof(*cmd), header);
1816
1817         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1818                                  VMW_RES_DIRTY_CLEAR, user_surface_converter,
1819                                  &cmd->body.sid, NULL);
1820 }
1821
1822 /**
1823  * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1824  *
1825  * @dev_priv: Pointer to a device private struct.
1826  * @sw_context: The software context being used for this batch.
1827  * @header: Pointer to the command header in the command stream.
1828  */
1829 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1830                                      struct vmw_sw_context *sw_context,
1831                                      SVGA3dCmdHeader *header)
1832 {
1833         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1834                 container_of(header, typeof(*cmd), header);
1835
1836         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1837                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1838                                  &cmd->body.image.sid, NULL);
1839 }
1840
1841 /**
1842  * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1843  * command
1844  *
1845  * @dev_priv: Pointer to a device private struct.
1846  * @sw_context: The software context being used for this batch.
1847  * @header: Pointer to the command header in the command stream.
1848  */
1849 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1850                                        struct vmw_sw_context *sw_context,
1851                                        SVGA3dCmdHeader *header)
1852 {
1853         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1854                 container_of(header, typeof(*cmd), header);
1855
1856         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1857                                  VMW_RES_DIRTY_CLEAR, user_surface_converter,
1858                                  &cmd->body.sid, NULL);
1859 }
1860
1861 /**
1862  * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1863  * command
1864  *
1865  * @dev_priv: Pointer to a device private struct.
1866  * @sw_context: The software context being used for this batch.
1867  * @header: Pointer to the command header in the command stream.
1868  */
1869 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1870                                        struct vmw_sw_context *sw_context,
1871                                        SVGA3dCmdHeader *header)
1872 {
1873         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1874                 container_of(header, typeof(*cmd), header);
1875
1876         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1877                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1878                                  &cmd->body.image.sid, NULL);
1879 }
1880
1881 /**
1882  * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1883  * command
1884  *
1885  * @dev_priv: Pointer to a device private struct.
1886  * @sw_context: The software context being used for this batch.
1887  * @header: Pointer to the command header in the command stream.
1888  */
1889 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1890                                          struct vmw_sw_context *sw_context,
1891                                          SVGA3dCmdHeader *header)
1892 {
1893         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1894                 container_of(header, typeof(*cmd), header);
1895
1896         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1897                                  VMW_RES_DIRTY_CLEAR, user_surface_converter,
1898                                  &cmd->body.sid, NULL);
1899 }
1900
1901 /**
1902  * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1903  *
1904  * @dev_priv: Pointer to a device private struct.
1905  * @sw_context: The software context being used for this batch.
1906  * @header: Pointer to the command header in the command stream.
1907  */
1908 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1909                                  struct vmw_sw_context *sw_context,
1910                                  SVGA3dCmdHeader *header)
1911 {
1912         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1913         int ret;
1914         size_t size;
1915         struct vmw_resource *ctx;
1916
1917         cmd = container_of(header, typeof(*cmd), header);
1918
1919         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1920                                 VMW_RES_DIRTY_SET, user_context_converter,
1921                                 &cmd->body.cid, &ctx);
1922         if (unlikely(ret != 0))
1923                 return ret;
1924
1925         if (unlikely(!dev_priv->has_mob))
1926                 return 0;
1927
1928         size = cmd->header.size - sizeof(cmd->body);
1929         ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1930                                     cmd->body.shid, cmd + 1, cmd->body.type,
1931                                     size, &sw_context->staged_cmd_res);
1932         if (unlikely(ret != 0))
1933                 return ret;
1934
1935         return vmw_resource_relocation_add(sw_context, NULL,
1936                                            vmw_ptr_diff(sw_context->buf_start,
1937                                                         &cmd->header.id),
1938                                            vmw_res_rel_nop);
1939 }
1940
1941 /**
1942  * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1943  *
1944  * @dev_priv: Pointer to a device private struct.
1945  * @sw_context: The software context being used for this batch.
1946  * @header: Pointer to the command header in the command stream.
1947  */
1948 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1949                                   struct vmw_sw_context *sw_context,
1950                                   SVGA3dCmdHeader *header)
1951 {
1952         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1953         int ret;
1954         struct vmw_resource *ctx;
1955
1956         cmd = container_of(header, typeof(*cmd), header);
1957
1958         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1959                                 VMW_RES_DIRTY_SET, user_context_converter,
1960                                 &cmd->body.cid, &ctx);
1961         if (unlikely(ret != 0))
1962                 return ret;
1963
1964         if (unlikely(!dev_priv->has_mob))
1965                 return 0;
1966
1967         ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1968                                 cmd->body.type, &sw_context->staged_cmd_res);
1969         if (unlikely(ret != 0))
1970                 return ret;
1971
1972         return vmw_resource_relocation_add(sw_context, NULL,
1973                                            vmw_ptr_diff(sw_context->buf_start,
1974                                                         &cmd->header.id),
1975                                            vmw_res_rel_nop);
1976 }
1977
1978 /**
1979  * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1980  *
1981  * @dev_priv: Pointer to a device private struct.
1982  * @sw_context: The software context being used for this batch.
1983  * @header: Pointer to the command header in the command stream.
1984  */
1985 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1986                               struct vmw_sw_context *sw_context,
1987                               SVGA3dCmdHeader *header)
1988 {
1989         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1990         struct vmw_ctx_bindinfo_shader binding;
1991         struct vmw_resource *ctx, *res = NULL;
1992         struct vmw_ctx_validation_info *ctx_info;
1993         int ret;
1994
1995         cmd = container_of(header, typeof(*cmd), header);
1996
1997         if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
1998                 VMW_DEBUG_USER("Illegal shader type %u.\n",
1999                                (unsigned int) cmd->body.type);
2000                 return -EINVAL;
2001         }
2002
2003         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2004                                 VMW_RES_DIRTY_SET, user_context_converter,
2005                                 &cmd->body.cid, &ctx);
2006         if (unlikely(ret != 0))
2007                 return ret;
2008
2009         if (!dev_priv->has_mob)
2010                 return 0;
2011
2012         if (cmd->body.shid != SVGA3D_INVALID_ID) {
2013                 /*
2014                  * This is the compat shader path - Per device guest-backed
2015                  * shaders, but user-space thinks it's per context host-
2016                  * backed shaders.
2017                  */
2018                 res = vmw_shader_lookup(vmw_context_res_man(ctx),
2019                                         cmd->body.shid, cmd->body.type);
2020                 if (!IS_ERR(res)) {
2021                         ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2022                                                             VMW_RES_DIRTY_NONE);
2023                         if (unlikely(ret != 0))
2024                                 return ret;
2025
2026                         ret = vmw_resource_relocation_add
2027                                 (sw_context, res,
2028                                  vmw_ptr_diff(sw_context->buf_start,
2029                                               &cmd->body.shid),
2030                                  vmw_res_rel_normal);
2031                         if (unlikely(ret != 0))
2032                                 return ret;
2033                 }
2034         }
2035
2036         if (IS_ERR_OR_NULL(res)) {
2037                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2038                                         VMW_RES_DIRTY_NONE,
2039                                         user_shader_converter, &cmd->body.shid,
2040                                         &res);
2041                 if (unlikely(ret != 0))
2042                         return ret;
2043         }
2044
2045         ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2046         if (!ctx_info)
2047                 return -EINVAL;
2048
2049         binding.bi.ctx = ctx;
2050         binding.bi.res = res;
2051         binding.bi.bt = vmw_ctx_binding_shader;
2052         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2053         vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2054
2055         return 0;
2056 }
2057
2058 /**
2059  * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2060  *
2061  * @dev_priv: Pointer to a device private struct.
2062  * @sw_context: The software context being used for this batch.
2063  * @header: Pointer to the command header in the command stream.
2064  */
2065 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2066                                     struct vmw_sw_context *sw_context,
2067                                     SVGA3dCmdHeader *header)
2068 {
2069         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2070         int ret;
2071
2072         cmd = container_of(header, typeof(*cmd), header);
2073
2074         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2075                                 VMW_RES_DIRTY_SET, user_context_converter,
2076                                 &cmd->body.cid, NULL);
2077         if (unlikely(ret != 0))
2078                 return ret;
2079
2080         if (dev_priv->has_mob)
2081                 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2082
2083         return 0;
2084 }
2085
2086 /**
2087  * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2088  *
2089  * @dev_priv: Pointer to a device private struct.
2090  * @sw_context: The software context being used for this batch.
2091  * @header: Pointer to the command header in the command stream.
2092  */
2093 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2094                                   struct vmw_sw_context *sw_context,
2095                                   SVGA3dCmdHeader *header)
2096 {
2097         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2098                 container_of(header, typeof(*cmd), header);
2099
2100         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2101                                      user_shader_converter, &cmd->body.shid,
2102                                      &cmd->body.mobid, cmd->body.offsetInBytes);
2103 }
2104
2105 /**
2106  * vmw_cmd_dx_set_single_constant_buffer - Validate
2107  * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2108  *
2109  * @dev_priv: Pointer to a device private struct.
2110  * @sw_context: The software context being used for this batch.
2111  * @header: Pointer to the command header in the command stream.
2112  */
2113 static int
2114 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2115                                       struct vmw_sw_context *sw_context,
2116                                       SVGA3dCmdHeader *header)
2117 {
2118         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2119         struct vmw_resource *res = NULL;
2120         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2121         struct vmw_ctx_bindinfo_cb binding;
2122         int ret;
2123
2124         if (!ctx_node)
2125                 return -EINVAL;
2126
2127         cmd = container_of(header, typeof(*cmd), header);
2128         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2129                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2130                                 &cmd->body.sid, &res);
2131         if (unlikely(ret != 0))
2132                 return ret;
2133
2134         binding.bi.ctx = ctx_node->ctx;
2135         binding.bi.res = res;
2136         binding.bi.bt = vmw_ctx_binding_cb;
2137         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2138         binding.offset = cmd->body.offsetInBytes;
2139         binding.size = cmd->body.sizeInBytes;
2140         binding.slot = cmd->body.slot;
2141
2142         if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2143             binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2144                 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2145                                (unsigned int) cmd->body.type,
2146                                (unsigned int) binding.slot);
2147                 return -EINVAL;
2148         }
2149
2150         vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2151                         binding.slot);
2152
2153         return 0;
2154 }
2155
2156 /**
2157  * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2158  * command
2159  *
2160  * @dev_priv: Pointer to a device private struct.
2161  * @sw_context: The software context being used for this batch.
2162  * @header: Pointer to the command header in the command stream.
2163  */
2164 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2165                                      struct vmw_sw_context *sw_context,
2166                                      SVGA3dCmdHeader *header)
2167 {
2168         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2169                 container_of(header, typeof(*cmd), header);
2170         u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2171                 sizeof(SVGA3dShaderResourceViewId);
2172
2173         if ((u64) cmd->body.startView + (u64) num_sr_view >
2174             (u64) SVGA3D_DX_MAX_SRVIEWS ||
2175             cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2176                 VMW_DEBUG_USER("Invalid shader binding.\n");
2177                 return -EINVAL;
2178         }
2179
2180         return vmw_view_bindings_add(sw_context, vmw_view_sr,
2181                                      vmw_ctx_binding_sr,
2182                                      cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2183                                      (void *) &cmd[1], num_sr_view,
2184                                      cmd->body.startView);
2185 }
2186
2187 /**
2188  * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2189  *
2190  * @dev_priv: Pointer to a device private struct.
2191  * @sw_context: The software context being used for this batch.
2192  * @header: Pointer to the command header in the command stream.
2193  */
2194 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2195                                  struct vmw_sw_context *sw_context,
2196                                  SVGA3dCmdHeader *header)
2197 {
2198         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2199         struct vmw_resource *res = NULL;
2200         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2201         struct vmw_ctx_bindinfo_shader binding;
2202         int ret = 0;
2203
2204         if (!ctx_node)
2205                 return -EINVAL;
2206
2207         cmd = container_of(header, typeof(*cmd), header);
2208
2209         if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX ||
2210             cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2211                 VMW_DEBUG_USER("Illegal shader type %u.\n",
2212                                (unsigned int) cmd->body.type);
2213                 return -EINVAL;
2214         }
2215
2216         if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2217                 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2218                 if (IS_ERR(res)) {
2219                         VMW_DEBUG_USER("Could not find shader for binding.\n");
2220                         return PTR_ERR(res);
2221                 }
2222
2223                 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2224                                                     VMW_RES_DIRTY_NONE);
2225                 if (ret)
2226                         return ret;
2227         }
2228
2229         binding.bi.ctx = ctx_node->ctx;
2230         binding.bi.res = res;
2231         binding.bi.bt = vmw_ctx_binding_dx_shader;
2232         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2233
2234         vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2235
2236         return 0;
2237 }
2238
2239 /**
2240  * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2241  * command
2242  *
2243  * @dev_priv: Pointer to a device private struct.
2244  * @sw_context: The software context being used for this batch.
2245  * @header: Pointer to the command header in the command stream.
2246  */
2247 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2248                                          struct vmw_sw_context *sw_context,
2249                                          SVGA3dCmdHeader *header)
2250 {
2251         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2252         struct vmw_ctx_bindinfo_vb binding;
2253         struct vmw_resource *res;
2254         struct {
2255                 SVGA3dCmdHeader header;
2256                 SVGA3dCmdDXSetVertexBuffers body;
2257                 SVGA3dVertexBuffer buf[];
2258         } *cmd;
2259         int i, ret, num;
2260
2261         if (!ctx_node)
2262                 return -EINVAL;
2263
2264         cmd = container_of(header, typeof(*cmd), header);
2265         num = (cmd->header.size - sizeof(cmd->body)) /
2266                 sizeof(SVGA3dVertexBuffer);
2267         if ((u64)num + (u64)cmd->body.startBuffer >
2268             (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2269                 VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2270                 return -EINVAL;
2271         }
2272
2273         for (i = 0; i < num; i++) {
2274                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2275                                         VMW_RES_DIRTY_NONE,
2276                                         user_surface_converter,
2277                                         &cmd->buf[i].sid, &res);
2278                 if (unlikely(ret != 0))
2279                         return ret;
2280
2281                 binding.bi.ctx = ctx_node->ctx;
2282                 binding.bi.bt = vmw_ctx_binding_vb;
2283                 binding.bi.res = res;
2284                 binding.offset = cmd->buf[i].offset;
2285                 binding.stride = cmd->buf[i].stride;
2286                 binding.slot = i + cmd->body.startBuffer;
2287
2288                 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2289         }
2290
2291         return 0;
2292 }
2293
2294 /**
2295  * vmw_cmd_dx_ia_set_vertex_buffers - Validate
2296  * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2297  *
2298  * @dev_priv: Pointer to a device private struct.
2299  * @sw_context: The software context being used for this batch.
2300  * @header: Pointer to the command header in the command stream.
2301  */
2302 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2303                                        struct vmw_sw_context *sw_context,
2304                                        SVGA3dCmdHeader *header)
2305 {
2306         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2307         struct vmw_ctx_bindinfo_ib binding;
2308         struct vmw_resource *res;
2309         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2310         int ret;
2311
2312         if (!ctx_node)
2313                 return -EINVAL;
2314
2315         cmd = container_of(header, typeof(*cmd), header);
2316         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2317                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2318                                 &cmd->body.sid, &res);
2319         if (unlikely(ret != 0))
2320                 return ret;
2321
2322         binding.bi.ctx = ctx_node->ctx;
2323         binding.bi.res = res;
2324         binding.bi.bt = vmw_ctx_binding_ib;
2325         binding.offset = cmd->body.offset;
2326         binding.format = cmd->body.format;
2327
2328         vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2329
2330         return 0;
2331 }
2332
2333 /**
2334  * vmw_cmd_dx_set_rendertarget - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2335  * command
2336  *
2337  * @dev_priv: Pointer to a device private struct.
2338  * @sw_context: The software context being used for this batch.
2339  * @header: Pointer to the command header in the command stream.
2340  */
2341 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2342                                         struct vmw_sw_context *sw_context,
2343                                         SVGA3dCmdHeader *header)
2344 {
2345         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2346                 container_of(header, typeof(*cmd), header);
2347         u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2348                 sizeof(SVGA3dRenderTargetViewId);
2349         int ret;
2350
2351         if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2352                 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2353                 return -EINVAL;
2354         }
2355
2356         ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2357                                     0, &cmd->body.depthStencilViewId, 1, 0);
2358         if (ret)
2359                 return ret;
2360
2361         return vmw_view_bindings_add(sw_context, vmw_view_rt,
2362                                      vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2363                                      num_rt_view, 0);
2364 }
2365
2366 /**
2367  * vmw_cmd_dx_clear_rendertarget_view - Validate
2368  * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2369  *
2370  * @dev_priv: Pointer to a device private struct.
2371  * @sw_context: The software context being used for this batch.
2372  * @header: Pointer to the command header in the command stream.
2373  */
2374 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2375                                               struct vmw_sw_context *sw_context,
2376                                               SVGA3dCmdHeader *header)
2377 {
2378         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2379                 container_of(header, typeof(*cmd), header);
2380
2381         return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_rt,
2382                                            cmd->body.renderTargetViewId));
2383 }
2384
2385 /**
2386  * vmw_cmd_dx_clear_rendertarget_view - Validate
2387  * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2388  *
2389  * @dev_priv: Pointer to a device private struct.
2390  * @sw_context: The software context being used for this batch.
2391  * @header: Pointer to the command header in the command stream.
2392  */
2393 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2394                                               struct vmw_sw_context *sw_context,
2395                                               SVGA3dCmdHeader *header)
2396 {
2397         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2398                 container_of(header, typeof(*cmd), header);
2399
2400         return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_ds,
2401                                            cmd->body.depthStencilViewId));
2402 }
2403
2404 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2405                                   struct vmw_sw_context *sw_context,
2406                                   SVGA3dCmdHeader *header)
2407 {
2408         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2409         struct vmw_resource *srf;
2410         struct vmw_resource *res;
2411         enum vmw_view_type view_type;
2412         int ret;
2413         /*
2414          * This is based on the fact that all affected define commands have the
2415          * same initial command body layout.
2416          */
2417         struct {
2418                 SVGA3dCmdHeader header;
2419                 uint32 defined_id;
2420                 uint32 sid;
2421         } *cmd;
2422
2423         if (!ctx_node)
2424                 return -EINVAL;
2425
2426         view_type = vmw_view_cmd_to_type(header->id);
2427         if (view_type == vmw_view_max)
2428                 return -EINVAL;
2429
2430         cmd = container_of(header, typeof(*cmd), header);
2431         if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2432                 VMW_DEBUG_USER("Invalid surface id.\n");
2433                 return -EINVAL;
2434         }
2435         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2436                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2437                                 &cmd->sid, &srf);
2438         if (unlikely(ret != 0))
2439                 return ret;
2440
2441         res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2442         ret = vmw_cotable_notify(res, cmd->defined_id);
2443         if (unlikely(ret != 0))
2444                 return ret;
2445
2446         return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2447                             cmd->defined_id, header,
2448                             header->size + sizeof(*header),
2449                             &sw_context->staged_cmd_res);
2450 }
2451
2452 /**
2453  * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2454  *
2455  * @dev_priv: Pointer to a device private struct.
2456  * @sw_context: The software context being used for this batch.
2457  * @header: Pointer to the command header in the command stream.
2458  */
2459 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2460                                      struct vmw_sw_context *sw_context,
2461                                      SVGA3dCmdHeader *header)
2462 {
2463         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2464         struct vmw_ctx_bindinfo_so binding;
2465         struct vmw_resource *res;
2466         struct {
2467                 SVGA3dCmdHeader header;
2468                 SVGA3dCmdDXSetSOTargets body;
2469                 SVGA3dSoTarget targets[];
2470         } *cmd;
2471         int i, ret, num;
2472
2473         if (!ctx_node)
2474                 return -EINVAL;
2475
2476         cmd = container_of(header, typeof(*cmd), header);
2477         num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2478
2479         if (num > SVGA3D_DX_MAX_SOTARGETS) {
2480                 VMW_DEBUG_USER("Invalid DX SO binding.\n");
2481                 return -EINVAL;
2482         }
2483
2484         for (i = 0; i < num; i++) {
2485                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2486                                         VMW_RES_DIRTY_SET,
2487                                         user_surface_converter,
2488                                         &cmd->targets[i].sid, &res);
2489                 if (unlikely(ret != 0))
2490                         return ret;
2491
2492                 binding.bi.ctx = ctx_node->ctx;
2493                 binding.bi.res = res;
2494                 binding.bi.bt = vmw_ctx_binding_so,
2495                 binding.offset = cmd->targets[i].offset;
2496                 binding.size = cmd->targets[i].sizeInBytes;
2497                 binding.slot = i;
2498
2499                 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2500         }
2501
2502         return 0;
2503 }
2504
2505 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2506                                 struct vmw_sw_context *sw_context,
2507                                 SVGA3dCmdHeader *header)
2508 {
2509         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2510         struct vmw_resource *res;
2511         /*
2512          * This is based on the fact that all affected define commands have
2513          * the same initial command body layout.
2514          */
2515         struct {
2516                 SVGA3dCmdHeader header;
2517                 uint32 defined_id;
2518         } *cmd;
2519         enum vmw_so_type so_type;
2520         int ret;
2521
2522         if (!ctx_node)
2523                 return -EINVAL;
2524
2525         so_type = vmw_so_cmd_to_type(header->id);
2526         res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2527         cmd = container_of(header, typeof(*cmd), header);
2528         ret = vmw_cotable_notify(res, cmd->defined_id);
2529
2530         return ret;
2531 }
2532
2533 /**
2534  * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2535  * command
2536  *
2537  * @dev_priv: Pointer to a device private struct.
2538  * @sw_context: The software context being used for this batch.
2539  * @header: Pointer to the command header in the command stream.
2540  */
2541 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2542                                         struct vmw_sw_context *sw_context,
2543                                         SVGA3dCmdHeader *header)
2544 {
2545         struct {
2546                 SVGA3dCmdHeader header;
2547                 union {
2548                         SVGA3dCmdDXReadbackSubResource r_body;
2549                         SVGA3dCmdDXInvalidateSubResource i_body;
2550                         SVGA3dCmdDXUpdateSubResource u_body;
2551                         SVGA3dSurfaceId sid;
2552                 };
2553         } *cmd;
2554
2555         BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2556                      offsetof(typeof(*cmd), sid));
2557         BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2558                      offsetof(typeof(*cmd), sid));
2559         BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2560                      offsetof(typeof(*cmd), sid));
2561
2562         cmd = container_of(header, typeof(*cmd), header);
2563
2564         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2565                                  VMW_RES_DIRTY_NONE, user_surface_converter,
2566                                  &cmd->sid, NULL);
2567 }
2568
2569 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2570                                 struct vmw_sw_context *sw_context,
2571                                 SVGA3dCmdHeader *header)
2572 {
2573         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2574
2575         if (!ctx_node)
2576                 return -EINVAL;
2577
2578         return 0;
2579 }
2580
2581 /**
2582  * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2583  * resource for removal.
2584  *
2585  * @dev_priv: Pointer to a device private struct.
2586  * @sw_context: The software context being used for this batch.
2587  * @header: Pointer to the command header in the command stream.
2588  *
2589  * Check that the view exists, and if it was not created using this command
2590  * batch, conditionally make this command a NOP.
2591  */
2592 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2593                                   struct vmw_sw_context *sw_context,
2594                                   SVGA3dCmdHeader *header)
2595 {
2596         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2597         struct {
2598                 SVGA3dCmdHeader header;
2599                 union vmw_view_destroy body;
2600         } *cmd = container_of(header, typeof(*cmd), header);
2601         enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2602         struct vmw_resource *view;
2603         int ret;
2604
2605         if (!ctx_node)
2606                 return -EINVAL;
2607
2608         ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2609                               &sw_context->staged_cmd_res, &view);
2610         if (ret || !view)
2611                 return ret;
2612
2613         /*
2614          * If the view wasn't created during this command batch, it might
2615          * have been removed due to a context swapout, so add a
2616          * relocation to conditionally make this command a NOP to avoid
2617          * device errors.
2618          */
2619         return vmw_resource_relocation_add(sw_context, view,
2620                                            vmw_ptr_diff(sw_context->buf_start,
2621                                                         &cmd->header.id),
2622                                            vmw_res_rel_cond_nop);
2623 }
2624
2625 /**
2626  * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2627  *
2628  * @dev_priv: Pointer to a device private struct.
2629  * @sw_context: The software context being used for this batch.
2630  * @header: Pointer to the command header in the command stream.
2631  */
2632 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2633                                     struct vmw_sw_context *sw_context,
2634                                     SVGA3dCmdHeader *header)
2635 {
2636         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2637         struct vmw_resource *res;
2638         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2639                 container_of(header, typeof(*cmd), header);
2640         int ret;
2641
2642         if (!ctx_node)
2643                 return -EINVAL;
2644
2645         res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2646         ret = vmw_cotable_notify(res, cmd->body.shaderId);
2647         if (ret)
2648                 return ret;
2649
2650         return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2651                                  cmd->body.shaderId, cmd->body.type,
2652                                  &sw_context->staged_cmd_res);
2653 }
2654
2655 /**
2656  * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2657  *
2658  * @dev_priv: Pointer to a device private struct.
2659  * @sw_context: The software context being used for this batch.
2660  * @header: Pointer to the command header in the command stream.
2661  */
2662 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2663                                      struct vmw_sw_context *sw_context,
2664                                      SVGA3dCmdHeader *header)
2665 {
2666         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2667         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2668                 container_of(header, typeof(*cmd), header);
2669         int ret;
2670
2671         if (!ctx_node)
2672                 return -EINVAL;
2673
2674         ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2675                                 &sw_context->staged_cmd_res);
2676
2677         return ret;
2678 }
2679
2680 /**
2681  * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2682  *
2683  * @dev_priv: Pointer to a device private struct.
2684  * @sw_context: The software context being used for this batch.
2685  * @header: Pointer to the command header in the command stream.
2686  */
2687 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2688                                   struct vmw_sw_context *sw_context,
2689                                   SVGA3dCmdHeader *header)
2690 {
2691         struct vmw_resource *ctx;
2692         struct vmw_resource *res;
2693         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2694                 container_of(header, typeof(*cmd), header);
2695         int ret;
2696
2697         if (cmd->body.cid != SVGA3D_INVALID_ID) {
2698                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2699                                         VMW_RES_DIRTY_SET,
2700                                         user_context_converter, &cmd->body.cid,
2701                                         &ctx);
2702                 if (ret)
2703                         return ret;
2704         } else {
2705                 struct vmw_ctx_validation_info *ctx_node =
2706                         VMW_GET_CTX_NODE(sw_context);
2707
2708                 if (!ctx_node)
2709                         return -EINVAL;
2710
2711                 ctx = ctx_node->ctx;
2712         }
2713
2714         res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2715         if (IS_ERR(res)) {
2716                 VMW_DEBUG_USER("Could not find shader to bind.\n");
2717                 return PTR_ERR(res);
2718         }
2719
2720         ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2721                                             VMW_RES_DIRTY_NONE);
2722         if (ret) {
2723                 VMW_DEBUG_USER("Error creating resource validation node.\n");
2724                 return ret;
2725         }
2726
2727         return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2728                                          &cmd->body.mobid,
2729                                          cmd->body.offsetInBytes);
2730 }
2731
2732 /**
2733  * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2734  *
2735  * @dev_priv: Pointer to a device private struct.
2736  * @sw_context: The software context being used for this batch.
2737  * @header: Pointer to the command header in the command stream.
2738  */
2739 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2740                               struct vmw_sw_context *sw_context,
2741                               SVGA3dCmdHeader *header)
2742 {
2743         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2744                 container_of(header, typeof(*cmd), header);
2745
2746         return PTR_RET(vmw_view_id_val_add(sw_context, vmw_view_sr,
2747                                            cmd->body.shaderResourceViewId));
2748 }
2749
2750 /**
2751  * vmw_cmd_dx_transfer_from_buffer - Validate
2752  * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2753  *
2754  * @dev_priv: Pointer to a device private struct.
2755  * @sw_context: The software context being used for this batch.
2756  * @header: Pointer to the command header in the command stream.
2757  */
2758 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2759                                            struct vmw_sw_context *sw_context,
2760                                            SVGA3dCmdHeader *header)
2761 {
2762         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2763                 container_of(header, typeof(*cmd), header);
2764         int ret;
2765
2766         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2767                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2768                                 &cmd->body.srcSid, NULL);
2769         if (ret != 0)
2770                 return ret;
2771
2772         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2773                                  VMW_RES_DIRTY_SET, user_surface_converter,
2774                                  &cmd->body.destSid, NULL);
2775 }
2776
2777 /**
2778  * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2779  *
2780  * @dev_priv: Pointer to a device private struct.
2781  * @sw_context: The software context being used for this batch.
2782  * @header: Pointer to the command header in the command stream.
2783  */
2784 static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2785                                            struct vmw_sw_context *sw_context,
2786                                            SVGA3dCmdHeader *header)
2787 {
2788         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2789                 container_of(header, typeof(*cmd), header);
2790
2791         if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2792                 return -EINVAL;
2793
2794         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2795                                  VMW_RES_DIRTY_SET, user_surface_converter,
2796                                  &cmd->body.surface.sid, NULL);
2797 }
2798
2799 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
2800                                 struct vmw_sw_context *sw_context,
2801                                 void *buf, uint32_t *size)
2802 {
2803         uint32_t size_remaining = *size;
2804         uint32_t cmd_id;
2805
2806         cmd_id = ((uint32_t *)buf)[0];
2807         switch (cmd_id) {
2808         case SVGA_CMD_UPDATE:
2809                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
2810                 break;
2811         case SVGA_CMD_DEFINE_GMRFB:
2812                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
2813                 break;
2814         case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
2815                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2816                 break;
2817         case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
2818                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2819                 break;
2820         default:
2821                 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
2822                 return -EINVAL;
2823         }
2824
2825         if (*size > size_remaining) {
2826                 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
2827                                cmd_id);
2828                 return -EINVAL;
2829         }
2830
2831         if (unlikely(!sw_context->kernel)) {
2832                 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
2833                 return -EPERM;
2834         }
2835
2836         if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
2837                 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
2838
2839         return 0;
2840 }
2841
2842 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
2843         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
2844                     false, false, false),
2845         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
2846                     false, false, false),
2847         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
2848                     true, false, false),
2849         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
2850                     true, false, false),
2851         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
2852                     true, false, false),
2853         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
2854                     false, false, false),
2855         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
2856                     false, false, false),
2857         VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
2858                     true, false, false),
2859         VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
2860                     true, false, false),
2861         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
2862                     true, false, false),
2863         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
2864                     &vmw_cmd_set_render_target_check, true, false, false),
2865         VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
2866                     true, false, false),
2867         VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
2868                     true, false, false),
2869         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
2870                     true, false, false),
2871         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
2872                     true, false, false),
2873         VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
2874                     true, false, false),
2875         VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
2876                     true, false, false),
2877         VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
2878                     true, false, false),
2879         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
2880                     false, false, false),
2881         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
2882                     true, false, false),
2883         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
2884                     true, false, false),
2885         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
2886                     true, false, false),
2887         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
2888                     true, false, false),
2889         VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
2890                     true, false, false),
2891         VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
2892                     true, false, false),
2893         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
2894                     true, false, false),
2895         VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
2896                     true, false, false),
2897         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
2898                     true, false, false),
2899         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
2900                     true, false, false),
2901         VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
2902                     &vmw_cmd_blt_surf_screen_check, false, false, false),
2903         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
2904                     false, false, false),
2905         VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
2906                     false, false, false),
2907         VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
2908                     false, false, false),
2909         VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
2910                     false, false, false),
2911         VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
2912                     false, false, false),
2913         VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
2914                     false, false, false),
2915         VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
2916                     false, false, false),
2917         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
2918                     false, false, false),
2919         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
2920                     false, false, false),
2921         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
2922                     false, false, false),
2923         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
2924                     false, false, false),
2925         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
2926                     false, false, false),
2927         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
2928                     false, false, false),
2929         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
2930                     false, false, true),
2931         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
2932                     false, false, true),
2933         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
2934                     false, false, true),
2935         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
2936                     false, false, true),
2937         VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
2938                     false, false, true),
2939         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
2940                     false, false, true),
2941         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
2942                     false, false, true),
2943         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
2944                     false, false, true),
2945         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
2946                     true, false, true),
2947         VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
2948                     false, false, true),
2949         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
2950                     true, false, true),
2951         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
2952                     &vmw_cmd_update_gb_surface, true, false, true),
2953         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
2954                     &vmw_cmd_readback_gb_image, true, false, true),
2955         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
2956                     &vmw_cmd_readback_gb_surface, true, false, true),
2957         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
2958                     &vmw_cmd_invalidate_gb_image, true, false, true),
2959         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
2960                     &vmw_cmd_invalidate_gb_surface, true, false, true),
2961         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
2962                     false, false, true),
2963         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
2964                     false, false, true),
2965         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
2966                     false, false, true),
2967         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
2968                     false, false, true),
2969         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
2970                     false, false, true),
2971         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
2972                     false, false, true),
2973         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
2974                     true, false, true),
2975         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
2976                     false, false, true),
2977         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
2978                     false, false, false),
2979         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
2980                     true, false, true),
2981         VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
2982                     true, false, true),
2983         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
2984                     true, false, true),
2985         VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
2986                     true, false, true),
2987         VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
2988                     true, false, true),
2989         VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
2990                     false, false, true),
2991         VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
2992                     false, false, true),
2993         VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
2994                     false, false, true),
2995         VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
2996                     false, false, true),
2997         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
2998                     false, false, true),
2999         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3000                     false, false, true),
3001         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3002                     false, false, true),
3003         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3004                     false, false, true),
3005         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3006                     false, false, true),
3007         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3008                     false, false, true),
3009         VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3010                     true, false, true),
3011         VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3012                     false, false, true),
3013         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3014                     false, false, true),
3015         VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3016                     false, false, true),
3017         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3018                     false, false, true),
3019
3020         /* SM commands */
3021         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3022                     false, false, true),
3023         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3024                     false, false, true),
3025         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3026                     false, false, true),
3027         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3028                     false, false, true),
3029         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3030                     false, false, true),
3031         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3032                     &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3033         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3034                     &vmw_cmd_dx_set_shader_res, true, false, true),
3035         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3036                     true, false, true),
3037         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3038                     true, false, true),
3039         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3040                     true, false, true),
3041         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3042                     true, false, true),
3043         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3044                     true, false, true),
3045         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3046                     &vmw_cmd_dx_cid_check, true, false, true),
3047         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3048                     true, false, true),
3049         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3050                     &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3051         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3052                     &vmw_cmd_dx_set_index_buffer, true, false, true),
3053         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3054                     &vmw_cmd_dx_set_rendertargets, true, false, true),
3055         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3056                     true, false, true),
3057         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3058                     &vmw_cmd_dx_cid_check, true, false, true),
3059         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3060                     &vmw_cmd_dx_cid_check, true, false, true),
3061         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3062                     true, false, true),
3063         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3064                     true, false, true),
3065         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3066                     true, false, true),
3067         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3068                     &vmw_cmd_dx_cid_check, true, false, true),
3069         VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3070                     true, false, true),
3071         VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3072                     true, false, true),
3073         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3074                     true, false, true),
3075         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3076                     true, false, true),
3077         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3078                     true, false, true),
3079         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3080                     true, false, true),
3081         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3082                     &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3083         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3084                     &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3085         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3086                     true, false, true),
3087         VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3088                     true, false, true),
3089         VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3090                     &vmw_cmd_dx_check_subresource, true, false, true),
3091         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3092                     &vmw_cmd_dx_check_subresource, true, false, true),
3093         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3094                     &vmw_cmd_dx_check_subresource, true, false, true),
3095         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3096                     &vmw_cmd_dx_view_define, true, false, true),
3097         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3098                     &vmw_cmd_dx_view_remove, true, false, true),
3099         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3100                     &vmw_cmd_dx_view_define, true, false, true),
3101         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3102                     &vmw_cmd_dx_view_remove, true, false, true),
3103         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3104                     &vmw_cmd_dx_view_define, true, false, true),
3105         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3106                     &vmw_cmd_dx_view_remove, true, false, true),
3107         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3108                     &vmw_cmd_dx_so_define, true, false, true),
3109         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3110                     &vmw_cmd_dx_cid_check, true, false, true),
3111         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3112                     &vmw_cmd_dx_so_define, true, false, true),
3113         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3114                     &vmw_cmd_dx_cid_check, true, false, true),
3115         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3116                     &vmw_cmd_dx_so_define, true, false, true),
3117         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3118                     &vmw_cmd_dx_cid_check, true, false, true),
3119         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3120                     &vmw_cmd_dx_so_define, true, false, true),
3121         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3122                     &vmw_cmd_dx_cid_check, true, false, true),
3123         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3124                     &vmw_cmd_dx_so_define, true, false, true),
3125         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3126                     &vmw_cmd_dx_cid_check, true, false, true),
3127         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3128                     &vmw_cmd_dx_define_shader, true, false, true),
3129         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3130                     &vmw_cmd_dx_destroy_shader, true, false, true),
3131         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3132                     &vmw_cmd_dx_bind_shader, true, false, true),
3133         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3134                     &vmw_cmd_dx_so_define, true, false, true),
3135         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3136                     &vmw_cmd_dx_cid_check, true, false, true),
3137         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3138                     true, false, true),
3139         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3140                     &vmw_cmd_dx_set_so_targets, true, false, true),
3141         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3142                     &vmw_cmd_dx_cid_check, true, false, true),
3143         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3144                     &vmw_cmd_dx_cid_check, true, false, true),
3145         VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3146                     &vmw_cmd_buffer_copy_check, true, false, true),
3147         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3148                     &vmw_cmd_pred_copy_check, true, false, true),
3149         VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3150                     &vmw_cmd_dx_transfer_from_buffer,
3151                     true, false, true),
3152         VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3153                     true, false, true),
3154 };
3155
3156 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3157 {
3158         u32 cmd_id = ((u32 *) buf)[0];
3159
3160         if (cmd_id >= SVGA_CMD_MAX) {
3161                 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3162                 const struct vmw_cmd_entry *entry;
3163
3164                 *size = header->size + sizeof(SVGA3dCmdHeader);
3165                 cmd_id = header->id;
3166                 if (cmd_id >= SVGA_3D_CMD_MAX)
3167                         return false;
3168
3169                 cmd_id -= SVGA_3D_CMD_BASE;
3170                 entry = &vmw_cmd_entries[cmd_id];
3171                 *cmd = entry->cmd_name;
3172                 return true;
3173         }
3174
3175         switch (cmd_id) {
3176         case SVGA_CMD_UPDATE:
3177                 *cmd = "SVGA_CMD_UPDATE";
3178                 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3179                 break;
3180         case SVGA_CMD_DEFINE_GMRFB:
3181                 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3182                 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3183                 break;
3184         case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3185                 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3186                 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3187                 break;
3188         case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3189                 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3190                 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3191                 break;
3192         default:
3193                 *cmd = "UNKNOWN";
3194                 *size = 0;
3195                 return false;
3196         }
3197
3198         return true;
3199 }
3200
3201 static int vmw_cmd_check(struct vmw_private *dev_priv,
3202                          struct vmw_sw_context *sw_context, void *buf,
3203                          uint32_t *size)
3204 {
3205         uint32_t cmd_id;
3206         uint32_t size_remaining = *size;
3207         SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3208         int ret;
3209         const struct vmw_cmd_entry *entry;
3210         bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3211
3212         cmd_id = ((uint32_t *)buf)[0];
3213         /* Handle any none 3D commands */
3214         if (unlikely(cmd_id < SVGA_CMD_MAX))
3215                 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3216
3217
3218         cmd_id = header->id;
3219         *size = header->size + sizeof(SVGA3dCmdHeader);
3220
3221         cmd_id -= SVGA_3D_CMD_BASE;
3222         if (unlikely(*size > size_remaining))
3223                 goto out_invalid;
3224
3225         if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3226                 goto out_invalid;
3227
3228         entry = &vmw_cmd_entries[cmd_id];
3229         if (unlikely(!entry->func))
3230                 goto out_invalid;
3231
3232         if (unlikely(!entry->user_allow && !sw_context->kernel))
3233                 goto out_privileged;
3234
3235         if (unlikely(entry->gb_disable && gb))
3236                 goto out_old;
3237
3238         if (unlikely(entry->gb_enable && !gb))
3239                 goto out_new;
3240
3241         ret = entry->func(dev_priv, sw_context, header);
3242         if (unlikely(ret != 0)) {
3243                 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3244                                cmd_id + SVGA_3D_CMD_BASE, ret);
3245                 return ret;
3246         }
3247
3248         return 0;
3249 out_invalid:
3250         VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3251                        cmd_id + SVGA_3D_CMD_BASE);
3252         return -EINVAL;
3253 out_privileged:
3254         VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3255                        cmd_id + SVGA_3D_CMD_BASE);
3256         return -EPERM;
3257 out_old:
3258         VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3259                        cmd_id + SVGA_3D_CMD_BASE);
3260         return -EINVAL;
3261 out_new:
3262         VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3263                        cmd_id + SVGA_3D_CMD_BASE);
3264         return -EINVAL;
3265 }
3266
3267 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3268                              struct vmw_sw_context *sw_context, void *buf,
3269                              uint32_t size)
3270 {
3271         int32_t cur_size = size;
3272         int ret;
3273
3274         sw_context->buf_start = buf;
3275
3276         while (cur_size > 0) {
3277                 size = cur_size;
3278                 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3279                 if (unlikely(ret != 0))
3280                         return ret;
3281                 buf = (void *)((unsigned long) buf + size);
3282                 cur_size -= size;
3283         }
3284
3285         if (unlikely(cur_size != 0)) {
3286                 VMW_DEBUG_USER("Command verifier out of sync.\n");
3287                 return -EINVAL;
3288         }
3289
3290         return 0;
3291 }
3292
3293 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3294 {
3295         /* Memory is validation context memory, so no need to free it */
3296         INIT_LIST_HEAD(&sw_context->bo_relocations);
3297 }
3298
3299 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3300 {
3301         struct vmw_relocation *reloc;
3302         struct ttm_buffer_object *bo;
3303
3304         list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3305                 bo = &reloc->vbo->base;
3306                 switch (bo->mem.mem_type) {
3307                 case TTM_PL_VRAM:
3308                         reloc->location->offset += bo->offset;
3309                         reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3310                         break;
3311                 case VMW_PL_GMR:
3312                         reloc->location->gmrId = bo->mem.start;
3313                         break;
3314                 case VMW_PL_MOB:
3315                         *reloc->mob_loc = bo->mem.start;
3316                         break;
3317                 default:
3318                         BUG();
3319                 }
3320         }
3321         vmw_free_relocations(sw_context);
3322 }
3323
3324 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3325                                  uint32_t size)
3326 {
3327         if (likely(sw_context->cmd_bounce_size >= size))
3328                 return 0;
3329
3330         if (sw_context->cmd_bounce_size == 0)
3331                 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3332
3333         while (sw_context->cmd_bounce_size < size) {
3334                 sw_context->cmd_bounce_size =
3335                         PAGE_ALIGN(sw_context->cmd_bounce_size +
3336                                    (sw_context->cmd_bounce_size >> 1));
3337         }
3338
3339         vfree(sw_context->cmd_bounce);
3340         sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3341
3342         if (sw_context->cmd_bounce == NULL) {
3343                 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3344                 sw_context->cmd_bounce_size = 0;
3345                 return -ENOMEM;
3346         }
3347
3348         return 0;
3349 }
3350
3351 /**
3352  * vmw_execbuf_fence_commands - create and submit a command stream fence
3353  *
3354  * Creates a fence object and submits a command stream marker.
3355  * If this fails for some reason, We sync the fifo and return NULL.
3356  * It is then safe to fence buffers with a NULL pointer.
3357  *
3358  * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3359  * userspace handle if @p_handle is not NULL, otherwise not.
3360  */
3361
3362 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3363                                struct vmw_private *dev_priv,
3364                                struct vmw_fence_obj **p_fence,
3365                                uint32_t *p_handle)
3366 {
3367         uint32_t sequence;
3368         int ret;
3369         bool synced = false;
3370
3371         /* p_handle implies file_priv. */
3372         BUG_ON(p_handle != NULL && file_priv == NULL);
3373
3374         ret = vmw_fifo_send_fence(dev_priv, &sequence);
3375         if (unlikely(ret != 0)) {
3376                 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3377                 synced = true;
3378         }
3379
3380         if (p_handle != NULL)
3381                 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3382                                             sequence, p_fence, p_handle);
3383         else
3384                 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3385
3386         if (unlikely(ret != 0 && !synced)) {
3387                 (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3388                                          false, VMW_FENCE_WAIT_TIMEOUT);
3389                 *p_fence = NULL;
3390         }
3391
3392         return ret;
3393 }
3394
3395 /**
3396  * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3397  *
3398  * @dev_priv: Pointer to a vmw_private struct.
3399  * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3400  * @ret: Return value from fence object creation.
3401  * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3402  * the information should be copied.
3403  * @fence: Pointer to the fenc object.
3404  * @fence_handle: User-space fence handle.
3405  * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3406  * @sync_file:  Only used to clean up in case of an error in this function.
3407  *
3408  * This function copies fence information to user-space. If copying fails, the
3409  * user-space struct drm_vmw_fence_rep::error member is hopefully left
3410  * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3411  * will hopefully be detected.
3412  *
3413  * Also if copying fails, user-space will be unable to signal the fence object
3414  * so we wait for it immediately, and then unreference the user-space reference.
3415  */
3416 void
3417 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3418                             struct vmw_fpriv *vmw_fp, int ret,
3419                             struct drm_vmw_fence_rep __user *user_fence_rep,
3420                             struct vmw_fence_obj *fence, uint32_t fence_handle,
3421                             int32_t out_fence_fd, struct sync_file *sync_file)
3422 {
3423         struct drm_vmw_fence_rep fence_rep;
3424
3425         if (user_fence_rep == NULL)
3426                 return;
3427
3428         memset(&fence_rep, 0, sizeof(fence_rep));
3429
3430         fence_rep.error = ret;
3431         fence_rep.fd = out_fence_fd;
3432         if (ret == 0) {
3433                 BUG_ON(fence == NULL);
3434
3435                 fence_rep.handle = fence_handle;
3436                 fence_rep.seqno = fence->base.seqno;
3437                 vmw_update_seqno(dev_priv, &dev_priv->fifo);
3438                 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3439         }
3440
3441         /*
3442          * copy_to_user errors will be detected by user space not seeing
3443          * fence_rep::error filled in. Typically user-space would have pre-set
3444          * that member to -EFAULT.
3445          */
3446         ret = copy_to_user(user_fence_rep, &fence_rep,
3447                            sizeof(fence_rep));
3448
3449         /*
3450          * User-space lost the fence object. We need to sync and unreference the
3451          * handle.
3452          */
3453         if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3454                 if (sync_file)
3455                         fput(sync_file->file);
3456
3457                 if (fence_rep.fd != -1) {
3458                         put_unused_fd(fence_rep.fd);
3459                         fence_rep.fd = -1;
3460                 }
3461
3462                 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle,
3463                                           TTM_REF_USAGE);
3464                 VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3465                 (void) vmw_fence_obj_wait(fence, false, false,
3466                                           VMW_FENCE_WAIT_TIMEOUT);
3467         }
3468 }
3469
3470 /**
3471  * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3472  *
3473  * @dev_priv: Pointer to a device private structure.
3474  * @kernel_commands: Pointer to the unpatched command batch.
3475  * @command_size: Size of the unpatched command batch.
3476  * @sw_context: Structure holding the relocation lists.
3477  *
3478  * Side effects: If this function returns 0, then the command batch pointed to
3479  * by @kernel_commands will have been modified.
3480  */
3481 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3482                                    void *kernel_commands, u32 command_size,
3483                                    struct vmw_sw_context *sw_context)
3484 {
3485         void *cmd;
3486
3487         if (sw_context->dx_ctx_node)
3488                 cmd = VMW_FIFO_RESERVE_DX(dev_priv, command_size,
3489                                           sw_context->dx_ctx_node->ctx->id);
3490         else
3491                 cmd = VMW_FIFO_RESERVE(dev_priv, command_size);
3492
3493         if (!cmd)
3494                 return -ENOMEM;
3495
3496         vmw_apply_relocations(sw_context);
3497         memcpy(cmd, kernel_commands, command_size);
3498         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3499         vmw_resource_relocations_free(&sw_context->res_relocations);
3500         vmw_fifo_commit(dev_priv, command_size);
3501
3502         return 0;
3503 }
3504
3505 /**
3506  * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3507  * command buffer manager.
3508  *
3509  * @dev_priv: Pointer to a device private structure.
3510  * @header: Opaque handle to the command buffer allocation.
3511  * @command_size: Size of the unpatched command batch.
3512  * @sw_context: Structure holding the relocation lists.
3513  *
3514  * Side effects: If this function returns 0, then the command buffer represented
3515  * by @header will have been modified.
3516  */
3517 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3518                                      struct vmw_cmdbuf_header *header,
3519                                      u32 command_size,
3520                                      struct vmw_sw_context *sw_context)
3521 {
3522         u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3523                   SVGA3D_INVALID_ID);
3524         void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3525                                        header);
3526
3527         vmw_apply_relocations(sw_context);
3528         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3529         vmw_resource_relocations_free(&sw_context->res_relocations);
3530         vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3531
3532         return 0;
3533 }
3534
3535 /**
3536  * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3537  * submission using a command buffer.
3538  *
3539  * @dev_priv: Pointer to a device private structure.
3540  * @user_commands: User-space pointer to the commands to be submitted.
3541  * @command_size: Size of the unpatched command batch.
3542  * @header: Out parameter returning the opaque pointer to the command buffer.
3543  *
3544  * This function checks whether we can use the command buffer manager for
3545  * submission and if so, creates a command buffer of suitable size and copies
3546  * the user data into that buffer.
3547  *
3548  * On successful return, the function returns a pointer to the data in the
3549  * command buffer and *@header is set to non-NULL.
3550  *
3551  * If command buffers could not be used, the function will return the value of
3552  * @kernel_commands on function call. That value may be NULL. In that case, the
3553  * value of *@header will be set to NULL.
3554  *
3555  * If an error is encountered, the function will return a pointer error value.
3556  * If the function is interrupted by a signal while sleeping, it will return
3557  * -ERESTARTSYS casted to a pointer error value.
3558  */
3559 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3560                                 void __user *user_commands,
3561                                 void *kernel_commands, u32 command_size,
3562                                 struct vmw_cmdbuf_header **header)
3563 {
3564         size_t cmdbuf_size;
3565         int ret;
3566
3567         *header = NULL;
3568         if (command_size > SVGA_CB_MAX_SIZE) {
3569                 VMW_DEBUG_USER("Command buffer is too large.\n");
3570                 return ERR_PTR(-EINVAL);
3571         }
3572
3573         if (!dev_priv->cman || kernel_commands)
3574                 return kernel_commands;
3575
3576         /* If possible, add a little space for fencing. */
3577         cmdbuf_size = command_size + 512;
3578         cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3579         kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
3580                                            header);
3581         if (IS_ERR(kernel_commands))
3582                 return kernel_commands;
3583
3584         ret = copy_from_user(kernel_commands, user_commands, command_size);
3585         if (ret) {
3586                 VMW_DEBUG_USER("Failed copying commands.\n");
3587                 vmw_cmdbuf_header_free(*header);
3588                 *header = NULL;
3589                 return ERR_PTR(-EFAULT);
3590         }
3591
3592         return kernel_commands;
3593 }
3594
3595 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3596                                    struct vmw_sw_context *sw_context,
3597                                    uint32_t handle)
3598 {
3599         struct vmw_resource *res;
3600         int ret;
3601         unsigned int size;
3602
3603         if (handle == SVGA3D_INVALID_ID)
3604                 return 0;
3605
3606         size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
3607         ret = vmw_validation_preload_res(sw_context->ctx, size);
3608         if (ret)
3609                 return ret;
3610
3611         res = vmw_user_resource_noref_lookup_handle
3612                 (dev_priv, sw_context->fp->tfile, handle,
3613                  user_context_converter);
3614         if (IS_ERR(res)) {
3615                 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
3616                                (unsigned int) handle);
3617                 return PTR_ERR(res);
3618         }
3619
3620         ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET);
3621         if (unlikely(ret != 0))
3622                 return ret;
3623
3624         sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
3625         sw_context->man = vmw_context_res_man(res);
3626
3627         return 0;
3628 }
3629
3630 int vmw_execbuf_process(struct drm_file *file_priv,
3631                         struct vmw_private *dev_priv,
3632                         void __user *user_commands, void *kernel_commands,
3633                         uint32_t command_size, uint64_t throttle_us,
3634                         uint32_t dx_context_handle,
3635                         struct drm_vmw_fence_rep __user *user_fence_rep,
3636                         struct vmw_fence_obj **out_fence, uint32_t flags)
3637 {
3638         struct vmw_sw_context *sw_context = &dev_priv->ctx;
3639         struct vmw_fence_obj *fence = NULL;
3640         struct vmw_cmdbuf_header *header;
3641         uint32_t handle = 0;
3642         int ret;
3643         int32_t out_fence_fd = -1;
3644         struct sync_file *sync_file = NULL;
3645         DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1);
3646
3647         vmw_validation_set_val_mem(&val_ctx, &dev_priv->vvm);
3648
3649         if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
3650                 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
3651                 if (out_fence_fd < 0) {
3652                         VMW_DEBUG_USER("Failed to get a fence fd.\n");
3653                         return out_fence_fd;
3654                 }
3655         }
3656
3657         if (throttle_us) {
3658                 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3659                                    throttle_us);
3660
3661                 if (ret)
3662                         goto out_free_fence_fd;
3663         }
3664
3665         kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3666                                              kernel_commands, command_size,
3667                                              &header);
3668         if (IS_ERR(kernel_commands)) {
3669                 ret = PTR_ERR(kernel_commands);
3670                 goto out_free_fence_fd;
3671         }
3672
3673         ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3674         if (ret) {
3675                 ret = -ERESTARTSYS;
3676                 goto out_free_header;
3677         }
3678
3679         sw_context->kernel = false;
3680         if (kernel_commands == NULL) {
3681                 ret = vmw_resize_cmd_bounce(sw_context, command_size);
3682                 if (unlikely(ret != 0))
3683                         goto out_unlock;
3684
3685                 ret = copy_from_user(sw_context->cmd_bounce, user_commands,
3686                                      command_size);
3687                 if (unlikely(ret != 0)) {
3688                         ret = -EFAULT;
3689                         VMW_DEBUG_USER("Failed copying commands.\n");
3690                         goto out_unlock;
3691                 }
3692
3693                 kernel_commands = sw_context->cmd_bounce;
3694         } else if (!header) {
3695                 sw_context->kernel = true;
3696         }
3697
3698         sw_context->fp = vmw_fpriv(file_priv);
3699         INIT_LIST_HEAD(&sw_context->ctx_list);
3700         sw_context->cur_query_bo = dev_priv->pinned_bo;
3701         sw_context->last_query_ctx = NULL;
3702         sw_context->needs_post_query_barrier = false;
3703         sw_context->dx_ctx_node = NULL;
3704         sw_context->dx_query_mob = NULL;
3705         sw_context->dx_query_ctx = NULL;
3706         memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3707         INIT_LIST_HEAD(&sw_context->res_relocations);
3708         INIT_LIST_HEAD(&sw_context->bo_relocations);
3709
3710         if (sw_context->staged_bindings)
3711                 vmw_binding_state_reset(sw_context->staged_bindings);
3712
3713         if (!sw_context->res_ht_initialized) {
3714                 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3715                 if (unlikely(ret != 0))
3716                         goto out_unlock;
3717
3718                 sw_context->res_ht_initialized = true;
3719         }
3720
3721         INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3722         sw_context->ctx = &val_ctx;
3723         ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3724         if (unlikely(ret != 0))
3725                 goto out_err_nores;
3726
3727         ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
3728                                 command_size);
3729         if (unlikely(ret != 0))
3730                 goto out_err_nores;
3731
3732         ret = vmw_resources_reserve(sw_context);
3733         if (unlikely(ret != 0))
3734                 goto out_err_nores;
3735
3736         ret = vmw_validation_bo_reserve(&val_ctx, true);
3737         if (unlikely(ret != 0))
3738                 goto out_err_nores;
3739
3740         ret = vmw_validation_bo_validate(&val_ctx, true);
3741         if (unlikely(ret != 0))
3742                 goto out_err;
3743
3744         ret = vmw_validation_res_validate(&val_ctx, true);
3745         if (unlikely(ret != 0))
3746                 goto out_err;
3747
3748         vmw_validation_drop_ht(&val_ctx);
3749
3750         ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
3751         if (unlikely(ret != 0)) {
3752                 ret = -ERESTARTSYS;
3753                 goto out_err;
3754         }
3755
3756         if (dev_priv->has_mob) {
3757                 ret = vmw_rebind_contexts(sw_context);
3758                 if (unlikely(ret != 0))
3759                         goto out_unlock_binding;
3760         }
3761
3762         if (!header) {
3763                 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
3764                                               command_size, sw_context);
3765         } else {
3766                 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
3767                                                 sw_context);
3768                 header = NULL;
3769         }
3770         mutex_unlock(&dev_priv->binding_mutex);
3771         if (ret)
3772                 goto out_err;
3773
3774         vmw_query_bo_switch_commit(dev_priv, sw_context);
3775         ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
3776                                          (user_fence_rep) ? &handle : NULL);
3777         /*
3778          * This error is harmless, because if fence submission fails,
3779          * vmw_fifo_send_fence will sync. The error will be propagated to
3780          * user-space in @fence_rep
3781          */
3782         if (ret != 0)
3783                 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3784
3785         vmw_execbuf_bindings_commit(sw_context, false);
3786         vmw_bind_dx_query_mob(sw_context);
3787         vmw_validation_res_unreserve(&val_ctx, false);
3788
3789         vmw_validation_bo_fence(sw_context->ctx, fence);
3790
3791         if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
3792                 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
3793
3794         /*
3795          * If anything fails here, give up trying to export the fence and do a
3796          * sync since the user mode will not be able to sync the fence itself.
3797          * This ensures we are still functionally correct.
3798          */
3799         if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
3800
3801                 sync_file = sync_file_create(&fence->base);
3802                 if (!sync_file) {
3803                         VMW_DEBUG_USER("Sync file create failed for fence\n");
3804                         put_unused_fd(out_fence_fd);
3805                         out_fence_fd = -1;
3806
3807                         (void) vmw_fence_obj_wait(fence, false, false,
3808                                                   VMW_FENCE_WAIT_TIMEOUT);
3809                 } else {
3810                         /* Link the fence with the FD created earlier */
3811                         fd_install(out_fence_fd, sync_file->file);
3812                 }
3813         }
3814
3815         vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
3816                                     user_fence_rep, fence, handle, out_fence_fd,
3817                                     sync_file);
3818
3819         /* Don't unreference when handing fence out */
3820         if (unlikely(out_fence != NULL)) {
3821                 *out_fence = fence;
3822                 fence = NULL;
3823         } else if (likely(fence != NULL)) {
3824                 vmw_fence_obj_unreference(&fence);
3825         }
3826
3827         vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
3828         mutex_unlock(&dev_priv->cmdbuf_mutex);
3829
3830         /*
3831          * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
3832          * in resource destruction paths.
3833          */
3834         vmw_validation_unref_lists(&val_ctx);
3835
3836         return 0;
3837
3838 out_unlock_binding:
3839         mutex_unlock(&dev_priv->binding_mutex);
3840 out_err:
3841         vmw_validation_bo_backoff(&val_ctx);
3842 out_err_nores:
3843         vmw_execbuf_bindings_commit(sw_context, true);
3844         vmw_validation_res_unreserve(&val_ctx, true);
3845         vmw_resource_relocations_free(&sw_context->res_relocations);
3846         vmw_free_relocations(sw_context);
3847         if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
3848                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
3849 out_unlock:
3850         vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
3851         vmw_validation_drop_ht(&val_ctx);
3852         WARN_ON(!list_empty(&sw_context->ctx_list));
3853         mutex_unlock(&dev_priv->cmdbuf_mutex);
3854
3855         /*
3856          * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
3857          * in resource destruction paths.
3858          */
3859         vmw_validation_unref_lists(&val_ctx);
3860 out_free_header:
3861         if (header)
3862                 vmw_cmdbuf_header_free(header);
3863 out_free_fence_fd:
3864         if (out_fence_fd >= 0)
3865                 put_unused_fd(out_fence_fd);
3866
3867         return ret;
3868 }
3869
3870 /**
3871  * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
3872  *
3873  * @dev_priv: The device private structure.
3874  *
3875  * This function is called to idle the fifo and unpin the query buffer if the
3876  * normal way to do this hits an error, which should typically be extremely
3877  * rare.
3878  */
3879 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
3880 {
3881         VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
3882
3883         (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
3884         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3885         if (dev_priv->dummy_query_bo_pinned) {
3886                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3887                 dev_priv->dummy_query_bo_pinned = false;
3888         }
3889 }
3890
3891
3892 /**
3893  * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
3894  * bo.
3895  *
3896  * @dev_priv: The device private structure.
3897  * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
3898  * query barrier that flushes all queries touching the current buffer pointed to
3899  * by @dev_priv->pinned_bo
3900  *
3901  * This function should be used to unpin the pinned query bo, or as a query
3902  * barrier when we need to make sure that all queries have finished before the
3903  * next fifo command. (For example on hardware context destructions where the
3904  * hardware may otherwise leak unfinished queries).
3905  *
3906  * This function does not return any failure codes, but make attempts to do safe
3907  * unpinning in case of errors.
3908  *
3909  * The function will synchronize on the previous query barrier, and will thus
3910  * not finish until that barrier has executed.
3911  *
3912  * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
3913  * calling this function.
3914  */
3915 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
3916                                      struct vmw_fence_obj *fence)
3917 {
3918         int ret = 0;
3919         struct vmw_fence_obj *lfence = NULL;
3920         DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
3921
3922         if (dev_priv->pinned_bo == NULL)
3923                 goto out_unlock;
3924
3925         ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false,
3926                                     false);
3927         if (ret)
3928                 goto out_no_reserve;
3929
3930         ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false,
3931                                     false);
3932         if (ret)
3933                 goto out_no_reserve;
3934
3935         ret = vmw_validation_bo_reserve(&val_ctx, false);
3936         if (ret)
3937                 goto out_no_reserve;
3938
3939         if (dev_priv->query_cid_valid) {
3940                 BUG_ON(fence != NULL);
3941                 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
3942                 if (ret)
3943                         goto out_no_emit;
3944                 dev_priv->query_cid_valid = false;
3945         }
3946
3947         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3948         if (dev_priv->dummy_query_bo_pinned) {
3949                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3950                 dev_priv->dummy_query_bo_pinned = false;
3951         }
3952         if (fence == NULL) {
3953                 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
3954                                                   NULL);
3955                 fence = lfence;
3956         }
3957         vmw_validation_bo_fence(&val_ctx, fence);
3958         if (lfence != NULL)
3959                 vmw_fence_obj_unreference(&lfence);
3960
3961         vmw_validation_unref_lists(&val_ctx);
3962         vmw_bo_unreference(&dev_priv->pinned_bo);
3963
3964 out_unlock:
3965         return;
3966 out_no_emit:
3967         vmw_validation_bo_backoff(&val_ctx);
3968 out_no_reserve:
3969         vmw_validation_unref_lists(&val_ctx);
3970         vmw_execbuf_unpin_panic(dev_priv);
3971         vmw_bo_unreference(&dev_priv->pinned_bo);
3972 }
3973
3974 /**
3975  * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
3976  *
3977  * @dev_priv: The device private structure.
3978  *
3979  * This function should be used to unpin the pinned query bo, or as a query
3980  * barrier when we need to make sure that all queries have finished before the
3981  * next fifo command. (For example on hardware context destructions where the
3982  * hardware may otherwise leak unfinished queries).
3983  *
3984  * This function does not return any failure codes, but make attempts to do safe
3985  * unpinning in case of errors.
3986  *
3987  * The function will synchronize on the previous query barrier, and will thus
3988  * not finish until that barrier has executed.
3989  */
3990 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
3991 {
3992         mutex_lock(&dev_priv->cmdbuf_mutex);
3993         if (dev_priv->query_cid_valid)
3994                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
3995         mutex_unlock(&dev_priv->cmdbuf_mutex);
3996 }
3997
3998 int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
3999                       struct drm_file *file_priv)
4000 {
4001         struct vmw_private *dev_priv = vmw_priv(dev);
4002         struct drm_vmw_execbuf_arg *arg = data;
4003         int ret;
4004         struct dma_fence *in_fence = NULL;
4005
4006         /*
4007          * Extend the ioctl argument while maintaining backwards compatibility:
4008          * We take different code paths depending on the value of arg->version.
4009          *
4010          * Note: The ioctl argument is extended and zeropadded by core DRM.
4011          */
4012         if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4013                      arg->version == 0)) {
4014                 VMW_DEBUG_USER("Incorrect execbuf version.\n");
4015                 return -EINVAL;
4016         }
4017
4018         switch (arg->version) {
4019         case 1:
4020                 /* For v1 core DRM have extended + zeropadded the data */
4021                 arg->context_handle = (uint32_t) -1;
4022                 break;
4023         case 2:
4024         default:
4025                 /* For v2 and later core DRM would have correctly copied it */
4026                 break;
4027         }
4028
4029         /* If imported a fence FD from elsewhere, then wait on it */
4030         if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4031                 in_fence = sync_file_get_fence(arg->imported_fence_fd);
4032
4033                 if (!in_fence) {
4034                         VMW_DEBUG_USER("Cannot get imported fence\n");
4035                         return -EINVAL;
4036                 }
4037
4038                 ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4039                 if (ret)
4040                         goto out;
4041         }
4042
4043         ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4044         if (unlikely(ret != 0))
4045                 return ret;
4046
4047         ret = vmw_execbuf_process(file_priv, dev_priv,
4048                                   (void __user *)(unsigned long)arg->commands,
4049                                   NULL, arg->command_size, arg->throttle_us,
4050                                   arg->context_handle,
4051                                   (void __user *)(unsigned long)arg->fence_rep,
4052                                   NULL, arg->flags);
4053
4054         ttm_read_unlock(&dev_priv->reservation_sem);
4055         if (unlikely(ret != 0))
4056                 goto out;
4057
4058         vmw_kms_cursor_post_execbuf(dev_priv);
4059
4060 out:
4061         if (in_fence)
4062                 dma_fence_put(in_fence);
4063         return ret;
4064 }